Double Linked List Insertion in Between - algorithm

I am trying to write the code for the following question:
Insert an element(sum of neighbors) between every pair of consecutive elements?
Example: if input is
12 23 34 45 for n=4
Output should be:
12 35 23 57 34 79 45
The code I wrote is:
struct node *InsBet(node *head) {
node *i,*j,*t;
i=head;
while(i->next!=NULL) {
t = (node*)malloc(sizeof(node));
t->data = i->data + i->next->data;
i->next = t;t->prev = i;
t->next = i->next;i->next->prev = t;
i = i->next;
}
return head;
}
Upon printing the array it is crashing my terminal.
My print program is:
void PrintList(node *head) {
node *i;
i=head;
while(i!=NULL) {
printf("%d ",i->data);
i=i->next;
}
}

The first problem is that you're overriding i->next before copying it to t->next
Switch the order of
i->next = t;t->prev = i;
t->next = i->next;i->next->prev = t;
into
t->next = i->next; i->next->prev = t;
i->next = t; t->prev = i;
To elaborate, assume you have a chain of 2 elements in your list: A-->B, and you want to add the temporary element between, so you create t, but since the first thing you do is overwrite the forward pointer of the first element (A in this case), you lose any chance of ever accessing B again. Instead, you assign into the forward pointer of the temporary element the address of itselfm creating an infinite loop.
The second problem is that you advance the current pointer (i) by only one link, which means it would now point to the temporary element you've just added, and you would try to add an additional temporary element between t and B. This would cause an infinite loop - instead advance i by -
i = t->next;

The above answer explained it very well but just to give you a working code, here you go:
PS, you don't need to return the head pointer because its passed by reference and there is no use in returning it
void InsBet(node *head) {
node *i,*t;
i=head;
while(i->next!=NULL) {
t = (node*)malloc(sizeof(node));
t->data = i->data + i->next->data;
t->prev = i;
t->next = i->next;
i->next = i->next->next;
i->prev = t;
i = t->next;
}
}

Related

Best way to sort a list of lines for connectivity

I have a long list of lines in (possibly) random order. So basically:
struct Line
{
Vector StartPos;
Vector EndPos;
};
Now I'm looking for an efficient way to sort these lines so that they are sorted into spans. I.E. if line A's startpos matches Line B's endpos, it gets moved into the list immediately after line B. If nothing matches, it just goes to the end of the list to start a new span.
Right now I'm doing it brute force-- setting a flag variable if anything was changed, and if anything changed, sorting it again. This produces gigantically exponential iterations. Is there any faster way to optimize this so that I could conceivably keep the iterations down to listsize^listsize?
If you do not have lines that start or end at the same point maybe you can use dictionaries to reduce the look ups. Something like:
public class Line
{
public Point StartPos;
public Point EndPos;
public bool isUsed = false;
};
and then 1) create a dictionary with the key the endPos and the value the index of the element in you list, 2) for each element of the list follow the link using the dictionary. Something like:
List<List<Line>> result = new List<List<Line>>();
Dictionary<Point,int> dic= new Dictionary<Point,int>();
for (int kk = 0; kk < mylines.Count; kk++)
{
dic[mylines[kk].EndPos] = kk;
}
for (int kk = 0; kk < mylines.Count; kk++)
{
if (mylines[kk].isUsed == false)
{
var orderline= new List<Line>();
orderline.Add(mylines[kk]);
int mm = kk;
while (dic.ContainsKey(mylines[mm].EndPos))
{
mm = dic[mylines[mm].EndPos];
mylines[mm].isUsed = true;
orderline.Add(mylines[mm]);
}
result.Add(orderline);
}
}

How to find the total number of items in linked list?

