I'm animating a d attribute of a path that is wrapped around a defs tag and linked using a
few use tags. This works fine on Chrome, however no animation on Firefox. I tried this with relative and absolute paths to no avail.
<svg viewBox="0 0 300 100">
<defs>
<path id="a" d="M0,20 H200 V70 H0z" />
</defs>
<use xlink:href="#a" />
<animate xlink:href="#a" attributeName="d" values="M0,20 H200 V70 H0z; M0,20 H200 V45 H0z" keyTimes="0;1" dur="1s" begin="0s" fill="freeze" />
</svg>
Is the only way to make this work is by repeating the path and animating them all or is there a way to make this work on Firefox?
As commented by #Robert Longson
I think you'd need to repeat the paths. At the moment SMIL changes to
the things that a element points to do not trigger the to
re-render.
Therefore, it is necessary to transfer the animation directly inside the <path> tags
<svg viewBox="0 0 300 100">
<defs>
<path id="a" d="M0,20 H200 V70 H0z" >
<animate
attributeName="d"
values="
M0,20 H200 V70 H0z;
M0,20 H200 V45 H0z"
keyTimes="0;1"
dur="1s"
begin="0s"
fill="freeze" />
</path>
</defs>
<use xlink:href="#a" />
</svg>
Start animation after click
<svg id ="svg1" viewBox="0 0 300 100">
<defs>
<path id="a" d="M0,20 H200 V70 H0z" >
<animate
attributeName="d"
values="
M0,20 H200 V70 H0z;
M0,20 H200 V45 H0z"
keyTimes="0;1"
dur="1s"
begin="svg1.click"
fill="freeze" />
</path>
</defs>
<use xlink:href="#a" />
</svg>
I want to apply an easing to an animateMotion tag.
I'm confused about which attributes are relevant to animate a shape: if I understood well calcMode="spline" is required, along with the definition of keyTimes and keySplines; but what about the use of keySplines and values?
However, I tried to insert timings into my animation, but something went wrong:
<g style="transform-origin:50%;transform: rotate(180deg);">
<path id="verticalMotionPath" d="m 100,100 0, 50" stroke-width="5px" stroke="red" fill="none" stroke-linecap="round" stroke-linejoin="round" />
<circle cx="0" cy="0" r="5" fill="#333333">
<animateMotion dur="0.2s" repeatCount="once" fill="freeze" calcMode="spline" keyPoints="0.25;0.50;0.75;1" keyTimes="0;0.25;0.75;1">
<mpath xlink:href="#verticalMotionPath"/>
</animateMotion>
</circle>
</g>
My aim would be to apply to this example timings to draw from tools like this one
You are specifying calcMode="spline", but you haven't provided a keySplines attribute.
The value for keySplines can just be copied from your spline editing tool.
<circle cx="0" cy="0" r="5" fill="#333333">
<animateMotion dur="2.2s" repeatCount="once" fill="freeze"
calcMode="spline" keyTimes="0;1" keySplines="0.1 0.8 0.9 0.1">
<mpath xlink:href="#verticalMotionPath"/>
</animateMotion>
</circle>
Full demo (I've slowed down the animation so you can see it is working).
