(Windows) How to make auto-update function for plugin? - windows

I have a question. I'm writing a plugin (.dll) for an application (.exe). And I want to code auto-update function for my plugin but I catched an issue, it could not apply. Because my plugin has loaded while application is running, in run-time it cannot replace. It just apply until application has exited. So, how can I do it?
This is my code: http://codepad.org/4a22ccMa
Thanks!

(this answers the original question, which has been edited to something completely different)
It depends upon the operating system (which I guess might be Windows, since you speak of DLLs; on Linux you have shared objects (in ELF) with a different semantics). Read Levine's book Linkers and Loaders.
You might read more about Dynamic Software Updates. This is a entire research subject with a lot of scientific literature about it. Read e.g. the paper about Kitsune: Efficient, General-purpose Dynamic Software Updating for C (at least to understand several issues in your question).
On Linux, you could rename(2) the old .so and dlopen(3) the new one (and probably dlclose the older one, but you should do that later, when no active call frame on the call stack points into the old plugin), and my manydl.c example shows that you practically can dlopen a big lot (more than a million in practice) of shared objects.
On Windows (which I don't know) you probably need to dynamically load the new version of the plugin in a different file path. Probably, restarting your program after a plugin update should make things much easier.
(if you can afford that, switching to Linux might be very helpful, because I guess that it is much easier)
Notice that in some languages (and some of their implementations) replacing some code is much easier than in C or C++ on Windows. I guess that in CLR (managed code, e.g. in C#) or in a JVM (e.g. in Java, Scala, Clojure) it should be easier. And in Common Lisp (at least with SBCL) it is quite easy (in particular since Common Lisp is an homoiconic language).
Take care of the continuation, i.e. of the call stack. You'll understand that your question (also related to orthogonal persistence & application checkpointing) is much deeper and more difficult than you have imagined. And upgrading classes and their instances is also very difficult.

Related

Is there anything preventing interoperability between modern languages and COBOL?

