line 62: Signal s cannot be synthesized, bad synchronous description.
The description style you are using to describe a synchronous element
(register, memory, etc.) is not supported in the current software
release.
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
entity clock is
Port ( start : in STD_LOGIC;
reset : in STD_LOGIC;
CLOCK : in STD_LOGIC;
setH, setM, setS : in STD_LOGIC;
alarmH, alarmM, alarmS : in STD_LOGIC;
Alarm_On : in STD_LOGIC;
Buzzer_Stop : in STD_LOGIC;
BUZZER : out STD_LOGIC;
hh, mm, ss : out INTEGER);
end clock;
architecture Behavioral of clock is
signal h, m, s : INTEGER range 0 to 60 := 0;
signal hA, mA, sA : INTEGER range 0 to 60 := 0;
signal clk : std_logic :='0';
signal count : integer :=1;
begin
Frequency_Reducer : process(CLOCK) --Reducing Frequency From 40MHz to 1Hz
begin
if rising_edge(CLOCK) then
count <= count + 1;
if(count = 20000000) then
clk <= not clk;
count <=1;
end if;
end if;
end process;
Clock_Logic : process(start, reset, clk)
begin
if reset = '1' then
h <= 00;
m <= 00;
s <= 0;
end if;
if start = '1' then
if rising_edge(clk) then --Clock Logic Start
s <= s + 1;
end if;
end if;
if s = 60 then
s <= 0;
m <= m + 1;
end if;
if m = 60 then
m <= 0;
h <= h + 1;
end if;
if h = 24 then
h <= 0;
end if; --Clock Logic End
if setH = '1' then --Set Time Logic Start
h <= h + 1;
end if;
if setM = '1' then
m <= m + 1;
end if;
if setS = '1' then
s <= s + 1;
end if; -- Set Time Logic End
end process;
hh <= h;
mm <= m;
ss <= s;
end Behavioral;
Let's take a look at the assignments of signal s only:
Clock_Logic : process(start, reset, clk)
begin
if reset = '1' then
s <= 0;
end if;
if start = '1' then
if rising_edge(clk) then --Clock Logic Start
s <= s + 1;
end if;
end if;
if s = 60 then
s <= 0;
end if;
if setS = '1' then
s <= s + 1;
end if; -- Set Time Logic End
end process;
In the last assignment, you are requesting that s is incremented when setS is high and the process is executed (resumed). The process is executed initially after system startup and every time when one of the signals in the sensitivity list changes. Thus, you are requesting flipf-flops clocked on both edges of three signals start, reset and clock. I suspect, that this increment should be done only on the rising edge of the clock:
if rising_edge(clk) then --Clock Logic Start
if setS = '1' then
s <= s + 1;
end if; -- Set Time Logic End
end if;
The asynchronous reset of s when s reaches 60 is possible, but error prone due to glitches. s is is multi-bit signal in hardware. Thus, when it is incremented it could be equal to 60 for short moments in time even when the final value is below 60! You should reset it synchronously to 0, when current value is 59.
The increment of s when start is high and a rising-edge on the clock occur is ok, but synthesis tool often request to re-arrange this so that the outer if block checks for the rising edge:
if rising_edge(clk) then --Clock Logic Start
if start = '1' then
s <= s + 1;
end if;
end if;
Finally, the asynchronous reset (or set) inputs on flip-flops have always a higher priority then the synchronous data inputs. Thus, you must arrange it either this way:
Clock_Logic : process(reset, clk)
begin
if reset = '1' then
-- asynchronous part
s <= 0;
elsif rising_edge(clk) then
-- synchronous part (add more conditions if required)
s <= s + 1;
end if;
end process;
or this way:
Clock_Logic : process(reset, clk)
begin
if rising_edge(clk) then
-- synchronous part (add more conditions if required)
s <= s + 1;
end if;
if reset = '1' then
-- asynchronous part
s <= 0;
end if;
end process;
The synchronous assignments can be more complex. For example, if you want to synchronously reset a counter when it reaches 59 and to increment it otherwise when the signal setS is high:
Clock_Logic : process(reset, clk)
begin
if reset = '1' then
-- asynchronous part
s <= 0;
elsif rising_edge(clk) then
-- synchronous part
if s = 59 then
s <= 0;
elsif setS = '1' then
s <= s + 1;
end if;
end if;
end process;
Related
I am trying to interface the output of my FPGA onto a DAC. I am using the PmodDA2 DAC. The trouble I am having is working out how to output the data from a 16bit register into 1 bit per clock cycle.
