Fastest way to check if a number is a vampire number? - algorithm

A vampire number is defined here https://en.wikipedia.org/wiki/Vampire_number. A number V is a vampire number if:
It can be expressed as X*Y such that X and Y have N/2 digits each where N is the number of digits in V
Both X & Y should not have trailing zeros
X & Y together should have the same digits as V
I came up with a solution,
strV = sort(toString(V))
for factor <- pow(10, N/2) to sqrt(V)
if factor divides V
X <- factor
Y <- V/factor
if X and Y have trailing zeros
continue
checkStr = sort(toString(X) + toString(Y))
if checkStr equals strV return true
Another possible solution is to permute the string represented by V and split it into half and check if its a vampire number. Which one is the best way to do so?

The algorithm I propose here will not go through all permutations of digits. It will eliminate possibilities as fast as possible so that only a fraction of permutations will actually be tested.
Algorithm explained by example
Here is how it works based on example number 125460. If you are fine with reading the code directly, then you can skip this (long) part:
At first the two fangs (i.e. vampire factors) are obviously not known, and the problem can be represented as follows:
?**
X ?**
-------
=125460
For the left most digit of the first factor (marked with ?) we could choose any of the digits 0,1,2,5,4, or 6. But on closer analysis 0 would not be a viable possibility, as the product would never reach more than a 5-digit number. So it would be a waste of time to go through all permutations of digits that start with a zero.
For the left most digit of the second factor (also marked with ?), the same is true. However, when looking at the combinations, we can again filter out some pairs that cannot contribute to reaching the target product. For instance, this combination should be discarded:
1**
X 2**
-------
=125460
The greatest number that can be achieved with these digits is 199x299 = 59501 (ignoring the fact that we don't even have a 9), which is not even half of the desired number. So we should reject the combination (1, 2). For the same reason, the pair (1, 5) can be discarded for taking these positions. Similarly, the pairs (4, 5), (4, 6), and (5, 6) can be rejected as well, because they yield a too large product (>= 200000). I will call this kind of a test -- where it is determined whether the target number is within reach for a certain chosen digit pair, the "range test".
At this stage there is no difference between the first and the second fang, so we should also not have to investigate pairs where the second digit is smaller than the first, because they mirror a pair that would already have been investigated (or rejected).
So of all the possible pairs that could take up this first position (there are 30 possibilities to take 2 digits from a set of 6 digits), only the following 4 need to be investigated:
(1, 6), (2, 4), (2, 5), (2, 6)
In a more elaborate notation this means we are limiting the search to these number patterns:
1** 2** 2** 2**
X 6** X 4** X 5** X 6**
------- ------- ------- -------
=125460 =125460 =125460 =125460
A B C D
It is clear that this reduction of possibilities before even looking at the other positions greatly reduces the search tree.
The algorithm will take each of these 4 possibilities in order, and for each will check the possibilities for the next digit position. So first configuration A is analysed:
1?*
X 6?*
-------
=125460
The pairs that are available for the ?-marked positions are these 12:
(0, 2), (0, 4), (0, 5)
(2, 0), (2, 4), (2, 5)
(4, 0), (4, 2), (4, 5)
(5, 0), (5, 2), (5, 4)
Again, we can eliminate pairs by applying the range test. Let's take for instance the pair (5, 4). This would mean we had factors 15* and 64* (where * is an unknown digit at this point). The product of these two will be maximised with 159 * 649, i.e. 103191 (again ignoring the fact we do not even have a 9 available): this is too low for reaching the target, so this pair can be ignored. By further applying the range test, all these 12 pairs can be discarded, and so the search within configuration A stops here: there is no solution there.
Then the algorithm moves to configuration B:
2?*
X 4?*
-------
=125460
Again, the range test is applied to the possible pairs for the second position, and again it turns out none of these pairs passes the test: for instance (5, 6) can never represent a greater product than 259 * 469 = 121471, which is (only just) too small.
Then the algorithm moves to option C:
2?*
X 5?*
-------
=125460
Of all 12 possible pairs, only the following survive the range test: (4, 0), (4, 1), (6, 0), (6, 1). So now we have the following second-level configurations:
24* 24* 26* 26*
X 50* X 51* X 50* X 51*
------- ------- ------- -------
=125460 =125460 =125460 =125460
Ca Cb Cc Cd
In configuration Ca, there is no pair that passes the range test.
In configuration Cb, the pair (6, 0) passes, and leads to a solution:
246
X 510
-------
=125460
At this point the algorithm stops searching. The outcome is clear. In total the number of configurations looked at is very small compared to a brute force permutation checking algorithm. Here is a visualisation of the search tree:
*-+-- (1, 6)
|
+-- (2, 4)
|
+-- (2, 5) -+-- (4, 0)
| |
| +-- (4, 1) ---- (6, 0) = success: 246 * 510
/ /
| +-- (6, 0)
| |
| +-- (6, 1)
|
+-- (2, 6) ---- (0, 1) ---- (4, 5) = success: 204 * 615
The variants below / are only for showing what else the algorithm would have done, if there had not been a solution found. But in this actual case, that part of the search tree was actually never followed.
I have no clear idea of the time complexity, but it seems to run quite well for larger numbers, showing that the elimination of digits at an early stage makes the width of the search tree quite narrow.
Here is a live JavaScript implementation, which also runs some test cases when it it is activated (and it has a few other optimisations -- see code comments).
/*
Function: vampireFangs
Arguments:
vampire: number to factorise into two fangs, if possible.
Return value:
Array with two fangs if indeed the argument is a vampire number.
Otherwise false (not a vampire number) or null (argument too large to
compute)
*/
function vampireFangs(vampire) {
/* Function recurse: for the recursive part of the algorithm.
prevA, prevB: partial, potential fangs based on left-most digits of the given
number
counts: array of ten numbers representing the occurrence of still
available digits
divider: power of 100, is divided by 100 each next level in the search tree.
Determines the number of right-most digits of the given number that
are ignored at first in the algorithm. They will be considered in
deeper levels of recursion.
*/
function recurse(vampire, prevA, prevB, counts, divider) {
if (divider < 1) { // end of recursion
// Product of fangs must equal original number and fangs must not both
// end with a 0.
return prevA * prevB === vampire && (prevA % 10 + prevB % 10 > 0)
? [prevA, prevB] // Solution found
: false; // It's not a solution
}
// Get left-most digits (multiple of 2) of potential vampire number
var v = Math.floor(vampire/divider);
// Shift decimal digits of partial fangs to the left to make room for
// the next digits
prevA *= 10;
prevB *= 10;
// Calculate the min/max A digit that can potentially contribute to a
// solution
var minDigA = Math.floor(v / (prevB + 10)) - prevA;
var maxDigA = prevB ? Math.floor((v + 1) / prevB) - prevA : 9;
if (maxDigA > 9) maxDigA = 9;
for (var digA = minDigA; digA <= maxDigA; digA++) {
if (!counts[digA]) continue; // this digit is not available
var fangA = prevA + digA;
counts[digA]--;
// Calculate the min/max B digit that can potentially contribute to
// a solution
var minDigB = Math.floor(v / (fangA + 1)) - prevB;
var maxDigB = fangA ? (v + 1) / fangA - prevB : 9;
// Don't search mirrored A-B digits when both fangs are equal until now.
if (prevA === prevB && digA > minDigB) minDigB = digA;
if (maxDigB > 9) maxDigB = 9;
for (var digB = minDigB; digB <= Math.min(maxDigB, 9); digB++) {
if (!counts[digB]) continue; // this digit is not available
var fangB = prevB + digB;
counts[digB]--;
// Recurse by considering the next two digits of the potential
// vampire number, for finding the next digits to append to
// both partial fangs.
var result = recurse(vampire, fangA, fangB, counts, divider / 100);
// When one solution is found: stop searching & exit search tree.
if (result) return result; // solution found
// Restore counts
counts[digB]++;
}
counts[digA]++;
}
}
// Validate argument
if (typeof vampire !== 'number') return false;
if (vampire < 0 || vampire % 1 !== 0) return false; // not positive and integer
if (vampire > 9007199254740991) return null; // beyond JavaScript precision
var digits = vampire.toString(10).split('').map(Number);
// A vampire number has an even number of digits
if (!digits.length || digits.length % 2 > 0) return false;
// Register per digit (0..9) the frequency of that digit in the argument
var counts = [0,0,0,0,0,0,0,0,0,0];
for (var i = 0; i < digits.length; i++) {
counts[digits[i]]++;
}
return recurse(vampire, 0, 0, counts, Math.pow(10, digits.length - 2));
}
function Timer() {
function now() { // try performance object, else use Date
return performance ? performance.now() : new Date().getTime();
}
var start = now();
this.spent = function () { return Math.round(now() - start); }
}
// I/O
var button = document.querySelector('button');
var input = document.querySelector('input');
var output = document.querySelector('pre');
button.onclick = function () {
var str = input.value;
// Convert to number
var vampire = parseInt(str);
// Measure performance
var timer = new Timer();
// Input must be valid number
var result = vampire.toString(10) !== str ? null
: vampireFangs(vampire);
output.textContent = (result
? 'Vampire number. Fangs are: ' + result.join(', ')
: result === null
? 'Input is not an integer or too large for JavaScript'
: 'Not a vampire number')
+ '\nTime spent: ' + timer.spent() + 'ms';
}
// Tests (numbers taken from wiki page)
var tests = [
// Negative test cases:
[1, 999, 126000, 1023],
// Positive test cases:
[1260, 1395, 1435, 1530, 1827, 2187, 6880,
102510, 104260, 105210, 105264, 105750, 108135,
110758, 115672, 116725, 117067, 118440,
120600, 123354, 124483, 125248, 125433, 125460, 125500,
13078260,
16758243290880,
24959017348650]
];
tests.forEach(function (vampires, shouldBeVampire) {
vampires.forEach(function (vampire) {
var isVampire = vampireFangs(vampire);
if (!isVampire !== !shouldBeVampire) {
output.textContent = 'Unexpected: vampireFangs('
+ vampire + ') returns ' + JSON.stringify(isVampire);
throw 'Test failed';
}
});
});
output.textContent = 'All tests passed.';
N: <input value="1047527295416280"><button>Vampire Check</button>
<pre></pre>
As JavaScript uses 64 bit floating point representation, the above snippet only accepts to numbers up to 253-1. Above that limit there would be loss of precision and consequently unreliable results.
As Python does not have such limitation, I also put a Python implementation on eval.in. That site has a limitation on execution times, so you'd have to run it elsewhere if that becomes an issue.