I was reading about how people were having trouble finding people to work with COBOL when working government systems that still use it. I was also reading about how Fortran, a language made two years before COBOL, is interoperable with C, C++, R, and Python with the right libraries.
This allows Fortran scripts to work with modern programming languages to some degree and even create scripts in modern programming languages that can work alongside Fortran code, making it easier for novices of Fortran to work with it. Are there any particular issues that prevent COBOL from having similar interoperability with other programming languages like SQL (which is used for databases similar to COBOL) that would make it easier for modern programmers who might not normally learn COBOL to work with it?
Q1: Does anything prevents interoperability between modern languages and COBOL?
A1: Short answer similar to those above: No, it is actually often done.
But that may depends on what "modern language" is defined for the reader.
Even with "real" COBOL (not some "shiny" [may be read as "blending"] "managed COBOL") you are in most cases free to directly call any C functions so more or less can call anything (at least with a C wrapper) and also can call binaries as you can do on the operating system (`CALL 'SYSTEM' USING 'some-executabe-or-script "param1" "param2"' is a common extension).
For calling into any "native code" directly (like Win32 or POSIX) you obviously have to ensure you are using the correct parameter definitions, but COBOL 2002+ have stuff like USAGE SIGNED-LONG, USAGE POINTER and similar (the extension USAGE COMP-5 is also common in this place).
Additional there are often direct ways to inter-operate with socket servers, HTTP(S), XML, JSON, ... ; and many COBOL implementations also allow to ASSIGN a (line-)sequential file to a pipe, allowing to interact with other programs in this way, too.
Q2: Are there any particular issues that prevent COBOL from having [...] interoperability with [...] SQL?
A2: No, and SQL is a very common directly used in COBOL: EXEC SQL
Many people will say that SQL is no "programming language". It is a query language and may be used in different environments, including COBOL.
Depending on the environment used, EXEC SQL may be directly integrated into the COBOL environment or with a pre-parser that adjusts the code to be plain COBOL (normally CALLing some "native" code, see Q1).
Q3: [... stuff] that would make it easier for modern programmers who might not normally learn COBOL to work with it?
... this is a completely different question, whatever a "modern programmer" is.
For a programmer to get to know a programming language it all depends on the programmer and the resources (like time, manuals, tutorials, mentors) - and the will of the programmer. Many people actually don't "want" to learn COBOL (for reasons I've heard but don't understand or disagree), other miss some of the resources (a free compiler is available with GnuCOBOL, nearly all COBOL compiler have their manuals available online and the ISO working group for COBOL publish the draft standards online, too; you often can find mentors in COBOL discussion forums or mailing lists, along with many samples).
One thing that often is special with COBOL is not the language itself, but the environment it is used on ("mainframe" with job control language "jcl" instead of a GUI to click or a shell to use) and/or the software that is actually coded in COBOL; every software that is maintained over decades has "special ways" here and there, and if you get to "decade old code that wasn't actually maintained for years" you get into even more troubles/fun (this is not something COBOL specific, but with COBOL you may encounter this software more often).
No, there is nothing preventing interoperability.
The main reason (this is an opinion, not based on known facts) that Fortran seems to have more interop out-of-the-box was that there was a free software GNU/Fortran for interested parties to work with. COBOL was very late in the game getting a viable free software compiler. That is no longer an issue with GnuCOBOL and people are finally starting to write the code needed to catch up.
Adding to Simon's answer; proof of concept for direct embedding is in a branch for GnuCOBOL; intrinsic functions added to support FUNCTION TCL, FUNCTION PYTHON, FUNCTION REXX, FUNCION LUA and FUNCTION JVM, so far. With FUNCTION JVM tests for Scala, Groovy, Java, Frink, all worked. This allows data transfer between COBOL working storage and the other language engine using simple COBOL syntax. Including setups for callbacks to and from. Those functions are embedded into the compiler and libcob run-time, when using that branch.
For other interface trials, not built into the compiler, but still allowing interop; the GnuCOBOL FAQ has dozens of examples. Shakespeare? Yep. Falcon? Yep. C, well, GnuCOBOL emits intermediate C so that's covered in spades. There is also a C++ edition of the compiler, so C++ is also covered, in spades. Javascript; Jsish, Duktape, Spidermonkey, Quickjs to name a few of the trials.
Ada, D, Vala, Genie, S-Lang, ROOT/CINT, J, Gambas, Forth, Perl, Postscript, Pure, Icon and Unicon, Nim, BaCon, SWIG (which opens up many multiples), PARI/GP, Gretl, R, Red, Ruby, Haxe/Neko, Pascal, Erlang, Elixir, SQLite, Rust, Go, more..., including a fair number of esolangs, and GNU Lightning for on the fly assembly modules. Trials documented in the GnuCOBOL FAQ.
Framework interfacing for AWT/Swing, GTK, Agar, and things like ZeroMQ, CGI and websockets also proved successful and are in productive use. Along with at least 7 EXEC SQL preprocessors successfully tested, and in use.
It comes down to someone caring to try, and writing some glue or properly aligning call frames. No attempts I've tried have failed to produce satisfactory results, although Perl 5 was a hair pull of unraveling macro layers. (Ok, I just lied, while attempting to embed jq, which relies on using C call and return by struct features, I would have had to leave pure COBOL interface coding, and didn't bother with the C middleware that would have made it easy). ;-) Will do that someday though, as jq is quite the powerful little JSON handler.
Use the search engine you mistrust the least and look for "gnu-cobol-builtin-script" and "GnuCOBOL FAQ", and visit the hits on SourceForge.
In my particular explorations I usually focus on languages with a C Application Binary Interface, but other ABIs would be along a similar vein. It only takes sitting down and writing some middleware or figuring out how to properly synch the call frames.
Are these current samples perfect? Not always, there are edge and corner cases with some datatypes and COBOL PICTURE data that would require more work, but that is all; a little bit of work and testing to smooth over the bumps. When exploring, I don't always go that far until an actual need arises. These seed work experiments are just to get some proof in the pudding, all done for the simple joy of it.
One of the lead developers for GnuCOBOL just added uni and bi-directional piping using simple filenames, which provides access to whatever the base OS offers, using basic COBOL OPEN/READ/WRITE/CLOSE (and other file IO) statements. Code was committed to trunk just a few hours before I started typing this response.
Basically, the answer to the titular question is a resounding No.
The scenario involved in the governmental systems is most likely IBM mainframe hardware with a flavor of z/OS, z/VSE, or z/VM operating system.
It somewhat depends on what is meant by interoperability in the sense that most any modern mainframe supports TCP/IP and that pretty much opens up the whole networked computing ecosystem to networked interoperability.
My guess is when all is said and done, the reason there is a problem is that the state refuses to pay a market rate for experienced mainframe developers and has kicked the maintenance can down the road as cost-saving measures.
It most likely is not a matter of there being no mainframe COBOL professionals able to make the systems work; it's most likely the state won't pay the price.
But this is speculation on my part since all I know is that the governor blames inanimate objects for appropriations and management failures within the state IT administration.
As a 40-year mainframe veteran, I'm dying to know details as to how this perfectly good technology is at fault for problems dealing with (again, I assume) unprecedented volumes of processing demand.
We found an interoperability problem between C and GnuCOBOL.
Our problem was addressed so this answer is just for educational purposes so you can understand what kind of problems you may have.
The problem manifests when C calls COBOL(a, b) calls C(c) calls COBOL(a, b).
And specifically when the number of arguments varies.
A recent change to GnuCOBOL assumed that COBOL called COBOL so it passed meta data about the arguments in some global area. Then the called COBOL program cleared out the second argument because is falsely thought it was being called with one argument. That is, the intermediate C call was transparent to COBOL.
This is under the guise of making it more compatible with IBM mainframe but it caused me a lot of grief. It was quick addressed with runtime changes. I would like to see it addressed with a compile time option:
Make .so file a stand alone .so file called from any language but programmer has to be vigilant.
Make .so file assume it will be called from COBOL and has the additional protections afforded by mainframe COBOL.
BTW: GnuCOBOL is great and has a great community behind it. If you are experiencing problems report it and you will get better response than commercial products.

