I find Web Essentials autoprefixer not auto enough - I need to manually say it to add prefixes. Also it doesn't offer me prefixes when I'm writing .less or .scss.
Is there any extension or option to make it automatically add prefixes on css compilation from .less or .scss stage?
I've tried Web Compiler extension, but it doesn't support prefixing for sass, and says that it supports prefixing for less, but I've tried enabling autoprefix in compilerconfig.json while writing .less and it didn't add anything.
Is there something for visual studio? Or maybe I should dump it and use some editor + gulp?
I'm sure there will be an extension out there but it isn't too much work to create a Grunt/Gulp file to do your compiling for you. Task Runner Explorer will then manage the running of the file. Writing your own will give you the control and the flexibility that an extension will not.
Here is a sample using Grunt, taken from my post on the subject Getting started with Grunt, SASS and Task Runner Explorer
module.exports = function (grunt) {
'use strict';
grunt.loadNpmTasks('grunt-sass');
grunt.loadNpmTasks('grunt-autoprefixer');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
// Sass
sass: {
options: {
sourceMap: true, // Create source map
outputStyle: 'compressed' // Minify output
},
dist: {
files: [
{
expand: true, // Recursive
cwd: "sass", // The startup directory
src: ["**/*.scss"], // Source files
dest: "stylesheets", // Destination
ext: ".css" // File extension
}
]
}
},
// Autoprefixer
autoprefixer: {
options: {
browsers: ['last 2 versions'],
map: true // Update source map (creates one if it can't find an existing map)
},
// Prefix all files
multiple_files: {
src: 'stylesheets/**/*.css'
},
},
// Watch
watch: {
css: {
files: ['sass/**/*.scss'],
tasks: ['sass', 'autoprefixer'],
options: {
spawn: false
}
}
}
});
grunt.registerTask('dev', ['watch']);
grunt.registerTask('prod', ['sass', 'autoprefixer']);
};
Related
(Beginner post)
I used Grunt for this tree :
Gruntfile.js :
module.exports = function(grunt) {
grunt.initConfig({
sass: {
dist: {
options: {
style: 'expanded'
},
files: {
'css/style.css': 'Component/**/*.scss',
}
}
},
watch: {
css: {
files: 'Component/**/*.scss',
tasks: ['sass']
},
},
});
grunt.loadNpmTasks('grunt-contrib-sass');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.registerTask('default',['watch']);
}
It runs without any errors, but it don't take any file. The style.css still empty.
When I replace this line :
files: {
'css/style.css': 'Component/**/*.scss',
}
with :
files: {
'css/style.css': 'Component/header/header.scss',
}
Its takes the .css file in header/ correctly.
I don't have any error with either of these two syntaxes.
Any idea ?
You need to use the grunt files pattern to get all the files recursively in the sources folder:
module.exports = function(grunt) {
grunt.initConfig({
sass: {
dist: {
options: {
style: 'expanded'
},
files: [{
expand: true,
cwd: 'Component/',
src: ['**/*.scss'],
dest: 'css/',
ext: '.css'
}]
}
},
watch: {
css: {
files: ['Component/**/*.scss'],
tasks: ['sass']
},
},
});
grunt.loadNpmTasks('grunt-contrib-sass');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.registerTask('default',['watch']);
}
To use Grunt file patterns you need to specify an object with options instead of the default setting in the form of 'destination': 'source'. The file pattern object has the following options:
{
// source directory
cwd: String,
// creates the subdirectories or flatten the content to the destination directory
flatten: Boolean,
// remove anything and after the file extension and replace with the ext String
ext: String,
// destination folder
dest: String,
// source file pattern using minimatch to match files
src: String|Array
}
More about Grunt file patterns and minimatch file matching patterns.
Edit to achieve the desired result (have all the components compiled in to a single file), you will need to do the following:
Change the filenames of all of your components, for example change Component/header/header.scss to Component/header/_header.scss. Files prefixed with _ will not create any output (Sass default behavior).
Then create a bootstrap file (let's call is style.scss, containing only the reference to the files you want to merge in to your output css file. For each file add #import 'header/header'; for header/_header.scss. You don't need to add the extension or the _ prefix.
Change the files definition of you sass:dist task to: { 'css/style.css' : ['Component/style.scss'] }
Gruntfile.js will now look like this:
module.exports = function(grunt) {
grunt.initConfig({
sass: {
dist: {
options: {
style: 'expanded'
},
files: { 'css/style.css' : ['Component/style.scss'] }
}
},
watch: {
css: {
files: ['Component/**/*.scss'],
tasks: ['sass']
},
},
});
grunt.loadNpmTasks('grunt-contrib-sass');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.registerTask('default',['watch']);
}
That will compile Component/style.scss (containing the reference to all your components files) in to css/style.css.