I have a linked list which is cyclic and I want to find out the total number of elements in this list. How to achieve this?
One solution that I can think of is maintaining two pointers. First pointer (*start) will always point to the starting node, say Node A.
The other pointer (*current) will be initialized as: current = start->next.
Now, just iterate each node with current -> next until it points to start.
And keep incrementing a counter: numberOfNodes++;
The code will look like:
public int countNumberOfItems(Node* start){
Node* current = start -> next;
int numberOfNodes = 1; //Atleast the starting node is there.
while(current->next != start){
numberOfNodes++;
current = current->next;
}
return numberOfNodes;
}
Let's say the list has x nodes before the loop and y nodes in the loop. Run the Floyd cycle detection counting the number of slow steps, s. Once you detect a meet point, run around the loop once more to get y.
Now, starting from the list head, make s - y steps, getting to the node N. Finally, run two slow pointers from N and M until they meet, for t steps. Convince yourself (or better prove) that they meet where the initial part of the list enters the loop.
Therefore, the initial part has s - y + t + 1 nodes, and the loop is formed by y nodes, giving s + t + 1 total.
You just want to count the nodes in your linked list right? I've put an example below. But in your case there is a cycle so you also need to detect that in order not to count some of the nodes multiple times.
I've corrected my answer there is now an ordinary count and count in loop (with a fast and slow pointer).
static int count( Node n)
{
int res = 1;
Node temp = n;
while (temp.next != n)
{
res++;
temp = temp.next;
}
return res;
}
static int countInLoop( Node list)
{
Node s_pointer = list, f_pointer = list;
while (s_pointer !=null && f_pointer!=null && f_pointer.next!=null)
{
s_pointer = s_pointer.next;
f_pointer = f_pointer.next.next;
if (s_pointer == f_pointer)
return count(s_pointer);
}
return 0;
}
First find the cycle using Floyd Cycle Detection algorithm and also maintain count when you checking cycle once found loop then print count for the same.
function LinkedList() {
let length = 0;
let head = null;
let Node = function(element) {
this.element = element;
this.next = null;
}
this.head = function() {
return head;
};
this.add = function(element) {
let node = new Node(element);
if(head === null){
head = node;
} else {
let currentNode = head;
while(currentNode.next) {
currentNode = currentNode.next;
}
currentNode.next = node;
}
};
this.detectLoopWithCount = function() {
head.next.next.next.next.next.next.next.next = head; // make cycle
let fastPtr = head;
let slowPtr = head;
let count = 0;
while(slowPtr && fastPtr && fastPtr.next) {
count++;
slowPtr = slowPtr.next;
fastPtr = fastPtr.next.next;
if (slowPtr == fastPtr) {
console.log("\n Bingo :-) Cycle found ..!! \n ");
console.log('Total no. of elements = ', count);
return;
}
}
}
}
let mylist = new LinkedList();
mylist.add('list1');
mylist.add('list2');
mylist.add('list3');
mylist.add('list4');
mylist.add('list5');
mylist.add('list6');
mylist.add('list7');
mylist.add('list8');
mylist.detectLoopWithCount();
There is a "slow" pointer which moves one node at a time. There is a "fast" pointer which moves twice as fast, two nodes at a time.
A visualization as slow and fast pointers move through linked list with 10 nodes:
1: |sf--------|
2: |-s-f------|
3: |--s--f----|
4: |---s---f--|
5: |----s----f|
At this point one of two things are true: 1) the linked list does not loop (checked with fast != null && fast.next != null) or 2) it does loop. Let's continue visualization assuming it does loop:
6: |-f----s---|
7: |---f---s--|
8: |-----f--s-|
9: |-------f-s|
10: s == f
If the linked list is not looped, the fast pointer finishes the race at O(n/2) time; we can remove the constant and call it O(n). If the linked list does loop, the slow pointer moves through the whole linked list and eventually equals the faster pointer at O(n) time.

Check if binary string can be partitioned such that each partition is a power of 5