What are some compiled programming languages that compile fast?

I think I finally know what I want in a compiled programming language, a fast compiler. I get the feeling that this is a really superficial thing to care about but some time after switching from Java to Scala for a while I realized that being able to make a small change in code and immediately run the program is actually quite important to me. Besides Java and Go I don't know of any languages that really value compile speed.
Delphi/Object Pascal. Make a change, press F9 and it runs - you don't even notice the compile time. A full rebuild of a fairly substantial project that we run takes of the order of 10-20 seconds, even on a fairly wimpy machine
There's an open source variant available at www.freepascal.org. I've not messed with it but it reportedly is just as fast - it's the design of the Pascal language that allows this.
Java isn't fast for compiling. The feature you a looking for is probably a hot replacement/redeployment while coding. Eclipse recompiles just the files you changed.
You could try some interpreted languages. They usually don't require compiling at all.
I wouldn't choose a language based on compilation speed...
Java is not the fastest compiler out there.
Pascal (and its close relatives) is designed to be fast - it can be compiled in a single pass. Objective Caml is known for its compilation speed (and there is a REPL too).
On the other hand, what you really need is REPL, not a fast recompilation and re-linking of everything. So you may want to try a language which supports an incremental compilation. Clojure fits well (and it is built on top of the same JVM you're used to). Common Lisp is another option.
I'd like to add that there official compilers for languages and unofficial ones made by different people. Obviously because of this the performance changes per compiler.
If you were to talk just about the official compiler I'd say it's probably Fortran. It's very old but it's still used in most science and engineering projects because it is one of the fastest languages. C and C++ come probably tied in second because there also used in science and engineering.