I've started working on an existing website at work that uses Sass and auto-prefixer with Grunt. I'm not 100% familiar with the files yet, but I don't want to change the structure to avoid breaking anything. The problem I'm having is that no matter what .scss files I edit, it doesn't affect the required .css file. The developers that originally built the site aren't here anymore.
The changes I make either affect file.css or file2.css, and I need to reach file.expanded.css, but there's no mention of this file in the Gruntfile, so it was either removed, or it's being compiled in another way. Obviously, I'm avoiding editing it directly. I'm just unsure if I have enough to figure this out.
In case it helps, here's the Gruntfile:
module.exports = function(grunt){
require("matchdep").filterDev("grunt-*").forEach(grunt.loadNpmTasks);
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
sass: {
build: {
files: {
'assets/css/file2.css': 'assets/sass/folder/file2.sass'
}
}
},
autoprefixer: {
build: {
src: 'assets/css/file.css',
dest: 'assets/css/file.css'
}
},
watch: {
css: {
files: ['assets/sass/**'],
tasks: ['buildcss']
}
},
// Browsersync
browserSync: {
dev: {
bsFiles: {
src: [
'assets/css/*.css',
'assets/images/*',
'assets/scripts/*.js',
'**/*.html'
]
},
options: {
watchTask: true,
proxy: "site.dev:8888",
}
}
},
});
grunt.registerTask('default', ['browserSync', 'watch']);
grunt.registerTask('buildcss', ['sass', 'autoprefixer']);
};
You should install a Grunt task for source maps and recompile your CSS. I personally use Gulp so, I'm unsure what the best solution for Grunt might be, but it's a similar set up. When your CSS is compiled with source maps, you'll be able to pinpoint with your inspector where in which partial or SASS file the style declarations are coming from.
http://thesassway.com/intermediate/using-source-maps-with-sass
I want grunt to compile sass every time grunt is executed if my Sass files haven't changed. Sometimes the watcher fails to detect if the compiled result is different from the existing CSS file, and the only way to force it to compile is by editing one of the Sass files.
Grunt file:
/**
* #file
*/
module.exports = function(grunt) {
// This is where we configure each task that we'd like to run.
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
watch: {
// This is where we set up all the tasks we'd like grunt to watch for changes.
scripts: {
files: ['js/source/{,*/}*.js'],
tasks: ['uglify'],
options: {
spawn: false,
},
},
images: {
files: ['images/source/{,*/}*.{png,jpg,gif}'],
tasks: ['imagemin'],
options: {
spawn: false,
}
},
vector: {
files: ['images/source/{,*/}*.svg'],
tasks: ['svgmin'],
options: {
spawn: false,
}
},
css: {
files: ['sass/{,*/}*.{scss,sass}'],
tasks: ['sass']
}
},
uglify: {
// This is for minifying all of our scripts.
options: {
sourceMap: true,
mangle: false
},
my_target: {
files: [{
expand: true,
cwd: 'js/source',
src: '{,*/}*.js',
dest: 'js/build'
}]
}
},
imagemin: {
// This will optimize all of our images for the web.
dynamic: {
files: [{
expand: true,
cwd: 'images/source/',
src: ['{,*/}*.{png,jpg,gif}' ],
dest: 'images/optimized/'
}]
}
},
svgmin: {
options: {
plugins: [{
removeViewBox: false
}, {
removeUselessStrokeAndFill: false
}]
},
dist: {
files: [{
expand: true,
cwd: 'images/source/',
src: ['{,*/}*.svg' ],
dest: 'images/optimized/'
}]
}
},
sass: {
// This will compile all of our sass files
// Additional configuration options can be found at https://github.com/sindresorhus/grunt-sass
options: {
sourceMap: true,
// This controls the compiled css and can be changed to nested, compact or compressed.
