How to get total numer of windows phone app downloads from windows phone store? - windows-phone-7

I am publishing one windows phone app in store.Now I want to know How many users download my app.that means count of the downloads.I am searching windows dashboard on my account but not getting any count details. please help me.I want to know about the number of users download my app.Thank you in advance

You can get more user statistics when using Google Analytics, like crashes and exceptions, events (click on a button etc.), device models, number of users currently using your app in real-time, and of course the number of installations and active users.
I use this SDK in my projects. Simply include the SDK via Nuget to your project by searching googleAnalyticsSdk, and follow the steps in the documentation.

The Windows Store dashboard has the basic things like number of downloads, demographics, etceteras. You can also download that information. Go to http://dev.windows.com, click Dashboard and login with you Microsoft account.
To have more details on the usage specific to your app you could use googleAnalytics, but when you start a Universal Windows app (Win10) you also get ApplicationInsight added to your project. This will give you a very detailed insight in your app on Azure. For more information see http://blogs.windows.com/buildingapps/2014/03/20/instrumenting-your-app-for-telemetry-and-analytics/
Martin

Related

Can't find my recently deployed windows app in the store

I recently submitted my app to the windows store, I was able to get it in the windows store application installed on my PC, but can't find online
https://www.microsoft.com/en-gb/store/apps
Please, am I missing something?, or there's something I have do?
You can try open the Windows dev center dashboard via this link: https://dev.windows.com/en-us/overview
Of course, you have to make sure that you've logged in using your Microsoft account, the one you're using while uploading your apps.
When you receive your app submission report, you still need to wait a few days (around 3-7days) for your app to be searchable on the Store because the store server needs time to index your app for searching. If you wait a few days you'll be able to search for your app.
Source : MSDN

Is there a testing conditions checklist for windows phone apps?

I've built a Windows Phone application and was successfully able to get it into the store. I made a few improvements and created a Windows Phone 8 version and submitted the update. However, it keeps failing the certification process (3 times now). I found one issue with the Windows Phone 7.x version and was able to fix that, but now I'm just getting an error that my application fails to run with a silent failure.
I've tried everything I can think of in emulators and devices, but I can't seem to get the failure to happen. It would really be nice if Microsoft would give you more information. Since they don't, I was wondering if anyone had a good list of all the different condition, devices, and steps you go through to test your application before submitting it.
So what are the recommended testing scenarios to test an app in before submitting it to the store?
(What would be really nice would be to see what steps Microsoft uses when they test an app)
BTW - I should mention that I've used the certification tool and the simulation dashboard in my own testing.
Most of the tests used for WP7/WP8 certification are public and can be seen as part of the Windows Phone certification guidelines: App submission requirements for Windows Phone, Technical certification requirements for Windows Phone and Additional requirements for specific app types for Windows Phone. Have a look at the column titled "Test Steps".
Couple of thoughts regarding you specific issue:
Can you share you specific failure report NSTL test results pdf file?
A good way to make sure your second submission goes through is to simply fix the failure from the first submission, and under the "tester notes" say that it's the exact same XAP with one small fix and how it was fixed.
If you can't repro an issue encountered by the testers, you can always resubmit and under the "tester notes" saying just that and ask for more details if it fails again.
The test team may be using 256MB devices (Lumia 610) for WP7 testing and 512MB devices (Lumia 620) for WP8 testing. Have you tested your app in the emulator under those configurations?
We got this problem recently on our two apps on which the another one was an app we did only some text changes. The previous version passed and launced well and the new version did not.
Our reason was very similar as what Bryant tells.
What we did was that after our changes we run the 'Preemptive Solutions Dotfuscator For Marketplace Apps' and upload the dotfuscated xap-file. On our cases the Dotfuscator had changed the size of our own DLL-file (we have our own custom controls for buttons to have two title-lines on the button). At the moment I don't know reason to this but I feel that somehow the Dotfuscator does not found our own DLL properly while dotfuscating (this our DLL is on the References of our project)).
So one reason can be that something goes wrong while dotfuscating. For this reason one should test the dotfuscated xap-file by installing it onto the phone using 'Application Deployment Tool'.
The files and especially the DLL-files inside a yourapp.xap-file can be seen by renaming the file to yourapp.zip and then extracting it.
Tapani

Is there anyway to find active user count for my Mac Appstore application?

I recently had my free application published in Mac Appstore. I'm trying to find out how many users are actually using it. It looks like Apple only tells me downloads count.
Previously I had my own stats system showing both installs and daily active users. That's why I'm sure that sum of installations is not equal to total users count.
So my question is how can I find out daily active user count for my Appstore application without adding my own report system to the app?
As far as I know nobody collects this kind of data at Apple for you. If you want to have such stats that differ from your download count, you'll have to use your own implementation or sites like this service.

How to deploy WP app directly to phone

Is there anyway to install wp application to the phone directly, Lets say I have a wp application and xap file, I want to put it somewhere on internet and the wp user will get that link and install application to the phone. I dont want to put it to Marketplace and I dont want to deploy it to phone from PC.I want directly get it from internet and install to the machine.Is that possible?
No it is not possible.
Microsoft only wants deployments through the marketplace and for developers they created a way to deploy it from your pc to test stuff. for every other user all the installations have to go through the Marketplace.
The reason they do it this way is that they have control on which apps are being published for the platform and they will test all the applications submitted to the marketplace. If you could download apps while skipping the marketplace they can't do the testing etc.
If you want to do beta-testing of your Application with a specified group of user
there is a special way. Its integrated within the marketplace, but your app wont be available to the public. Read this article about it.
Only developer unlocked phones can deploy XAP files in that manner. For others they have to download it from Marketplace, no other options are available.
But for hobbyists , there is Chevron. This will allow you to side load apps .
You can can find several links explaining about ChevronWP7 over the internet.

Taking App data backup from Windows Phone

My Windows Phone app doesn't have a service hosted but I would like to give the user an option to download/backup all the information(Just say note taking app) to another device or PC. How can we do that? Email attachment is an option but is there any other way?
Realistically you need to be looking at creating your own service/server for this if you want to do it now. DropBox (or similar) may be an option but it requires the users to already have an account.
Or wait until the Live SDK is available for the phone. (Or apply for the beta)

Resources