When i build my game from xcode to iphone5, have error:
ld: library not found for -lSSKeychain clang: error: linker command
failed with exit code 1 (use -v to see invocation)
ican't fix?
Related
I am doing build a game on Unity this ok.
I ran a xcode project but i got an error like this
clang: error: linker command failed with exit code 1 (use -v to see invocation)
_GADUCreateAdLoader in GADUInterface.o
ld: symbol(s) not found for architecture arm64
You'll have to add several frameworks. By the name, Import GoogleMobileAds.framework and rebuild.
Let me know if it helps.
For some reason my Xcode project can't seem to find this :
ld: can't map file, errno=22 file, errno=22 file '/Users/me/Library/Developer/Xcode/DerivedData/project-cryxdhacrcpvujgnfbdgzfoxctjx/Build/Intermediates/ArchiveIntermediates/project/BuildProductsPath/Release-iphoneos' for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Does anyone know a solution to this?
creating a build getting this error
ld: library not found for -lPods-Swan
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Deleted -lPods-Swan.a in main project and now works.
My app is working fine when it run in simulator but when I connect it to device, it is giving an following error
ld: library not found for -lAFNetworking
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I'm using Xcode 7.1 and an iPhone with iOS 8.3
I am new to Xcode. When I tried to build my app in Xcode it says build error and gives the following error
ld: framework not found AudioUnit
clang: error: linker command failed with exit code 1 (use -v to see invocation)
please help
The AudioUnit.framework is for iOS 9.0 onwards and you are building for iOS 6.0.
You'll need to change your deployment target to iOS 9.0.
See the reference:
Available in iOS 9.0 and later