I have an issue with parse + unity in WebGL, it works perfectly in android or pc, but when i test in web this error appears
exception thrown: SyntaxError: Failed to execute 'setRequestHeader' on 'XMLHttpRequest': 'sme 0' is not a valid HTTP header field value.,Error: Failed to execute 'setRequestHeader' on 'XMLHttpRequest': 'sme 0' is not a valid HTTP header field value.
at Error (native)
at _JS_WebRequest_SetRequestHeader (http://localhost:60265/Release/Web.js:1:299623)
at aAg (http://localhost:60265/Release/Web.js:28:772491)
at YBc (http://localhost:60265/Release/Web.js:23:638406)
at Array.Are (http://localhost:60265/Release/Web.js:24:499286)
at U4p (http://localhost:60265/Release/Web.js:5:760172)
at Z4p (http://localhost:60265/Release/Web.js:5:770191)
at bXo (http://localhost:60265/Release/Web.js:9:582682)
at Array.vWo (http://localhost:60265/Release/Web.js:9:501983)
at Array.dap (http://localhost:60265/Release/Web.js:9:944092)Module.printErr # (index):34Browser.mainLoop.runIter # Web.js:1Browser_mainLoop_runner # Web.js:1
Do you know if this is a bug?
I'm using a personal edition of unity
It was tested in chrome and firefox, in both cases appears an error
EDITED
this code breaks the WebGL game
ParseUser.LogInAsync ("aaaaaa", "bbbbbb").ContinueWith (t => {
if (t.IsFaulted || t.IsCanceled){
ParseUser user = new ParseUser ();
user ["username"] = "aaaaaa";
user ["password"] = "bbbbbb";
ParseUser.LogOutAsync().ContinueWith(c=>{
user.SignUpAsync().ContinueWith(b =>{
if (b.IsFaulted || b.IsCanceled){
print ("signup fail");
}else{
print ("signup success");
}
});
});
}else{
print ("login success");
}
});
Related
I am trying to build a simple coin flip game in solana.
Full code here
I get this error:
Error: failed to send transaction: Transaction simulation failed: Error processing Instruction 0: custom program error: 0x0
I followed some tutorials on how to use PDA's but couldn't find a report/workaround to an error as such.
Tests are running on localhost
I did some research and it might be that the account was already initialized ( maybe, no idea)
the part that is giving the error:
try {
await program.rpc.initialize(bump,
{
accounts: {
treasury: treasuryPda, // publickey for our new account
user: provider.wallet.publicKey,
systemProgram: SystemProgram.programId // just for Anchor reference
},
});
} catch (error) {
console.log("Transaction error: ", error);
console.log("blabla:", error.toString());
}
I am wokring on a website (.NET Framework 4.6.1) and we implemented OIDC authentication (IdentityServer4). The implementation is very basic, nothing fancy just some code challange and token validation. We tested it and it worked real nice on both Edge and FireFox.
Then we were asked to implement "acr_values" parameter for MFA. In the authentication configuration, specifically inside RedirectToIdentityProvider (which is part of Microsoft.Owin.Security.OpenIdConnect.OpenIdConnectAuthenticationNotifications), we add the specified "acr_values" parameter the following way (the value itself is set in a config file, and its similar to "xyz:asd:wtf:qwe"):
n.ProtocolMessage.AcrValues = authCfg.AcrValues
In a very similar setup (by similar i mean almost identical) it is working without any issues. For my setup it only works in Firefox. When trying in Edge we get AuthenticationFailed (which is also a Microsoft.Owin.Security.OpenIdConnect.OpenIdConnectAuthenticationNotifications) with the following error:
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup
OIDC-Notification: AuthenticationFailed:
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup Value cannot
be null. Parameter name: s
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup
-TargetSite-------------------------------
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup Byte[]
FromBase64String(System.String)
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup
-Source-----------------------------------
2021-05-26 13:00:08.0633 ERROR MT.Translate.Startup mscorlib
In development enviroment the behaviour is a bit different. We do not get AuthenticationFailed, because after verifying the login information IdentityServer's redirection does nothing, but return us to the same login screen.
To summerize, without "acr:values" MFA was not working, but otherwise it was working in both Edge and Firefox. After implementig "acr_values" Firefox was working with MFA but not in Edge. So we rolled back to the previous version, where we have no "acr_values" and now MFA works with Edge and Firefox too.
The error does not make any sense to me. There is no parameter called "s", at least I have never heard of it in the context of authentication. The fact that without the necessary code it works does not make any sense to me. Also how can it work on Firefox and not on Edge?
