Microsoft Band custom tile events in a background task on Windows 10 Mobile - windows-10-mobile

Will Windows 10 mobile finally support custom tile events in a background task from Microsoft Band?
I know this isn't exactly a programming question, but since MS has made this the "official" place for Band support, I'm forced to battle the politics of stackoverflow.

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Main menu in windows phone 7 on xna framework

I am writing a game using xna for wp7 for the first time and finding difficult to implement main menu and managing game state. please provide any tutorials/links.
I searched on SO, found below link but the this link is broken.
http://create.msdn.com/en-US/education/catalog/sample/game_state_management
Try the Nokia developer site:
http://www.developer.nokia.com/Develop/Windows_Phone/Code_examples/
They have some good examples on XNA.
Do you know that you can mix XNA and Silverlight? i.e. Menus can be in Silverlight while your actual game screens can use XNA.

Live tile inside windows phone 7 application

Is it possible to create a live tile inside our windows phone 7 application? I am asking the similar functionality as in AppHub app "...i'm a WP7!".
Please provide me input, how i can achieve this functionality?
Check out the HubTile control from the Silverlight Toolkit for Windows Phone over at codeplex.
Just be careful that it looks good and makes sense in your app - it's a very dynamic control and you can't see the Title of the control all the time.

Simulating touch gestures on XNA in windows

I am developing a game for Windows Phone 7 using XNA, and I have set it up so that it runs as a Windows XNA app as well. The thing that I am having a problem with now is simulating the XNA touch gestures using the mouse in the same way that the Windows Phone 7 emulator does. I can't use the Windows Phone 7 emulator because it refuses to run on my laptop, because the hardware isn't new enough.
Any ideas on where I might either find a library which can translate mouse data to touch gestures, or where I might find enough information to get started without huge amounts of guesswork?
Here is a good article about Gestures (CS)/Gestures (VB).
Article Overview
Compare the Gestures abilities of Windows Phone 7 to other major phone
platforms, and learn how to take both gesture and raw touch input on
Windows Phone 7. This article is a thorough comparison of the gestures
features available across the major phone platforms, and contains code
to support basic touch-based input scenarios.

Widget on phone 7

We aren't allowed to run applications in phone 7 in background..
So I thought why not create widget..
So My question is : can we as developer create and test widget on phone 7 ? if so how ?
or is there any other alternative for running application in background ?
also what are the technical limitations from a developer point of view for widget when compared to application ?
There are no widgets.
Your only widget-like option would be a live tile app that used push notifications to update the live tile which held the information.
Runs server side though, not background on the phone.
Answer is no.
With the Mango update coming out later this year they may expose APIs which will allow us to run apps in the background.
Hopefully this feature comes soon!

My Windows Phone 7 animations look clunky on the emulator - should I be worried?

I'm doing a phone app with some animations and they look really clunky on the emulator. I don't have a phone yet so this is the only way I can test my app.
Sometimes the animations start late (up to a second after user input) and the they are almost always very jagged. Far from the smooth fades and transitions that I've seen on the interwebs. I'm not using anything hairy - just basic rotations and opacity fades on one or two elements.
Does anyone else see this in the emulator? If not, i guess I have a bug somewhere. If so, is there a work around? Should I bump the priority of the xde.exe in process explorer? Other?
Thanks!
This may be a consequence of gpu detection no working on your system.
You can verify this by checking if you can see the frame rate counters.
Jeff Wilcox – Frame rate counters in Windows Phone
Note the emulator system requirements here also.
Setup and System Requirements for Windows Phone Emulator

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