unexpectedly found nil while unwrapping an Optional value(optional binding) - xcode

import UIKit
import Parse
class HomePageViewController: UIViewController, UITableViewDelegate {
#IBOutlet weak var homPageTableView: UITableView!
var imageFiles = [PFFile]()
var imageText = [String]()
override func viewDidLoad() {
super.viewDidLoad()
// DO any additional setup after loading the view
var query = PFQuery(className: "Posts")
query.orderByAscending("createdAt")
query.findObjectsInBackgroundWithBlock {
(posts : [AnyObject]?, error : NSError?) -> Void in
if error == nil {
//success fetxhing objects
println(posts?.count)
for post in posts! {
self.imageFiles.append(post["imageFile"] as! PFFile) ---------error here
self.imageText.append(post["imageText"] as! String)
}
println(self.imageFiles.count)
}else{ println(error)
}
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
As a title, It is keep saying "unexpectedly found nil while unwrapping an Optional value" at the line I draw.
There are a lot of questions about this, it is hard to read code for me, And even if I undertood, mine didn't go right.
where should I use optional binding?
And can u explain it with really easy example what is optional binding?
Thank you

Your post dictionary does not contain an imageFile key. When you access a dictionary using post["imageFile"] the result is the value (if the key exists) and nil (if the key does not exist). You can distinguish between these cases using
if let imageFile = post["imageFile"],
let imageText = post["imageText"] {
self.imageFiles.append(imageFile as! PFFile)
self.imageText.append(imageText as! String)
} else {
print("imageFile and/or imageText missing from \(post)")
}

You need to unwrap your posts before looping through them because posts: [AnyObject]? is optional.
if error == nil {
if let postData = posts{
//success fetxhing objects
println(postData?.count)
for post in postData! {
self.imageFiles.append(post["imageFile"] as! PFFile)
self.imageText.append(post["imageText"] as! String)
}
println(self.imageFiles.count)
}
}else{
println(error)
}

Related

UserDefault in Xcode is not saving the text

This code won't save the text for same reason. How to fix it?
import UIKit
class ViewControllertextview: UIViewController {
#IBOutlet weak var text: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
_ = UserDefaults.standard
let value = UserDefaults.standard.string(forKey: "onekey")
if value != nil{
text.text = value
}
else {
text.text = "Here you can make Notes"
}
}
let defaults = Foundation.UserDefaults.standard
#IBAction func Sbutton(_ sender: Any) {
UserDefaults.standard.set(text.text, forKey: "onekey")
}
#IBAction func ggbutton(_ sender: Any) {
}
}
UserDefaults don't immediately write data to storage. You can try calling UserDefaults.standard.synchronize() to save immediately, right after UserDefaults.standard.set(..

Found nil while unwrapping an optional value - Swift 2

I am getting this error which I cannot explain:
#IBOutlet weak var licencePlateLabel: UILabel!
var editItem: CarValues? {
didSet {
// Update the view.
self.configureView()
}
}
func configureView() {
// Update the user interface for the detail item.
if let editedCar = self.editItem {
if let licencePlate = self.licencePlateLabel {
licencePlate.text? = editedCar.licencePlate!//this gives me nil
}
else {
print("value was nil")
}
print(editedCar.licencePlate!)//this is giving me the correct value
}
if I replace the
if let licencePlate = self.licencePlateLabel {
licencePlate.text! = editedCar.licencePlate!
}//this throws an error "found nil......"
even if I do this I m still getting the "found nil..."
func configureView() {
licencePlateLabel.text = "test"
[...]
}
BUT if I put the above on viewDidLoad then it works fine
override func viewDidLoad() {
licencePlateLabel.text = "test"
[...]
}
What is going on in this code?
EDIT
I am passing the value of the editItem from the detailView to the EditView like this:
#IBAction func editButtonTapped(sender: AnyObject) {
let storyBoard = UIStoryboard(name: "Main", bundle:nil)
let editScreen = storyBoard.instantiateViewControllerWithIdentifier("ID_EditViewController")
self.navigationController?.pushViewController(editScreen, animated: true)
let controller = EditViewController()
controller.editItem = detailItem
controller.navigationItem.leftBarButtonItem = self.splitViewController?.displayModeButtonItem()
controller.navigationItem.leftItemsSupplementBackButton = true
}
You don't unwrap properties to set them, only to read from them. So your code can simply be:
if let licencePlate = self.licencePlateLabel {
licencePlate.text = editedCar.licencePlate
}
Note that because licencePlate.text is an optional value anyway, there is also no need to unwrap editedCar.licencePlate. It's ok to use its value whether it is nil or contains a String.