Bonus Objective: Only in Edge a png is not appearing. It was not touched and in every other browser it shows up. How and why is my question.
Thank you for reading my post and I am looking forward to any insight what is happening.
Some code snippets:
oicdAuthOpt.Notifications = new OpenIdConnectAuthenticationNotifications
{
RedirectToIdentityProvider = n =>
{
if (n.ProtocolMessage.RequestType == OpenIdConnectRequestType.Authentication && AppSettingsKey.AuthCodeChallangeEnabled.Enabled)
{
// generate code verifier and code challenge
var codeVerifier = CryptoRandom.CreateUniqueId(32);
string codeChallenge;
using (var sha256 = SHA256.Create())
{
var challengeBytes = sha256.ComputeHash(Encoding.UTF8.GetBytes(codeVerifier));
codeChallenge = Base64UrlEncoder.Encode(challengeBytes);
}
// set code_challenge parameter on authorization request
n.ProtocolMessage.Parameters.Add("code_challenge", codeChallenge);
n.ProtocolMessage.Parameters.Add("code_challenge_method", "S256");
if (AppSettingsKey.MultiFactorAuthEnabled.Enabled)
n.ProtocolMessage.AcrValues = authCfg.AcrValues ?? n.ProtocolMessage.AcrValues;
// remember code verifier in cookie (adapted from OWIN nonce cookie)
// see: https://github.com/scottbrady91/Blog-Example-Classes/blob/master/AspNetFrameworkPkce/ScottBrady91.BlogExampleCode.AspNetPkce/Startup.cs#L85
RememberCodeVerifier(n, codeVerifier);
}
logger.Debug("OIDC-Notification: RedirectToIdentityProvider Called");
//if signing out, add the id_token_hint
if (n.ProtocolMessage.RequestType == OpenIdConnectRequestType.Logout)
{
logger.Debug(" RequestType=" + OpenIdConnectRequestType.Logout);
var idTokenHint = n.OwinContext.Authentication.User.FindFirst("id_token");
if (idTokenHint != null)
{
logger.Debug(" IdTokenHint got from n.OwinContext.Authentication.User");
n.ProtocolMessage.IdTokenHint = idTokenHint.Value;
}
logger.Debug(" IdTokenHint=" + n?.ProtocolMessage?.IdTokenHint);
}
return Task.CompletedTask;
},
Code for the IndentityServer is on their github (Quickstart).
For authorization middleware we made a custom System.Web.Mvc.AuthorizeAttribute.
public override void OnAuthorization(AuthorizationContext filterContext)
{
try
{
if (AppSettingsKey.LoginEnabled.Enabled && AppSettingsKey.OpenIdConnectSSOEnabled.Enabled)
{
var cookie = HttpContext.Current.Request.Cookies["oidc.default"];
if (cookie == null)
{
logger.Debug("oidc.default is null -> HandleUnauthorizedRequest");
base.HandleUnauthorizedRequest(filterContext);
}
else
{
if (CookieKeyStore.Instance.CheckIfContains(cookie.Value))
{
if (!CookieKeyStore.Instance.isExpired(cookie.Value))
{
logger.Debug("oidc.default is not expired:" + cookie.Value + " -> OnAuthorization");
//requires oidc.default and ASP.NET_SessionID cookies
base.OnAuthorization(filterContext);
}
else
{
logger.Debug("oidc.default is expired:" + cookie.Value + " -> HandleUnauthorizedRequest");
base.HandleUnauthorizedRequest(filterContext);
}
}
else
{
logger.Debug("insert oidc.default into the KeyStore:" + cookie.Value + " -> OnAuthorization");
CookieKeyStore.Instance.HandleCookies(cookie);
base.OnAuthorization(filterContext);
}
}
}
else
base.OnAuthorization(filterContext);
}
catch (Exception e)
{
logger.Error(e, "Exception while overriding the OnAuthorization method.");
}
}
"oidc.default" is our custom cookie configured into OIDC.
app.UseCookieAuthentication(new CookieAuthenticationOptions()
{
CookieName = "oidc.default",
CookieManager = new Microsoft.Owin.Host.SystemWeb.SystemWebChunkingCookieManager(),
LoginPath = new PathString("/Account/Login"),
Provider = new CookieAuthenticationProvider
{
OnResponseSignOut = context =>
{
CookieKeyStore.Instance.Clear(context.Request.Cookies["oidc.default"]);
}
}
});
I have a code distributed in 2 Script files. One is the logic.js provided by Hyperledger Composer Playground. And another script file - optedServices.js in which I have a function getService() defined. I need to call this function getService() in the code of logic.js. Please let me know how to do this. Thanks in advance - Madhu
I tried 'Add a file' link in the bottom left corner. And drag and dropped the optedServices.js and pressed 'add' button. That included the file in UI of playground.