I have studied the timing diagram and understand that CS needs to send a pulse before data transmission begins.
I have tried using the necessary resets and other features as applicable within my design as a whole.
I tried implementing a count to cycle between 0 to 16/17 and when it was at the beginning it would set CS to high and begin transmission. However I did not believe this would be at all the correct way to do it.
architecture Behavioral of DAC is
signal count : integer range 0 to 15;
signal selected : std_logic;
signal data_storage : std_logic_vector(15 downto 0);
begin
process(D_DAC, CE_DAC, RES_DAC, RES_DAC, data_storage)
begin
if RES_DAC = '1' then
data_storage <= "0000000000000000";
end if;
if rising_edge(CLK_DAC) then
if CE_DAC = '1' then
data_storage <= D_DAC;
end if;
end if;
end if;
end process ;
CS_DAC <= CE_DAC;
SCLK_DAC <= CLK_DAC;
DATA1_DAC <= data_storage;
end Behavioral;
I'm getting myself very confused over this.
I'd appreciate any help.
************************EDIT************************
I have had another go at implementing the counter...
process(D_DAC, CE_DAC, CLK_DAC, RES_DAC, data_storage)
begin
if RES_DAC = '1' then
data_storage <= "0000000000000000";
cound <= 0;
selected <= '0';
elsif rising_edge(CLK_DAC) then
if CE_DAC = '1' then
if count = 0 then
selected <= '1';
end if;
if selected = 1 then
if count = 15 then
count <= 0;
selected <= '0';
else
count <= count + 1;
data_storage <= D_DAC;
end if;
end if;
end if;
end if;
end process ;
CS_DAC <= CE_DAC;
SCLK_DAC <= CLK_DAC;
DATA1_DAC <= data_storage;
end Behavioral;
I want to make a UART receiver that reads 8 consecutives bits with a parity bit at the end and with a simple stop bit. My FPGA have a clock of 100Mhz and the data that are transmitted to the uart have a rate of 56700 bauds. The dividing factor is 1736 (56700 * 1736 ≈ 100Mhz). The two outputs are the message of the input decoded by the uart and an error signal that indicates if the uart have correctly read the input. This is what I have :
library ieee;
use ieee.std_logic_1164.ALL;
use ieee.numeric_std.all;
entity uart_receiver is
generic (
clksPerBit : integer := 1736 -- Needs to be set correctly
);
port (
clk : in std_logic;
clk_en_uart : in std_logic ;
reset : in std_logic;
uart_rx : in std_logic;
error : out std_logic;
char : out std_logic_vector(7 downto 0)
);
end uart_receiver;
architecture uart_receiver_arch of uart_receiver is
type etat is (init, start_bit, receiving_bits, parity_bit,
stop_bit );
signal current_state : etat := init ;
signal error_signal : std_logic := '0';
signal clk_count : integer range 0 to clksPerBit-1 := 0;
signal bit_index : integer range 0 to 7 := 0; -- 8 Bits Total
signal data_byte : std_logic_vector(7 downto 0) := (others => '0');
begin
process (clk_en_uart)
begin
if rising_edge(clk_en_uart) then
end if;
end process;
process (clk,reset)
variable check_parity : integer range 0 to 7 := 0;
begin
if (reset = '1') then
current_state <= init;
error_signal <= '0';
clk_count <= 0;
bit_index <= 0;
data_byte <= (others => '0');
elsif rising_edge(clk) then
case current_state is
when init =>
clk_count <= 0;
Bit_Index <= 0;
if uart_rx = '0' then -- Start bit detected
current_state <= start_bit;
else
current_state <= init;
end if;
when start_bit =>
if clk_count = (clksPerBit-1)/2 then
if uart_rx = '0' then
clk_count <= 0; -- reset counter since we found the middle
current_state <= receiving_bits;
else
current_state <= init;
end if;
else
clk_count <= clk_count + 1;
current_state <= start_bit;
end if;
when receiving_bits =>
if clk_count < clksPerBit-1 then
clk_count <= clk_count + 1;
current_state <= receiving_bits;