Use of unresolved identifier 'objects'

How to define objects in the code and of which type?
override func viewDidLoad() {
super.viewDidLoad()
let appDelegate=UIApplication.sharedApplication().delegate as! AppDelegate
let context=appDelegate.managedObjectContext
let request=NSFetchRequest(entityName:lineEntityName)
do{
let objects = try context.executeFetchRequest(request)
}
catch let error as NSError {
print(error)
}
if let objectList=objects
{
for oneObject in objectList
{
let lineNum=oneObject.valueForKey(lineNumberKey) as integerValue
let lineText=oneObject.valueForKey(lineTextKey) as String
let lineField=lineFields(lineNum)
textField.text=lineText
}
}
else
{
print("There was an Error")
}
let app=UIApplication.sharedApplication()
NSNotificationCenter.defaultCenter().addObserver(self, selector:"applicationWillResignActiveNotification", name: UIApplicationWillResignActiveNotification, object: app)
// Do any additional setup after loading the view, typically from a nib.
}
The recommended way is to put all good code in the do clause which solves the problem.
And executeFetchRequest returns a non-optional array so the optional binding can be omitted.
override func viewDidLoad() {
super.viewDidLoad()
let appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
let context = appDelegate.managedObjectContext
let request = NSFetchRequest(entityName:lineEntityName)
do {
let objects = try context.executeFetchRequest(request)
for oneObject in objects
{
let lineNum = oneObject.valueForKey(lineNumberKey) as integerValue
let lineText = oneObject.valueForKey(lineTextKey) as String
let lineField = lineFields(lineNum)
textField.text = lineText
}
let app = UIApplication.sharedApplication()
NSNotificationCenter.defaultCenter().addObserver(self, selector:"applicationWillResignActiveNotification", name: UIApplicationWillResignActiveNotification, object: app)
// Do any additional setup after loading the view, typically from a nib.
}
catch let error as NSError {
print(error)
}
}

I am setting up my sign up and login page using parse on xcode with swift but i keep getting a fatal error. Can somebody see what im doing wrong?

