customize ca1801 review unused parameters - visual-studio

we started using vs code analysis to improve our code base
is it possible to supress ca1801 - review unused parameters in event handlers?
we have thousands of event handlers like
Private Sub lsbRatings_Loaded(sender As ListBox, e As RoutedEventArgs)
and often times we dont utilize the passes parameters, but we dont really have a choice in the signature...
though i do want the warning to show when there's a truly unused parameter somewhere in code
thanks!

CA1801 does attempt to ignore event handlers. However, it identifies them based on a signature that matches the standard convention for .NET event handlers, including an assumption that the sender argument will be of type System.Object. Since your sender is of type ListBox, it is not being recognized by the rule as an event handler.

Related

Error Handler with Flux

I have a React.js application that I am refactoring to use the Flux architecture, and am struggling to figure out how error handling should work while sticking to the Flux pattern.
Currently when errors are encountered, a jQuery event 'AppError' is triggered and a generic Error Handling helper that subscribes to this event puts a Flash message on the user's screen, logs to the console, and reports it via an API call. What is nice is I can trigger an error for any reason from any part of the application and have it handled in a consistant way.
I can't seem to figure out how to apply a similar paradigm with the Flux architecture. Here are the two particular scenarios I'm struggling with.
1) An API call fails
All of my API calls are made from action creators and I use a promise to dispatch an error event (IE 'LOAD_TODOS_FAILED') on failure. The store sees this event and updates it's state accordingly, but I still dont have my generic error behavior from my the previous iteration (notifications, etc).
Possible resolution:
I could create an ErrorStore that binds to the 'LOAD_TODOS_FAILED' action, but that means every time I have a new type of error, I need to explicitly add that action to the ErrorStore, instead of having all errors be automatically handled.
2) Store receives an unexpected action
This is the one I'm really confused about. I want to handle cases when an action is dispatched to a Store that does not make sense given the Store's current state. I can handle the error within the Store to clean up the state, but still may want to trigger an error that something unexpected happen.
Possible resolutions:
Dispatch a new action from the store indicating the error.
I believe Stores are not suppose to dispatch actions (let me know if I'm wrong), and I still have the same issue as with an API error above.
Create a ControllerView for Error Handling that subscribes to every Store
I could define an errors property on every store, then have a View watching every Store and only act on the errors property. When the errors property is not null, it could dispatch new actions, etc. The disadvantages are that I need to remember to add every Store to this view whenever new ones are created, and every store has to have an error property that behaves the same way. It also does nothing to address API call failures.
Does anyone have a suggested approach for a generic Error Handler that fits into the Flux architecture?
TL;DR
I need to handle errors in most Action Creators and Stores. How do I setup consistent error handling that will occur for any type of generic error?
API call fails
If you want to avoid listing every error action in the ErrorStore, you could have a generic APP_ERROR action, and have properties of that action that describe it in more detail. Then your other stores would simply need to examine those properties to see if the action is relevant to them. There is no rule that the registered callback in the stores needs to be focused on the action's type, or only on the type -- it's just often the most convenient and consistent way of determining if an action is relevant.
Store receives an unexpected action
Don't issue a new action in response to an action. This results in a dispatch-within-a-dispatch error, and would lead to cascading updates. Instead, determine what action should be dispatched ahead of time. You can query the stores before issuing an action, if that helps.
Your second solution sounds good, but the dangerous thing you mentioned is "When the errors property is not null, it could dispatch new actions, etc" -- again, you don't want to issue actions in response to other actions. That is the path of pain that Flux seeks to avoid. Your new controller-view would simply get the values from the stores and respond by presenting the correct view.

Event and Observable in FSharp

Is it equivalent/better to work
with the Event module on Event type
or with Observable on the publish property of an event
Functionally it seems equivalent, and I guess the difference is 'semantic' :
Are we inside the boundary where it makes sense to have access to the internal state of
the event ?
Or are we considering this event interface as a passive source from which a stream was exposed to us
Is that the correct thinking ?
The main difference between Event and Observable is in how they handle state and un-subscription.
Event functions attach to the source event and do not give you any way to unsubscribe. If you use stateful combinators (like Event.scan) and then attach multiple observers to the resulting event, then they will all see the same state.
Observable functions construct "specification" of the processing pipeline. When you attach a handler to IObservable value, you get back an IDisposable that can be used to remove all handlers. Each handler attached to IObservable will get a new state (because the runtime creates a new processing chain according to the "specification").
In practice, the main difference is in the statfullness - if you want to share state, you can use the Event module - implementing the same using Observable is possible but harder.
If you're using events inside async, then you should use Observable and AwaitObservable (instead of built-in AwaitEvent), because using event combinators will leak memory - it will attach event handlers that are never removed.