The file logic.js contains:
function numToString(optedService) {
if (optedService == "") {
return ""
}
var optedService2 = require('./optedService');
optedServices = optedService2.getService('2' + optedService);
.......
return optedServices;
}
The file optedService.js contains:
function getService (number)
{
.
.
.
return 'Sting1 & String2';
}
module.exports = {
getService:getService
}
Expected result: 'Sting1 & String2'
Actual Result:
Error: Error trying invoke business network with transaction id 22b513d8dbbf765bd23e3f448c45d2464e19b6c35628e23989c0a25f6a018b49. Error: No valid responses from any peers. Response from attempted peer comms was an error: Error: 2 UNKNOWN: error executing chaincode: transaction returned with failure: ReferenceError: module is not defined
I'm using Parse plugin 1.5.5 for Unity 5.1.3 in order to communicate with Parse.com in Unity. I'm getting FormatException when trying to connect to Parse when there is no internet connection with following code. I was wondering if this is a bug of Parse plugin or anything I did wrong.
ParseQuery<ParseObject> query = new ParseQuery<ParseObject>("Data");
query.FirstAsync().ContinueWith (task =>
{
if (task.IsCanceled)
{
Debug.Log ("parse canceled");
}
else if(task.IsFaulted)
{
Debug.Log ("parse error");
}
else
{
Debug.Log ("parse retrieved");
}
});
Error code is following.
FormatException: Input string was not in the correct format
System.Int32.Parse (System.String s) (at /Users/builduser/buildslave/mono- runtime-and-classlibs/build/mcs/class/corlib/System/Int32.cs:629)
Parse.PlatformHooks+HttpRequestUnity.getStatusCode (UnityEngine.WWW www)
Parse.PlatformHooks+HttpRequestUnity+<>c__DisplayClass40+<>c__DisplayClass46.<ExecuteAsync>b__3a (UnityEngine.WWW www)
Parse.PlatformHooks+<>c__DisplayClass24.<RegisterNetworkRequest>b__23 ()
Parse.PlatformHooks+<RunDispatcher>d__2e.MoveNext ()
UnityEngine.Debug:LogException(Exception)
Parse.<RunDispatcher>d__2e:MoveNext()
Thank you,
I would like to change the "Upload failed" message to one returned from my server-side processing.
I can see the message I want in the onError callback but I'm not sure how to used that instead of the default message.
Thoughts, examples or further reading advice welcome (new here).
The implementation of what you're trying to do depends on whether you are using Fine Uploader Basic/Core or Regular/UI. This is because UI mode offers some extra goodies for displaying error messages and such.
A few properties/options that may benefit you:
Fine Uploader Basic/Core mode
text.defaultResponseError
Message sent to the onError callback if no specific information about the error can be determined. This is used if the server indicates failure in the response but does not include an “error” property in the response and the error code is 200 (XHR only)
var uploader = new qq.FineUploaderBasic({
/* ... */
text: {
defaultResponseError: "Oh noes! Upload fail."
}
});
The documentation on 'text'
Fine Uploader Regular/UI mode
failedUploadTextDisplay.mode option
Valid values are “default” (display the text defined in failUploadText next to each failed file), “none” (don’t display any text next to a failed file), and “custom” (display error response text from the server next to the failed file or Blob).
failedUploadTextDisplay.responseProperty option
The property from the server response containing the error text to display next to the failed file or Blob. This is ignored unless mode is “custom”.
var uploader = new qq.FineUploader({
/* ... */
text: {
defaultResponseError: "Oh noes! Upload fail."
},
failedUploadTextDisplay: {
mode: 'custom', // Display error responses from the server.
responseProperty: 'errorMsg' // Default is 'error', change this to match the
// property that contains the error message from
// your server
}
});
The documentation on failedUploadTextDisplay
For people who still use FineUploaded and above does not work, that is because the key is not changed to failUpload.
Usage for a custom message on UI end would be
text: {
failUpload: 'Your upload faile message goes here
},
More details can be found here - https://docs.fineuploader.com/branch/master/upgrading-to-4.html
If you want to display the server-side message, you can do it the below way:
failedUploadTextDisplay {
mode: 'custom',
responseProperty: 'server side error key goes here'
}
If you wish to completely remove it, i.e, not show the message below file if file upload has failed, use below
failedUploadTextDisplay {
mode: 'none'
}