Windows Forms infinite loop exception - windows

I quickly made a Windows Forms project which loads a GUI of different textboxes with float values. Some of them do have already a value initialized. All textboxes have to be updated after one of them is changed.
public Form1()
{
InitializeComponent();
initializeValues();
calculateValues();
}
public void initializeValues()
{
//textboxes are filled/initialized with default float values
}
public void calculateValues()
{
//here all textboxes are new calculated and updated
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
calculateValues();
}
private void textBox2_TextChanged(object sender, EventArgs e)
{
calculateValues();
}
Problem:
When I execute this project, it throws me a StackOverflowException which is unhandeled (infinite loop or infinite recursion). I think it's because during the calculateValues() method the text of the textBoxes will be changed and then the Eventhandlers are activated. That's the infinite loop :-(
How I have to change my code construct above to avoid this?
Thanks.

You should not using and calling "initializeValues();" (the cause of the infinite loop).
A first solution could be to put the init value of a TextBox in InitializeComponent :
MyTextBox.Text = myInitValue;

I solved the problem by changing the Event to "KeyPress". In this case, the Event is not activated by the method itself. No more infinite loops. Setting breakpoints and step through helped me to understand "the flow". Thanks CodeCaster.

Related

Windows Forms Event before the Closing event? [duplicate]