I recently came across this question - Given a binary string, check if we can partition/split the string into 0..n parts such that each part is a power of 5. Return the minimum number of splits, if it can be done.
Examples would be:
input = "101101" - returns 1, as the string can be split once to form "101" and "101",as 101= 5^1.
input = "1111101" - returns 0, as the string itself is 5^3.
input = "100"- returns -1, as it can't be split into power(s) of 5.
I came up with this recursive algorithm:
Check if the string itself is a power of 5. if yes, return 0
Else, iterate over the string character by character, checking at every point if the number seen so far is a power of 5. If yes, add 1 to split count and check the rest of the string recursively for powers of 5 starting from step 1.
return the minimum number of splits seen so far.
I implemented the above algo in Java. I believe it works alright, but it's a straightforward recursive solution. Can this be solved using dynamic programming to improve the run time?
The code is below:
public int partition(String inp){
if(inp==null || inp.length()==0)
return 0;
return partition(inp,inp.length(),0);
}
public int partition(String inp,int len,int index){
if(len==index)
return 0;
if(isPowerOfFive(inp,index))
return 0;
long sub=0;
int count = Integer.MAX_VALUE;
for(int i=index;i<len;++i){
sub = sub*2 +(inp.charAt(i)-'0');
if(isPowerOfFive(sub))
count = Math.min(count,1+partition(inp,len,i+1));
}
return count;
}
Helper functions:
public boolean isPowerOfFive(String inp,int index){
long sub = 0;
for(int i=index;i<inp.length();++i){
sub = sub*2 +(inp.charAt(i)-'0');
}
return isPowerOfFive(sub);
}
public boolean isPowerOfFive(long val){
if(val==0)
return true;
if(val==1)
return false;
while(val>1){
if(val%5 != 0)
return false;
val = val/5;
}
return true;
}
Here is simple improvements that can be done:
Calculate all powers of 5 before start, so you could do checks faster.
Stop split input string if the number of splits is already greater than in the best split you've already done.
Here is my solution using these ideas:
public static List<String> powers = new ArrayList<String>();
public static int bestSplit = Integer.MAX_VALUE;
public static void main(String[] args) throws Exception {
// input string (5^5, 5^1, 5^10)
String inp = "110000110101101100101010000001011111001";
// calc all powers of 5 that fits in given string
for (int pow = 1; ; ++pow) {
String powStr = Long.toBinaryString((long) Math.pow(5, pow));
if (powStr.length() <= inp.length()) { // can be fit in input string
powers.add(powStr);
} else {
break;
}
}
Collections.reverse(powers); // simple heuristics, sort powers in decreasing order
// do simple recursive split
split(inp, 0, -1);
// print result
if (bestSplit == Integer.MAX_VALUE) {
System.out.println(-1);
} else {
System.out.println(bestSplit);
}
}
public static void split(String inp, int start, int depth) {
if (depth >= bestSplit) {
return; // can't do better split
}
if (start == inp.length()) { // perfect split
bestSplit = depth;
return;
}
for (String pow : powers) {
if (inp.startsWith(pow, start)) {
split(inp, start + pow.length(), depth + 1);
}
}
}
EDIT:
I also found another approach which looks like very fast one.
Calculate all powers of 5 whose string representation is shorter than input string. Save those strings in powers array.
For every string power from powers array: if power is substring of input then save its start and end indexes into the edges array (array of tuples).
Now we just need to find shortest path from index 0 to index input.length() by edges from the edges array. Every edge has the same weight, so the shortest path can be found very fast with BFS.
The number of edges in the shortest path found is exactly what you need -- minimum number of splits of the input string.
Instead of calculating all possible substrings, you can check the binary representation of the powers of 5 in search of a common pattern. Using something like:
bc <<< "obase=2; for(i = 1; i < 40; i++) 5^i"
You get:
51 = 1012
52 = 110012
53 = 11111012
54 = 10011100012
55 = 1100001101012
56 = 111101000010012
57 = 100110001001011012
58 = 10111110101111000012
59 = 1110111001101011001012
510 = 1001010100000010111110012
511 = 101110100100001110110111012
512 = 11101000110101001010010100012
513 = 10010001100001001110011100101012
514 = 1011010111100110001000001111010012
515 = 111000110101111110101001001100011012
516 = 100011100001101111001001101111110000012
517 = 10110001101000101011110000101110110001012
518 = 1101111000001011011010110011101001110110012
...
529 = 101000011000111100000111110101110011011010111001000010111110010101012
As you can see, odd powers of 5 always ends with 101 and even powers of 5 ends with the pattern 10+1 (where + means one or more occurrences).
You could put your input string in a trie and then iterate over it identifying the 10+1 pattern, once you have a match, evaluate it to check if is not a false positive.
You just have to save the value for a given string in a map. For example having if you have a string ending like this: (each letter may be a string of arbitrary size)
ABCD
You find that part A mod 5 is ok, so you try again for BCD, but find that B mod 5 is also ok, same for C and D as well as CD together. Now you should have the following results cached:
C -> 0
D -> 0
CD -> 0
BCD -> 1 # split B/CD is the best
But you're not finished with ABCD - you find that AB mod 5 is ok, so you check the resulting CD - it's already in the cache and you don't have to process it from the beginning.
In practice you just need to cache answers from partition() - either for the actual string or for the (string, start, length) tuple. Which one is better depends on how many repeating sequences you have and whether it's faster to compare the contents, or just indexes.
Given below is a solution in C++. Using dynamic programming I am considering all the possible splits and saving the best results.
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
int isPowerOfFive(ll n)
{
if(n == 0) return 0;
ll temp = (ll)(log(n)/log(5));
ll t = round(pow(5,temp));
if(t == n)
{
return 1;
}
else
{
return 0;
}
}
ll solve(string s)
{
vector<ll> dp(s.length()+1);
for(int i = 1; i <= s.length(); i++)
{
dp[i] = INT_MAX;
for(int j = 1; j <= i; j++)
{
if( s[j-1] == '0')
{
continue;
}
ll num = stoll(s.substr(j-1, i-j+1), nullptr, 2);
if(isPowerOfFive(num))
{
dp[i] = min(dp[i], dp[j-1]+1);
}
}
}
if(dp[s.length()] == INT_MAX)
{
return -1;
}
else
{
return dp[s.length()];
}
}
int main()
{
string s;
cin>>s;
cout<<solve(s);
}

