How to avoid implicit include statements in Rhapsody code generation - include

I'm creating code for interfaces specified in IBM Rational Rhapsody. Rhapsody implicitly generates include statements for other data types used in my interfaces. But I would like to have more control over the include statements, so I specify them explicitly as text elements in the source artifacts of the component. Therefore I would like to prevent Rhapsody from generating the include statements itself. Is this possible?

If this can be done, it is mostly likely with Properties. In the feature box click on properties and filter by 'include' to see some likely candidates. Not all of the properties have descriptions of what exactly they do so good luck.
EDIT:
I spent some time looking through the properties as well an could not find any to get what you want. It seems likely you cannot do this with the basic version of Rhapsody. IBM does license an add-on to customize the code generation, called Rules Composer (I think); this would almost certainly allow you to customize the includes but at quite a cost.
There are two other possible approaches. Depending on how you are customizing the include statements you may be able to write a simple shell script, perhaps using sed, and then just run that script to update your code every time Rhapsody generates it.
The other approach would be to use the Rhapsody API to create a plugin/tool that iterates through all the interfaces and changes the source artifacts accordingly. I have not tried this method myself but I know my coworkers have used the API to do similar things.

Finally I found the properties that let Rhapsody produce the required output: GenerateImplicitDependencies for several elements and GenerateDeclarationDependency for Type elements. Disabling these will avoid the generation of implicit include statements.

Related

Run user-submitted code in Go

I am working on an application which allows users to compare the execution of different string comparison algorithms. In addition to several algorithms (including Boyer-Moore, KMP, and other "traditional" ones) that are included, I want to allow users to put in their own algorithms (these could be their own algorithms or modifications to the existing ones) to compare them.
Is there some way in Go to take code from the user (for example, from an HTML textarea) and execute it?
More specifically, I want the following characteristics:
I provide a method signature and they fill in whatever they want in the method.
A crash or a syntax error in their code should not cause my whole program to crash. It should instead allow me to catch the error and display an error message.
(In this case, I am not worried about security against malicious code because users will only be executing my program on their own machines, so security is their own responsibility.)
If it is not possible to do this natively with Go, I am open to embedding one of the following languages to use for the comparison functions (in order of preference): JavaScript, Python, Ruby, C. Is there any way to do any of those?
A clear No.
But you can do fancy stuff: Why not recompile the program including the user provided code?
Split the stuff into two: One driver which collects user code, recompiles the actual code, executes the actual code and reports the outcome.
Including other interpreters for other languages can be done, e.g. Otto is a Javascript interpreter. (C will be hard :-)
Have you considered doing something similar to the gopherjs playground? According to this, the compilation is being done client-side.

Including a Netlogo source file into another

How can I include the procedures from one Netlogo file into another? Basically, I want to separate the code of a genetic algorithm from my (quite complicated) fitness function, but, obviously, I want the fitness reporter, which will reside in "fitness.nlogo", to be available in the genetic algorithm code, probably "genetic.nlogo".
If it can be done, how are the procedures imported, and the code executed? Is it like Python, where importing a module pretty much executes everything in the module, or like C/C++, where the file is blindly "joined"?
This may be a stupid question, but I couldn't find anything on Google. The Netlogo documentation says something about __includes, an experimental keyword that may do the trick, but there's not much explained there. No example either.
Any hints? Should I go with __includes? How does it work?
To include a file you use
__includes["libfile.nls"]
After adding this and pressing the “Check” button, a new button will appear next to the Procedures drop-down menu. There you can create and manage multiple source files.
The libfile.nls is just a text file that contains NetLogo code. It is not a netlogo model, which always end in .nlogo, as a NetLogo model contains a lot of other information besides the NetLogo code.
Including a file is the equivalent of just inserting all its contents at that point. In order to make it work in a way like reusable library files, one should create procedures which use agentsets and parameters as input variables to be independent of global definitions or interface settings.
The feature is documented in the NetLogo User Manual at http://ccl.northwestern.edu/netlogo/docs/programming.html#includes.
You can create a file libfile.nls and in the same folder create your main model model.nlogo.
After that, go to your model.nlogo and write:
__includes["libfile.nls"]
This file contains your reporters and procedures that you can call in your model.