outputStyle: 'expanded',
precision: 5
},
dist: {
files: {
'css/base/base.css': 'sass/base/base.sass',
'css/components/components.css': 'sass/components/components.sass',
'css/components/tabs.css': 'sass/components/tabs.sass',
'css/components/messages.css': 'sass/components/messages.sass',
'css/layout/layout.css': 'sass/layout/layout.sass',
'css/theme/theme.css': 'sass/theme/theme.sass',
'css/theme/print.css': 'sass/theme/print.sass'
}
}
},
browserSync: {
dev: {
bsFiles: {
src : [
'css/**/*.css',
'templates/{,*/}*.twig',
'images/optimized/{,*/}*.{png,jpg,gif,svg}',
'js/build/{,*/}*.js',
'*.theme'
]
},
options: {
watchTask: true,
// Change this to "true" if you'd like the css to be injected rather than a browser refresh. In order for this to work with Drupal you will need to install https://drupal.org/project/link_css keep in mind though that this should not be run on a production site.
injectChanges: false
}
}
},
});
// This is where we tell Grunt we plan to use this plug-in.
grunt.loadNpmTasks('grunt-contrib-uglify');
grunt.loadNpmTasks('grunt-contrib-imagemin');
grunt.loadNpmTasks('grunt-svgmin');
grunt.loadNpmTasks('grunt-sass');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.loadNpmTasks('grunt-browser-sync');
// Now that we've loaded the package.json and the node_modules we set the base path
// for the actual execution of the tasks
// grunt.file.setBase('/')
// This is where we tell Grunt what to do when we type "grunt" into the terminal.
// Note: if you'd like to run and of the tasks individually you can do so by typing 'grunt mytaskname' alternatively
// you can type 'grunt watch' to automatically track your files for changes.
grunt.registerTask('default', ['browserSync','watch']);
};
grunt.registerTask('default', [
'browserSync',
'sass',
'watch',
]);
Simply register sass as a task to run when you type grunt.
If you do this and the sass files are still not giving you the results you want, then you need to revisit your sass task and make sure you're piping the files where you want them to go.
More cool options:
newer: When you run grunt you want sass to compile to CSS only if there is a difference between the new CSS and the old. In that case, try grunt-newer. Appending newer:taskyouwanttorun:option will work.
watch:sass: You want sass to compile during a watch based on something besides changing one of the sass files. Easy, just set up a watch task that looks for whatever file you want to modify, image/javascript/html/whatever and set the task as sass
I started using gruntjs today. Created all the required files etc.
Here is my Gruntfile.js:
module.exports = function(grunt) {
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
concat: {
options: {
separator: "\n"
},
dist: {
src: ['js/lib/*.js','js/main.js'],
dest: 'js/script.js'
}
},
sass: {
dist: {
options: {
style: 'compressed'
},
files: { // Dictionary of files
'css/style.css': 'css/style.scss' // 'destination': 'source'
}
}
},
uglify: {
options: {
sourceMap : true,
mangle : false
},
my_target: {
files: {
'js/script.min.js': ['js/script.js']
}
}
},
watch: {
css: {
files: ['css/*.scss'],
tasks: ['sass']
},
scripts: {
files: ['js/lib/*.js','js/youtube.js','js/main.js'],
tasks: ['concat', 'uglify']
}
}
});
grunt.loadNpmTasks('grunt-contrib-concat');
grunt.loadNpmTasks('grunt-contrib-sass');
grunt.loadNpmTasks('grunt-contrib-uglify');
grunt.loadNpmTasks('grunt-contrib-watch');
// Default task(s).
grunt.registerTask('default', ['watch']);
};
and it works fine. But there is one little thing in my PHPstorm (running under osx):
GruntJS really makes the changes but they are not uploaded to the server I'm mapped to. I have the Automatic Upload and 'Upload External Changes' checked but still, nothing happens.
Could you somehow help me?
Thanks in advance!
P.s While using the PHPStorm file watchers (scss watcher), the 'Upload External Changes' was working and the files were uploading to server, but after switching to GruntJS the problem occurred.
BTW, File > Synchronize solves the problem, as it reloads the files and then the 'Upload external changes' works, but that's not a very good solution as it's not automatic.
Also, switching the window probably makes PHPStorm synchronize files and this also helps.
Anyway, I'm in search of better solution..
I was using older (v8) version of PHPStorm.
In PHPStorm 10 Problem is solved !!!
I am struggling to understand how I can pass a partial filename from the grunt command line, in order to run a task (from an installed grunt module) on a particular file.
What I want to be able to do is configure a series of tasks to take filename parameter from the command line.
I've tried reworking the final example on this page http://chrisawren.com/posts/Advanced-Grunt-tooling but I'm kind of stabbing in the dark a bit. Thought someone would have a quick answer.