boost msm library newbi in firing events

When we call fsm.process_event('eventname');
is there a way to return true if the transition occured and false if "no_transition" was called or an exception occurred?
Thanks
Seeing as no one has answered so far I'll post my quite humble suggestion. You could try calling the current_state() method before and after calling fsm.process_event() and compare the results. This however would not cover the case of self transitions or internal transitions and is not something I would use if there are other alternatives (its a hack at best).
If you are trying to catch the case of an event not being handled by any state and just propagating through you could add one more bottom layer superstate which reports events that reach it (i.e. are ignored by all states they propagated through).
I have had situations where I needed to know if some event actually did something and when it did it (maybe it was deferred first and then executed). In that case I made my MSM post "ACK" messages to an outside queue, I'm not sure if this applies to your problem.
In my humble knowledge interrupts and state machines don't mix very well, I usually either simply swallow them or try and turn them into some event depending on the context. You should never allow you sates (the underlying function objects) to throw.

Synchronizing Event Calls from Threads to Event Handlers on Windows Forms

I have an object that is updated from a polling loop on a thread. This object fires particular events when data changes, etc.
I'm trying to use this object in conjunction with a windows form, where I create event handlers on the form to update the UI. Of course, this causes cross-thread operation exceptions if I try to manipulate the UI directly in these handlers.
I can get it to work by going through the standard procedure of checking InvokeRequired, using a delegate, blah blah blah. But I want to publish this object as a library, and I don't want end-users to have to worry about all that.
I want my object to somehow take care of synchronizing those event callbacks with the form so that end-users can manipulate the UI elements in those handlers worry-free.
Is there a way to do this??
If your object is always related to a single form, there is a simple trick indeed. The important fact here is, that you instanciate your object from the thread you like to affect the form later.
The trick is to instanciate a simple Control (new Control()) in your object in the constructor. When you perform logic on your form, use the Invoke/BeginInvoke methods on this simple control, to dispatch the action to the correct calling thread. So you have the dispatching logic directly in your object and there is no need for other users of your object to take care about this.

Naming an event: describe what just happened or describe what is about to happen? And why?

Note: I'm not talking about the names of event handlers. I'm talking about the names of the events themselves.
I tend to name events such that they describe what happened just before the event was raised. Adjectives tend to dominate this convention (CLICKED, SAVED, CHANGED, LOADED, etc).
Some competent peers have recently exposed me to the idea of naming events to describe what's about to happen (in response to the event). Verbs tend to dominate here (SAVE_DATA, GET_MEMBER, LOAD_RESULTS, SHOW_REPORT -- again, these are the names of events, not handlers or methods called from them).
I've decided the latter works well enough when you're in charge of both the event and the handler, and especially when there will only ever be one response you'll ever want to that event. Conversely, you can't very well name the event to match the verb (handler) that will follow if you don't have visibility to or control over it.
How do you name events, and why? Should one convention be enough (in a given shop, at the very least), or is it wiser to changed based on the size and scope of the code/project?
"Saving" for before event gets fired, and "Saved" after event happened.
Framework Design Guidelines suggest the following scheme:
Event Naming Guidelines
I name my events in the first way you described. This is because I want my handler to decide what to do with the event.
I think there are two things in interaction here:
Event - what has happened
Action - what you are going to do
Naming event by how you are going to react is a BAD IDEA. Name event by what has happened. Otherwise it will confuse people. If the reaction changes in the future and the name of event stays the same, it will perplex developers.
Example:
Event: Click(ed)
Action: LoadProducts
If you were to name the event "ToLoadProducts", then change your action to "DisplayFilterForm" and forget to update the event, it will look like:
Event: ToLoadProducts
Action: DisplayFilterForm
It's clear it looks strange and untidy, as though somebody dropped the work in the middle.

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