<!DOCTYPE HTML>
<html>
<body>
<?xml version="1.0"?>
<svg width="400" height="400" viewBox="0 0 200 200"
xmlns="http://www.w3.org/2000/svg" version="1.1"
xmlns:xlink="http://www.w3.org/1999/xlink" style="background:aquamarine">
<style>
path {
animation-name:animateDash;
animation-duration:5s;
animation-iteration-count:once;
animation-fill-mode:forwards;
}
#keyframes animateDash {
from{stroke-dasharray:0,2305}
to {stroke-dasharray:2305,0}
}
</style>
<g style="transform-origin:50%;transform: rotate(180deg);">
<path id="verticalMotionPath" d="m 100,100 0, 50" stroke-width="5px" stroke="red" fill="none" stroke-linecap="round" stroke-linejoin="round" />
<circle cx="0" cy="0" r="5" fill="#333333">
<animateMotion dur="2.2s" repeatCount="once" fill="freeze"
calcMode="spline" keyTimes="0;1" keySplines="0.1 0.8 0.9 0.1">
<mpath xlink:href="#verticalMotionPath"/>
</animateMotion>
</circle>
</g>
<g style="transform-origin:50%;transform: rotate(60deg);">
<path id="verticalMotionPath" d="m 100,100 0, 50" stroke-width="5px" stroke="white" fill="none" stroke-linecap="round" stroke-linejoin="round" />
<circle cx="0" cy="0" r="5" fill="#333333">
<animateMotion dur="0.2s" repeatCount="once" fill="freeze">
<mpath xlink:href="#verticalMotionPath"/>
</animateMotion>
</circle>
</g>
<g style="transform-origin:50%;transform: rotate(-60deg);">
<path id="verticalMotionPath" d="m 100,100 0, 50" stroke-width="5px" stroke="blue" fill="none" stroke-linecap="round" stroke-linejoin="round" />
<circle cx="0" cy="0" r="5" fill="#333333">
<animateMotion dur="0.2s" repeatCount="once" fill="freeze">
<mpath xlink:href="#verticalMotionPath"/>
</animateMotion>
</circle>
</g>
</svg>
</body>
</html>
This is how I would do it although I don't use animateMotion.
Since your path is made up of lines you can define the values for <animateTransform> like this:
Your path's d="M100, 100 L100, 47 146, 73"
the animation's values="100, 100; 100, 47;146, 73"
This is a working example:
<svg width="400" height="400" viewBox="0 0 200 200" style="background:aquamarine">
<path id="theMotionPath" d="M100, 100 L100, 47 146, 73" stroke-width="5px" stroke="antiquewhite" fill="none" stroke-linecap="round" stroke-linejoin="round" />
<circle r="5" >
<animateTransform
attributeType="XML"
attributeName="transform"
type="translate"
values="100,100; 100,47; 146,73"
keySplines= ".5 0 .5 1; 0 .75 .25 1";
calcMode="spline"
dur="4s"
repeatCount="indefinite" />
</circle>
</svg>
The keySplines length must be equal to the length of the values - 1. In this case values.length = 3 thus keySplines.length = 2, i.e: the movement from the first to the second value is defined by the first key spline; the movement from the second to the third value is defined by the second key spline. Every value of the keySplines is defining the 2 control points of a Bézier curve.
could you please help me out, how to create SVG animation, which will behave like this? https://framer.cloud/aSUDY/
I did my best, but it always misbehaves :-(
Here is my code, where I used 6 animations to cycle through (3 to animate from 0.5 to 1 opacity and three to animate vice versa)
<?xml version="1.0" encoding="UTF-8"?>
<svg width="100%" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" style="background: #000085;">
<defs>
<ellipse id="CON11" fill="#FFFFFF" fill-opacity="0.5" cx="0.583333333" cy="1.5" rx="1" ry="1" >
<animate
id="anim1"
attributeType="xml"
attributeName="fill-opacity"
begin="0s;anim33.end"
from="0.5"
to="1"
dur="1s"
fill="freeze"
/>
</ellipse>
<path id="CON22" fill="#FFFFFF" fill-opacity="0.5" d="M1.78441961,0.25 L0.75,1.24747605 C1.2672098,1.94570929 1.2672098,2.84343773 0.75,3.54167097 L1.78441961,4.53914702 C3.02572314,3.34217576 3.02572314,1.54671887 1.78441961,0.25 Z">
<animate
id="anim2"
attributeType="xml"
attributeName="fill-opacity"
begin="anim1.end"
from="0.5"
to="1"
dur="1s"
fill="freeze"
/>
</path>
