Handle i18n localization in alloy appcelerator - appcelerator

these do not work in alloy:
<Label id="label2" onClick="doClick" title="L('helloWorld')" />
<Label id="label2" onClick="doClick" >L('helloWorld')</Label>
my translation files are in:
/i18n/en/strings.xml
/i18n/fr/strings.xml
my strings.xml file has:
<?xml version="1.0" encoding="UTF-8"?>
<resources>
<string name="helloWorld">Hello World</string>
</resources>

ios simulator 8.1 is broken. localization in ios8.1 simulator doesn't work. test on real device.

Related

Packaged & Installed UWP App Not In Start Menu

I generated the app package for my UWP project via sideload and installed it with the Powershell script that was made. Although the app installed and a folder was made in WindowsApps I cannot launch the app because it is not in the Start Menu. Any ideas on how to fix this?
Edit:
Applications tag in WAP Package Manifest:
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="WorksPackage2"
Description="Package"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png"
AppListEntry="none">
<uap:DefaultTile Wide310x150Logo="Images\Wide310x150Logo.png" />
<uap:SplashScreen Image="Images\SplashScreen.png" />
</uap:VisualElements>
<Extensions>
<uap:Extension Category="windows.appService">
<uap:AppService Name="iTunesConnection" />
</uap:Extension>
<desktop:Extension
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
Category="windows.fullTrustProcess"
Executable="iTunesConsole\iTunesConsole.exe">
</desktop:Extension>
</Extensions>
</Application>
Applications tag in UWP Manifest:
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="Works.App">
<uap:VisualElements
DisplayName="Works"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="Works"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
<Extensions>
<uap3:Extension Category="windows.appExtension">
<uap3:AppExtension Name="microsoft.gameBarUIExtension"
Id="YourUniqueIdHere"
DisplayName="iTunes Controller"
Description="desc"
PublicFolder="GameBar">
<uap3:Properties>
<GameBarWidget Type="Standard">
<HomeMenuVisible>true</HomeMenuVisible>
<PinningSupported>true</PinningSupported>
<Window>
<Size>
<Height>300</Height>
<Width>400</Width>
<MinHeight>150</MinHeight>
<MinWidth>200</MinWidth>
<MaxHeight>1000</MaxHeight>
<MaxWidth>1000</MaxWidth>
</Size>
<ResizeSupported>
<Horizontal>true</Horizontal>
<Vertical>true</Vertical>
</ResizeSupported>
</Window>
</GameBarWidget>
</uap3:Properties>
</uap3:AppExtension>
</uap3:Extension>
</Extensions>
</Application>
The problem is that you have:
AppListEntry="none"
which says "please don't add an entry to the Start menu."

How to set a custom icon for a file extension which shows up in the solution explorer

I'm trying to set a custom icon for a specific file extension in the solution explorer in visual studio 2019. What do i need to add to the vsix project to make it happen?
I have tried to add a imagemanifest including the new icon as a .png file and in the pkgdef hook it up to the extension, but it will not show up. I tried a lot of different things to make it work. When i set an KnowMoniker as the icon for the extension it does show up.
The manifest is set to content and include in vsix is set to true.
The icon is set to resource.
icon.imagemanifest
<?xml version="1.0" encoding="utf-8"?>
<ImageManifest xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://schemas.microsoft.com/VisualStudio/ImageManifestSchema/2014">
<Symbols>
<String Name="Resources" Value="/Test;Component/Resources" />
<Guid Name="Guid" Value="{35e0e52d-a955-451d-86e4-5813fef55368}" />
<ID Name="icon" Value="1" />
</Symbols>
<Images>
<Image Guid="$(Guid)" ID="$(icon)">
<Source Uri="$(Resources)/icon.png">
<Size Value="16" />
</Source>
</Image>
</Images>
<ImageLists />
</ImageManifest>
icon.pkgdef
[$RootKey$\ShellFileAssociations\.ext]
"DefaultIconMoniker"="35e0e52d-a955-451d-86e4-5813fef55368:1"

Desktop Windows App to include capabilities

I am trying to test the newer Geolocation API (in place of the older ILocation COM API), which is a WinRT API.
I 've followed instructions from here to allow a normal C++ desktop Win32 app to call Windows 10 RT functions. It works normally in my tests.
However, for location, I must include a capability in a XML file as discussed here.
How am I supposed to create this XML file? I tried creating a file like this:
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
<Capabilities>
<!-- DeviceCapability elements must follow Capability elements (if present) -->
<DeviceCapability Name="location"/>
</Capabilities>
<Identity Name=""
Version=""
Publisher="" />
<Properties>
<DisplayName></DisplayName>
<PublisherDisplayName></PublisherDisplayName>
<Logo></Logo>
</Properties>
<Prerequisites>
<OSMinVersion></OSMinVersion>
<OSMaxVersionTested></OSMaxVersionTested>
</Prerequisites>
<Resources>
<Resource Language="" />
</Resources>
<Applications>
<Application Id="" StartPage="">
<VisualElements DisplayName="" Description=""
Logo="" SmallLogo=""
ForegroundText="" BackgroundColor="">
<SplashScreen Image="" />
</VisualElements>
</Application>
</Applications>
</Package>
I am not sure what to do from now on. Is there a compiler setting that would tell the compiler/linker to include this appxmanifest file?
Thanks