In pseudocode:
if digitcount is odd return false
if digitcount is 2 return false
for A = each permutation of length digitcount/2 selected from all the digits,
for B = each permutation of the remaining digits,
if either A or B starts with a zero, continue
if both A and B end in a zero, continue
if A*B == the number, return true
There are a number of optimizations that could still be performed here, mostly in terms of ensuring that each possible pair of factors is tried only once. In other words, how to best check for repeating digits when selecting permutations?
But that's the gist of the algorithm I would use.
P.S.: You're not looking for primes, so why use a primality test? You just care about whether these are vampire numbers; there are only a very few possible factors. No need to check all the numbers up to sqrt(number).

Here are some suggestions:
First a simple improvement: if the number of digits is < 4 or odd return false (or if v is negative too).
You don't need to sort v, it is enough to count how many times each digit occurs O(n).
You don't have to check each number, only the combinations that are possible with the digits. This could be done by backtracking and significantly reduces the amount of numbers that have to be checked.
The final sort to check if all digits were used isn't needed either, just add up the used digits of both numbers and compare with the occurences in v.
Here is the code for a JS-like language with integers that never overflow, the V parameter is an integer string without leading 0s:
Edit: As it turns out the code is not only JS-like, but valid JS code and it had no problem to decide that 1047527295416280 is indeed a vampire number (jsfiddle).
var V, v, isVmp, digits, len;
function isVampire(numberString) {
V = numberString;
if (V.length < 4 || V.length % 2 == 1 )
return false;
v = parseInt(V);
if (v < 0)
return false;
digits = countDigits(V);
len = V.length / 2;
isVmp = false;
checkNumbers();
return isVmp;
}
function countDigits(s) {
var offset = "0".charCodeAt(0);
var ret = [0,0,0,0,0,0,0,0,0,0];
for (var i = 0; i < s.length; i++)
ret[s.charCodeAt(i) - offset]++;
return ret;
}
function checkNumbers(number, depth) {
if (isVmp)
return;
if (typeof number == 'undefined') {
for (var i = 1; i < 10; i++) {
if (digits[i] > 0) {
digits[i]--;
checkNumbers(i, len - 1);
digits[i]++;
}
}
} else if (depth == 0) {
if (v % number == 0) {
var b = v / number;
if (number % 10 != 0 || b % 10 != 0) {
var d = countDigits('' + b);
if (d[0] == digits[0] && d[1] == digits[1] && d[2] == digits[2] &&
d[3] == digits[3] && d[4] == digits[4] && d[5] == digits[5] &&
d[6] == digits[6] && d[7] == digits[7] && d[8] == digits[8] &&
d[9] == digits[9])
isVmp = true;
}
}
} else {
for (var i = 0; i < 10; i++) {
if (digits[i] > 0) {
digits[i]--;
checkNumbers(number * 10 + i, depth - 1);
digits[i]++;
}
}
}
}