Implementing the Dutch National Flag Program with Linked Lists

I wanted to sort a linked list containing 0s, 1s or 2s. Now, this is clearly a variant of the Dutch National Flag Problem.
http://en.wikipedia.org/wiki/Dutch_national_flag_problem
The algorithm for the same as given in the link is:
"Have the top group grow down from the top of the array, the bottom group grow up from the bottom, and keep the middle group just above the bottom. The algorithm stores the locations just below the top group, just above the bottom, and just above the middle in three indexes. At each step, examine the element just above the middle. If it belongs to the top group, swap it with the element just below the top. If it belongs in the bottom, swap it with the element just above the bottom. If it is in the middle, leave it. Update the appropriate index. Complexity is Θ(n) moves and examinations."
And a C++ implementation given for the same is:
void threeWayPartition(int data[], int size, int low, int high) {
int p = -1;
int q = size;
for (int i = 0; i < q;) {
if (data[i] == low) {
swap(data[i], data[++p]);
++i;
} else if (data[i] >= high) {
swap(data[i], data[--q]);
} else {
++i;
}
}
}
My only question is how do we traverse back in a linked list like we are doing here in an array?
A standard singly-linked list doesn't allow you to move backwards given a linked list cell. However, you could use a doubly-linked list, where each cell stores a next and a previous pointer. That would let you navigate the list forwards and backwards.
However, for the particular problem you're trying to solve, I don't think this is necessary. One major difference between algorithms on arrays and on linked lists is that when working with linked lists, you can rearrange the cells in the list to reorder the elements in the list. Consequently, the algorithm you've detailed above - which works by changing the contents of the array - might not actually be the most elegant algorithm on linked lists.
If you are indeed working with linked lists, one possible way to solve this problem would be the following:
Create lists holding all values that are 0, 1, or 2.
Remove all cells from the linked list and distribute them into the list of elements that are equal to 0, 1, or 2.
Concatenate these three lists together.
This does no memory allocation and purely works by rearranging the linked list cells. It still runs in time Θ(n), which is another plus. Additionally, you can do this without ever having to walk backwards (i.e. this works on a singly-linked list).
I'll leave the complete implementation to you, but as an example, here's simple C++ code to distribute the linked list cells into the zero, one, and two lists:
struct Cell {
int value;
Cell* next;
}
/* Pointers to the heads of the three lists. */
Cell* lists[3] = { NULL, NULL, NULL };
/* Distribute the cells across the lists. */
while (list != NULL) {
/* Cache a pointer to the next cell in the list, since we will be
* rewiring this linked list.
*/
Cell* next = list->next;
/* Prepend this cell to the list it belongs to. */
list->next = lists[list->value];
lists[list->value] = list;
/* Advance to the next cell in the list. */
list = next;
}
Hope this helps!
As others have said, there is no way to "back up" in a linked list without reverse links. Though it's not exactly an answer to your question, the sort can be easily accomplished with three queues implementing a bucket sort with three buckets.
The advantage of queues (vice pushing on stacks) is that the sort is stable. That is, if there are data in the list nodes (other than the 0,1,2-valued keys), these will remain in the same order for each key.
This is only one of many cases where the canonical algorithm for arrays is not the best for lists.
There is a very slick, simple way to implement the queues: circularly linked lists where the first node, say p, is the tail of the queue and consequently p->next is is the head. With this, the code is concise.
#include <stdio.h>
#include <stdlib.h>
typedef struct node_s {
struct node_s *next;
int val;
int data;
} NODE;
// Add node to tail of queue q and return the new queue.
NODE *enqueue(NODE *q, NODE *node)
{
if (q) {
node->next = q->next;
q->next = node;
}
else node->next = node;
return node;
}
// Concatenate qa and qb and return the result.