else
clk_count <= 0;
data_byte(bit_index) <= uart_rx;
if bit_index < 7 then
bit_index <= bit_index + 1;
current_state <= receiving_bits ;
else
bit_index <= 0;
current_state <= parity_bit;
end if;
end if;
when parity_bit =>
if clk_count < clksPerBit-1 then
clk_count <= clk_count + 1;
current_state <= parity_bit;
else
for k in 0 to 7 loop
if ( data_byte(k) = '1' ) then
check_parity := check_parity + 1 ;
end if;
end loop;
if((uart_rx = '1' and check_parity mod 2 = 0) or (uart_rx = '0' and check_parity mod 2 = 1)) then
error_signal <= '1' ;
else
error_signal <= '0';
end if ;
current_state <= stop_bit;
end if;
when stop_bit =>
if clk_count < clksPerBit-1 then
clk_count <= clk_count + 1;
current_state <= stop_bit ;
else
clk_count <= 0;
current_state <= init;
end if;
when others =>
current_state <= init;
end case;
end if;
char <= data_byte ;
error <= error_signal ;
end process;
end uart_receiver_arch;
So there's a phase shift between the data that is transmitted to the uart and his clock. If there's a phase shift, I'm not reading the data at the right time. I think that this code is sufficient to solve this problem. But, I've created a clock_divider and I can't seem to find a way to use it in this code. This is my clock divider :
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
entity clock_divider is
generic (divfactor : positive := 1736);
Port (clk,clk2, reset : in STD_LOGIC ;
clkdiv, activationsig : out STD_LOGIC );
end clock_divider;
architecture clock_divider_arch of clock_divider is
begin
process(clk,reset)
variable clksigv : std_logic := '0' ;
variable activationsigv : std_logic := '0' ;
variable count : integer := 0 ;
begin
if (reset = '1') then
clksigv := '0' ;
activationsigv := '0' ;
count := 0 ;
elsif ( rising_edge(clk) ) then
count := count + 2 ;
if (activationsigv = '1') then
activationsigv := '0';
end if;
if ( count >= divfactor - 1 ) then
clksigv := not(clksigv) ;
if ( clksigv = '1' ) then
activationsigv := '1' ;
end if;
count := 0 ;
end if ;
end if ;
clkdiv <= clksigv ;
activationsig <= activationsigv;
end process ;
end clock_divider_arch;
The outputs of this clock divider are the clock divided and the activation signal that, when it is at '1', I have to read the data in the uart. So, the two outputs should also be inputs of the uart. In the uart_recevier, clk_en_uart is actually the clock divided, but I'm not using it because I don't know how.
I think that the solution is to 'activate' this divided clock when I enter in the start_bit case so that I have two clocks with the same phase and the same frequency, but I also think that it impossible to set a phase for a clock.
I'm not sure that I've clearly adressed my problem. If there's something that you don't understand in my code or in my explanation, feel free to ask questions.
Thank you for your help, hoping that I find a solution.
Sounds like the suggested solution is complicated for this problem.
A usual approach is that the receiver justs look for the falling edge of the start bit, then count for half a bit time (1736 / 2 cycles in your case), then samples the start bit value there, and subsequently samples the data, parity and stop bit values after each full bit time (1736 cycles in your case). After that start over looking for a new falling edge of the start bit.
The difference between the transmitter and receiver frequencies are then (usually) so small that the sample time will be practically in the middle for messages of only 11 bits at relative low bitrate, and the counter restart at falling edge of start bit ensures that any effect of long time frequency difference is removed.