Related

Compact way to produce a large sequence of strings in lexical order

I want to generate a sequence of strings with the following properties:
Lexically ordered
Theoretically infinite
Compact over a realistic range
Generated by a simple process of incrementation
Matches the regexp /\w+/
The obvious way to generate a lexically-ordered sequence is to choose a string length and pad the strings with a base value like this: 000000, 000001, etc. This approach poses a trade-off between the number of permutations and compactness: a string long enough to yield many permutations will be filled many zeros along the way. Plus, the length I choose sets an upper bound on the total number of permutations unless I have some mechanism for expanding the string when it maxes out.
So I came up with a sequence that works like this:
Each string consists of a "head", which is a base-36 number, followed by an underscore, and then the "tail", which is also a base-36 number padded by an increasing number of zeros
The first cycle goes from 0_0 to 0_z
The second cycle goes from 1_00 to 1_zz
The third cycle goes from 2_000 to 2_zzz, and so on
Once the head has reached z and the tail consists of 36 zs, the first "supercycle" has ended. Now the whole sequence starts over, except the z remains at the beginning, so the new cycle starts with z0_0, then continues to z1_00, and so on
The second supercycle goes zz0_0, zz1_00, and so on
Although the string of zs in the head could become unwieldy over the long run, a single supercycle contains over 10^56 permutations, which is far more than I ever expect to use. The sequence is theoretically infinite but very compact within a realistic range. For instance, the trillionth permutation is a succinct 7_bqd55h8s.
I can generate the sequence relatively simply with this javascript function:
function genStr (n) {
n = BigInt(n);
let prefix = "",
cycle = 0n,
max = 36n ** (cycle + 1n);
while (n >= max) {
n -= max;
if (cycle === 35n) {
prefix += "z";
cycle = 0n;
} else {
cycle++;
}
max = 36n ** (cycle + 1n);
}
return prefix
+ cycle.toString(36)
+ "_"
+ n.toString(36).padStart(Number(cycle) + 1, 0);
}
The n parameter is a number that I increment and pass to the function to get the next member of the sequence. All I need to keep track of is a simple integer, making the sequence very easy to use.
So obviously I spent a lot of time on this and I think it's pretty good, but I'm wondering if there is a better way. Is there a good algorithm for generating a sequence along the lines of the one I'm looking for?
A close idea to yours. (more rafined than my first edit...).
Let our alphabet be A = {0,1,2,3}.
Let |2| mean we iterate from 0 to 2 and |2|^2 mean we generate the cartesian product in a lexically sorted manner (00,01,10,11).
We start with
0 |3|
So we have a string of length 2. We "unshift" the digit 1 which "factorizes" since any 0|3|... is less than 1|3|^2.
1 |3|^2
Same idea: unshift 2, and make words of length 4.
2 |3|^3
Now we can continue and generate
3 |2| |3|^3
Notice |2| and not |3|. Now our maximum number becomes 32333. And as you did, we can now add the carry and start a new supercycle:
33 0|3|
This is a slight improvement, since _ can now be part of our alphabet: we don't need to reserve it as a token separator.
In our case we can represent in a supercycle:
n + n^2 + ... + n^(n-1) + (n-1) * n^(n-1)
\-----------------------/\--------------/
geometric special
In your case, the special part would be n^n (with the nuance that you have theorically one char less so replace n with n-1 everywhere)
The proposed supercycle is of length :
P = (n \sum_{k = 0}^{n-2} n^k) + (n-1) * n^(n-1)
P = (n \sum_{k = 0}^{n-3} n^k) + n^n
P = n(n^{n-2} - 1)/(n-1) + n^n
Here is an example diff with alphabet A={0,1,2}
my genStr(grandinero)
,00 0_0
,01 0_1
,02 0_2
,100 1_00
,101 1_01
,102 1_02
,110 1_10
,111 1_11
,112 1_12
,120 1_20
,121 1_21
,122 1_22
,2000 2_000
,2001 2_001
,2002 2_002
,2010 2_010
,2011 2_011
,2012 2_012
,2020 2_020
,2021 2_021
,2022 2_022
,2100 2_100
,2101 2_101
,2102 2_102
,2110 2_110
,2111 2_111
,2112 2_112
,2120 2_120
,2121 2_121
,2122 2_122
22,00 2_200 <-- end of my supercycle if no '_' allowed
22,01 2_201
22,02 2_202
22,100 2_210
22,101 2_211
22,102 2_212
22,110 2_220
22,111 2_221
22,112 2_222 <-- end of yours
22,120 z0_0
That said, for a given number x, we can can count how many supercycles (E(x / P)) there are, each supercycle making two leading e (e being the last char of A).
e.g: A = {0,1,2} and x = 43
e = 2
P = n(n^{n-2} - 1)/(n-1) + n^n = 3(3^1 -1)/2 + 27 = 30
// our supercycle is of length 30
E(43/30) = 1 // 43 makes one supercycle and a few more "strings"
r = x % P = 13 // this is also x - (E(43/30) * 30) (the rest of the euclidean division by P)
Then for the left over (r = x % P) two cases to consider:
either we fall in the geometric sequence
either we fall in the (n-1) * n^(n-1) part.
1. Adressing the geometric sequence with cumulative sums (x < S_w)
Let S_i be the cumsum of n, n^2,..
S_i = n\sum_{k = 0}^{i-1} n^k
S_i = n/(n-1)*(n^i - 1)
which gives S_0 = 0, S_1 = n, S_2 = n + n^2...
So basically, if x < S_1, we get 0(x), elif x < S_2, we get 1(x-S_1)
Let S_w = S_{n-1} the count of all the numbers we can represent.
If x <= S_w then we want the i such that
S_i < x <= S_{i+1} <=> n^i < (n-1)/n * x + 1 <= n^{i+1}
We can then apply some log flooring (base(n)) to get that i.
We can then associate the string: A[i] + base_n(x - S_i).
Illustration:
This time with A = {0,1,2,3}.
Let x be 17.
Our consecutive S_i are:
S_0 = 0
S_1 = 4
S_2 = S_1 + 4^2 = 20
S_3 = S_2 + 4^3 = 84
S_w = S_{4-1} = S_3 = 84
x=17 is indeed less than 84, we will be able to affect it to one of the S_i ranges.
In particular S_1==4 < x==17 <= S_2==20.
We remove the strings encoded by the leading 0(there are a number S_1 of those strings).
The position to encode with the leading 1 is
x - 4 = 13.
And we conclude the thirteen's string generated with a leading 1 is base_4(13) = '31' (idem string -> '131')
Should we have had x = 21, we would have removed the count of S_2 so 21-20 = 1, which in turn gives with a leading 2 the string '2001'.
2. Adressing x in the special part (x >= S_w)
Let's consider study case below:
with A = {0,1,2}
The special part is
2 |1| |2|^2
that is:
2 0 00
2 0 01
2 0 02
2 0 10
2 0 11
2 0 12
2 0 20
2 0 21
2 0 22
2 1 20
2 1 21
2 1 22
2 1 10
2 1 11
2 1 12
2 1 20
2 1 21
2 1 22
Each incremented number of the second column (here 0 to 1 (specified from |1|)) gives 3^2 combination.
This is similar to the geometric series except that here each range is constant. We want to find the range which means we know which string to prefix.
We can represent it as the matrix
20 (00,01,02,10,11,12,20,21,22)
21 (00,01,02,10,11,12,20,21,22)
The portion in parenthesis is our matrix.
Every item in a row is simply its position base_3 (left-padded with 0).
e.g: n=7 has base_3 value '21'. (7=2*3+1).
'21' does occur in position 7 in the row.
Assuming we get some x (relative to that special part).
E(x / 3^2) gives us the row number (here E(7/9) = 0 so prefix is '20')
x % 3^2 give us the position in the row (here base_3(7%9)='21' giving us the final string '2021')
If we want to observe it remember that we substracted S_w=12 before to get x = 7, so we would call myGen(7+12)
Some code
Notice the same output as long as we stand in the "geometric" range, without supercycle.
Obviously, when carry starts to appear, it depends on whether I can use '_' or not. If yes, my words get shorter otherwise longer.
// https://www.cs.sfu.ca/~ggbaker/zju/math/int-alg.html
// \w insensitive could give base64
// but also éè and other accents...
function base_n(x, n, A) {
const a = []
while (x !== 0n) {
a.push(A[Number(x % n)])
x = x / n // auto floor with bigInt
}
return a.reverse().join('')
}
function mygen (A) {
const n = A.length
const bn = BigInt(n)
const A_last = A[A.length-1]
const S = Array(n).fill(0).map((x, i) => bn * (bn ** BigInt(i) - 1n) / (bn - 1n))
const S_w = S[n-1]
const w = S_w + (bn - 1n) * bn ** (bn - 1n)
const w2 = bn ** (bn - 1n)
const flog_bn = x => {
// https://math.stackexchange.com/questions/1627914/smart-way-to-calculate-floorlogx
let L = 0
while (x >= bn) {
L++
x /= bn
}
return L
}
return function (x) {
x = BigInt(x)
let r = x % w
const q = (x - r) / w
let s
if (r < S_w) {
const i = flog_bn(r * (bn - 1n) / bn + 1n)
const r2 = r - S[i]
s = A[i] + base_n(r2, bn, A).padStart(i+1, '0')
} else {
const n2 = r - S_w
const r2 = n2 % w2
const q2 = (n2 - r2 ) / w2
s = A_last + A[q2] + base_n(r2, bn, A).padStart(n-1, '0')
}
// comma below __not__ necessary, just to ease seeing cycles
return A_last.repeat(2*Number(q)) +','+ s
}
}
function genStr (A) {
A = A.filter(x => x !== '_')
const bn_noUnderscore = BigInt(A.length)
return function (x) {
x = BigInt(x);
let prefix = "",
cycle = 0n,
max = bn_noUnderscore ** (cycle + 1n);
while (x >= max) {
x -= max;