NODE *cat(NODE *qa, NODE *qb)
{
NODE *head = qa->next;
qa->next = qb->next;
qb->next = head;
return qb;
}
// Sort a list where all values are 0, 1, or 2.
NODE *sort012(NODE *list)
{
NODE *next = NULL, *q[3] = { NULL, NULL, NULL};
for (NODE *p = list; p; p = next) {
next = p->next;
q[p->val] = enqueue(q[p->val], p);
}
NODE *result = cat(q[0], cat(q[1], q[2]));
// Now transform the circular queue to a simple linked list.
NODE *head = result->next;
result->next = NULL;
return head;
}
int main(void)
{
NODE *list = NULL;
int N = 100;
// Build a list of nodes for testing
for (int i = 0; i < N; ++i) {
NODE *p = malloc(sizeof(NODE));
p->val = rand() % 3;
p->data = N - i; // List ends up with data 1,2,3,..,N
p->next = list;
list = p;
}
list = sort012(list);
for (NODE *p = list; p; p = p->next)
printf("key val=%d, data=%d\n", p->val, p->data);
return 0;
}
This is now a complete simple test and it runs just fine.
This is untested. (I will try to test it if I get time.) But it ought to be at least very close to a solution.
Using a doubly linked list. If you have already implemented a linked list object and the related link list node object, and are able to traverse it in the forward direction it isn't a whole bunch more work to traverse in the reverse direction.
Assuming you have a Node object somewhat like:
public class Node
{
public Node Next;
public Object Value;
}
Then all you really need to do is change you Node class and you Insert method(s) up a little bit to keep track of of the Node that came previously:
public class Node
{
public Node Next;
public Node Previous;
public Object Value;
}
public void Insert(Node currentNode, Node insertedNode)
{
Node siblingNode = currentNode.Next;
insertedNode.Previous = currentNode;
insertedNode.Next = siblingNode;
if(siblingNode!= null)
siblingNode.previous = insertedNode;
currentNode.next = insertedNode;
}
PS Sorry, I didn't notice the edit that included the C++ stuff so it's more C#
Works for all cases by CHANGING NODES rather than NODE DATA.. Hoping its never too late!
METHOD(To throw some light on handling corner cases):
1. Keep three dummy nodes each for 0,1,2;
2. Iterate throught the list and add nodes to respective list.
3. Make the next of zero,one,two pointers as NULL.
4. Backup this last nodes of each list.
5. Now handle 8 different possible cases to join these list and Determine the HEAD.
zero one two
0 0 0
0 0 1
0 1 0
0 1 1
1 0 0
1 0 1
1 1 0
1 1 1
An implementation of this in C++.
Node* sortList(Node *head)
{
struct Node dummyzero,dummyone,dummytwo;
dummyzero.next = dummyone.next = dummytwo.next = NULL;
struct Node *zero =&dummyzero,*one = &dummyone,*two=&dummytwo;
Node *curr = head,*next=NULL;
while(curr)
{
next = curr->next;
if(curr->data==0)
{
zero->next = curr;
zero = zero->next;
}
else if(curr->data==1)
{
one->next = curr;
one = one->next;
}
else
{
two->next = curr;
two = two->next;
}
curr = next;
}
zero->next = one->next = two->next =NULL; //Since this dummynode, No segmentation fault here.
Node *zerolast = zero,*onelast = one,*twolast = two;
zero = dummyzero.next;
one = dummyone.next;
two = dummytwo.next;
if(zero==NULL)
{
if(one==NULL)
head = two;
else
{
head = one;
onelast->next = two;
}
}
else
{
head = zero;
if(one==NULL)
zerolast->next = two;
else
{
zerolast->next = one;
onelast->next = two;
}
}
return head;
}
The idea is to use dutch flag sorting algorithm, with a slight modification:
sort 0's and 1's as per dutch flag method,
But for 2's instead of adding them at the end of list, keep them in a separate linked list.
And finally append the 2's list to the sorted list of 0's and 1's.
Node * sort012_linked_list(Node * head) {
if (!head || !head->next)
return head;
Node * head_of_2s = NULL;
Node * prev = NULL;
Node * curr = head;
while (curr) {
if (curr->data == 0) {
if (prev == NULL || prev->data == 0) {
prev = curr;
curr = curr->next;
}
else {
prev->next = curr->next;
curr->next = head;
head = curr;
curr = prev->next;
}
}
else if (curr->data == 1) {
prev = curr;
curr = curr->next;
}
else { // curr->data == 2
if (prev == NULL) {
head = curr->next;
curr->next = head_of_2s;
head_of_2s = curr;
curr = head;
}
else {
prev->next = curr->next;
curr->next = head_of_2s;
head_of_2s = curr;
curr = prev->next;
}
}
}
if (prev)
prev->next = head_of_2s;
return head;
}

