Is it possible to disable builds for Windows Phone in Phonegap Build?
Let me know if it's possible, Thanks!
#Renesansz,
This item is poorly documented, but you need to add a line to your config.xml.
Here is your documentation:
The Basics
Here is a working example:
Phonegap--Generic-Boilerplate
The Blog on the boilerplate is here:
Three (3) Phonegap Build Boilerplates for For Android and iOS
You will want to read the bold points in this FAQ
Top Mistakes by Developers new to Cordova/Phonegap
Best of Luck,
Jesse
Related
Is it possible to write a mobile app using .NET 6 but still maintain platform specific implementation of UI
So this would involve still using UIViewControllers for iOS and Activities for Android without taking the MAUI approach of writing the UI in a cross platform manner.
If this is possible could you point us at some documentation around how this is achieved.
I haven't tried to follow the instructions yet but the links provided by #Paramjit in the comments to my original question seem to provide the answer I was looking for, namely that MAUI isn' the only mobile option in .NET 6:
https://www.andreasnesheim.no/converting-xamarin-android-template-to-net-6/
https://www.andreasnesheim.no/converting-xamarin-ios-template-to-net-6/
The question in general is about (or it's possible ?) to use any snippet or plugin to target iphone 10 ?
My app works well for any iphone except iphone 10.
I'm looking any way to use custom css for this device. Sorry, no code attached,as my question is very general.
Thanks for any ideas.
You can take a look at this post on the NativeScript forum. The topic is more about screensizes but should help with your problem. The linked plugin allows you to write platform (and for iOS phone) specific css.
If you decide to use the plugin: make sure you read everything about the plugin, there are some tricky situations that can occur.
I am seeking insight. I have a android application, and would like to create a ios port. Would it be easier to recreate the application in Xamarin, or would it be like starting over again? how alike are android, and Xamarin? thanks for any insight or advice. I am wondering if it might be easier to do this or to just do it sperately on ios
First you need to disassemble your Android app to see which parts are portable. That also gives you hints on how to move on for each parts.
Android UI
UI can be reused easily, as Xamarin.Android projects use the same XML format. So that you can create Xamarin.Android projects and then replace their UI with your existing Android UI.
Third Party
Third party SDK/components can be imported to Xamarin, https://developer.xamarin.com/guides/android/advanced_topics/xamarin-for-java/
Or some vendors already have their Xamarin libraries/components.
General Java Code
For general Java code you want to port, you can try Sharpen,
https://github.com/mono/sharpen
Good luck.
I am developing a multi-platform app with Xamarin Forms. I need to support Touch ID/fingerprint authentication for both the iOS and Android platforms. How can I do this? I am new to Xamarin.
I've developed a Plugin for this. It's available on NuGet, too. Feel free, to drop an issue, if you miss something, or found an error.
https://github.com/smstuebe/xamarin-fingerprint
In general: There are alot of Plugins that abstract platform specific behavior. Before you write something on your own, just google for "<feature> xamarin plugin". It will safe much time.
You will need to use a Dependency Service for platform-specific behavior. Look to the linked guide as a starting point.
I'm developping Iphone application and I want to convert it to a universal one.
I found many tutorial that deals with this issue but they seems to be ancohérent to the new release of SDK and Xcode.
As many said I think that making a universal application is so easy.
Can you give me the necessery steps or a tutorial link? Thanks.
I think you will find necessary information and steps in this tutorial
http://iphonedevelopment.blogspot.com/2010/04/converting-iphone-apps-to-universal.html
and as a side note you should be aware of converting an existing app to universal app
http://useyourloaf.com/blog/2010/4/7/converting-to-a-universal-app-part-i.html