My design at the moment isn't meeting timing. I've tried putting it on a slower clock and pipelining the inputs/outputs. The problem is always the same - too many levels of logic. Have any of you got any tips on making this logic more clock friendly?
signal ctr : std_logic_vector(9 downto 0);
signal sig_bit_shift : std_logic_vector (15 downto 0);
begin
process(clk_p)
begin
if rising_edge(clk_p) then
if rst_i = '1' or nuke = '1' then
ctr <= (others => '0');
state <= ST_IDLE;
elsif unsigned(event_settings) < 1 then -- disables
state <= ST_IDLE;
elsif unsigned(event_settings) = 1 then -- always on
state <= ST_ENABLE;
else
case state is
when ST_IDLE =>
if ctr = (unsigned(event)-2) then
state <= ST_ENABLE;
elsif unsigned(ctr) = 1 and sig = '0' then --catches first word
state <= ST_ENABLE;
elsif sig = '1' then
ctr <= ctr + 1;
end if;
when ST_ENABLE =>
if s_sig = '1' then
state <= ST_IDLE;
if unsigned(s_evt) > 1 then
ctr <= (others => '0');
end if;
end if;
end case;
end if;
end if;
end process;
UPDATE:
process(clk_p)
begin
if rising_edge(clk_p) then
if rst_i = '1' or nuke = '1' then
ctr <= x"00" & "10";
state <= ST_IDLE;
elsif settings = '1' then
case state is
when ST_IDLE =>
if ctr = (unsigned(event)) then
state <= ST_ENABLE;
elsif unsigned(ctr) = 1 and sig = '0' then --catches first word -- this is the part which when added, fails timing
state <= ST_ENABLE;
elsif sig = '1' then
ctr <= ctr + 1;
end if;
when ST_ENABLE =>
if s_sig = '1' then
state <= ST_IDLE;
if unsigned(s_evt) > 1 then
ctr <= X"00" & "10";
end if;
end if;
end case;
end if;
end if;
end process;
I think too it's slowed down by where the signal comes from:
sig <= sig_token when unsigned(SIG_DELAY) < 1 else (sig_bit_shift(to_integer(unsigned(SIG_DELAY)-1)));
process(clk_p) -- delays sig
begin
if rising_edge(clk_p) then
if rst = '1' then
sig_bit_shift <= (others => '0');
else
sig_bit_shift <= l1a_bit_shift(sig_bit_shift'high-1 downto 0) & sig_token;
end if;
end if;
end process;
UPDATE 2 :
Seems like half the routing went into the above delay so i'm going to try and fix with this:
signal sig_del_en : std_logic;
signal sig_del_sel : integer;
begin
process(clk_p)
begin
if rising_edge(clk_p) then
if unsigned(SIG_DELAY) = 0 then
sig_del_en <= '0';
else
sig_del_en <= '1';
end if;
sig_del_sel <= to_integer(unsigned(SIG_DELAY)-1);
end if;
end process;
sig <= sig_token when sig_del_en = '0' else (sig_bit_shift(sig_del_sel));
Some of the "slow" operations are array = which requires compare over all bits in the argument, and < and > which requires subtraction over all bits in the argument. So you may improve timing in a cycle, if there is sufficient time in the previous cycle to generate the compare result up front as a std_logic. It may be relevant for these:
unsigned(event_settings) < 1
unsigned(event_settings) = 1
ctr = (unsigned(event)-2)
unsigned(ctr) = 1
unsigned(s_evt) > 1
The code to generate the different std_logic values depends on the way the related signal is generated, but an example can be:
process (clk) is
variable event_settings_v : event_settings'range;
begin
if rising_edge(clk) then
...
event_settings_v := ... code for generating event_settings; -- Variable with value
event_settings <= event_settings_v; -- Signal drive from variable
if unsigned(event_settings_v) < 1 then
unsigned_event_settings_tl_1 <= '1';
else
unsigned_event_settings_tl_1 <= '0';
end if;
end if;
end process;
The code unsigned(event_settings) < 1 in the state machine can then be changed to unsigned_event_settings_tl_1 = '1', which may improve timing if this compare is in the critical path.