if (cycle === bn_noUnderscore - 1n) {
prefix += "z";
cycle = 0n;
} else {
cycle++;
}
max = bn_noUnderscore ** (cycle + 1n);
}
return prefix
+ base_n(cycle, bn_noUnderscore, A)
+ "_"
+ base_n(x, bn_noUnderscore, A).padStart(Number(cycle) + 1, 0);
}
}
function test(a, b, x){
console.log(a(x), b(x))
}
{
console.log('---my supercycle is shorter if underscore not used. Plenty of room for grandinero')
const A = '0123456789abcdefghijklmnopqrstuvwxyz'.split('').sort((a,b)=>a.localeCompare(b))
let my = mygen(A)
const grandinero = genStr(A)
test(my, grandinero, 1e4)
test(my, grandinero, 1e12)
test(my, grandinero, 106471793335560744271846581685593263893929893610517909620n) // cycle ended for me (w variable value)
}
{
console.log('---\n my supercycle is greater if underscore is used in my alphabet (not grandinero since "forbidden')
// underscore used
const A = '0123456789abcdefghijklmnopqrstuvwxyz_'.split('').sort((a,b)=>a.localeCompare(b))
let my = mygen(A)
const grandinero = genStr(A)
test(my, grandinero, 1e12)
test(my, grandinero, 106471793335560744271846581685593263893929893610517909620n) // cycle ended for me (w variable value)
test(my, grandinero, 1e57) // still got some place in the supercycle
}
After considering the advice provided by #kaya3 and #grodzi and reviewing my original code, I have made some improvements. I realized a few things:
There was a bug in my original code. If one cycle ends at z_z (actually 36 z's after the underscore, but you get the idea) and the next one begins at z0_0, then lexical ordering is broken because _ comes after 0. The separator (or "neck") needs to be lower in lexical order than the lowest possible value of the head.
Though I was initially resistant to the idea of rolling a custom baseN generator so that more characters can be included, I have now come around to the idea.
I can squeeze more permutations out of a given string length by also incrementing the neck. For example, I can go from A00...A0z to A10...A1z, and so on, thus increasing the number of unique strings I can generate with A as the head before I move on to B.
With that in mind, I have revised my code:
// this is the alphabet used in standard baseN conversions:
let baseAlpha = "0123456789abcdefghijklmnopqrstuvwxyz";
// this is a factory for creating a new string generator:
function sequenceGenerator (config) {
let
// alphabets for the head, neck and body:
headAlpha = config.headAlpha,
neckAlpha = config.neckAlpha,
bodyAlpha = config.bodyAlpha,
// length of the body alphabet corresponds to the
// base of the numbering system:
base = BigInt(bodyAlpha.length),
// if bodyAlpha is identical to an alphabet that
// would be used for a standard baseN conversion,
// then use the built-in method, which should be
// much faster:
convertBody = baseAlpha.startsWith(bodyAlpha)
? (n) => n.toString(bodyAlpha.length)
// otherwise, roll a custom baseN generator:
: function (n) {
let s = "";
while (n > 0n) {
let i = n % base;
s = bodyAlpha[i] + s;
n = n / base;
}
return s;
},
// n is used to cache the last iteration and is
// incremented each time you call `getNext`
// it can optionally be initialized to a value other
// than 0:
n = BigInt(config.start || 0),
// see below:
headCycles = [0n],
cycleLength = 0n;
// the length of the body increases by 1 each time the
// head increments, meaning that the total number of
// permutations increases geometrically for each
// character in headAlpha
// here we cache the maximum number of permutations for
// each length of the body
// since we know these values ahead of time, calculating
// them in advance saves time when we generate a new
// string
// more importantly, it saves us from having to do a
// reverse calculation involving Math.log, which requires
// converting BigInts to Numbers, which breaks the
// program on larger numbers:
for (let i = 0; i < headAlpha.length; i++) {
// the maximum number of permutations depends on both
// the string length (i + 1) and the number of
// characters in neckAlpha, since the string length
// remains the same while the neck increments
cycleLength += BigInt(neckAlpha.length) * base ** BigInt(i + 1);
headCycles.push(cycleLength);
}
// given a number n, this function searches through
// headCycles to find where the total number of
// permutations exceeds n
// this is how we avoid the reverse calculation with
// Math.log to determine which head cycle we are on for
// a given permutation:
function getHeadCycle (n) {
for (let i = 0; i < headCycles.length; i++) {
if (headCycles[i] > n) return i;
}
}
return {
cycleLength: cycleLength,
getString: function (n) {
let cyclesDone = Number(n / cycleLength),
headLast = headAlpha[headAlpha.length - 1],
prefix = headLast.repeat(cyclesDone),
nn = n % cycleLength,
headCycle = getHeadCycle(nn),
head = headAlpha[headCycle - 1],
nnn = nn - headCycles[headCycle - 1],
neckCycleLength = BigInt(bodyAlpha.length) ** BigInt(headCycle),
neckCycle = nnn / neckCycleLength,
neck = neckAlpha[Number(neckCycle)],
body = convertBody(nnn % neckCycleLength);
body = body.padStart(headCycle , bodyAlpha[0]);
return prefix + head + neck + body;
},
getNext: function () { return this.getString(n++); }
};
}
let bodyAlpha = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_abcdefghijklmnopqrstuvwxyz",
getStr = sequenceGenerator({
// achieve more permutations within a supercycle
// with a larger headAlpha:
headAlpha: "123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
// the highest value of neckAlpha must be lower than
// the lowest value of headAlpha:
neckAlpha: "0",
bodyAlpha: bodyAlpha
});
console.log("---supercycle length:");
console.log(Number(getStr.cycleLength));
console.log("---first two values:")
console.log(getStr.getNext());
console.log(getStr.getNext());
console.log("---arbitrary large value (1e57):");
console.log(getStr.getString(BigInt(1e57)));
console.log("");
// here we use a shorter headAlpha and longer neckAlpha
// to shorten the maximum length of the body, but this also
// decreases the number of permutations in the supercycle:
getStr = sequenceGenerator({
headAlpha: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
neckAlpha: "0123456789",
bodyAlpha: bodyAlpha
});
console.log("---supercycle length:");
console.log(Number(getStr.cycleLength));
console.log("---first two values:");
console.log(getStr.getNext());
console.log(getStr.getNext());
console.log("---arbitrary large value (1e57):");
console.log(getStr.getString(BigInt(1e57)));
EDIT
After further discussion with #grodzi, I have made some more improvements:
I realized that the "neck" or separator wasn't providing much value, so I have gotten rid of it. Later edit: actually, the separator is necessary. I am not sure why I thought it wasn't. Without the separator, the beginning of each new supercycle will lexically precede the end of the previous supercycle. I haven't changed my code below, but anyone using this code should include a separator. I have also realized that I was wrong to use an underscore as the separator. The separator must be a character, such as the hyphen, which lexically precedes the lowest digit used in the sequence (0).
I have taken #grodzi's suggestion to allow the length of the tail to continue growing indefinitely.
Here is the new code:
let baseAlpha = "0123456789abcdefghijklmnopqrstuvwxyz";
function sequenceGenerator (config) {
let headAlpha = config.headAlpha,
tailAlpha = config.tailAlpha,
base = BigInt(tailAlpha.length),
convertTail = baseAlpha.startsWith(tailAlpha)
? (n) => n.toString(tailAlpha.length)
: function (n) {
if (n === 0n) return "0";
let s = "";
while (n > 0n) {
let i = n % base;
s = tailAlpha[i] + s;
n = n / base;
}
return s;
},
n = BigInt(config.start || 0);
return {
getString: function (n) {
let cyclesDone = 0n,
headCycle = 0n,
initLength = 0n,
accum = 0n;
for (;; headCycle++) {
let _accum = accum + base ** (headCycle + 1n + initLength);
if (_accum > n) {
n -= accum;
break;
} else if (Number(headCycle) === headAlpha.length - 1) {
cyclesDone++;
initLength += BigInt(headAlpha.length);
headCycle = -1n;
}
accum = _accum;
}
let headLast = headAlpha[headAlpha.length - 1],
prefix = headLast.repeat(Number(cyclesDone)),
head = headAlpha[Number(headCycle)],
tail = convertTail(n),
tailLength = Number(headCycle + initLength);
tail = tail.padStart(tailLength, tailAlpha[0]);
return prefix + head + tail;
},
getNext: function () { return this.getString(n++); }
};
}
let alpha = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_abcdefghijklmnopqrstuvwxyz",
genStr = sequenceGenerator({headAlpha: alpha, tailAlpha: alpha});
console.log("--- first string:");
console.log(genStr.getString(0n));
console.log("--- 1e+57");
console.log(genStr.getString(BigInt(1e+57)));
console.log("--- end of first supercycle:");
console.log(genStr.getString(63n*(1n-(63n**63n))/(1n-63n)-1n));
console.log("--- start of second supercycle:");
console.log(genStr.getString(63n*(1n-(63n**63n))/(1n-63n)));