<path id="CON33" fill="#FFFFFF" fill-opacity="1" d="M1.53441961,8.85936702e-16 L0.5,0.99747605 C2.36195529,2.79293294 2.36195529,5.58586588 0.5,7.48107038 L1.53441961,8.47854643 C4.12046863,6.18435151 4.12046863,2.39394252 1.53441961,0 L1.53441961,8.85936702e-16 Z">
<animate
id="anim3"
attributeType="xml"
attributeName="fill-opacity"
begin="anim2.end"
from="0.5"
to="1"
dur="1s"
fill="freeze"
/>
</path>
<ellipse id="CON11" fill="#FFFFFF" fill-opacity="1" cx="0.583333333" cy="1.5" rx="1" ry="1" >
<animate
id="anim11"
attributeType="xml"
attributeName="fill-opacity"
begin="anim3.end"
from="1"
to="0.5"
dur="0.1"
fill="freeze"
/>
</ellipse>
<path id="CON22" fill="#FFFFFF" fill-opacity="1" d="M1.78441961,0.25 L0.75,1.24747605 C1.2672098,1.94570929 1.2672098,2.84343773 0.75,3.54167097 L1.78441961,4.53914702 C3.02572314,3.34217576 3.02572314,1.54671887 1.78441961,0.25 Z">
<animate
id="anim22"
attributeType="xml"
attributeName="fill-opacity"
begin="anim11.end"
from="1"
to="0.5"
dur="0.1"
fill="freeze"
/>
</path>
<path id="CON33" fill="#FFFFFF" fill-opacity="0.5" d="M1.53441961,8.85936702e-16 L0.5,0.99747605 C2.36195529,2.79293294 2.36195529,5.58586588 0.5,7.48107038 L1.53441961,8.47854643 C4.12046863,6.18435151 4.12046863,2.39394252 1.53441961,0 L1.53441961,8.85936702e-16 Z">
<animate
id="anim33"
attributeType="xml"
attributeName="fill-opacity"
begin="anim22.end"
from="1"
to="0.5"
dur="0.1"
fill="freeze"
/>
</path>
</defs>
<g id="ACFT" transform="translate(2.000000, 2.000000)" fill="#FFFFFF" fill-opacity="0.5">
<path d="M19,14 L19,12 L11,7 L11,1.5 C11,0.67 10.33,0 9.5,0 C8.67,0 8,0.67 8,1.5 L8,7 L0,12 L0,14 L8,11.5 L8,17 L6,18.5 L6,20 L9.5,19 L13,20 L13,18.5 L11,17 L11,11.5 L19,14 Z" id="Shape"></path>
</g>
<g id="CON3" transform="translate(18.000000, 2.000000)" >
<use xlink:href="#CON33" ></use>
</g>
<g id="CON2" transform="translate(16.000000, 4.000000)" >
<use xlink:href="#CON22" ></use>
</g>
<g id="CON1" transform="translate(15.000000, 5.000000)" >
<use xlink:href="#CON11" ></use>
</g>
</svg>
I've changed the animations to use values, they don't really need to be linked.
I've removed the duplication and the elements that really were'nt doing anything other than add complexity.
<svg width="100%" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" style="background: #000085;">
<g id="ACFT" transform="translate(2.000000, 2.000000)" fill="#FFFFFF" fill-opacity="0.5">
<path d="M19,14 L19,12 L11,7 L11,1.5 C11,0.67 10.33,0 9.5,0 C8.67,0 8,0.67 8,1.5 L8,7 L0,12 L0,14 L8,11.5 L8,17 L6,18.5 L6,20 L9.5,19 L13,20 L13,18.5 L11,17 L11,11.5 L19,14 Z" id="Shape"></path>
</g>
<g id="CON3" transform="translate(18.000000, 2.000000)" >
<path id="CON33" fill="#FFFFFF" fill-opacity="1" d="M1.53441961,8.85936702e-16 L0.5,0.99747605 C2.36195529,2.79293294 2.36195529,5.58586588 0.5,7.48107038 L1.53441961,8.47854643 C4.12046863,6.18435151 4.12046863,2.39394252 1.53441961,0 L1.53441961,8.85936702e-16 Z">
<animate
id="anim3"
attributeType="xml"
attributeName="fill-opacity"
begin="0s"
values="0.5;0.5;0.5;0.5;1"
dur="2s"
repeatCount="indefinite"
/>
</path>
</g>
<g id="CON2" transform="translate(16.000000, 4.000000)" >
<path id="CON22" fill="#FFFFFF" fill-opacity="0.5" d="M1.78441961,0.25 L0.75,1.24747605 C1.2672098,1.94570929 1.2672098,2.84343773 0.75,3.54167097 L1.78441961,4.53914702 C3.02572314,3.34217576 3.02572314,1.54671887 1.78441961,0.25 Z">
<animate
id="anim2"
attributeType="xml"
attributeName="fill-opacity"
begin="0s"
values="0.5;0.5;0.5;1;1"
dur="2s"
repeatCount="indefinite"
/>
</path>
</g>
<g id="CON1" transform="translate(15.000000, 5.000000)" >
<ellipse id="CON11" fill="#FFFFFF" fill-opacity="0.5" cx="0.583333333" cy="1.5" rx="1" ry="1" >
<animate
id="anim1"
attributeType="xml"
attributeName="fill-opacity"
begin="0s"
values="0.5;0.5;1;1;1"
dur="2s"
repeatCount="indefinite"
/>
</ellipse>
</g>
</svg>
I have my SVG file with various animations written by me, i can't able to zoom image in image tag(I need it as an animation). In SVG circle tag works perfect for zoom in and zoom out animation. please anyone help me by giving your solution in pure SVG.