Using the asynchronous reset typically available on the the flip-flop for rst_i = '1' may also improve timing, since it removes logic from the synchronous part. It is unlikely to give a significant improvement, but it's typically a good design practice in order to maximize the time for synchronous logic. The asynchronous reset is used through coding style like:
process (rst_i, clk_p) is
begin
if rst_i = '1' then
... Apply asynchronous reset value to signals
elsif rising_edge(clk_p) then
... Synchronous update of signals
I have searched about this problem but it all seemed Greek to me so I came here as last effort.I have the following VHDL code that I want to be implemented on an fpga.
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.std_logic_arith.all;
use work.conversions.all;
entity counter is
port ( clk_in: in std_logic; --new clock
target : in std_logic_vector(7 downto 1); --Set the target with the switches (SW7-SW1)
start : in std_logic; --Start/pause (SW0)
rst : in std_logic; --Reset (BT0)
LD : out std_logic_vector(7 downto 1); --Leds show the target at binary (LD7-LD1)
LD0 : out std_logic; --LD0 indicates thw the limit has been reached
seg : out std_logic_vector(7 downto 0); --7 segment display
digit : out std_logic_vector(3 downto 0)
);
end counter;
architecture Behavioral of counter is
begin
process(clk_in,target,rst)
variable timer : natural := 0;
variable counter : natural := 0;
variable display_counter : natural range 0 to 4 := 0;
begin
LD0 <= '0';
LD <= target; --Show the target at the leds
digit <= "1110"; --Last digit active
seg <= "00000011"; --Show zero
<--->if(rst='1') then --Reset counter
counter := 0;
timer := 0;
digit <= "1110"; --Last digit active
seg <= "00000011"; --Show zero
LD0 <= '0';
elsif rising_edge(clk_in) then
if(start = '0') then --Pause
--counter := counter;
elsif(counter = conv_integer(unsigned(target))) then --timer limit has been reached
LD0 <= '1';
else
counter := counter + 1;
display_counter := display_counter + 1;
if(counter rem 10 = 0) then --one second has elapsed (10Hz cycle)
timer := timer + 1; --increase timer
end if;
case display_counter is --Select which digits are gonna be activated and with what
when 1 =>
seg <= int2led(timer/1000);
if(int2led(timer/1000) = "00000000") then
digit(3) <= '1';
else
digit(3) <= '0';
end if;
when 2 =>
seg <= int2led((timer/100) mod 10);
if(int2led((timer/100) mod 10) = "00000000") then
digit(2) <= '1';
else
digit(2) <= '0';
end if;
when 3 =>
seg <= int2led((timer/10) mod 10);
if(int2led((timer/10) mod 10) = "00000000") then
digit(1) <= '1';
else
digit(1) <= '0';
end if;
when others =>
seg <= int2led(timer/10);
if(int2led(timer/10) = "00000000") then
digit(1) <= '1';
else
digit(1) <= '0';
end if;
end case;
if (display_counter = 4) then --reset the display counter from time to time
display_counter := 0;
else
display_counter := display_counter;
end if;
end if;
end if;
end process;
end Behavioral;
The problem is at if(rst='1') then. Can anyone explain to me in plain English why is this happening and a solution to it so I won't have the same kind problems again? Thanks in advance
You have default signal assignments before the if rst='1' then clause.
That means, when rst returns to 0 (in simulation) these default assignments will execute, and delete the reset values of those signals.
XST is telling you that the hardware can't actually do that.
The solution is to delete those default assignments, which will restore this process to a standard form. Then think carefully about what they were for and how to keep their functionality if you need to.
The traditional place for such assignments is immediately after the elsif rising_edge(clk) then clause, where they will be executed on every clock edge (provided Rst is low) then overridden by any other assignments that are executed yb the process.
