I've created a Google Hangout extension app, tested it works privately etc and now I'm trying to publish it. I have followed the instructions here:
https://developers.google.com/+/hangouts/publishing
I've filled in the forms correctly, created the O-Auth client ID, filled out the consent form etc. When I tick the Make this application public tickbox and try to save, a server error message pops up along the lines of:
Server Error
Whoops! Our bad.
Please try again. If the problem persists, please let us know using the "Send feedback" link below. Thanks!
Tracking Number: XXXXXXXXXXXXXXXXXXXXXXXXX
[Send feedback]
I've checked the Chrome console - the request gets a 500 error and in the JSON response I can see:
{"message":"Developer not registered with CWS."}
I have paid the $5 one-off developer fee on the Chrome Web Store and I am the Hangout project owner. I'm not sure what I'm missing here. I need to get this published in the next 24 hours...
Any useful insights? Is there any official support forum for Google+ platform developers?
UPDATE
I was using a Google Apps account before so I've paid the developer fee on a personal account to verify me on CWS, made this account owner of the Hangout project and I still get the same message response.
I believe then that it's basically just broken. Thanks Google.
Related
I have a problem with the verification process of our Google App.
All requests from Google are done, (Domains verification, demo video). Still one thing which is Consistent Branding. Google are saying that our App name and logo must be displayed in the OAuth screen. And to do that I should put them in the OAuth setting, which is done.
But even after updating these details App name and logo are not showing.
The Google Cloud Trust & Safety Team, told me that this problem can't be fixed from their side, and send me this link https://support.google.com/googleapi/answer/7014572?hl=en , in where I find that I can ask a question here.
So, any help please.
You can't find below all the screen shot that can help.
So here I am again, exploring new Google platform and hunting down information and docs.
I'm trying to build a skeleton of a flow before I write any business logic code with actual use of the APIs, and as expected from Google, this process is excruciatingly painful.
I've tried to follow this doc:
https://developers.google.com/gsuite/marketplace/listing
Packaged the zip, put the flag DOMAIN_INSTALLABLE flag as was instructed in order for the app to be installible from the marketplace. In the dashboard of PRICING & DISTRIBUTION I've selected Private and added testers to the list of testers.
Now when I click View in Chrome Web Store (seen in image) it takes me to the extensions web store, and not to the marketplace store.
How can I get to the GSuite Marketplace flow, rather than the extension flow? Do I need to alter my manifest.json in some way that is not mentioned in the docs?
Thanks
it's true that the publishing flow is too complicated now. We are working on improvements and in the future everything will be in one place.
Unfortunately G Suite Marketplace does not support trusted testers (yet), that's why it doesn't show up.
What you might be able to do, is modify the url a bit after you clicked on 'View in Chrome Web Store'.
Just remove everything after the webstore id
I use this url:
https://chrome.google.com/webstore/detail/xxxxxx
xxxx should be your webstore id
You should be able to show your unlisted app in the Gsuite Marketplace, where you can initiate the install flow.
It works for me, but my test app
In Microsoft's Bot Framework, there is Facebook Messenger Channel. And according to the setup page, i followed everything and then have finished configuring things on both Bot Framework and Facebook App ends.
Finished setting up Facebook Webhooks and it's Callback URL (with the required Verify Token). Everything seems to be correct (Please refer to screenshots below)
But when i start trying to chat to my page (from my FB Admin Account), there's no reply, nothing.
What seems to be the problem? And what should i be looking at, please?
Thanks all in advance.
I got it working now.
Inside the Botframework's "Enter your credentials" section, there's Facebook Page Id field to enter, but i didn't know there's a specific Page ID for a Facebook Page (which can be found under "About" tab). In fact, i thought it was the one we used in the URL (For example: https://www.facebook.com/xxxxxxxxxxx, and therefore: xxxxxxxxxxx) but it was wrong.
Then, deauthorized and resubmitted credentials from Botframework.
Thanks everyone for all the helps.
Also, can you verify that your bot works correctly from the test panel and webchat control in the Bot Framework portal.
You may also wish to deauthorize and resubmit credentials.
it's odd that you're not seeing any errors in the bot framework portal for the Facebook channel, that would almost imply to me that the messages aren't making it from the Facebook messenger chat service to the Bot Framework. It looks like you've set the callback URL correctly (from the unmasked part).
You can also hook up Azure App Insights and give us the instrumentation key (via the portal) and we will send any error events to your app insights instance.
I'm trying yo update a game on google play to support leaderboards and achievements. (https://play.google.com/store/apps/details?id=com.rightpedalstudios.dragonseason)
However, when I go to link the app I get the message "This client ID is globally unique and is already in use."
I've searched online for people who have had the same problem and the advice they are given is to delete the client ID in the developer console, and if the app has been deleted there then undelete it first. However, there is nothing in the console using the ID, nor is there any deleted apps. As far as I can tell there is no app using the client id.
I did find another person asking a similar question here that was never answered.
Failing to create client ID, due to duplication of signing fingerprint by another Android OAuth2 client
I also get the message "The signing fingerprint you specified is already used by another Android OAuth2 client." When I try to set up a client ID from the developer console. (I know I'm not meant to do that if I'm using google play games, I just wanted to check if it failed from there too.)
I've tried contacting google support, I was directed to the google API support, and then directed here.
Two other developers that have worked on this project could have somehow created a client ID. Although I have contacted them and neither of them recall creating one.
Is there anyway to find out where this client ID is being used?
You have to delete the client id in the Google API console (now confusingly renamed the Google Developers Console !). Then you can link the app to the game straight away. I have just done this, and it worked fine for me. I wanted to link an existing app to a different game, so I deleted both the debug and prod(release) definitions and was able to immediately link the app to the new game.
Note that for many of us, doing work on Google Play Game Services in the Google API console is a last resort - many of us have encountered Google related bugs in the past by doing this !
This image may help:
We are in the process of creating our new app for v2 of the apps marketplace. Recently we have run into quite a major issue and we are having a lot of trouble resolving it.
We are testing the workflow where a domain admin installs via the chrome webstore listing. The actual installation of the app works, insofar as the app is installed on the domain and the scopes appear to be granted when looking at the "Manage API client access" section in the domain admin panel (http://i.stack.imgur.com/a63nv.png).
However, when we attempt to use the service account to get calendar or contacts info, we are getting "Requested client not authorized" errors.
{
"error" : "access_denied",
"error_description" : "Requested client not authorized."
}
However, if we manually add our service account + scopes to the domain in question, then accessing the data programmatically works fine (http://i.stack.imgur.com/g6pRg.png).
So, clearly we are missing something here, with how installing a marketplace app via the chrome web store is supposed to work.
Other things to note:
Chrome webstore listing is marked as unlisted.
New marketplace app is not approved (obviously) as the tester received this specific error when attempting to install the marketplace app.
We got it figured out. The issue was in how we declared our contacts API scope in the marketplace sdk setup screen.
In the marketplace setup screen, we declared using the contacts scope without a trailing slash ("https://www.google.com/m8/feeds").
However in our app, we were sending oauth requests for the calendar feed with the slash at the end. ("https://www.google.com/m8/feeds/"). This mismatch caused the whole request to fail with the error message above.
If anyone runs into this and is baffled at why their service account requests are failing, make sure you are consistent with your slashes at the end!
I would suggest to Google that you should update the marketplace sdk screen to also be consistent and reject scopes that do not have a slash at the end. That would have saved us days of frustration.