Qt Creator uml domain model - qt-creator

I need to generate the class diagram of the Domain model of the UI in Qt Creator,the relationship between components. In order to understand the view model of the Qt.

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Why are controls called Views in Xamarin?

I am curious as to the naming convention. Why would a button be called a view? Is this because the individual platforms call their controls like Buttons views? It is confusing.
edit: Here is an example, https://developer.xamarin.com/guides/xamarin-forms/controls/views/
It is because many of the visual elements inherit from the View object and this is named because Xamarin Forms focuses on the MVVM pattern. These controls are considered views to the model you bind to them. Hope that helps!
Edit: Link for reference to the MVVM focus: https://developer.xamarin.com/guides/xamarin-forms/xaml/xaml-basics/data_bindings_to_mvvm/

JavaFX: Why most of the examples of the web do not separate the layers View and Controller using, for example, files fxml?

Most of the source codes I find on the web about JavaFX show codes with the View and Control layers in one source. So the code that creates the visual components are attached to the methods corresponding to events, ie, layers View and Controller are together. That's not bad, since it is better to develop using MVC architecture?
Why do not prefer web examples separate layers View and Control, ie, use files ".fxml" and controllers in Java classes?
I really liked JavaFX Scene Builder, but there are few examples of web that implement this separation of layers using files ".fxml".
I am Brazilian, sorry the possible english errors.
Thank you!

Creating UI Themes for Windows Themes

Is there any way to create UI components like Telerik,DevExpress for Windows Forms. Are there any specific namespaces for this in the .NET framework . If there any please add them in here.
The closest Winforms comes to theming is child controls inheriting their parents' UI properties by default. That's pretty blunt though. 3rd party control sets do allow theming but you're not going to see anything like it in the stock .NET BCL.
But, with some clever subclassing you could create your own set of "themed" controls. Assuming you don't want to spend $ on a 3rd party package. You could pick a set of standard Winforms controls, inherit each one with your own class e.g. KalgTextBox, KalgForm etc.
Then have each class implement an interface like IKalgThemedUi with a single method like SetTheme that takes a KalgTheme object and passes it on to its children, if any, or a single property like KalgTheme which on the getter would do exactly what the method would do. The KalgTheme object would of course contain all the theming information for your control set. The theming could be as simple or complex as you want.
A couple of theme/skinning code examples:
A nice but advanced framework
A simple but not so great framework
A CSS-like implementation

VS 2010 Class Designer not rendering relationships correctly

I'm using the Visual Studio 2010 Class Diagram designer and it does a nice job of showing relationships between a parent class and the classes that make up the properties of the parent. In the below sample, we can see that the IFoo interface has a property named Bar which is of type IBar.
However, if I add existing classes, interfaces, etc... that were created outside the designer it does not show the relationships. See sample below...
The code is all the same; and correct; but the representation on the design surface is different. For existing classes, is there a way to instruct the designer to make the correct links without having to manually recreate the items using the designer?
I wasn't able to find a way to do it for the whole diagram, but I did find a Property level context-menu item (e.g. Show as Association) which fixes it one Property at a time.

How to extend the ADO.NET entity designer?

Does anyonw know how to extend, i.e., add funcionalities to the Entity Designer in Visual Studio?
For instance, I want to right click a property of an entity on the designer and have a new option on the context-menu that allows me to do any stuff I want.
The Entity Designer in VS 2008 SP1 doesn't have many extensibility hooks. What you could do is leverage the Visual Studio extensibility (VSIP, now known as VSX):
Add in your own context menu
Use IVsMonitorSelection to get the current selection, from which you can get ISelectionContainer.
If the user has selected the diagram surface, you can then cast ISelectionContainer as DiagramDocView. This is part of 'DSL', which is the framework that the Entity Designer uses for its designer surface.
From here you can do lots of things within the DiagramDocView. DiagramDocView.CurrentDiagram will give you the Diagram object. You can call Diagram.NestedChildShapes to get all shapes in the diagram. To make changes to the diagram, you will have to create a DSL transaction and perform your edits to the shapes in the transaction. This is simply another level above the Entity Designer and everything will be handled correctly:
using (Transaction tx = store.TransactionManager.BeginTransaction(txText))
{
// do something, such as creating an EntityTypeShape;
tx.Commit();
}
The Entity Designer in VS 2010 will have a lot more extensibility hooks to allow you to influence the model through the property window or through the wizard. New extensibility work in the new 'Model First' feature will basically allow you to generate anything from a model within Visual Studio in a composable way.

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