I am trying to port my Windows Phone 8 app to Windows 10. I am able to build my app. When I try to deploy my app in Release x86 on a Mobile emulator I hit this error: Symbols for "ntdll.dll" could not be downloaded from Microsoft Symbol Servers
Hence I am trying to run without Debugging. In VS-2015 Debug->Start Without Debugging (in Release mode for x86), I get this error when I use Mobile Emulator:
Unable to activate Windows Store App 'XXXX'. The activation request failed with error "The app didn't start in the required time".
I created a Blank Universal Windows project. I am not sure, why VS is considering this as a Windows Store App.
I followed these steps: File->New->Project->Templates->Visual C#->Windows->Universal->Blank App(Universal Windows)
It looks like you have the Microsoft symbol server set, so the debugger is trying to download the .pdb's for all the publically available .dll's in your app to step through them. Try disabling the symbol server and some other options to get past this:
It's timing out trying to download the symbols and that's causing the debugger to time out. Also, try enabling Just My Code and see if that lets the debugger skip these binaries that you probably don't want to step through:
Related
My notebook has an AMD Ryzen 5 3500U processor and I'm trying to use the emulator in Android Studio and I can't get it to work properly. Most of the time the emulator only works the first time it runs when it is created. Some of the recurring problems is that even when running, it does not appear in the flutter device selection. After some research I found out that the solution may be to activate two Windows features: virtual machine platform and windows hypervisor platform. However I am not able to activate because after clicking on the checkbox and giving ok. This message returns to me: "an error has occurred. Not all features have been successfully activated". Does anyone know how I can resolve to have these features activated?
I am using an AMD PC as well and had the same issue. There were drivers that had to be configured and didn't work as expected. The workaround I did was to use genymotion as an emulator. The setup didn't require major setting changes. Here is the link to it :
https://www.genymotion.com/
I am working on getting my Windows desktop app certified as a first step in avoiding Smartscreen filter popping up on Win 8+
It's a standalone native code executable written in Delphi 10 Seattle.
Testing the program in Windows App Certification Kit v10.0.14393.33 hangs during the "Gathering information..." stage at:
Process install trace files
In progress...
Modify local Windows Error Reporting settings
In progress...
The app has been launched and is visible.
At first I thought this might be because the Cert Kit might be expecting a setup program ("Apps must support a clean, reversible installation”) so I built an installer using Inno Setup.
Testing the setup exe yields a hang at exactly the same point. The setup program is running and waiting at the point where an installation folder must be entered.
I'm not supposed to run the setup, correct? The Cert Kit program is telling me NOT to interact with the app or system. The Cert Kit is using 0% CPU
Has anyone got a clue what might be cause the Cert kit to hang?
Thanks in advance :)
I have an older application that I've converted using Microsoft's "Desktop App Converter" to create a UWP application. The application appears to convert fine, and I can install and run it on my local machine. Unfortunately, when I try to submit the application to the Windows App Store, I get the following errors:
Package acceptance validation error: We don't allow the capability you've specified: runFullTrust.
Package acceptance validation error: You don't have permissions to specify the following namespaces in the appx manifest file of the package DownloadManager.appx: http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities.
Are there any ideas what is causing this and what the fix is?
I'm running Windows 10 Enterprise Preview Version 1511, Build 14352.1002
According to this article from the official blog, you cannot submit your Centennial apps to the Store just yet. You have to follow the process they mention in their article:
Windows 10 Anniversary Update SDK Now Available! Windows Store Open for Submissions
"Windows Store Open for Submissions; Including Process for Submitting Desktop Bridge Apps:
In addition, we will begin the process of accepting apps using the Desktop Bridge. While we build the pipeline into the Windows Store to publish these apps, our team will work directly with developers to get their converted apps and games into the Windows Store. Contact our team here if you are interested in submitting an app using the Desktop Bridge to the Windows Store."
You can find in this article Preparing your desktop app for conversion to UWP features that should be removed from codebase.
As I see there is one Your app always runs with elevated security privileges.
Check this one ar may be your app contains some another feature from list
I'm working with Visual Studio 2015 on a Windows computer and I want to simulate my app on a MacBook via remotebuild. But the VS Remote Agent Client is not able to connect:
If I try to establish a connection with security PIN, it says:
"An error occurred trying to acquire certificate from https// ..."