Here is my Gruntfile:
module.exports = function (grunt) {
grunt.initConfig({
globalConfig: globalConfig,
uglify: {
js: {
options: {
mangle: true
},
files: {
'js/<%= globalConfig.file %>.min.js': ['js/<%= globalConfig.file %>.js']
}
}
},
});
// Load tasks so we can use them
grunt.loadNpmTasks('grunt-contrib-uglify');
grunt.registerTask('go', 'Runs a task on a specified file', function (fileName){
globalConfig.file = fileName;
grunt.task.run('uglify:js');
});
};
I attempt to run it from the command line like this:
grunt go:app
to target js/app.js
I get this error:
Aborted due to warnings.
roberts-mbp:150212 - Grunt Tasks robthwaites$ grunt go:app
Loading "Gruntfile.js" tasks...ERROR
>> ReferenceError: globalConfig is not defined
Warning: Task "go:app" not found. Use --force to continue.
Thanks
you can use grunt.option.
your grunt register task will look like this.
> grunt.option('fileName'); grunt.registerTask('go', 'Runs a task on a
> specified file', function (){
> grunt.task.run('uglify:js');
> });
your grunt configuration will be
module.exports = function (grunt) {
var fileName=grunt.option('fileName');
grunt.initConfig({
uglify: {
js: {
options: {
mangle: true
},
files: {
'js/fileName.min.js': ['js/fileName.js']
}
}
},
});
command to run the task from terminal:
$ grunt go --fileName='xyzfile'
I the end I was able to accomplish what I wanted like this, but not sure if this is a standard way.
What I was failing to do was declare the globalConfig variable globally first, so that I could redefine it from the Terminal as I ran my grunt task.
Here is an example. When working with HTML emails I need to:
Process my sass files to css (grunt-contrib-sass)
Run an autoprefixer on the resulting css (grunt-autoprefixer)
Minify my CSS and remove CSS comments (grunt-contrib-cssmin)
Include my full CSS in a tag the of my html file (using grunt-include-replace)
Finally, run premailer on the file to inline all styles (grunt-premailer)
The point is, if I am working on several different HTMl emails in the same project, I need to be able to run all these tasks on html files one-by-one, as needed. The Gruntfile below allows me to do this.
What this does:
If you enter into terminal grunt It will simply run the sass task, which processes all sass files - no file parameter needed from Terminal.
However, if I wish to run a series of processes on a single html file, I enter grunt process:fileName with fileName being the name of the html file without the .html extension.
You will notice that the only tasks that require the fileName are actually include-replace and premailer. However, I still want to run al the other CSS cleanup tasks prior to targetting my chosen file.
The key is:
Declaring the global variable
Load the globalConfig variables into the grunt.initConfig
Use the grunt variable declaration where needed in your tasks
register your custom task, with the fileName variable being used as a paramater.
Hope that helps someone.
module.exports = function (grunt) {
var globalConfig = {
file: 'index' // this is the default value, for a single project.
}
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
// load the globalConfig variables
globalConfig: globalConfig,
sass: {
dev: {
files: [{
expand: true,
cwd: 'scss',
src: ['*.scss'],
dest: 'css',
ext: '.css'
}]
}
},
cssmin: {
options: {
keepSpecialComments: 0,
keepBreaks: true,
advanced: false
},
target: {
files: [{
expand: true,
cwd: 'css',
src: '*.css',
dest: 'css',
ext: '.css'
}]
}
},
autoprefixer: {
css: {
src: "css/*.css"
}
},
includereplace: {
your_target: {
options: {
prefix: '\\/\\* ',
suffix: ' \\*\\/',
},
files: {
'inline/<%= globalConfig.file %>-inline.html': ['<%= globalConfig.file %>.html']
}
}
},
premailer: {
main: {
options: {
verbose: true,
preserveStyles: true,
},
src: 'inline/<%= globalConfig.file %>-inline.html',
dest: 'inline/<%= globalConfig.file %>-inline.html'
}
},
});
grunt.loadNpmTasks('grunt-contrib-sass');
grunt.loadNpmTasks('grunt-autoprefixer');
grunt.loadNpmTasks('grunt-include-replace');
grunt.loadNpmTasks('grunt-premailer');
grunt.registerTask('default', 'sass');
grunt.registerTask('process', 'Runs all processing tasks on a specific file to produce inlined file', function (fileName) {
globalConfig.file = fileName;
grunt.task.run('sass', 'autoprefixer', 'cssmin', 'includereplace', 'premailer');
});
}
EDIT: Obviously at the moment this accepts only one parameter I beleive. In other use cases the grunt.option version above could give more functionality, being able to submit several parameters in one command. I will continue to experiment with grunt.option if I find the need to do this.