I use Advance Installer for Visual Studio to create executable file from my project.
My problem is that: When I create an .exe file, it works on my PC, but when I install on another PC, it does not work (it does not open even).
Can you help me if you have already had a case like such bug please?
It is very likely that you didn't include your EXE app dependencies into your installer project too. In Visual Studio just open your Advanced Installer setup project, select its "Files and Folders" section and use the "Add Project Output" button to add the project references into your installer too.
Hopefully this will help you.
Related
I'm using Visual Studio 2013 professional and InstallShield 2015 Limited Edition.
I have a SafeNet stick and I know how to sign files from the command line.
My Visual Studio solution contains 4 projects: unmanaged Dll, managed Dll (wrapper around the first one), wpf application and an installshield setup project.
My setup output is singleimage (setup.exe file) that contains everything what I need to run and use my application.
The question: how can I define installshield to sign ALL needed files and a setup.exe itself?
Google is not answering my question :(
Ok, I found the part of the solution.
1) In Release section of the setup project (in solution explorer) click on the SingleImage section.
2) At the right section you'll see three tabs, the last one is Signing tab.
The problem is that you need to provide the pfx file.
Creation this file from the SafeNet usb stick is my problem now :)
UPDATE:
My suggestion is to sign the files in post build events in Visual Studio Project properties.
After that sign the setup file and that's all.
I'll try avoid of using InstallShield builder :(
I just started learning unity and I created a project. But my project doesn't have a sln file included in. Every time I create a C# script and open it in Xamarin Studio I can't have any intellisense.
Is it normal not to have sln file in unity project?
If not, how can I add solution file to project?
Why that happened?
If "Open C# Project" doesnt create the .sln file, try updating your external tools first.
In Unity, go to Edit > Preferences, and make sure that Visual Studio is selected as your preferred external editor.
This created the sln file for me.
I finally found the answer.
I closed Xamarin and inside Unity went Assets > Sync MonoDevelop Project Doing this created the two .sln projects: -csharp.sln and .sln
For people looking for answers on newer versions of Unity you may have to build your C# project.
To do this go into File > Build Settings then select the option Create Visual Studio Solution. Then build that and your file explorer will ask you for which folder you want your visual studio solution to be placed into. Then Visual Studio should behave correctly.
For people looking for answers on newer versions of Unity you may have to build your C# project.
First install windows build also in unity hub then select target platform to windows. and now you can see visual studio solution checkbox.
To do this go into File > Build Settings then select the option Create Visual Studio Solution. Then build that and your file explorer will ask you for which folder you want your visual studio solution to be placed into. Then Visual Studio should behave correctly.
Like the post by SSchmid suggests, go into preferences and have Visual Studio as your preferred editor.
I was having a sync issue and the Solution wasn't showing the name of the unity project, ultimately interrupting intellisence.
Found in my settings that the code editor was set to General and not Visual Studio specifically.
Setting it to VS solved it for me.
A screenshot to help those who are too lazy to read.
i want to make a uninstall option in my C# program?
can u help for this?
and provide some code also
If you deploy your application via a Visual Studio Setup and Deployment Project, an uninstaller will come standard with the installation. It will be available in the Add/Remove Programs of the control panel.
You can create an installation project which will automatically add support for uninstallation. Under Other Project Types you have Setup and Deployment. There is InstallShield LE and Visual Studio Installer. If you choose Setup Project under Visual Studio Installer project, you will have uninstall as part of the built project.
see this video
http://www.youtube.com/watch?v=Z-xFLltALg0
If you want the executable to remove itself. aka self-destruct. Check out this blog http://blog.pedroliska.com/2010/05/20/c-self-destruct-windows-app/
I have installed VS 2008. When I try to build a project, I am getting an error saying:
Cannot open include file: 'afxcontrolbars.h': No such file or directory
So, I guess I need to have ribbon controls installed for this. Could you please tell me where the SDK is available for download? A link would be very helpful; I googled for it myself, but I could not find it. :(
This seems like a weird problem to me. afxcontrolbars.h is certainly included in a standard VS 2008 installation. The only way you might be missing MFC components is if you installed the Express version, which doesn't come with support for MFC.
The first thing I would do is check to see if I could create and compile a brand new, blank MFC app using one of the built-in templates. If that works, there's something wrong with your project's properties.
Also check manually in the \Microsoft Visual Studio 9.0\VC\atlmfc\include directory to see if you can locate the header file before you try to manually re-install the platform SDK. It may be as simple as Visual Studio not being able to locate the file. To remedy that, open the Options dialog, expand the "Projects and Solutions" tree, select "VC++ Directories", select "Win32" and "Include files" from the combo boxes at the top, and ensure that $(VCInstallDir)atlmfc\include is included in the list:
Of course, the ribbon control (and other ribbon-specific items) weren't added to VS 2008 until the MFC Feature Pack. You will need to download and install that in order to compile applications that take advantage of those features in VS 2008. You can download the Feature Pack here for free.
I have VS2008 on a Win7 64 bit machine.
In my case the include files where installed in the c:\program(x86) folder, but VS was installed in c:\program.
By changing the path to the "hardcoded" path
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\atlmfc\include
it now works!
A colleague has written a Windows Application and left me to do the installers. I have created the installer project through Visual Studio and added the primary output of the service project to the new project.
When I run the installer it creates the correct folders and copies the dlls, exe and config file in, but it doesn't do the actual install of the service.
The service isn't listed in the Services window, and if I double click on the exe I'm told I need to run installutil to install the service.
How do I make the installer do this bit for me? I found this article:
http://www.codeproject.com/KB/install/InstallService.aspx
but that seems overly complex for what I would expect to be pretty basic.
I used this article:
How to create a Setup project for a Windows Service in Visual Basic .NET or in Visual Basic 2005
Felt pretty dumb that I couldn't figure it all out until I went through all of the steps in this article. It's not a trivial exercise by any means.
For those who are looking for updated instructions for Visual Studio 2010 (instructions in answer are for VS 2005) check the following link:
Walkthrough: Creating a Windows Service Application in the Component Designer (note that "other versions" [VS 2005, VS2008] are available from the same link)
I had this issue in my case the problem was I neglected to add the custom actions for the installer project. To find these right click project->"view"->"custom actions" under there it needs the primary output added to the folders.