Windows 10 IOT Foundation namespace is missing IOT

We are trying to add iot capabilities to our Package.appxmanifest for a cordova project. Visual studio complains that the capability we are trying to use cannot be found nor is it a child of the foundation name space.
The underlined iot:Capability shows the following when hovered over:
The element 'BackgroundTasks' in namespace 'http://schemas.microsoft.com/appx/manifest/foundation/winows10' has invalid child element 'Capabilities' in namespace 'http://schemas.microsoft.com/appx/manifest/iot/windows10'. List of possible elements expected: '...
The thing is I created this as a new project and let vs do all the work yet it cannot resolve it's own entries it's creating. We see this with both a new C# and JS project that VS generated. Can anyone help us? (Yes we added the references "Windows IoT Extensions for the UWP" 10.0.10586.0 to the project as well.). FYI We get the same error when adding as well.
Here's the package.appxmanifest:
<?xml version='1.0' encoding='utf-8'?>
<Package IgnorableNamespaces="uap mp iot" xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:iot="http://schemas.microsoft.com/appx/manifest/iot/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10">
<Identity Name="com.project.syndication.sitepad" Publisher="CN=$username$" Version="2.0.0.0" />
<mp:PhoneIdentity PhoneProductId="a885d1d0-453e-11e6-a59d-550bfa336405" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>SitePad App</DisplayName>
<PublisherDisplayName>ERT</PublisherDisplayName>
<Logo>images\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily MaxVersionTested="10.0.10586.0" MinVersion="10.0.10586.0" Name="Windows.Universal" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="com.project.syndication.sitepad" StartPage="ms-appx-web:///www/index.html">
<uap:VisualElements BackgroundColor="#464646" Description="CordovaApp" DisplayName="SitePad App" Square150x150Logo="images\Square150x150Logo.png" Square44x44Logo="images\Square44x44Logo.png">
<uap:SplashScreen Image="images\splashscreen.png" />
<uap:DefaultTile ShortName="SitePad App" Square310x310Logo="images\Square310x310Logo.png" Square71x71Logo="images\Square71x71Logo.png" Wide310x150Logo="images\Wide310x150Logo.png" />
</uap:VisualElements>
<uap:ApplicationContentUriRules>
<uap:Rule Match="ms-appx-web:///" Type="include" WindowsRuntimeAccess="all" />
</uap:ApplicationContentUriRules>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
<uap:Capability Name="picturesLibrary" />
<iot:Capability Name="systemManagement" />
</Capabilities>
</Package>
The hovering error looks like a bug with something(VS?), I'm seeing it multiple times, yet my code still compiles and runs OK.
No worries on this.

How to change hardware requirements in Windows Universal App?

I developed a Windows (10) Universal App and is deployed to the Store (see here). To my surprise people can't rate it, it gives this reason: "This app needs hardware your device doesn't have, hindering app performance. Rating and reviewing is turned off."
On the bottom of the page in the Store it says "Hardware requirements: Mouse, Touch". I did not configured that anywhere, and I can't find where to change it. I checked the appmanifest with the editor, and there is no tab "Hardware requirements".
This is my appmanifest:
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp">
<Identity Name="xxx" Publisher="CN=xxx" Version="1.1.10.0" />
<mp:PhoneIdentity PhoneProductId="xxxx" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>StudioBrussel</DisplayName>
<PublisherDisplayName>BrechtB</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="StudioBrussel.App">
<uap:VisualElements DisplayName="Studio Brussel" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png" Description="Listen to Studio Brussels with this app! Luister naar Studio Brussel met deze app! Écoutez Studio Brussel avec cette app!" BackgroundColor="#cb030b">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png">
</uap:DefaultTile>
<uap:SplashScreen Image="Assets\SplashScreen.png" BackgroundColor="#cb030b" />
<uap:InitialRotationPreference>
<uap:Rotation Preference="portrait" />
<uap:Rotation Preference="landscape" />
<uap:Rotation Preference="portraitFlipped" />
<uap:Rotation Preference="landscapeFlipped" />
</uap:InitialRotationPreference>
</uap:VisualElements>
<Extensions>
<Extension Category="windows.backgroundTasks" EntryPoint="StudioBrussel.App">
<BackgroundTasks>
<Task Type="audio" />
</BackgroundTasks>
</Extension>
</Extensions>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
</Capabilities>
</Package>
Does anyone have an idea how to change it, or is this a store bug?
I found it, apparently the "hardware preferences" are not in the appmanifest anymore, but on dev.windows.com in the dashboard under submission => app properties => hardware preferences.

Resources