Inserting a node into a linked list c

Okay This is the code for insering a node into a linked list.
vec_store holds seq and size. Variable seq holds the vectors and a pointer. and vec_mag takes magnitude of vectors.
For some reason, the (vec_mag(v)<=vec_mag(temp2->next->data)) doesn't work which is the last condition.
Any1 can solve the problem? By the way this is C code.
vector last_vec(vec_store s){
node temp3;
temp3=s->seq;
while (temp3->next!=NULL)
{temp3 = temp3->next;
}
return temp3->data;
}
void insert_vec(vec_store s, vector v){
node temp1,temp2,temp4;
int i;
temp1 = malloc(sizeof (struct node_record));
if(s->seq==NULL){
s->seq=temp1;
temp1->next=NULL;
temp1->data=v;
s->size++;
printf("1\n");
}
else if(vec_mag(v)<=vec_mag(s->seq->data)){
s->size++;
temp2=s->seq;
temp1->data=v;
temp1->next=temp2;
s->seq=temp1;
printf("2\n");
}
else if(vec_mag(v)>=vec_mag(last_vec(s)))
{ s->size=s->size+1;
temp4=s->seq;
while (temp4->next!=NULL)
{temp4 = temp4->next;
}
temp1->next=NULL;
temp1->data=v;
temp4->next=temp1;
printf("3\n");
}
else{
temp2 = s->seq;
temp4 = s->seq;
for(i=0;i<s->size-1;i++){
if(vec_mag(v)<=vec_mag(temp2->next->data)){
temp1->data = v;
temp1->next = temp2->next;
temp2->next=temp1;
printf("4\n");
s->size++;
break;
}
}
}
}
The problem is that in that loop, you don't actually move along the list at all.
"Anon" is correct - you loop the variable i through the size of the list, you don't shift the pointers before the comparison.
But there are more issues here.
I'm not sure what your data structures look like since you haven't posted their source, but I'm going to assume that you mean the nodes (temp1 - temp4) to be node pointers instead of full instances of the structures.
This is a good effort, but there are excessive variables used, needless computations and unnecessary copy-by-value's. Nothing computationally wrong with that if you get the result you were looking for, but I don't think it's doing exactly what you'd want it to and it makes it a bit harder to trace/maintain. Sometimes it makes a world of difference to set things up in logical blocks with a couple of comments.
I haven't tried to compile this (try to just read the logic and comments), but you might have more luck with something like the following (apologies for the c++ comments in C code):
// construct the node and its data first (except for the next pointer)
// - it's going to be inserted no matter what the list is like
node* inserted = (node*) malloc(sizeof(struct node));
inserted->data = v;
// store the vector magnitude so you don't have to compute it on every comparison
double v_mag = vec_mag(v);
// Case 1 - empty list
if (s->seq == NULL)
{
inserted->next = NULL;
s->seq = inserted;
}
// Case 2 - in case there's only one element in the list
// (this is me being too lazy to work this step into the main logic in case 3)
else if (s->seq->next == NULL)
{
t1_mag = vec_mag(s->seq->data);
if (v_mag <= t1_mag)
{
//insert
inserted->next = s->seq;
s->seq = inserted;
}
else
{
//append
inserted->next = NULL;
s->seq = inserted;
}
}
// Case 3 - there are at least 2 elements in the list
else
{
// set the temporary nodes to the first 2
node* temp1 = s->seq;
node* temp2 = temp1->next;
// store their magnitudes
double t1_mag = vec_mag(temp1->data);
double t2_mag = vec_mag(temp2->data);
// while we aren't at the list, and we aren't at a spot where the node should be inserted
while (temp2 != NULL && !(v_mag >= t1_mag && v_mag <= t2_mag ))
{
// shift the two to the next in the line
temp1 = temp2;
// no need to recompute this magnitude from the last step - just copy it
t1_mag = t2_mag;
temp2 = temp2->next;
t2_mag = vec_mag(temp2->data);
}
// if we can trust the integrity of the list, either temp2 is null (at the end of the list),
// or another node (we found a suitable place to insert).
// Either way, just blindly insert the node.
inserted->next = temp2;
temp1->next = inserted;
}
// Node has been inserted
s->size++;

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