I have a form that spawns a BackgroundWorker, that should update form's own textbox (on main thread), hence Invoke((Action) (...)); call.
If in HandleClosingEvent I just do bgWorker.CancelAsync() then I get ObjectDisposedException on Invoke(...) call, understandably. But if I sit in HandleClosingEvent and wait for bgWorker to be done, than .Invoke(...) never returns, also understandably.
Any ideas how do I close this app without getting the exception, or the deadlock?
Following are 3 relevant methods of the simple Form1 class:
public Form1() {
InitializeComponent();
Closing += HandleClosingEvent;
this.bgWorker.RunWorkerAsync();
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) {
while (!this.bgWorker.CancellationPending) {
Invoke((Action) (() => { this.textBox1.Text = Environment.TickCount.ToString(); }));
}
}
private void HandleClosingEvent(object sender, CancelEventArgs e) {
this.bgWorker.CancelAsync();
/////// while (this.bgWorker.CancellationPending) {} // deadlock
}
The only deadlock-safe and exception-safe way to do this that I know is to actually cancel the FormClosing event. Set e.Cancel = true if the BGW is still running and set a flag to indicate that the user requested a close. Then check that flag in the BGW's RunWorkerCompleted event handler and call Close() if it is set.
private bool closePending;
protected override void OnFormClosing(FormClosingEventArgs e) {
if (backgroundWorker1.IsBusy) {
closePending = true;
backgroundWorker1.CancelAsync();
e.Cancel = true;
this.Enabled = false; // or this.Hide()
return;
}
base.OnFormClosing(e);
}
void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) {
if (closePending) this.Close();
closePending = false;
// etc...
}
I've found another way. If you have more backgroundWorkers you can make:
List<Thread> bgWorkersThreads = new List<Thread>();
and in every backgroundWorker's DoWork method make:
bgWorkesThreads.Add(Thread.CurrentThread);
Arter that you can use:
foreach (Thread thread in this.bgWorkersThreads)
{
thread.Abort();
}
I used this in Word Add-in in Control, which i use in CustomTaskPane. If someone close the document or application earlier then all my backgroundWorkes finishes their work, it raises some COM Exception(I don't remember exatly which).CancelAsync() doesn't work.
But with this, I can close all threads which are used by backgroundworkers Immediately in DocumentBeforeClose event and my problem is solved.
Here was my solution (Sorry it's in VB.Net).
When I run the FormClosing event I run BackgroundWorker1.CancelAsync() to set the CancellationPending value to True. Unfortunately, the program never really gets a chance to check the value CancellationPending value to set e.Cancel to true (which as far as I can tell, can only be done in BackgroundWorker1_DoWork).
I didn't remove that line, although it doesn't really seem to make a difference.
I added a line that would set my global variable, bClosingForm, to True. Then I added a line of code in my BackgroundWorker_WorkCompleted to check both e.Cancelled as well as the global variable, bClosingForm, before performing any ending steps.
Using this template, you should be able to close your form out at any time even if the backgroundworker is in the middle of something (which might not be good, but it's bound to happen so it might as well be dealt with). I'm not sure if it's necessary, but you could dispose the Background worker entirely in the Form_Closed event after this all takes place.
Private bClosingForm As Boolean = False
Private Sub SomeFormName_FormClosing(ByVal sender As Object, ByVal e As System.Windows.Forms.FormClosingEventArgs) Handles Me.FormClosing
bClosingForm = True
BackgroundWorker1.CancelAsync()
End Sub
Private Sub backgroundWorker1_DoWork(ByVal sender As Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles BackgroundWorker1.DoWork
'Run background tasks:
If BackgroundWorker1.CancellationPending Then
e.Cancel = True
Else
'Background work here
End If
End Sub
Private Sub BackgroundWorker1_RunWorkerCompleted(ByVal sender As System.Object, ByVal e As System.ComponentModel.RunWorkerCompletedEventArgs) Handles BackgroundWorker1.RunWorkerCompleted
If Not bClosingForm Then
If Not e.Cancelled Then
'Completion Work here
End If
End If
End Sub
Can you not wait on the signal in the destructor of the form?
AutoResetEvent workerDone = new AutoResetEvent();
private void HandleClosingEvent(object sender, CancelEventArgs e)
{
this.bgWorker.CancelAsync();
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
while (!this.bgWorker.CancellationPending) {
Invoke((Action) (() => { this.textBox1.Text =
Environment.TickCount.ToString(); }));
}
}
private ~Form1()
{
workerDone.WaitOne();
}
void backgroundWorker1_RunWorkerCompleted( Object sender, RunWorkerCompletedEventArgs e )
{
workerDone.Set();
}
Firstly, the ObjectDisposedException is only one possible pitfall here. Running the OP's code has produced the following InvalidOperationException on a substantial number of occasions:
Invoke or BeginInvoke cannot be called
on a control until the window handle
has been created.
I suppose this could be amended by starting the worker on the 'Loaded' callback rather than the constructor, but this entire ordeal can be avoided altogether if BackgroundWorker's Progress reporting mechanism is used. The following works well:
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
{
while (!this.bgWorker.CancellationPending)
{
this.bgWorker.ReportProgress(Environment.TickCount);
Thread.Sleep(1);
}
}
private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
this.textBox1.Text = e.ProgressPercentage.ToString();
}
I kind of hijacked the percentage parameter but one can use the other overload to pass any parameter.
It is interesting to note that removing the above sleep call clogs the UI, consumes high CPU and continually increases the memory use. I guess it has something to do with the message queue of the GUI being overloaded. However, with the sleep call intact, the CPU usage is virtually 0 and the memory usage seems fine, too. To be prudent, perhaps a higher value than 1 ms should be used? An expert opinion here would be appreciated... Update: It appears that as long as the update isn't too frequent, it should be OK: Link
In any case, I can't foresee a scenario where the updating of the GUI has to be in intervals shorter than a couple of milliseconds (at least, in scenarios where a human is watching the GUI), so I think most of the time progress reporting would be the right choice
I really dont see why DoEvents is regarded as such a bad choice in this case if you are using this.enabled = false. I think it would make it quite neat.
protected override void OnFormClosing(FormClosingEventArgs e) {
this.Enabled = false; // or this.Hide()
e.Cancel = true;
backgroundWorker1.CancelAsync();
while (backgroundWorker1.IsBusy) {
Application.DoEvents();
}
e.cancel = false;
base.OnFormClosing(e);
}
Your backgroundworker should not use Invoke to update the textbox. It should ask the UI thread nicely to update the textbox using event ProgressChanged with the value to put in the textbox attached.
During event Closed (or maybe event Closing), the UI thread remembers that the form is closed before it cancels the backgroundworker.
Upon receiving the progressChanged the UI thread checks if the form is closed and only if not, it updates the textbox.
This won't work for everyone, but if you are doing something in a BackgroundWorker periodically, like every second or every 10 seconds, (perhaps polling a server) this seems to work well to stop the process in an orderly manner and without error messages (at least so far) and is easy to follow;
public void StopPoll()
{
MyBackgroundWorker.CancelAsync(); //Cancel background worker
AutoResetEvent1.Set(); //Release delay so cancellation occurs soon
}
private void bw_DoWork(object sender, DoWorkEventArgs e)
{
while (!MyBackgroundWorker.CancellationPending)
{
//Do some background stuff
MyBackgroundWorker.ReportProgress(0, (object)SomeData);
AutoResetEvent1.WaitOne(10000);
}
}
I'd pass in the SynchronizationContext associated with the textbox to the BackgroundWorker and use that to perform Updates on the UI thread. Using SynchronizationContext.Post, you can check if the control is disposed or disposing.
What about Me.IsHandleCreated?
Private Sub BwDownload_RunWorkerCompleted(sender As Object, e As System.ComponentModel.RunWorkerCompletedEventArgs) Handles BwDownload.RunWorkerCompleted
If Me.IsHandleCreated Then
'Form is still open, so proceed
End If
End Sub
Another way:
if (backgroundWorker.IsBusy)
{
backgroundWorker.CancelAsync();
while (backgroundWorker.IsBusy)
{
Application.DoEvents();
}
}
One solution that works, but too complicated. The idea is to spawn the timer that will keep trying to close the form, and form will refuse to close until said bgWorker is dead.
private void HandleClosingEvent(object sender, CancelEventArgs e) {
if (!this.bgWorker.IsBusy) {
// bgWorker is dead, let Closing event proceed.
e.Cancel = false;
return;
}
if (!this.bgWorker.CancellationPending) {
// it is first call to Closing, cancel the bgWorker.
this.bgWorker.CancelAsync();
this.timer1.Enabled = true;
}
// either this is first attempt to close the form, or bgWorker isn't dead.
e.Cancel = true;
}
private void timer1_Tick(object sender, EventArgs e) {
Trace.WriteLine("Trying to close...");
Close();
}