<image id="img_id" x="200" y="200" width="50" height="50" preserveAspectRatio="none" xlink:href="my svg image as vector code"/>
<animateTransform
xlink:href="#img_id"
begin="1s" values="-150,-150; 0,0" dur="0.5s"
type="translate"
attributeName="transform"
fill="freeze" additive="sum"/>
<animateTransform
xlink:href="#img_id"
begin="1s" values="2; 1" dur="0.5s"
type="scale" attributeName="transform"
fill="freeze" additive="sum"/>
My SVG code in JSfiddle!
Adjust the translate animation for the image till it zooms from its centre. I.e.
<svg version="1.1" width="512" height="512" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g>
<circle id="trigger" class="button" cx="150" cy="150" r="25" />
<animateTransform begin="1s" values="-150,-150; 0,0" dur="0.5s"
type="translate"
attributeName="transform"
fill="freeze"
additive="sum"/>
<animateTransform begin="1s" values="2; 1" dur="0.5s"
type="scale"
attributeName="transform"
fill="freeze" additive="sum"/>
</g>
<image id="img_id" x="213" y="233" width="50" height="50" preserveAspectRatio="none" xlink:href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAZCAYAAAArK+5dAAAACXBIWXMAAAsTAAALEwEAmpwYAAAK
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<animateTransform
xlink:href="#img_id"
begin="1s" values="-238,-258; 0,0" dur="0.5s"
type="translate"
attributeName="transform"
fill="freeze" additive="sum"/>
<animateTransform
xlink:href="#img_id"
begin="1s" values="2; 1" dur="0.5s"
type="scale" attributeName="transform"
fill="freeze" additive="sum"/>
</svg>
The following code animates the img along the specific #pat path.
<switch>
<g i:extraneous="self">
<path id="pat" style="stroke:url(#grad);" class="mypath" d="
M144.668,123.467c0,0-13.001-133.999-143.668-121.665"/>
</g>
</switch>
<image xlink:href="http://m.kaon.com/icon/17001.png" width="30" height="30" x="-15" y="-15">
<animateMotion rotate="auto" dur="3s" repeatCount="indefinite">
<mpath xlink:href="#pat"/>
</animateMotion>
</image>
Is there any way to loop the animation indefinitely, but to have a delay inbetween. Like animate 0->1, wait 5s, animate 0-1.
Using this resource: http://www.w3.org/TR/SVG11/animate.html#AnimateMotionElement.
You could add another fake/pause element to link the begin/end...first one is just a pause that doesn't really do anything (so it doesn't vanish when its not on the path).
<animateTransform begin="myanim.end" id="pause" dur="3s" type="translate" attributeType="XML" attributeName="transform"/>
<animateMotion id="myanim" dur="6s" begin="0; pause.end" fill="freeze">
<mpath xlink:href="#theMotionPath"/>
</animateMotion>
Example fiddle