how to detect double Click in NSTextField - cocoa

I have a custom NSTextField and I'd like to detect double clicks by the user in the text field. My goal: I want to be able to double click on a parenthesis in an expression, such as "(2+2) = 4" and have it select everything inside the matching parentheses. Thought I could do this with...
- (void)textView:(NSTextView *)textView doubleClickedOnCell:(id <NSTextAttachmentCell>)cell inRect:(NSRect)cellFrame atIndex:(NSUInteger)charIndex;
but it never gets called in my custom NSTextField.
Then I thought I could override -mouseDown, but that isn't getting called either. I'm stumped. Any suggestions for what should be an easy function to implement.
Thanks!
Philip

A text field does not handling editing, as such. When a text field has focus, a text view is added to the window, overlapping the area of the text field. This is called the "field editor" and it is responsible for handling editing.
It seems the most likely place for you to change the behavior of a double-click is in the text storage object used by that text view. NSTextStorage inherits from NSMutableAttributedString which inherits from NSAttributedString which has a -doubleClickAtIndex: method. That method returns the range of the text that should be selected by a double-click at a particular index.
So, you'll want to implement a subclass of NSTextStorage that overrides that method and returns a different result in some circumstances. NSTextStorage is a semi-abstract base class of a class cluster. Subclassing it requires a bit more than usual. You have to implement the primitive methods of NSAttributedString and NSMutableAttributedString. See the docs about it.
There are a few places to customize the field editor by replacing its text storage object with an instance of your class:
You could implement a custom subclass of NSTextFieldCell. Set your text field to use this as its cell. In your subclass, override -fieldEditorForView:. In your override, instantiate an NSTextView. Obtain its layoutManager and call -replaceTextStorage: on that, passing it an instance of your custom text storage class. (This is easier than putting together the hierarchy of objects that is involved with text editing, although you could do that yourself.) Set the fieldEditor property of the text view to true and return it.
In your window delegate, implement -windowWillReturnFieldEditor:toObject:. Create, configure, and return an NSTextView using your custom text storage, as above.

it is simple just use this class to detect double tap
final class doubleClickableTextField : NSTextField {
override func mouseDown(with event: NSEvent) {
super.mouseDown(with: event)
if (event.clickCount == 2){
// do the work here
self.isEditable = true
}
}
}

The answer from Ken Thomases here is correct in its analysis of the issue regarding the field editor and how to replace it, but the solution it then recommends – replacing the NSTextStorage of the field editor – is not the correct solution, according to Apple. In their doc they specifically recommend that for delimiter-balancing the selectionRangeForProposedRange:granularity: method should be used. Once you have a custom field editor going, as per Ken's answer, you should therefore use the solution for NSTextView here, applied to a custom NSTextView subclass that you use for your field editor.
In case it is of interest, using NSTextStorage's doubleClickAtIndex: method for delimiter-balancing is probably the wrong solution for several trivial reasons: (1) because Apple says so, (2) because subclassing NSTextStorage is complicated and error-prone, and (3) because NSTextView provides a method specifically intended for the purpose of doing things like delimiter-balancing. But it is also wrong for a non-trivial reason: (4) that doubleClickAtIndex: is documented as "Returns the range of characters that form a word (or other linguistic unit) surrounding the given index, taking language characteristics into account". So doubleClickAtIndex: is really about how the linguistic units of the text (i.e. words) are defined, and redefining those in some way to make delimiter-balancing work would probably break other aspects of word-level text processing. For example, I would guess that it would be pretty tricky to make double-click-drag (dragging out a selection word by word) work properly if you have overridden doubleClickAtIndex: to do delimiter balancing. Cocoa may use doubleClickAtIndex: for other aspects of word-finding too, and may add more uses of it in the future. Since a delimiter-balanced section of text is not a "word", who knows what weirdness might result.

Related

How to customize cursor in NSSearchField?