Conditional AJAX confirm with a new value in Wicket

I need to solve a simple problem, but yet I have not been able to found out any solution yet.
I have a simple DropDownChoice with AJAX onChange() JS event. I need to add a confirm box before the onUpdate() action is done - this is not difficult, BUT I need to display the confirm box only if the new selected value of the DropDownChoice is X (one certain value), and do not display the confirm box in any other case. Is it doable?
Short example snippet:
DropDownChoice<Integer> choice = new DropDownChoice<Integer>("id", new Model<Integer>(0));
choice.add(new AjaxFormComponentUpdatingBehavior("onchange") {
#Override
protected void onUpdate(AjaxRequestTarget target) {
// do some stuff
}
#Override
protected void updateAjaxAttributes(AjaxRequestAttributes attributes) {
super.updateAjaxAttributes(attributes);
attributes.getAjaxCallListeners().add(new AjaxCallListener() {
#Override
public CharSequence getPrecondition(Component component) {
return "return confirm('Really?')"; // I NEED THIS DISPLAYED CONDITIONALLY
}
}
}
}
I don't know how to access the "choice" model object (converted input...) with the proposed value to add it to a condition in updateAjaxAttributes() method.
Thank you.
I think you should go for a JavaScript-based solution. The code of AJAX call listener is executed in a scope where you can use variable attrs. This variable contains the parameters used to perform AJAX call, including the id of the component. In this way you could check for selected value.
See more at http://wicket.apache.org/guide/guide/ajax.html#ajax_5

