Alloy analyzer crash with mac (El Capitan) - macos

I have a problem when I try to open an Alloy analyzer apps since I upgraded my OSX to El Capitan version. It shows me this message "it unexpectedly quit while reopening windows". Can anyone help..

I haven't seen this -- it works fine under El Capitan for me. Can you tell us what version of Alloy you're running? Are you sure it's not a Java version issue?

Related

Unable to boot simulator xcode 7.3.1 / OS 10.11.6

I know similar questions have been asked many times.
My xcode projects ran fine on the simulator. Ive started a new project today and the first time I tried running it I get the black screen and 'unable to boot simulator error'.. and I have to force quit xcode. Now all my projects are getting the same error??? They were working fine before.. I have not updated anything either? Whats the problem?
Thank you
After many failed attempts at fixing the problem I ended up updating the OS from El Capitan to Sierra and I completely uninstalled Xcode and reinstalled a fresh version (from 7.3 to 8). The problem is now gone. I am assuming there was some kind corruption in Xcode as I cant figure how else this specific issue would occur.

Unable to Boot Simulator, EL Capitan xcode 7.3

May be i am asking this question again but none of the answers here available has worked for me. i am unable boot my simulator to test my app while i can test my app in ios device connected to it.
I reset the simulator,reinstalled my xcode twice but nothing worked, i am using xCode 7.3, OS X El Capitan. Any help would be appreciated.

Mac App Backwards Compatible to Yosemite

I'm on El Capitan in XCode 7.3.1 and Swift 2 trying to make my mac application work on Yosemite (it just doesn't open at all with no crash logs).
I have 10.10 set as the deployment target, but that didn't change anything.
I downloaded Xcode 6.4 on another machine and loaded the project and it's complaining a ton about all of my swift code not being a thing.
I'm assuming (hoping) I don't have to figure out how to write this in an old version of Swift in order to make it work on Yosemite.
How do I know which features of the new SDK need to be made backwards compatible?

Xcode El Capitan Extensions not Compatible with Yosemite

So i have built a finished app using xcode 7.1 and el capitan, it works fine when running on el capitan but the today extension doesnt work on yosemite. If i take the exact same project and build it on xcode using yosemiti then it works fine on both operating systems.
My Questions.
Why doesnt building it on yosemtie make it forwards compatible El Capitan and not the other way around
Why does building it on El Capitan break the today view on yosemiti.
This is really starting to annoy me know because i know its a xcode problem and not a coding bug.

lazarus on mac os x 10.4

I tried to install lazarus on a mac os x 10.4 macbook but it did not work, can any one give me a hint on how to do it.
Thanks
I used the latest 3 packages from sourceforge:
fpcsrc-2.2.4-intel-macosx.dmg
fpc-2.2.4.intel-macosx.dmg
lazarus-0.9.28.2-i386-macosx.dmg
When I click the lazarus icon nothing happens
I tried on OSX 10.6 the release 0.9.28.2 and everything works fine.
Try http://lazarus.firmos.at/index.php?topic=7126.0

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