Can the Ruby language be used to build operating systems?

Can the Ruby language be used to create an entire new mobile operating system or desktop operating system i.e. can it be used in system programming?
Well there are a few operating systems out there right now which use higher-level languages than C. Basically the ruby interpreter itself would need to be written in something low-level, and there would need to be some boot-loading code that loaded a fully-functional ruby interpreter into memory as a standalone kernel. Once the ruby interpreter is bootstrapped and running in kernel-mode (or one of the inner rings), there would be nothing stopping you from builing a whole OS on top of it.
Unfortunately, it would likely be very slow. Garbage collection for every OS function would probably be rather noticeable. The ruby interpreter would be responsible for basic things like task scheduling and the network stack, which using a garbage-collecting framework would slow things down considerably. To work around this, odds are good that the "performance critical" pieces would still be written in C.
So yes, technically speaking this is possible. But no one in their right mind would try it (queue crazy person in 3... 2...)
For all practical purposes: No.
While the language itself is not suited for such a task, it is imaginable (in some other universe ;-) that there a Ruby run-time developed with such a goal in mind.
The only "high level" -- yes, the quotes are there for a reason, I don't consider C very "high level" these days -- language I know of designed for Systems Programming is BitC. (Which is quite unlike Ruby.)
Happy coding.
Edit: Here is a list of "Lisp-based OSes". While not Ruby, the dynamically-typed/garbage-collected nature of (many) Lisp implementations makes for a favorable comparison: if those crazy Lispers can do/attempt it, then so can some Ruby fanatic ... or at least they can wish for it ;-) There is even a link to an OCaml OS on the list...
No, not directly
In the same way that Rails is built on top of Ruby, Ruby is built on top of the services that lower layers .. the real OS .. provide.
I suppose one could subset Ruby until it functionally resembled C and then build an OS out of that, but it wouldn't be worth it. Sure, it would have a nice if .. end but C syntax is perfectly usable and we already have C language systems. Also, operating systems don't handle character data very much, so all of the Ruby features to manipulate it wouldn't be as valuable in a kernel.
If we were starting from scratch today we might actually try (as various experimental projects have) to use garbage collected memory allocation in a kernel but we already have OS kernels.
People are making investments at the higher layers rather than redoing work already done. After all, with all the upper level software to run these days, a new kernel would need to present a compatible interface and the question would then be asked "why not just run the nice kernels we already have?".
Now, the application API for a mobile OS could indeed be done for Ruby. So, just as Android apps are written in Java, RubyPhone apps could be written in Ruby. But Ruby might not be the best possible starting point for a rich application platform. Its development so far has been oriented to server-side problems. There exist various graphical interface gems but I don't think they are widely used.
basically yes, but with a big disclamer .. which is basically Chris' answer but a different spin on it. Since for kernel performance it would kinda suck to use ruby, you'd probably want to build around a linux-ish kernel and just not load any of the rest of the operating system. This is basically what Android does: the kernel is a fork from Linux (and is maintained close to linux), the console is a webkit screen, and the interpreter is Java with some Android specific libraries. IE, Android is Java masquerading as an OS, .. you could do about the same thing with Ruby instead of Java and only a smallish hit to performance from java
While building a whole OS from scratch in Ruby seems like
a multi-billion project (think of all the drivers), a
linux kernel module that runs simple ruby scripts does
make sense for me - even it was only for prototyping
new linux drivers.

Is it possible to hook API calls on Mac OS?

