I am studying this article on Apache Spark architecture for sometime now.
There are two safety fractions as per description:
spark.shuffle.safetyFraction and spark.storage.safetyFraction which are given as 0.8 and 0.9 of JVM respectively.
Shuffle takes 0.2 of spark.shuffle.safetyFraction whereas storage takes 0.6 of spark.storage.safetyFraction.
The image given is however misleading.(One of the comments confirms this)
My question is:
How shuffle and storage can take 0.8 and 0.9 of same memory of JVM??
Are they shared? Then, in worst case what happens?
I googled but didn't get any documentation on these.
Any help is appreciated! :)
These configs are for internal use only and not exposed to the public, please refer to this pull request . You can set memoryFraction instead.
JVM heap can be divided into three parts:
Storage, Execution(Shuffle) and Other
Storage:in default 60% of heap size, controlled by spark.storage.memoryfraction(default value:0.6),while spark.storage.safetyFraction controls the real size we can allocate, which is 0.9 in default, which means we have to reserve 10% to avoid OOM, among the 90% of storage, 20% is used to unroll
Shuffle:20% of heap size by default, controlled by spark.shuffle.memoryfraction, however, for safety reasons, we cannot use all of them, so we introduced another parameter to control it, which is spark.shuffle.safetyFraction, in default it is 0.8.
Other:reserved, 20% of heap size。
Related
I executed a linear search on an array containing all unique elements in range [1, 10000], sorted in increasing order with all search values i.e., from 1 to 10000 and plotted the runtime vs search value graph as follows:
Upon closely analysing the zoomed in version of the plot as follows:
I found that the runtime for some larger search values is smaller than the lower search values and vice versa
My best guess for this phenomenon is that it is related to how data is processed by CPU using primary memory and cache, but don't have a firm quantifiable reason to explain this.
Any hint would be greatly appreciated.
PS: The code was written in C++ and executed on linux platform hosted on virtual machine with 4 VCPUs on Google Cloud. The runtime was measured using the C++ Chrono library.
CPU cache size depends on the CPU model, there are several cache levels, so your experiment should take all those factors into account. L1 cache is usually 8 KiB, which is about 4 times smaller than your 10000 array. But I don't think this is cache misses. L2 latency is about 100ns, which is much smaller than the difference between lowest and second line, which is about 5 usec. I suppose this (second line-cloud) is contributed from the context switching. The longer the task, the more probable the context switching to occur. This is why the cloud on the right side is thicker.
Now for the zoomed in figure. As Linux is not a real time OS, it's time measuring is not very reliable. IIRC it's minimal reporting unit is microsecond. Now, if a certain task takes exactly 15.45 microseconds, then its ending time depends on when it started. If the task started at exact zero time clock, the time reported would be 15 microseconds. If it started when the internal clock was at 0.1 microsecond in, than you will get 16 microsecond. What you see on the graph is a linear approximation of the analogue straight line to the discrete-valued axis. So the tasks duration you get is not actual task duration, but the real value plus task start time into microsecond (which is uniformly distributed ~U[0,1]) and all that rounded to the closest integer value.
I'm using the new TensorFlow profiler to profile memory usage in my neural net, which I'm running on a Titan X GPU with 12GB RAM. Here's some example output when I profile my main training loop:
==================Model Analysis Report======================
node name | requested bytes | ...
Conv2DBackpropInput 10227.69MB (100.00%, 35.34%), ...
Conv2D 9679.95MB (64.66%, 33.45%), ...
Conv2DBackpropFilter 8073.89MB (31.21%, 27.90%), ...
Obviously this adds up to more than 12GB, so some of these matrices must be in main memory while others are on the GPU. I'd love to see a detailed breakdown of what variables are where at a given step. Is it possible to get more detailed information on where various parameters are stored (main or GPU memory), either with the profiler or otherwise?
"Requested bytes" shows a sum over all memory allocations, but that memory can be allocated and de-allocated. So just because "requested bytes" exceeds GPU RAM doesn't necessarily mean that memory is being transferred to CPU.
In particular, for a feedforward neural network, TF will normally keep around the forward activations, to make backprop efficient, but doesn't need to keep the intermediate backprop activations, i.e. dL/dh at each layer, so it can just throw away these intermediates after it's done with these. So I think in this case what you care about is the memory used by Conv2D, which is less than 12 GB.
You can also use the timeline to verify that total memory usage never exceeds 12 GB.
I manage to run tensorflow pet example from the tutorial. I decided to use the slowest model (because I want to use for my own data). However, when I start the training it gets killed after running a bit. It used all my cpus (4) and all my memory 8GB. Do you know anyway I can limit the number of CPUs to 2 and limit the amount of memory used ? If I reduce the batch size ? My batch size is already 1.
I managed to run by reducing the resize:
image_resizer {
keep_aspect_ratio_resizer {
min_dimension: 300
max_dimension: 612
}
Thanks in advance.
Another idea to reduce memory usage is to reduce the queue sizes for input data. Specifically, in the object_detection/protos/train.proto file, you will see entries for batch_queue_capacity and prefetch_queue_capacity --- consider setting these fields explicitly in your config file to smaller numbers.