This seems it should be easy enough, but could anyone give me pointers on how to do this? Seems I should be subclassing NSTextView and using drawInsertionPointInRect:color:turnedOn: but how would I do this? I don't really want to do major customization maybe just a touch thicker or a touch shorter, but the question is where?
Thanks,
rc
This isn't really straight forward, since a NSSearchField is a subclass of NSTextField and not NSTextView. However, each NSTextField uses a proxy NSTextView to do the drawing, and this proxy NSTextView (called the field editor), is maintained by the current window. So, what you want to do is to create your custom NSTextView subclass, instantiate it somewhere in your window controller (or whatever you use as your windows delegate) and then create the following method: windowWillReturnFieldEditor:toObject:.
In the method you check if the toObject is your search field (or just any search field, in case you want to override it for every search field in the window), and then return your custom NSTextView, otherwise return nilfor the default field editor with the default behaviour.

Get index of NSTextField completion

I have an NSTextField UI element where the user can type into the text field and I want to drop down a list of completions beneath the text field as a "live search".
I was hoping to use the native text completions infrastructure, but when the user chooses the appropriate completion, I don't want to merely put the text into the NSTextField. The user is actually choosing one of many custom objects in an NSArray by searching on string properties of the object. When they choose, I need to know which object they chose.
Is there a way to know the index of the completion that was chosen (so that I can get the object from that index in my array)?
Or do I need to forget about using the native text completions and just populate and display a dropdown under the text field?
Could you use an NSComboBox in this situation? And perhaps subclass NSComboBoxCell to override
- (NSString *)completedString:(NSString *)substring
You could also observe changes in the NSComboBox delegate protocol to detect changes to the selected item
In the end I used an NSTokenField because of some UI appearance things that NSTokenField added for me. But I think that the extra trick I came up with (below) might also work with an NSTextField. Sorry this is kind of convoluted.
In a nutshell what I did was to generate an NSMutableDictionary (an iVar) where the keys are the full completions for the partial string in the NSTokenField and the objects are the custom objects that the completion strings represent. In other words, as I am generating the custom completion strings and putting them into an NSArray to be returned from the NSTokenFieldDelegate method tokenField:completionsForSubstring:indexOfToken:indexOfSelectedItem:, I am at the same time stuffing each of those completions and the object they represent into an NSMutableDictionary with the completion as key and the object as value.
When the user "tokenizes" the completion (by hitting Return or Tab -- i modified the tokenizing characterSet so that's all that will tokenize), the NSTokenFieldDelegate method tokenField:representedObjectForEditingString: is called. Inside there, I am able to get my object from the NSMutableDictionary by using the editingString parameter as the key: [dict objectForKey:editingString]
I think it might be possible with some wrangling in the controlTextDidChange: NSTextFieldDelegate method to do the same thing with completions on an NSTextField instead of an NSTokenField using the dictionary trick, but in order to do that, I think that you would have to have the full completion in the NSTextField, grab its stringValue and then use that as the key. In my case, I did not want the whole completion in the text field, so NSTokenField's tokenizing worked better for me.

Forwarding property accessors to an ivar's method

I have a panel that elaborates on the selected table row. Obviously, the panel's display often needs updating, and I've pushed that task off to an NSWindowController subclass.
I would like the custom NSWindowController to have #propertys for things like the string values in the text fields and the image values in the NSImageViews. Because I need no novel code in the accessors, I want to #synthesize them. Unfortunately (for me), there is no option to use key-paths in #synthesize property=ivar.
The obvious solution is to write my own accessors of the form
- (void)setTitle:(NSString *)title
{
[titleTextField setStringValue:title];
}
- (NSString *)title
{
return [titleTextField stringValue];
}
but I'd rather not have to do that by hand for each of several properties.
Is there a simpler way? Perhaps a generic way to set up a property to forward to a specific property (except objectValue etc. aren't actually proper properties) of another object?
If you implement valueForUndefinedKey: in your class, you should get a last chance to resolve any key-value path lookups and forward them all to the other object. This is certainly not performant, though, and will only give you significant gains if most of the property names that you're passing through match those of the target object.
I don't think doing any kind of forwarding is going to be useful since the property names on the textfield are going to be different to the ones on your class.
Abstracting away from the textfield by exposing a string property is of course a good idea, but if you want to avoid writing this boiler plate you may find it acceptable to simply expose the text field itself as a property. You can see this in some of Apples APIs, particularly on the iPhone where in SDK 3.0 instead of having properties like text on a table cell they now have textLabel. It's simpler and allows more customization if a callee wants to customize a label or text field in some way.
You have a contradiction, you say you need no novel code in the accesors so you'd like to synthesise them, but the code you need is completely novel. Properties are syntactic sugar for a few common cases, of which this isn't one.
There are several ways to do what you want, eg. as #Justin suggests overriding setvalue:forundefinedkey: - you just need a lookup of forward targets, but the sugar of properties isn't a good fit for this.