this is what i have so far:
import Foundation
import Parse
import UIKit
import Bolts
class SignUpViewController: UIViewController, UITextFieldDelegate {
#IBOutlet weak var statusLabel: UILabel!
#IBOutlet weak var emailTextField: UITextField!
#IBOutlet weak var passwordTextField: UITextField!
#IBOutlet weak var createAccountButton: UIButton!
override func viewDidLoad()
{
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
emailTextField.delegate = self;
passwordTextField.delegate = self;
}
override func didReceiveMemoryWarning()
{
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func createAccountButtonPressed(sender: AnyObject) {
if verifyEmailDomain(self.emailTextField.text)
{
createAccount(self.emailTextField.text, password: self.passwordTextField.text)
}
else
{
//self.statusLabel.text = "Email domain is not valid.";
let alert = UIAlertView()
alert.title = "Invalid Email Domain"
alert.message = "Make sure you entered in your address correctly. If you did, ask your system about using PageMD! Thanks."
alert.addButtonWithTitle("Close")
alert.show()
}
}
func verifyEmailDomain(email: String) -> Bool
{
var isVerifiedDomain = false
let userDomain: String = (email.componentsSeparatedByString("#")).last!
//NSLog(userDomain)
let validDomainsFileLocation = NSBundle.mainBundle().pathForResource("ValidDomains", ofType: "txt")
var validDomainsFileContent = NSString(contentsOfFile: validDomainsFileLocation!, encoding: NSUTF8StringEncoding, error: nil)
// NSLog(validDomainsFileContent! as String)
let validDomains = validDomainsFileContent!.componentsSeparatedByString("\n")
for domain in validDomains
{
NSLog(domain as! NSString as String)
if userDomain == (domain as? NSString)
{
isVerifiedDomain = true
break
}
}
return isVerifiedDomain
}
func createAccount(email: String, password: String)
{
var newUser = PFUser()
newUser.username = email // We want the user to login only with their email.
newUser.email = email
newUser.password = password
newUser.signUpInBackgroundWithBlock { (succeeded: Bool, error: NSError?) -> Void in
if error == nil
{
// Account created successfully!
if succeeded == true
{
self.statusLabel.text = "Account created!"
}
}
else
{
if let errorField = error!.userInfo
{
self.statusLabel.text = (errorField["error"] as! NSString) as String
}
else
{
// No userInfo dictionary present
// Help from http://stackoverflow.com/questions/25381338/nsobject-anyobject-does-not-have-a-member-named-subscript-error-in-xcode
}
}
}
}
func textFieldShouldReturn(textField: UITextField) -> Bool
{
textField.resignFirstResponder()
return true;
}
}
when i run it i receive this in my terminal for xcode:
fatal error: unexpectedly found nil while unwrapping an Optional value
(lldb)
and highlighted in green is:
var validDomainsFileContent = NSString(contentsOfFile: validDomainsFileLocation!, encoding: NSUTF8StringEncoding, error: nil)
what can i do to avoid this error?
I'm trying to create a login that uses the emailVerified feature from parse but I keep receiving this error and cant save the email to the core or send the verification email to the user. What can i do to make this code work and stop the error from coming up?
In that case, the file at validDominsfileContent wasn't found. You need to make sure that the file is included in your Bundle.
To do that, open the Bundle-Resources:
Project > App target > Build Phases > Copy bundle resources
There you save your file. Now it should be found by Swift.

Using xcode 6 and Swift, how can I grab all objectIds from a class on parse and put them into an array?