How many PR numbers exist in a given range?

It is not a homework problem. I am just curious about this problem. And my approach is simple brute-force :-)
My brute-force C++ code:
int main()
{
ll l,r;
cin>>l>>r;
ll f=0;
ll i=l;
while(i<=r)
{
ll j=0;
string s;
ll c=0;
s=to_string(i);
// cout<<s<<" ";
ll x=s.length();
if(x==1)
{
c=0;
}
else
{
j=0;
//whil
while(j<=x-2)
{
string b,g;
b="1";
g="1";
b=s[j];
g=s[j+1];
ll k1,k2;
k1=stoi(b);
k2=stoi(g);
if(__gcd(k1,k2)==1)
{
c=1;
break;
}
j++;
}
}
ll d=0;
j=0;
while(j<=x-1)
{
if( s[j]=='2' || s[j]=='3' || s[j]=='5' || s[j]=='7')
{
string b;
b="1";
b=s[j];
ll k1=stoi(b);
if(i%k1==0)
{
//d=0;
}
else
{
d=1;
break;
}
}
j++;
}
if(c==1 || d==1)
{
// cout<<"NO";
}
else
{
f++;
// cout<<"PR";
}
// cout<<"\n";
i++;
}
cout<<f;
return 0;
}
You are given 2 integers 'L' and 'R' . You are required to find the count of all the PR numbers in the range 'L' to 'R' inclusively. PR number are the numbers which satisfy following properties:
No pair of adjacent digits are co-prime i.e. adjacent digits in a PR number will not be co-prime to each other.
PR number is divisible by all the single digit prime numbers which occur as a digit in the PR number.
Note: Two numbers 'a' and 'b' are co-prime, if gcd(a,b)=1.
Also, gcd(0,a)=a;
Example:
Input: [2,5].
Output: '4'.
(Note: '1' is not a prime-number, though its very common)
(All the integers: '2','3','4','5') satisfy the condition of PR numbers :-)
Constraints on 'L','R': 1 <= L, R <= 10^18
What can be the the most efficient algorithm to solve this ?
Note: This will solve only part 1 which is No pair of adjacent digits are co-prime i.e. adjacent digits in a PR number will not be co-prime to each other.
Here is a constructive approach in python: instead of going throught all numbers in range and filtering by conditions, we will just construct all numbers that satisfy the condition. Note that if we have a valid sequence of digits, for it to continue being valid only the rightmost digit matters in order to decide what the next digit will be.
def ways(max_number, prev_digit, current_number):
if current_number > max_number:
return 0
count = 1
if prev_digit == 0:
if current_number != 0:
count += ways(max_number, 0, current_number * 10)
for i in range(2, 10):
count += ways(max_number, i, current_number * 10 + i)
if prev_digit == 2 or prev_digit == 4 or prev_digit == 8:
for i in [0, 2, 4, 6, 8]:
count += ways(max_number, i, current_number * 10 + i)
if prev_digit == 3 or prev_digit == 9:
for i in [0, 3, 6, 9]:
count += ways(max_number, i, current_number * 10 + i)
if prev_digit == 5 or prev_digit == 7:
count += ways(max_number, 0, current_number * 10)
count += ways(max_number, prev_digit, current_number * 10 + prev_digit)
if prev_digit == 6:
for i in [0, 2, 3, 4, 6, 8, 9]:
count += ways(max_number, i, current_number * 10 + i)
return count
As we are generating all valid numbers up to max_number without any repeats, the complexity of this function is O(amount of numbers between 0 and max_number that satisfy condition 1). To calculate the range a to b, we just need to do ways(b) - ways(a - 1).
Takes less than 1 second to caculate these numbers from 0 to 1 million, as there are only 42935 numbers that satisfy the result. As there are few numbers that satisfy the condition, we can then check if they are multiple of its prime digits to satisfy also condition 2. I leave this part up to the reader as there are multiple ways to do it.
TL;DR: This is more commonly called "digit dynamic programming with bitmask"
In more competitive-programming-familiar terms, you'd compute dp[n_digit][mod_2357][is_less_than_r][digit_appeared][last_digit] = number of numbers with n_digit digits (including leading zeroes), less than the number formed by first n_digit digits of R and with the other properties match. Do it twice with R and L-1 then take the difference. The number of operations required would be about 19 (number of digits) * 210 (mod) * 2 * 24 (it's only necessary to check for appearance of single-digit primes) * 10 * 10, which is obviously manageable by today computers.
Think about how you'd check whether a number is valid.
Not the normal way. Using a finite state automaton that take the input from left to right, digit by digit.
For simplicity, assume the input has a fixed number of digits (so that comparison with L/R is easier. This is possible because the number has at most as many digits as R).
It's necessary for each state to keep track of:
which digit appeared in the number (use a bit mask, there are 4 1-digit primes)
is the number in range [L..R] (either this is guaranteed to be true/false by the prefix, otherwise the prefix matches with that of L/R)
what is the value of the prefix mod each single digit prime
the most recent digit (to check whether all pairs of consecutive digits are coprime)
After the finite state automaton is constructed, the rest is simple. Just use dynamic programming to count the number of path to any accepted state from the starting state.
Remark: This method can be used to count the number of any type of object that can be verified using a finite state automaton (roughly speaking, you can check whether the property is satisfied using a program with constant memory usage, and takes the object piece-by-piece in some order)
We need a table where we can look up the count of suffixes that would match a prefix to construct valid numbers. Given a prefix's
right digit
prime combination
mod combination
and a suffix length, we'd like the count of suffixes that have searchable:
left digit
length
prime combination
mod combination
I started coding in Python, then switched to JavaScript to be able to offer a snippet. Comments in the code describe each lookup table. There are a few of them to allow for faster enumeration. There are samples of prefix-suffix calculations to illustrate how one can build an arbitrary upper-bound using the table, although at least some, maybe all of the prefix construction and aggregation could be made during the tabulation.
function gcd(a,b){
if (!b)
return a
else
return gcd(b, a % b)
}
// (Started writing in Python,
// then switched to JavaScript...
// 'xrange(4)' -> [0, 1, 2, 3]
// 'xrange(2, 4)' -> [2, 3]
function xrange(){
let l = 0
let r = arguments[1] || arguments[0]
if (arguments.length > 1)
l = arguments[0]