On Windows there a few libraries that allow you to intercept calls to DLLs:
http://www.codeproject.com/kb/system/hooksys.aspx
Is it possible to do this on Mac OS? If so, how is it done?
The answer depends on whether you want to do this in your own application or systemwide. In your own application, it's pretty easy; the dynamic linker provides features such as DYLD_INSERT_LIBRARIES. If you're doing this for debugging/instrumentation purposes, also check out DTrace.
You can replace Objective-C method implementations with method swizzling, e.g. JRSwizzle or Apple's method_exchangeImplementations (10.5+).
If you want to modify library behavior systemwide, you're going to need to load into other processes' address spaces.
Two loading mechanisms originally designed for other purposes (input managers and scripting additions) are commonly abused for this purpose, but I wouldn't really recommend them.
mach_inject/mach_override are an open-source set of libraries for loading code and replacing function implementations, respectively; however, you're responsible for writing your own application which uses the libraries. (Also, take a look at this answer; you need special permissions to inject code into other processes.)
Please keep in mind that application patching/code injection for non-debugging purposes is strongly discouraged by Apple and some Mac users (and developers) are extremely critical of the practice. Much of this criticism is poorly informed, but there have been a number of legitimately poorly written "plug-ins" (particularly those which patch Safari) that have been implicated in application crashes and problems. Code defensively.
(Disclaimer: I am the author of a (free) APE module and an application which uses mach_inject.)

Haskell UI framework?

Is there, by chance, an emerging Haskell UI framework for Windows?
I recently took up looking over the language, and from what I see, it would be for great little "one-off" applications (elaborate scripts).
However, without a good UI framework I can't see it getting in under the smoke and mirrors of the more obvious contenders.
I've read that there are many frameworks, but none are full-featured.
I'm just wondering if this is something that's on the rise, or is it simply too difficult to get enough developers going in the same direction with one?
The two main frameworks are wxHaskell and Gtk2Hs. Both of these have been used for real work. From what I know my preference would be Gtk2Hs because it handles resources properly (i.e. uses the GC). wxHaskell requires the programmer to release widgets once they are no longer required, so you can get all the classic memory leaks and stale pointer screws with it.
The problem with both is that everything is in the IO monad. This reflects the fact that they are comparatively thin wrappers around existing GUI libraries for imperative languages. Of course this means you are no worse off than you would be writing a GUI in an imperative language, but you are hardly much better off either.
There are some interesting experimental libraries to be found on Hackage, including Grapefruit and Conal Elliott's "Tangible Values" ideas in GuiTV. Both of these try for a more declarative approach.
(Disclaimer: I am the wxHaskell maintainer)
Both wxHaskell and Gtk2Hs are more or less complete. That's to say, both wrap a great deal of the functionality provided by their underlying libraries. They also both, as mentioned earlier, require a rather 'imperative' style of programming in the IO monad.
There have been many discussions on the relative merits of each. I would say that wxHaskell is the easier of the two to get working, especially on Windows, as it can be installed via cabal (see http://www.haskell.org/haskellwiki/WxHaskell/Install#On_Windows)
The FRP frameworks (Grapefruit and others) provide a more 'functional' style of programming, at the cost of having much reduced widget coverage. I have the feeling that this is still an open research area, and not really ready for 'prime time'.
In practice, I've never had resource management issues with wxHaskell, although I agree that it's possible, and is an area handled better by Gtk2Hs, which uses reference counting in the underlying library.
For completeness, I should also mention that a Qt binding (QtHaskell?) also exists - it is relatively young, but apparently reasonably complete.
I rather feel that the Haskell community, small as it is, would do well to fix on one GUI framework, but accept the difficulty of this (e.g. licensing, support for all OS platforms etc.).
Also you can use wxWidgets (i mean C++ library) with Haskell. Here is an example: https://bitbucket.org/afiskon/hs-a-star-gui/src Such approach has some advantages over wxHaskell: 1. You can use UI generators (Code::Blocks, wxFormBuilder) 2. Your application takes less disk space 3. You can use all features of wxWidgets.
It should also be noted, that last version of wxHaskell uses wxWidgets 2.9, which probably will never be ported to Debian: http://bugs.debian.org/cgi-bin/bugreport.cgi?msg=16;bug=613431

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