I am making a tiny quiz app to help my students study for tests. I have the questions on parse.com and successfully can query objects by their ID one at a time, but I end up having to hard code all the objectIds, and what I would like to do is grab the objectIds, put them into an array, and then pull a random question/objectID from that array as the students click through the questions.
I'm a novice, so ... while I may be able to understand the logic, I'm not sure how to write the code.
Here is the code I'm currently using ... but it doesn't include my failed attempts to put the object IDs in an array. I've been trying to add a function CallIDs() with a parse query to get them all, but so far ... no luck. Any ideas?
import UIKit
import Parse
class ViewController: UIViewController {
var ObjectIDs : [String]!
var Question : String!
var Answers : [String]!
var Answer : String!
#IBOutlet var QuestionLabel: UILabel!
#IBOutlet var Button1: UIButton!
#IBOutlet var Button2: UIButton!
#IBOutlet var Button3: UIButton!
#IBOutlet var Button4: UIButton!
#IBOutlet var AnswerResult: UILabel!
#IBOutlet var Next: UIButton!
#IBOutlet var QuizInstructions: UILabel!
var RandomID = 0
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
Hide()
CallData()
}
func GetRandomObjectID() {
ObjectIDs = ["jr92lfjbQc","r0C8oC4aJ6","XbTTX8xBRf","cjV2z4PSvV","wATbbu0JoX","9Y6HzfeeoD","mNHCMaao41","5qRcqyyXOL","JaLCoeyA1T","nrnifGOP1T","aDAQ6t3saJ","jKF0ZhmPxh"]
RandomID = Int (arc4random_uniform(UInt32(ObjectIDs.count)))
}
func CallData() {
GetRandomObjectID()
var query : PFQuery = PFQuery(className: "QuestionsandAnswers")
query.getObjectInBackgroundWithId(ObjectIDs[RandomID]) {
(ObjectHolder : PFObject!, error : NSError!) -> Void in
if (error == nil) {
self.Question = ObjectHolder ["Question"] as String!
self.Answers = ObjectHolder ["Answers"] as Array!
self.Answer = ObjectHolder ["Answer"] as String!
if (self.Answers.count > 0) {
self.QuestionLabel.text = self.Question
self.Button1.setTitle(self.Answers[0], forState: UIControlState.Normal)
self.Button2.setTitle(self.Answers[1], forState: UIControlState.Normal)
self.Button3.setTitle(self.Answers[2], forState: UIControlState.Normal)
self.Button4.setTitle(self.Answers[3], forState: UIControlState.Normal)
}
} else {
NSLog("Something is wrong, dude. Sorry.")
}
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func Hide() {
AnswerResult.hidden = true
Next.hidden = true
}
func UnHide() {
AnswerResult.hidden = false
Next.hidden = false
}
#IBAction func Button1Action(sender: AnyObject) {
UnHide()
if (Answer == "0") {
AnswerResult.text = "Woot! That's correct!"
} else {
AnswerResult.text = "Nope. Try Again."
}
}
#IBAction func Button2Action(sender: AnyObject) {
UnHide()
if (Answer == "1") {
AnswerResult.text = "Woot! That's correct!"
} else {
AnswerResult.text = "Nope. Try Again."
}
}
#IBAction func Button3Action(sender: AnyObject) {
UnHide()
if (Answer == "2") {
AnswerResult.text = "Woot! That's correct!"
} else {
AnswerResult.text = "Nope. Try Again."
}
}
#IBAction func Button4Action(sender: AnyObject) {
UnHide()
if (Answer == "3") {
AnswerResult.text = "Woot! That's correct!"
} else {
AnswerResult.text = "Nope. Try Again."
}
}
#IBAction func Next(sender: AnyObject) {
CallData()
Hide()
}
}
///// well ... here is the function I attempted to code, but it isn't working:
func CallIDs() {
var query = PFQuery(className: “QuestionsandAnswers”) 
query.findObjectsInBackgroundWithBlock {
(objects: [AnyObject]!, error: NSError!) -> Void in 
for object in objects {
self.objectIdsArray.append(object.objectId)
  }
}
}
I think the underlying misunderstanding in this question is that objects are to be retrieved using their ids. The requirement is for a random object, and that can be achieved better by knowing only the count of the objects stored on the server.
Getting the count we can select a random object by setting a random skip for a query. So, in the completion block of countObjectsInBackgroundWithBlock, get a random number up to that count like this:
let randomSkip = arc4random_uniform(count)
Now we're ready to do a query with no object id, setting query.skip = randomSkip, and query.limit = 1.
EDIT - If I were to build this in Objective-C, I would do it as follows:
- (void)randomQuestion:(void (^)(NSString *question, NSArray *answers))completion {
PFQuery *countQuery = [PFQuery queryWithClassName:#"QuestionsandAnswers"];
[countQuery countObjectsInBackgroundWithBlock:^(int count, NSError *error) {
NSInteger randomSkip = arc4random_uniform(count);
PFQuery *query = [PFQuery queryWithClassName:#"QuestionsandAnswers"];
query.skip = randomSkip;
query.limit = 1;
[query findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if (!error) {
if (objects.count) {
PFObject *questionAndAnswerObject = objects[0];
NSString *question = questionAndAnswerObject[#"Question"];
NSArray *answers = questionAndAnswerObject[#"Answers"];
completion(question, answers);
} else {
NSLog(#"no error, but no Q&A objects found");
}
} else {
NSLog(#"there was an error %#", error);
completion(nil, nil);
}
}];
}];
}
I am not sure where you declare the array objectIdsArray. I was unable to find it. However the reason you may be having trouble replacing an existing array is because the function you are calling, findObjectsInBackgroundWithBlock does not run on the main thread. The code will continue to execute rather then waiting for the objectIds to download.
In order to make sure that you have downloaded the objectIds first before you try to use them, you may want to use the following code:
func CallIDs() {
var query = PFQuery(className: “QuestionsandAnswers”)
query.selectKeys(["objectId"])
self.objectIdsArray = query.findObjects()
}
Note: When run, you should see the following message:
Warning: A long-running operation is being executed on the main thread.
However I have not yet found this to be a problem. If the download is quick, it should not be noticeable. If it is taking a considerable amount of time, you can add in a UIActivityIndicatorView.

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