Which Xcode version supports Mac 10.10.5? - xcode

I have a 10.10.5 version Mac and I would like to know which version of Xcode supports this version? (I am not planing on upgrading)

As Wikipedia say OS X 10.10 supports Xcode version 6.x, 7.2.1.

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What is the minimum supported MacOS Version the Xamarin.Forms?

I am trying to develop Window and MacOS programs using Xamarin Forms. However, I am curious what is the minimum supported version of Xamarin for MacOS.
The documentation says that it is MacOS 10.13 or higher but, when creating a project through Visual Studio, you can set the minimum supported version up to 10.7.
The storyboard is from 10.10. What is really the minimum supported version?
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The documentation says that it is MacOS 10.13 or higher
If you want to develop a MacOS application and need to runing in macOS Mojave, you will need the MacOS 10.13 or higher. Because the macOS Mojave (10.14) SDK ships with Xcode 10 and is required to build apps that use the newest macOS APIs. And Xcode 10 requires macOS High Sierra (10.13) or newer.
but when creating a project through Visual Studio, you can set the minimum supported version up to 10.7.
If you need to develop older macOS versions application, you need to use old version of Xamarin.Mac.Here is the warning from the macOS requirements:
Xamarin.Mac 4.8 only supports macOS 10.9 (Mavericks) or higher.
Previous versions of Xamarin.Mac supported macOS 10.7 or higher, but
these older macOS versions lack sufficient TLS infrastructure to
support TLS 1.2. To target macOS 10.7 or macOS 10.8, use Xamarin.Mac
4.6 or earlier.
And you can refer to Xamarin.Mac release notes and API changes to know which version of Xamarin Mac mathch which version of MacOS.
In short, you could develop old version of MacOS application, but you also need to use the matched version of Xamarin.Mac. If Visual Studio not supports the version of Xamarin.Mac, you will not develop that version of MacOS appliation.

which Xcode is compatible with mono3.0 and lion 10.8

I need to develop a GUI for my MonoMac application. Which Xcode shall I use for cocoa development?
I am using Mono 3.0 and MAC OX Lion 10.8 in VMware on Windows 7 PC.
I'm guessing that you mean MonoDevelop 3.0.x and not Mono 3.0 (they are different things).
If that is the case, any Xcode from 4.2 or newer should work (older versions might work, but have not been tested).
I would suggest that you go with 4.4 or 4.5 as you'll need those if you plan to submit to the AppStore for Mountain Lion.

Using Xcode 4.4 build mac apps for Snow Leopard

Newbie question I know... But can I build apps for Snow Leopard using the Mountain Lion Version of Xcode 4.4?
Yes, you can. You can always build programs with an intended target version of less than the current version (as long as that older version is still supported).

Can I develop apps for Lion on a Snow Leopard machine?

Currently I am developing a Mac OS X app with XCode 3.2.5 on Mac OS X 10.6.8, the target is Release i-386. Will my app run normally on Lion?
Do I need to use XCode 4.0+?
Thanks
Every app built under the 10.6 SDK should, theoretically, work just as well under 10.7.
And you can use Xcode 3.X too, if you want. But yes, I'd recommend using the latest and greatest versions of Xcode (version 4) for development.

How to install JDK 1.6 on Mac OSX Leopard?

How can I install JDK 1.6 on Mac OSX Leopard?
In Software Update today I updated Java, and it upgraded from 1.5.0_26 to 1.5.0_28 (This is not 1.6!). I have Xcode Tools installed, version 3.0. On the download site it didn't list Mac.
JDK 6 (1.6) is preinstalled in both OS X 10.5 and 10.6. I actually didn't realize this, but it requires 64-bit hardware.
Until Mac OS X 10.7 (currently unreleased), the Java updates were maintained in-house by Apple. In 10.7, Java will no longer be maintained by Apple.
I opened Java Preferences and made Java SE 6 the first version to use

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