I want to study the effects of L2 cache misses on CPU power consumption. To measure this, I have to create a benchmarks that gradually increase the working set size such that core activity (micro-operations executed per cycle) and L2 activity (L2 request per cycle) remain constant, but the ratio of L2 misses to L2 requests increases.
Can anyone show me an example of C program which forces "N" numbers of L2 cache misses?
You can generally force cache misses at some cache level by randomly accessing a working set larger than that cache level1.
You would expect the probability of any given load to be a miss to be something like: p(hit) = min(100, C / W), and p(miss) = 1 - p(hit) where p(hit) and p(miss) are the probabilities of a hit and miss, C is the relevant cache size, and W is the working set size. So for a miss rate of 50%, use a working set of twice the cache size.
A quick look at the formula above shows that p(miss) will never be 100%, since C/W only goes to 0 as W goes to infinity (and you probably can't afford an infinite amount of RAM). So your options are:
Getting "close enough" by using a very large working set (e.g., 4 GB gives you a 99%+ miss chance for a 256 KB), and pretending you have a miss rate of 100%.
Applying the formula to determine the actual expected number of misses. E.g., if you are using a working size of 2560 KB against an L2 cache of 256 KB, you have a miss rate of 90%. So if you want to examine the effect of 1,000 misses, you should make 1000 / 0.9 = ~1111 memory access to get about 1,000 misses.
Use any approximate approach but then actually count the number of misses you incur using the performance counter units on your CPU. For example, on Linux you could use PAPI or on Linux and Windows you could use Intel's PCM (if you are using Intel hardware).
Use an "almost random" approach to force the number of misses you want. The formula above is valid for random accesses, but if you choose you access pattern so that it is random with the caveat that it doesn't repeat "recent" accesses, you can get a 100% miss ratio. Here "recent" means accesses to cache lines that are likely to still be in the cache. Calculating what that means exactly is tricky, and depends in detail on the associativity and replacement algorithm of the cache, but if you don't repeat any access that has occurred in the last cache_size * 10 accesses, you should be pretty safe.
As for the C code, you should at least show us what you've tried. A basic outline is to create a vector of bytes or ints or whatever with the required size, then to randomly access that vector. If you make each access dependent on the previous access (e.g., use the integer read to calculate the index of the next read) you will also get a rough measurement of the latency of that level of cache. If the accesses are independent, you'll probably have several outstanding misses to the cache at once, and get more misses per unit time. Which one you are interested in depend on what you are studying.
For an open source project that does this kind of memory testing across different stride and working set sizes, take a look at TinyMemBench.
1 This gets a bit trickier for levels of caches that are shared among cores (usually L3 for recent Intel chips, for example) - but it should work well if your machine is pretty quiet while testing.
I am working to optimize a fluid flow and heat transfer analysis program written in Fortran. As I try to run larger and larger mesh simulations, I'm running into memory limitation problems. The mesh, though, is not all that big. Only 500,000 cells and small-peanuts for a typical CFD code to run. Even when I request 80 GB of memory for my problem, it's crashing due to insufficient virtual memory.
I have a few guesses at what arrays are hogging up all that memory. One in particular is being allocated to (28801,345600). Correct me if I'm wrong in my calculations, but a double precision array is 8 bits per value. So the size of this array would be 28801*345600*8=79.6 GB?
Now, I think that most of this array ends up being zeros throughout the calculation so we don't need to store them. I think I can change the solution algorithm to only store the non-zero values to work on in a much smaller array. However, I want to be sure that I'm looking at the right arrays to reduce in size. So first, did I correctly calculate the array size above? And second, is there a way I can have Fortran show array sizes in MB or GB during runtime? In addition to printing out the most memory intensive arrays, I'd be interested in seeing how the memory requirements of the code are changing during runtime.
Memory usage is a quite vaguely defined concept on systems with virtual memory. You can have large amounts of memory allocated (large virtual memory size) but only a small part of it actually being actively used (small resident set size - RSS).
Unix systems provide the getrusage(2) system call that returns information about the amount of system resources in use by the calling thread/process/process children. In particular it provides the maxmimum value of the RSS ever reached since the process was started. You can write a simple Fortran callable helper C function that would call getrusage(2) and return the value of the ru_maxrss field of the rusage structure.
If you are running on Linux and don't care about portability, then you may just open and read from /proc/self/status. It is a simple text pseudofile that among other things contains several lines with statistics about the process virtual memory usage:
...
VmPeak: 9136 kB
VmSize: 7896 kB
VmLck: 0 kB
VmHWM: 7572 kB
VmRSS: 6316 kB
VmData: 5224 kB
VmStk: 88 kB
VmExe: 572 kB
VmLib: 1708 kB
VmPTE: 20 kB
...
Explanation of the various fields - here. You are mostly interested in VmData, VmRSS, VmHWM and VmSize. You can open /proc/self/status as a regular file with OPEN() and process it entirely in your Fortran code.
See also what memory limitations are set with ulimit -a and ulimit -aH. You may be exceeding the hard virtual memory size limit. If you are submitting jobs through a distributed resource manager (e.g. SGE/OGE, Torque/PBS, LSF, etc.) check that you request enough memory for the job.