I am using the following VHDL to take a 100 Mhz clock and put out a 25 Mhz clock. :
process(clk, reset)
variable count : integer range 0 to 2;
begin
if (reset = '1') then
clock_25MHz <= '0';
count := 0;
elsif rising_edge(clk) then
count := count+1;
if(count >= 2) then
clock_25MHz <= not clock_25MHz;
count := 0;
end if;
end if;
end process;
It is giving me this warning:
"WARNING:Xst:1293 - FF/Latch count_1 has a constant value of 0 in block . This FF/Latch will be trimmed during the optimization process."
I don't understand why its happening. Can anyone shed some light on this for me? Thanks!
You don't need 2 bits of count. A single flip flop is enough.
If you add an integer signal CNT that's assigned count (allowing me to see it on a waveform with ghdl):
library ieee;
use ieee.std_logic_1164.all;
entity clk_div is
end entity;
architecture foo of clk_div is
signal clk: std_logic := '0';
signal reset: std_logic := '1';
signal clock_25MHz: std_logic;
signal CNT: integer;
begin
CLKDIV:
process(clk,reset)
variable count: integer range 0 to 2;
begin
if (reset = '1') then
clock_25MHz <= '0';
count:=0;
elsif rising_edge(clk) then
count:=count+1;
if(count>=2) then
clock_25MHz <= not clock_25MHz;
count:=0;
end if;
end if;
CNT <= count;
end process;
CLOCK:
process
begin
wait for 5 ns;
clk <= not clk;
if Now > 200 ns then
wait;
end if;
end process;
UNRESET:
process
begin
wait for 20 ns;
reset <= '0';
wait;
end process;
end architecture;
You find:
The count always shows up as either 0 or 1 and not 2 or 3, because you assign it to 0 when ever its 2 or greater. It never shows up as 2 on a clock edge.
Is that correct? Why yes it is. If you clock at the waveform with clock_25MHz lasting 4 100 Mhz clocks it works perfectly. You're process is doing something that's not necessary, count doesn't need a range of 0 to 2, (requiring two flip flops).
Change the evaluation order for count so clock_25MHz is toggled when count = 1, then toggle count. Change the range of count to 0 to 1 or better still make it type std_logic.
-- signal CNT: integer;
signal toggle_ff: std_logic;
begin
CLKDIV:
process(clk,reset)
--variable count: integer range 0 to 2;
variable toggle: std_logic;
begin
if (reset = '1') then
clock_25MHz <= '0';
-- count:=0;
toggle := '0';
elsif rising_edge(clk) then
-- count:=count+1;
-- if(count>=2) then
if toggle = '1' then
clock_25MHz <= not clock_25MHz;
-- count:=0;
end if;
toggle := not toggle;
end if;
-- CNT <= count;
toggle_ff <= toggle;
end process;
Which gives:
You could also use a signal in the process statement instead of a variable. In my example code rename toggle_ff to toggle, remove the variable toggle declaration and remove the signal assignment statement to toggle_ff. The reason this will work seamlessly is because you evaluate the output of the toogle FF before it is toggled.
The warning occurs since the state in count implemented as FF/Latch by Xilinx
goes 0, 1, 0, 1, ..., and only an internal combinatorial value of count ever
gets the value 2, thus any bit 1 in the count state will always be 0, as the
warning says "FF/Latch count_1 has a constant value of 0 in block".
You can also see this since the code can be rewritten with reduced ´count´
range as 0 to 1, if the count increment is placed inside the if like:
process(clk, reset)
variable count : integer range 0 to 1;
begin
if (reset = '1') then
clock_25MHz <= '0';
count := 0;
elsif rising_edge(clk) then
if (count = 1) then
clock_25MHz <= not clock_25MHz;
count := 0;
else
count := count + 1;
end if;
end if;
end process;
But based on the specific requirement of doing a division by 4 from a 100 MHz
to a 25 MHz clock, it may be more obvious creating an intermediate 50 MHz clock
instead of count, with code like:
process(clk, reset)
variable clock_50MHz : std_logic;
begin
if (reset = '1') then
clock_25MHz <= '0';
clock_50MHz := '0';
elsif rising_edge(clk) then
clock_50MHz := not clock_50MHz;
if clock_50MHz = '1' then
clock_25MHz <= not clock_25MHz;
end if;
end if;
end process;