I am trying to convert a C program to VB.NET. (I know, just accept I have my reasons and leave it at that).
Anyway, I wasn't sure if the source code I had was any good so after about a week of pulling my hair out I finally downloaded CodeBlocks, grabbed the MinGW directory and I can make working successful build from a command line using Mingw32-make. Now I want to use codeblocks to build the file because ultimately I want to be able to step through the code however when I try I just get a bunch of errors and no exe. I am not sure what I am doing wrong and just need help. For that matter is there anyway to just have MinGW create some kind of debug info that would be usefull in Visual Studio? I am not a C programmer so sorry if it seems obvious.
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While working for just one month with the MPLABX5.5 + XC32 3.01 I've already had 3 separate instances where code compiled incorrectly, causing my program to fail after either the stack or frame pointer began using an incorrect address. I would like to dump these tools and try something else as tracking down compiler errors is sucking up too much of my time. Is there anything else available that I can use to work with a PIC32MM? Even access to a different compiler than XC32 might help.
I would like to do the same thing. Maybe we can collect the best options for how to get there, as after many many tries, I haven't yet been successful. As one starting point, I'd also like to be able to recompile xc32-gcc from source to understand exactly what it's doing, and to be able to compile xc32 binaries for other architectures (like, as insane as it may sound, I'd like to compile some code for the pic32mm platform with clang or gcc running on a raspberry pi.)
I would love to be able to even just compile xc32-gcc from source. I know this is possible, but I've not been successful. Some links and starts:
https://github.com/zeha/xc32
This seems to be the most recent grouping of source I've found, but I haven't yet figured out how to compile it.
ChipKit is cited a lot, but, I haven't gotten to the bottom of getting that to build for me either. There are numerous projects here, and I'm not sure how they all fit together yet:
https://github.com/chipKIT32
I suspect somebody (maybe someone who will see this post) knows the formula or script or docker file, or whatever to make this simple.
https://gitlab.com/spicastack/pic32-parts-free
This project seems close to what we're talking about, but, the
recommended way to install is with podman and gentoo. I'm not a
gentoo person (yet?), and the docker version failed for me. It's
probably a simple fix to the dockerfile for a gentoo person, but.. I
didn't get there yet. (I did try installing gentoo and started down
the path but holy cow, talk about being down a rabbit hole when what
I'm trying to do is get a pic cross-compiler working.. when emerge on my new gentoo install failed with a python error, I gave up.)
https://github.com/andeha/Twinbeam
This project also says some of the "right things" about building pic32 code using llvm, and has references to llvm2pic32 in this project: https://github.com/andeha/Sprinkle
I've also not yet managed to get this to make viable intel hex files that I can use on a pic just yet, but there's promise.
Use clang/llvm to generate code. I think it will compile C and generate mips out of the box and I've gotten that far, but I can't get it to link and produce a valid hex file yet. The linker scripts from microchip seem sort of ok, but the hex files end up putting the code in the wrong place, I think. I should probably put together a blinky-light example and try to push it farther, and share it with others to figure out what the deal is, but even stepping one step further back and just trying to get a super simple mips assembly program to get linked and be uploadable to a PIC32MM part would be a great success to me.
Maybe others have better references and links?
I'm following the instructions here: https://github.com/symless/synergy-core/wiki/Compiling for compiling on OSX. I've "finished" everything. But I don't understand what to do to install synergy once the compiler has completed? I was expecting a nice output directory somewhere with a synergy.app or something in it. Am I missing something? I've used the GUI method using QT to compile the code as I didnt scroll down far enough initially to realise you can do it on the command line. But either way I've managed to get to the end of the instructions for compiling and I'm a little lost now.
Thanks
Once it's compiled, Synergy binaries are outputted to the build/bin directory inside whatever directory you cloned the Synergy source to (it was ~/git/synergy-core in my case).
You can run ~/git/synergy-core/build/bin/synergy (replacing with whatever your path is) to start the Synergy configuration UI which lets you configure your server or client as desired.
I'm trying to get the cross compiler for Windows RT beside Visual Studio. Unfortunately there is no MinGW-ARM so I have to do it by myself. I pretty much know what I want: PE32+, Thumb2 code always. Pretty sure that GCC can handle both so I thought it will be easy.
Apparently I'm wrong: I can't find a working target. Since I'd like to have MinGW, I chose "arm-w64-mingw32" as my target and configure of GAS told me it doesn't know what output format is. Also tried "arm-windows-pep", GCC didn't know what this is.
I took look at both configures, and I can hardly understand the logic in their code since there is not easy way to debug the shell script under Windows. Can somebody tells me the steps to add a new target?
Is it possible to compile libexif with Visual Studio 2010? I have been trying to do so and have been running into a whole slew of problems. I cannot find any information about whether anybody has successfully done this before. I know I can use MinGW to compile the library, but I am in a situation where I need it to be compiled with Visual Studio and then need to link to it from a Visual C++ app. Is this possible?
To answer your question: Yes it is possible... but it is a bit of a hack. Libexif uses functions that MSVC has chosen not to implement. See my working example VS2010 project below (if you don't like downloading files then skip to my explanation of what needed changing to get it to work below):
https://www.dropbox.com/s/l6wowl8pouux01a/libexif-0.6.21_CompiledInVS2010%2BExample.7z?dl=0
To elaborate, the issues that needed a "hack" (as hinted in the LibExif readme-win32.txt documentation) are:
Libexif uses inline in several places which is not defined in VS for C, only C++ (see this)
Libexif uses snprintf extensively in the code which is not defined in VS (see here)
You need to create the config.h yourself without a ./configure command to help you. You could read through the script but most of it doesn't make sense for Windows VS2010.
You will need to define GETTEXT_PACKAGE because it's probably setup in the configure file. I just choose UTF-8, whether that is correct or not I'm not sure.
There was a random unsigned static * that needed to be moved from a .c file to the .h file as C in VS doesn't allow you to create new variables inside functions in the particular way they were trying to do.
Read the "readme-win32.txt" file. Advice is:
hack yourself a build system somehow. This seems to be the Windows way of doing things.
Don't get your hopes up. The *nix way of doing things is the configuration script that needs to be run first. It auto-generates source files to marry the library to the specific flavor of *nix. The configuration script is almost half a megabyte. Three times as much code as in the actual .c files :) You cannot reasonably get that working without MinGW so you can execute the script. Once you got that done, you've got a better shot at it with a VS solution. As long as it doesn't use too much C99 specific syntax.
I am having some trouble compiling a programm with gcc on windows which was initially developed with Visual Studio. So far I was able to resolve almost all problems like missing header files and such, but now I am stuck at one last thing: gcc fails to link to one of the third party libs my program uses (FlyCapture2.lib). It tells me that it does not find any of the functions/methods there. I already checked if the library is actually on the library path and that sort of things, but it still does not work.
I searched a bit around and learned that it might have something to do with the format of .libs created with the Microsoft compiler. Is there any way to convert such a lib to be compatible with gcc? Anything else I might have missed?
(I already found this similar question, but its solution won't work here)
In this page the author gives several ways to achieve what you want