How to get notification whenever a character is inputted into NSTextField?

I'm a little rusty on my Cocoa, so bear with me on terminology and such.
I want to write something that is essentially a reverse spell checker. As in, if a word is spell correctly, then for random words it changes it to a misspelled version. Harmless prank to play on someone.
So then, my main hitch is that I have no idea how to do this (major problem, I know). I like the way that textedit performs on-the-fly spellchecking, but I'd like to incorporate that sort of behavior into the generic behavior of the NSTextField. Is there some way for an application to be notified whenever a character is input into an NSTextField?
EDIT: My aim is to make this system-wide, as in any NSTextField in the system would get this behavior as a matter of inheritance. I'm open to some serious hacking here.
To answer your question: attach a delegate to the NSTextField control, and implement
- (void)controlTextDidChange:(NSNotification *)aNotification
Note that NSTextField uses the shared field editor to edit text, which is a NSText object. You might be able to manipulate that to do what you want.
I like the idea! This should be fairly easy to do. First you have to decide if you want to use NSTextField or NSTextView. TextEdit.app uses NSTextView which is appropriate for more extensive word processing-type tasks. NSTextField is more for smaller, minimally-formatted chunks of text. There's lots of ways to tackle this, but I'll give you a couple.
For NSTextField, set your controller object to be the delegate for the text field and override the controlTextDidChange: method. Whenever the user types a character into the text field, you'll get this message. You can then modify the field's string to introduce the misspelled word.
For NSTextView, you can activate spell checking and use the text view's delegate method textView:didCheckTextInRange:types:options:results:orthography:wordCount:. You should be able to modify the results of the spell check.

NSTextView non-editable areas of text?

I have an NSTextView that contains data for the user to edit, but I want to surround it with a header and footer of non-editable data to give the user an idea of context.
I don't think an NSTextView can handle the concept of mixed editable/non-editable data, so I've come up with a few ideas.
a) Use text attachments with a custom cell to draw the header and footers.
b) Have 3 NSTextViews within the NSScrollView.
c) Use attributes to determine what cannot be edited,and use the delegate methods to prevent editing, this is probably my favourite, as it's probably the least intrusive.
Am I missing anything, any better ideas?
The NSTextView delegate method -textView:shouldChangeTextInRange:replacementString: will let you do this. You can "just say NO" to change. ;-)
Update / Elaboration (November, 2015)
To elaborate based on the comments on this answer, the idea is to use your own custom attributes on the attributed string your text view is editing. Beyond the standard attributes, you can specify your own attribute name (any NSString) and PLIST-compatible object as the value for that name.
For example, if you wanted to designate a range of text as "uneditable", you could add an attribute for that range with an attribute named (for example) #"TextIsEditableAttributeName" with an NSNumber with a BOOL value of YES or NO: [NSNumber NO] or #( NO ) (to use ObjC number boxing - same result: an NSNumber instance). Later, when the text view asks its delegate if it should change text in range, you can inspect the range for the presence of your #"TextIsEditableAttributeName" attribute.
Really, there's only a need to assign an attribute to ranges that aren't editable, so you don't even have to check for the value. You could just put an empty NSData instance there for a placeholder so the attribute has a value. Your attribute name could be #"EditingLocked" or something. This means you only have to check for the presence of the #"EditingLocked" attribute anywhere in the proposed range and return NO when the text view asks. This would catch overlapped selection (if you allow selection for copying the non-editable text) of editable vs. non-editable ranges.
This same approach, of course, can work for -textView:willChangeSelectionFromCharacterRanges:toCharacterRanges:, another delegate method that allows you to return a "corrected" array of range values for selection. If you don't want to allow non-editable text to be selected, you can "cut out" the ranges described by any instances of your #"EditingLocked" attribute you find in the proposed ranges.
I hope this helps.

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