Manipulation_started doesn't work on a map

Hi to all I'm trying to set a listener for the ManipulationStarted, ManipulationDelta, ManipulationCompleted of a map to detect if the user drag a map around, but looks like none of those events are launched if I drag the map. If I set a tap listener for the map ManipulationStarted is correctly launched.
What I'm doing wrong?
xaml code:
<Controls:Map x:Name="myMap"
Grid.Row="0"
Loaded="myMap_Loaded"
ManipulationDelta="myMap_ManipulationDelta"
ManipulationCompleted="myMap_ManipulationCompleted"
ManipulationStarted="myMap_ManipulationStarted"
Tap="myMap_Tap">
code behind:
private void myMap_ManipulationDelta(object sender, System.Windows.Input.ManipulationDeltaEventArgs e)
{
Debug.WriteLine("Event:: MyMap_manipulationdelta");
}
private void myMap_ManipulationCompleted(object sender, System.Windows.Input.ManipulationCompletedEventArgs e)
{
Debug.WriteLine("Event:: MyMap_manipulationcompleted");
}
private void myMap_ManipulationStarted(object sender, System.Windows.Input.ManipulationStartedEventArgs e)
{
Debug.WriteLine("Event:: MyMap_manipulationstarted");
}
private void myMap_Tap(object sender, System.Windows.Input.GestureEventArgs e)
{
Debug.WriteLine("Event:: MyMap_tap");
}
I'm on a normal page, no pivot or panorama.
I'm afraid that you won't be able to handle those events because Map control intercepts them. Although there is a property UseOptimizedManipulationRouting, but as I've tested it - it doesn't help much in this situation.
I dont't know what you are trying to achieve, but if you don't need ManipulationDeltaEventArgs then maybe you consider using different events such as: MouseEnter, ResolveCompleted and CenterChanged.
If you need them then as JustinAngel suggested here you can follow these instructions and use Touch.FrameReported event for your purpose.
EDIT - code sample
If I've understood you properly, you would like to know when the User touches the Map, MouseEnter won't be the best choice as it will work only first time, then if mouse didn't leave the Map (user touched somewhere else), it won't fire again. Better solution here (following instructions above) can be such a code:
public MainPage()
{
InitializeComponent();
Touch.FrameReported += Touch_FrameReported;
}
private void Touch_FrameReported(object sender, TouchFrameEventArgs e)
{
TouchPoint point = e.GetPrimaryTouchPoint(myMap);
if (point.Action == TouchAction.Move && point.Position.Y > 0)
{
MessageBox.Show("User is Moving Finger over the Map!");
}
}

WP7 How to write a function: binding data method will be called every 10s?

Could you show me the way or the idea how to execute biding data every 10s??
Let's see the code below:
private void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
{
proxy.DanhSachPhongChoiCompleted += new
EventHandler<DanhSachPhongChoiCompletedEventArgs>(proxy_DanhSachPhongChoiCompleted);
proxy.DanhSachPhongChoiAsync();
}
void proxy_DanhSachPhongChoiCompleted(object sender, DanhSachPhongChoiCompletedEventArgs e)
{
Room[] table = e.Result;
listDSPhong.ItemsSource = e.Result;
}
We can see: ater my page loaded, the binding data will execute ONLY ONE TIME. I need to call 2 methods below every 10s. How should I do? Thanks for teaching me!
proxy.DanhSachPhongChoiCompleted += new
EventHandler<DanhSachPhongChoiCompletedEventArgs>(proxy_DanhSachPhongChoiCompleted);
proxy.DanhSachPhongChoiAsync();
You can use e.g. DispatcherTimer class.
Here's the sample:
https://stackoverflow.com/a/3266071/126995
You better start your timer in NavigatedTo, and kill it in NavigatedFrom.
P.S. I suspect there's a memory leak in your code. Please read this.
you can use Microsoft's reactive library
http://msdn.microsoft.com/en-us/data/gg577609.aspx
and do something like this :
public void callfunction()
{
IScheduler scheduler = NewThreadScheduler.Default;
scheduler.Schedule(TimeSpan.FromSeconds(5), new Action<Action<TimeSpan>>(myRepeatingFunction));
}
private void myRepeatingFunction(Action<TimeSpan> action)
{
//process here
action(TimeSpan.FromSeconds(5)); // five second interval
}

Can't tombstone ItemsSource of a ListBox

I have a ListBox populated with data coming from XML.
Fine so far, the problem is that I get some errors when I try to tombstone it.
protected override void OnNavigatedFrom(System.Windows.Navigation.NavigationEventArgs e)
{
State["listbox1"] = listBox1.ItemsSource;
}
Then:
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
{
if (State.ContainsKey("listbox1"))
{
listBox1.ItemsSource = (IEnumerable)State["listbox1"];
}
}
When I hit the start button I already get an error. The App.xaml.cs opens and the line below becomes yellow
System.Diagnostics.Debugger.Break();
I've also used tombstoning helper but it did not return the items in my listbox.
What is the listbox bound to? And what error are you seeing?
If it's a DataServiceCollection, you may have tracking turned on & you cannot put it flatly in Isolated Storage or State dictionaries. Should be fine if using ObservableCollection.
Thanks!

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