If I try to establish a connection without security PIN, it says:
"Unable to connect to remote iOS build server. Underlying exception: The remote server returned an error: (403) Forbidden."
If I run Apache Cordova on the Mac, there aren't any problems. And also my Xamarin App works on the remote iOS simulator. So why is it not possible to run my Apache Cordova App there, too?
Maybe it is relevant to mention, that I do not have an Apple Developer Program Account.
Make sure, you MacBook and VS workstation both are in same network. Also verify using command prompt that MacBook's IP add
Replace host name using IP address MacBook and try again.
If this does not work then following are steps to reset remotebuild:
first stop server using following command:
cntrl + c
Execute following command to reset remotebuild certificates:
remotebuild certificates reset
Run following to command to regenerate remotebuild server:
remotebuild certificates generate
here, new secure pin number will be generated.
Following command to start remotebuild:
remotebuild
now try again, make sure 'Enable remote iOS processing' is true and 'Secure mode' is true and valid secure number is added.
I will simulate my app using the Apache Ripple simulator for iOS and Android, although "Ripple doesn’t provide a complete simulation of Cordova APIs or native device capabilities (plugins). It also doesn’t simulate specific browser versions for a particular platform." (https://taco.visualstudio.com/en-us/docs/run-app-ripple-simulator/)
But it's better than nothing...
I have been developing a Windows phone app on my lunch breaks at work and spare time at home. The project is stored in my Dropbox so it's the same on both pcs. At work when I debug/deploy to the device everything is fine and dandy. At home however I get the following.
Error : DEP6100 : The following unexpected error occurred during boostrapping stage 'Connecting to the device':
SmartDeviceException - Deployment failed because no Windows Phone was detected. Make sure a phone is connected and powered on.
Error : DEP6200 : Boostrapping 'Device' failed. Device cannot be found. Deployment failed because no Windows Phone was detected. Make sure a phone is connected and powered on.
Now in both cases I'm using the same version of the SDK and of VS on the same Microsoft account on the same phone on the same project. But it doesn't work.
I have reinstall the SDK twice now to no avail.
When I run the device registration I get the following message.
Unable to connect to a phone. Make sure the Windows Phone IP over USB transport service is running
I'm not sure what I'm doing wrong here, has anyone run into this before? Any ideas of a fix for the issue?
Update:
I have uninstalled 2013 r4 and installed 2015. I have done a hard reset on my phone. I have run Windows Update and I'm up to date. I have tried making brand new projects as some of the posts suggest, to no avail. Same issue occurs, except now my emulators get:
The following unexpected error occurred during bootstrapping stage 'Connecting to the device '184901A8-DC44-4CED-869E-DC7733D048D6'
I'm guessing the next step is reinstalling Windows, I think I'll just wait till Windows 10 comes out.
Possible Fixes:
1.Try reconnecting your phone.
2. try re registering your phone as developer device
3. try this fix
https://dev.windowsphone.com/en-US/OEM/docs/Phone_Testing/Configuring_IP_over_USB
Testing apps on windows phones can be frustrating. One common problem I get is the need to reinstall drivers for the phone. I think this may be your problem.
The other problem similar to this I've encountered, was when registering for windows phone not using the correct version on that pc for 8.0 or 8.1.
Aside from this, there is a list with links provided that may help you. Let us know how you get on.
This link Problems and fixes when registering a Windows Phone 8 device to deploy/debug applications covers the major issues, some mentioned by Akash.
The following is a summary of the points discussed in the above link:
Windows Phone IP Over USB Transport(IpOverUsbSvc) service is running
Phone name is already in use by this account
Too many phones have already been registered with your account
Device lockscreen has to be unlocked (and it is unlocked)
Can’t find any devices
Point 5 is also addressed in this answer https://stackoverflow.com/a/30303946/3956566.
Update after comment
The other thing that you may need to do is:
1. make sure you have all your updates in Windows.
2. Make sure you have all VS updates.
3. reinstall VS.
4. Reinstall any .net framework packages for VS.
The first two are the most likely things.
If worse comes to worse, to reinstall windows.
I have needed to do all of the above at one time or another to fix various issues. Painful, yes.
And don't forget to reboot your machine.
Let me know if this works. There MUST be a solution.
I know what you mean about the phone appearing in explorer, update anyway, won't hurt to reinstall them.