return new Array(r - l).fill(0).map((_, i) => i + l)
}
// A lookup table and its reverse,
// mapping each of the 210 mod combinations,
// [n % 2, n % 3, n % 5, n % 7], to a key
// from 0 to 209.
// 'mod_combs[0]' -> [0, 0, 0, 0]
// 'mod_combs[209]' -> [1, 2, 4, 6]
// 'mod_keys[[0,0,0,0]]' -> 0
// 'mod_keys[[1,2,4,6]]' -> 209
let mod_combs = {}
let mod_keys = {}
let mod_key_count = 0
for (let m2 of xrange(2)){
for (let m3 of xrange(3)){
for (let m5 of xrange(5)){
for (let m7 of xrange(7)){
mod_keys[[m2, m3, m5, m7]] = mod_key_count
mod_combs[mod_key_count] = [m2, m3, m5, m7]
mod_key_count += 1
}
}
}
}
// The main lookup table built using the
// dynamic program
// [mod_key 210][l_digit 10][suffix length 20][prime_comb 16]
let table = new Array(210)
for (let mk of xrange(210)){
table[mk] = new Array(10)
for (let l_digit of xrange(10)){
table[mk][l_digit] = new Array(20)
for (let sl of xrange(20)){
table[mk][l_digit][sl] = new Array(16).fill(0)
}
}
}
// We build prime combinations from 0 (no primes) to
// 15 (all four primes), using a bitmask of up to four bits.
let prime_set = [0, 0, 1<<0, 1<<1, 0, 1<<2, 0, 1<<3, 0, 0]
// The possible digits that could
// follow a digit
function get_valid_digits(digit){
if (digit == 0)
return [0, 2, 3, 4, 5, 6, 7, 8, 9]
else if ([2, 4, 8].includes(digit))
return [0, 2, 4, 6, 8]
else if ([3, 9].includes(digit))
return [0, 3, 6, 9]
else if (digit == 6)
return [0, 2, 3, 4, 6, 8, 9]
else if (digit == 5)
return [0, 5]
else if (digit == 7)
return [0, 7]
}
// Build the table bottom-up
// Single digits
for (let i of xrange(10)){
let mod_key = mod_keys[[i % 2, i % 3, i % 5, i % 7]]
let length = 1
let l_digit = i
let prime_comb = prime_set[i]
table[mod_key][l_digit][length][prime_comb] = 1
}
// Everything else
// For demonstration, we just table up to 6 digits
// since either JavaScript, this program, or both seem
// to be too slow for a full demo.
for (let length of xrange(2, 6)){
// We're appending a new left digit
for (let new_l_digit of xrange(0, 10)){
// The digit 1 is never valid
if (new_l_digit == 1)
continue
// The possible digits that could
// be to the right of our new left digit
let ds = get_valid_digits(new_l_digit)
// For each possible digit to the right
// of our new left digit, iterate over all
// the combinations of primes and remainder combinations.
// The ones that are populated are valid paths, the
// sum of which can be aggregated for each resulting
// new combination of primes and remainders.
for (let l_digit of ds){
for (let p_comb of xrange(16)){
for (let m_key of xrange(210)){
new_prime_comb = prime_set[new_l_digit] | p_comb
// suffix's remainder combination
let [m2, m3, m5, m7] = mod_combs[m_key]
// new remainder combination
let m = Math.pow(10, length - 1) * new_l_digit
let new_mod_key = mod_keys[[(m + m2) % 2, (m + m3) % 3, (m + m5) % 5, (m + m7) % 7]]
// Aggregate any populated entries into the new
// table entry
table[new_mod_key][new_l_digit][length][new_prime_comb] += table[m_key][l_digit][length - 1][p_comb]
}
}
}
}
}
// If we need only a subset of the mods set to
// zero, we need to check all instances where
// this subset is zero. For example,
// for the prime combination, [2, 3], we need to
// check all mod combinations where the first two
// are zero since we don't care about the remainders
// for 5 and 7: [0,0,0,0], [0,0,0,1],... [0,0,4,6]
// Return all needed combinations given some
// predetermined, indexed remainders.
function prime_comb_to_mod_keys(remainders){
let mod_map = [2, 3, 5, 7]
let mods = []
for (let i of xrange(4))
mods.push(!remainders.hasOwnProperty(i) ? mod_map[i] - 1 : 0)
function f(ms, i){
if (i == ms.length){
for (let idx in remainders)
ms[idx] = remainders[idx]
return [mod_keys[ms]]
}
let result = []
for (let m=ms[i] - 1; m>=0; m--){
let _ms = ms.slice()
_ms[i] = m
result = result.concat(f(_ms, i + 1))
}
return result.concat(f(ms, i + 1))
}
return f(mods, 0)
}
function get_matching_mods(prefix, len_suffix, prime_comb){
let ps = [2, 3, 5, 7]
let actual_prefix = Math.pow(10, len_suffix) * prefix
let remainders = {}
for (let i in xrange(4)){
if (prime_comb & (1 << i))
remainders[i] = (ps[i] - (actual_prefix % ps[i])) % ps[i]
}
return prime_comb_to_mod_keys(remainders)
}
// A brute-force function to check the
// table is working. Returns a list of
// valid numbers of 'length' digits
// given a prefix.
function confirm(prefix, length){
let result = [0, []]
let ps = [0, 0, 2, 3, 0, 5, 0, 7, 0, 0]
let p_len = String(prefix).length
function check(suffix){
let num = Math.pow(10, length - p_len) * prefix + suffix
let temp = num
prev = 0
while (temp){
let d = temp % 10
if (d == 1 || gcd(prev, d) == 1 || (ps[d] && num % d))
return [0, []]
prev = d
temp = ~~(temp / 10)
}
return [1, [num]]
}
for (suffix of xrange(Math.pow(10, length - p_len))){
let [a, b] = check(suffix)
result[0] += a
result[1] = result[1].concat(b)
}
return result
}
function get_prime_comb(prefix){
let prime_comb = 0
while (prefix){
let d = prefix % 10
prime_comb |= prime_set[d]
prefix = ~~(prefix / 10)
}
return prime_comb
}
// A function to test the table
// against the brute-force method.
// To match a prefix with the number
// of valid suffixes of a chosen length
// in the table, we want to aggregate all
// prime combinations for all valid digits,
// where the remainders for each combined
// prime combination (prefix with suffix)
// sum to zero (with the appropriate mod).
function test(prefix, length, show=false){
let r_digit = prefix % 10
let len_suffix = length - String(prefix).length
let prefix_prime_comb = get_prime_comb(prefix)
let ds = get_valid_digits(r_digit)
let count = 0
for (let l_digit of ds){
for (let prime_comb of xrange(16)){
for (let i of get_matching_mods(prefix, len_suffix, prefix_prime_comb | prime_comb)){
let v = table[i][l_digit][len_suffix][prime_comb]
count += v
}
}
}
let c = confirm(prefix, length)
return `${ count }, ${ c[0] }${ show ? ': ' + c[1] : '' }`
}
// Arbitrary prefixes
for (let length of [3, 4]){
for (let prefix of [2, 30]){
console.log(`prefix, length: ${ prefix }, ${ length }`)
console.log(`tabled, brute-force: ${ test(prefix, length, true) }\n\n`)
}
}
let length = 6
for (let l_digit=2; l_digit<10; l_digit++){
console.log(`prefix, length: ${ l_digit }, ${ length }`)
console.log(`tabled, brute-force: ${ test(l_digit, length) }\n\n`)
}

Egg Dropping Puzzle - Suggestion needed

Problem Statement
Egg dropping refers to a class of problems in which it is important to find the correct response without exceeding a (low) number of certain failure states. In a toy example, there is a tower of floors, and an egg dropper with ideal eggs. The physical properties of the ideal egg is such that it will shatter if it is dropped from floor or above, and will have no damage whatsoever if it is dropped from floor or below. The problem is to find a strategy such that the egg dropper can determine the floor in as few egg drops as possible. This problem has many applications in the real world such as avoiding a call out to the slow HDD, or attempting to minimize cache misses, or running a large number of expensive queries on a database.
Problem Statement and Solution Analysis
When we have N number of eggs and K number of floors the following code finds the minimum number of drops using quadratic equation with time complexity of O(N).
(function() {
var eggs = 3, floors = 2;
function findFloor(eggs, floors) {
if (eggs === 1 || floors === 0 || floors === 1) {
return floors;
}
var minDrops = Math.ceil((-1 + Math.sqrt(1 + (8 * floors))) / 2);
return Math.min(minDrops, findFloor(eggs - 1, minDrops));
}
console.log(findFloor(eggs, floors));
})();
I have tested with some test cases but can anyone suggest, will this work for all the scenarios?
No, this will not always produce the correct results. You have used this formula:
But that formula only provides a meaningful result in case the number of eggs is two. Note how the number of eggs is not appearing in it, only the number of floors ( k ).
Counter example
Take for instance the case with 4 floors and 3 eggs. Your function returns 2, but if that were the correct answer, then which floors would you pick in those two attempts?
Let's drop from floor 3: egg breaks. Then throw from floor 1: egg does not break. Now we don't know whether the answer is floor 1 or 2. We would need to drop one more egg to be sure.
Maybe start at floor 2?: egg is OK. Then throw from floor 4: egg breaks. Now we don't know whether the answer is floor 2 or 3. We would need to drop one more egg to be sure.
So, in the worst case we need to drop at least 3 eggs.
Conclusion
Your algorithm is not correct. The article you refer two has correct implementations (although there are some typos with variable names). Here they are in JavaScript:
function getNumDropsRecursive(eggs, floors) {
if (eggs == 1 || floors == 0 || floors == 1) {
return floors
}
let minimum = Infinity;
for (let floor = 1; floor <= floors; floor++) {
minimum = Math.min(
minimum,
1 + Math.max(getNumDropsRecursive(eggs - 1, floor - 1),
getNumDropsRecursive(eggs, floors - floor))
)
}
return minimum;
}
function getNumDropsDP(eggs, floors) {
const numdrops = [
null,
[...Array(floors+1).keys()],
...Array.from(Array(eggs-1), _ => [0, 1])
];
for (let remainingEggs = 2; remainingEggs <= eggs; remainingEggs++) {
for (let choices = 2; choices <= floors; choices++) {
let minimum = Infinity;
for (let dropAt = 1; dropAt <= choices; dropAt++) {
minimum = Math.min(minimum,
1 + Math.max(numdrops[remainingEggs-1][dropAt-1],
numdrops[remainingEggs][choices-dropAt])
);
}
numdrops[remainingEggs][choices] = minimum;
}
}
return numdrops[eggs][floors];
}
Using the first one is not advised as it starts to get really slow with arguments above 20.
I would also name your function differently. The function does not find a floor, but the number of drops you need in the worst case to find the floor. So a name like getNumDrops would be more telling.
I believe the known solution is O(n log k). Here are some mismatches:
/*
W(n,k) = 1 + min{max(W(n − 1, x − 1), W(n,k − x)): x = 1, 2, ..., k }
with W(n,0) = 0 for all n > 0 and W(1,k) = k for all k.
*/
function f(n,k){
if (k == 0 && n > 0)
return 0;
if (n == 1)
return k;
let best = Infinity;
for (let x=1; x<=k; x++)
best = Math.min(best, Math.max(f(n-1, x-1), f(n, k-x)));
return 1 + best;
}
function findFloor(eggs, floors) {
if (eggs === 1 || floors === 0 || floors === 1) {
return floors;
}
var minDrops = Math.ceil((-1 + Math.sqrt(1 + (8 * floors))) / 2);
return Math.min(minDrops, findFloor(eggs - 1, minDrops));
}
for (let i=1; i<10; i++){
for (let j=1; j<10; j++){
let a = f(i,j);
let b = findFloor(i,j);
if (a != b){
console.log(`n,k: ${i},${j}; f: ${a}; findFloors: ${b}`);
}
}
}

Any algorithm to find the double trouble number?

I was trying to code the double trouble number problem, but before that not able to finalize the algorithm.
Anybody has any idea?
Problem Statement -
The numbers has the following property -
Whenever you would right-rotate the number (that is, take away the
last digit and put it in front of the number), you would end up with
double the original number. Numbers possessing this property were
called double-trouble numbers. For example, X = 421052631578947368 is
a double-trouble number, since 2X = 842105263157894736 which is a
right rotation of X.
The number X is a double-trouble number in the number system with base
10. Any number system with base p >= 2 , however, has many such double-trouble numbers. In the binary number system (base p = 2), for
example, we have the double-trouble numbers 01 and 0101. Notice that
the leading zeros are necessary here in order to obtain the proper
number after right rotation.
In the binary number system the smallest double-trouble number is 01. In > the decimal (p = 10) number system, the smallest double-trouble number
is 052631578947368421. I need to write a program that computes for a
given base p of a number system the smallest double-trouble number in
that system.
Here's the brute force solution in JavaScript.
It starts with a digit, then prepends the double of the previous digit (plus carry).
After each iteraion it tests if the digits are a double trouble number (it also tries the prepend by "0" corner/ambiguous case)
This implementation is only for base 10; you'll have to understand the algorithm and modify the code to create an arbitrary base abstraction.
Double Trouble Solver for base 10
// (digits * 2) == digits[n]:digits[1..n-1]
function isDT(digits) {
var times2 = "";
var carry = false;
for(var i = digits.length-1; i >= 0; i--) {
var d = parseInt(digits.charAt(i));
var d2 = "" + (d * 2 + (carry ? 1 : 0));
carry = d2.length > 1;
times2 = d2.charAt(d2.length > 1 ? 1 : 0) + times2;
}
if(carry) { times2 = "1" + times2; }
return times2 == (digits.charAt(digits.length -1) + digits.substring(0, digits.length -1));
}
// generate a doule trouble number from a starting digit
function makeDT(digits, carry) {
var carry = carry || false;
var digits = "" + digits;
if(carry && isDT("1" + digits)) {
return "1" + digits;
} else if(isDT(digits)) {
return digits;
} else if(isDT("0" + digits)) {
return "0" + digits;
}
var d = digits.charAt(0);
var d2 = "" + (d * 2 + (carry ? 1 : 0));
carry = d2.length > 1;
digits = d2.charAt(d2.length > 1 ? 1 : 0) + digits;
return makeDT(digits, carry);
}
//
alert(makeDT("9"));
alert(makeDT("8"));
alert(makeDT("7"));
alert(makeDT("6"));
alert(makeDT("5"));
alert(makeDT("4"));
alert(makeDT("3"));
alert(makeDT("2"));
alert(makeDT("1"));
EDIT Here's the jsfiddle http://jsfiddle.net/avbfae0w/

Tickmark algorithm for a graph axis

I'm looking for an algorithm that places tick marks on an axis, given a range to display, a width to display it in, and a function to measure a string width for a tick mark.
For example, given that I need to display between 1e-6 and 5e-6 and a width to display in pixels, the algorithm would determine that I should put tickmarks (for example) at 1e-6, 2e-6, 3e-6, 4e-6, and 5e-6. Given a smaller width, it might decide that the optimal placement is only at the even positions, i.e. 2e-6 and 4e-6 (since putting more tickmarks would cause them to overlap).
A smart algorithm would give preference to tickmarks at multiples of 10, 5, and 2. Also, a smart algorithm would be symmetric around zero.
As I didn't like any of the solutions I've found so far, I implemented my own. It's in C# but it can be easily translated into any other language.
It basically chooses from a list of possible steps the smallest one that displays all values, without leaving any value exactly in the edge, lets you easily select which possible steps you want to use (without having to edit ugly if-else if blocks), and supports any range of values. I used a C# Tuple to return three values just for a quick and simple demonstration.
private static Tuple<decimal, decimal, decimal> GetScaleDetails(decimal min, decimal max)
{
// Minimal increment to avoid round extreme values to be on the edge of the chart
decimal epsilon = (max - min) / 1e6m;
max += epsilon;
min -= epsilon;
decimal range = max - min;
// Target number of values to be displayed on the Y axis (it may be less)
int stepCount = 20;
// First approximation
decimal roughStep = range / (stepCount - 1);
// Set best step for the range
decimal[] goodNormalizedSteps = { 1, 1.5m, 2, 2.5m, 5, 7.5m, 10 }; // keep the 10 at the end
// Or use these if you prefer: { 1, 2, 5, 10 };
// Normalize rough step to find the normalized one that fits best
decimal stepPower = (decimal)Math.Pow(10, -Math.Floor(Math.Log10((double)Math.Abs(roughStep))));
var normalizedStep = roughStep * stepPower;
var goodNormalizedStep = goodNormalizedSteps.First(n => n >= normalizedStep);
decimal step = goodNormalizedStep / stepPower;
// Determine the scale limits based on the chosen step.
decimal scaleMax = Math.Ceiling(max / step) * step;
decimal scaleMin = Math.Floor(min / step) * step;
return new Tuple<decimal, decimal, decimal>(scaleMin, scaleMax, step);
}
static void Main()
{
// Dummy code to show a usage example.
var minimumValue = data.Min();
var maximumValue = data.Max();
var results = GetScaleDetails(minimumValue, maximumValue);
chart.YAxis.MinValue = results.Item1;
chart.YAxis.MaxValue = results.Item2;
chart.YAxis.Step = results.Item3;
}
Take the longest of the segments about zero (or the whole graph, if zero is not in the range) - for example, if you have something on the range [-5, 1], take [-5,0].
Figure out approximately how long this segment will be, in ticks. This is just dividing the length by the width of a tick. So suppose the method says that we can put 11 ticks in from -5 to 0. This is our upper bound. For the shorter side, we'll just mirror the result on the longer side.
Now try to put in as many (up to 11) ticks in, such that the marker for each tick in the form i*10*10^n, i*5*10^n, i*2*10^n, where n is an integer, and i is the index of the tick. Now it's an optimization problem - we want to maximize the number of ticks we can put in, while at the same time minimizing the distance between the last tick and the end of the result. So assign a score for getting as many ticks as we can, less than our upper bound, and assign a score to getting the last tick close to n - you'll have to experiment here.
In the above example, try n = 1. We get 1 tick (at i=0). n = 2 gives us 1 tick, and we're further from the lower bound, so we know that we have to go the other way. n = 0 gives us 6 ticks, at each integer point point. n = -1 gives us 12 ticks (0, -0.5, ..., -5.0). n = -2 gives us 24 ticks, and so on. The scoring algorithm will give them each a score - higher means a better method.
Do this again for the i * 5 * 10^n, and i*2*10^n, and take the one with the best score.
(as an example scoring algorithm, say that the score is the distance to the last tick times the maximum number of ticks minus the number needed. This will likely be bad, but it'll serve as a decent starting point).
Funnily enough, just over a week ago I came here looking for an answer to the same question, but went away again and decided to come up with my own algorithm. I am here to share, in case it is of any use.
I wrote the code in Python to try and bust out a solution as quickly as possible, but it can easily be ported to any other language.
The function below calculates the appropriate interval (which I have allowed to be either 10**n, 2*10**n, 4*10**n or 5*10**n) for a given range of data, and then calculates the locations at which to place the ticks (based on which numbers within the range are divisble by the interval). I have not used the modulo % operator, since it does not work properly with floating-point numbers due to floating-point arithmetic rounding errors.
Code:
import math
def get_tick_positions(data: list):
if len(data) == 0:
return []
retpoints = []
data_range = max(data) - min(data)
lower_bound = min(data) - data_range/10
upper_bound = max(data) + data_range/10
view_range = upper_bound - lower_bound
num = lower_bound
n = math.floor(math.log10(view_range) - 1)
interval = 10**n
num_ticks = 1
while num <= upper_bound:
num += interval
num_ticks += 1
if num_ticks > 10:
if interval == 10 ** n:
interval = 2 * 10 ** n
elif interval == 2 * 10 ** n:
interval = 4 * 10 ** n
elif interval == 4 * 10 ** n:
interval = 5 * 10 ** n
else:
n += 1
interval = 10 ** n
num = lower_bound
num_ticks = 1
if view_range >= 10:
copy_interval = interval
else:
if interval == 10 ** n:
copy_interval = 1
elif interval == 2 * 10 ** n:
copy_interval = 2
elif interval == 4 * 10 ** n:
copy_interval = 4
else:
copy_interval = 5
first_val = 0
prev_val = 0
times = 0
temp_log = math.log10(interval)
if math.isclose(lower_bound, 0):
first_val = 0
elif lower_bound < 0:
if upper_bound < -2*interval:
if n < 0:
copy_ub = round(upper_bound*10**(abs(temp_log) + 1))
times = copy_ub // round(interval*10**(abs(temp_log) + 1)) + 2
else:
times = upper_bound // round(interval) + 2
while first_val >= lower_bound:
prev_val = first_val
first_val = times * copy_interval
if n < 0:
first_val *= (10**n)
times -= 1
first_val = prev_val
times += 3
else:
if lower_bound > 2*interval:
if n < 0:
copy_ub = round(lower_bound*10**(abs(temp_log) + 1))
times = copy_ub // round(interval*10**(abs(temp_log) + 1)) - 2
else:
times = lower_bound // round(interval) - 2
while first_val < lower_bound:
first_val = times*copy_interval
if n < 0:
first_val *= (10**n)
times += 1
if n < 0:
retpoints.append(first_val)
else:
retpoints.append(round(first_val))
val = first_val
times = 1
while val <= upper_bound:
val = first_val + times * interval
if n < 0:
retpoints.append(val)
else:
retpoints.append(round(val))
times += 1
retpoints.pop()
return retpoints
When passing in the following three data-points to the function
points = [-0.00493, -0.0003892, -0.00003292]
... the output I get (as a list) is as follows:
[-0.005, -0.004, -0.003, -0.002, -0.001, 0.0]
When passing this:
points = [1.399, 38.23823, 8309.33, 112990.12]
... I get:
[0, 20000, 40000, 60000, 80000, 100000, 120000]
When passing this:
points = [-54, -32, -19, -17, -13, -11, -8, -4, 12, 15, 68]
... I get:
[-60, -40, -20, 0, 20, 40, 60, 80]
... which all seem to be a decent choice of positions for placing ticks.
The function is written to allow 5-10 ticks, but that could easily be changed if you so please.
Whether the list of data supplied contains ordered or unordered data it does not matter, since it is only the minimum and maximum data points within the list that matter.
This simple algorithm yields an interval that is multiple of 1, 2, or 5 times a power of 10. And the axis range gets divided in at least 5 intervals. The code sample is in java language:
protected double calculateInterval(double range) {
double x = Math.pow(10.0, Math.floor(Math.log10(range)));
if (range / x >= 5)
return x;
else if (range / (x / 2.0) >= 5)
return x / 2.0;
else
return x / 5.0;
}
This is an alternative, for minimum 10 intervals:
protected double calculateInterval(double range) {
double x = Math.pow(10.0, Math.floor(Math.log10(range)));
if (range / (x / 2.0) >= 10)
return x / 2.0;
else if (range / (x / 5.0) >= 10)
return x / 5.0;
else
return x / 10.0;
}
I've been using the jQuery flot graph library. It's open source and does axis/tick generation quite well. I'd suggest looking at it's code and pinching some ideas from there.

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