Unifying enums across multiple languages

I have one large project with components in multiple languages that each depend on some of the same enum values. What solutions have you come up with to unify enums across multiple arbitrary languages? I can think of a few, but I'm looking for the best solution.
(In my implementation, I'm using Php, Java, Javascript, and SQL.)
You can put all of the enums in a text file, then use a code generator to write out the appropriate syntax for each language from that common file so that each component has the enums. Make that text file the authoritative source of information.
You can express the text file in XML but I'd think a tab-delimited flat file would work just fine.
Make them in a format that every language can understand or has a library for. I am using JSON for this at the moment.
Then you can include it with two ways:
For development: Load it from a file/URL at runtime
good for small changes you want too see immediately
slow
For productive usage: Include it in the files
using a build script
fast
no instant feedback
I would apply the dry principle and using code generator as such you could add anew language easely even if it has not enum natively existing.

VS2010 / Code Analysis: Turn off a rule for a project without custom ruleset

...any change?
The scenario is this:
For our company we develop a standard how code should look.
This will be the MS full rule set as it looks now.
For some specific projects we may want to turn off specific rules. Simply because for a specific project this is a "known exception". Example? CA1026 - while perfectly ok in most cases, there are 1-2 specific libraries we dont want to change those.
We also want to avoid having a custom rule set. OTOH putting in a suppress attribute on every occurance gets pretty convoluted pretty fast.
Any way to turn off a code analysis warning for a complete assembly without a custom rule set? We rather have that in a specific file (GlobalSuppressions.cs) than in a rule set for maintenance reasons, and to be more explicit ;)
There is no way to create an assembly-level exclusion that will cover all violations of that rule for types and/or members within the assembly.
You could probably still use the CodeAnalysisRules element in your project file, but this is essentially just as much work as a custom ruleset, and more difficult to track given that it's not shown in the project properties UI.
Regardless of the mechanism you would prefer to use, you should also consider whether you want to simply exclude existing violation or whether you want new violations to be introduced. If the former, you should add SuppressMessage attributes for the existing violations. If the latter, you should disable the rule for the assembly.
BTW, in case you weren't aware of this, you can suppress multiple violations at once in the violation list in VStudio.
You'd actually have more flexibility of exclusions with CodeIt.Right for static analysis. And saved all that time :)

Complicated Algorithm - How to store rules separate from processing code?

I'm working on a project which will do some complicated analyzing on some user-supplied input. There will be 3 parts of the code:
1) Input supplied by user, such as keywords
2) Rules, such as if keyword 1 is repeated 3 times in keyword 5, do this, etc.
3) And the analyzing itself which executes the rules and processes the user input, and generates the output necessary based on the processing.
Naturally this will lead to a lot of spaghetti code and many, many if statements in the processing code. I want to avoid that, and keep the rules (i.e. the if statements) separately from the code which loops through the user input and generates the output.
How can I do that, i.e. what is the best way?
If you have enough rules that you want to externalize, you could try using a business rules engines, like Drools in Java.
A business rules engine is a software system that executes one or more business rules in a runtime production environment. The rules might come from legal regulation ("An employee can be fired for any reason or no reason but not for an illegal reason"), company policy ("All customers that spend more than $100 at one time will receive a 10% discount"), or other sources. (Wikipedia)
It could be a little bit overhead depending of what you're trying to do. In my company we're using such kind of tools for our quality analysis tool.
Store it in XML. Easy to parse and update.
I had designed a code generator, which can be controllable from a xml file.
For each command I had a entry in the xml. I was processing the node to generate the opcode for that command. Node itself contains the actions I need to do for getting the opcode. For some commands I had to look into database, all those things I had put in this xml file.
Well, i doubt that it is necessary to have hughe if statements if polymorphism is applied correctly.
Actually, you need a proper domain model for your rules. This goes somehow into the direction of the command pattern, depending on the complexitiy of your code maybe in combination with the state machine pattern.
Once you have your model, defining rules is instantiate them correctly.
This could be done by having an xml definition, which is parsed and transformed into your model. But the new modern and even more fancy way would be using DSLs. If you program in Java and have a certain freedom about your libraries, this would be a proper use case for Embedded DSLs with Groovy. Basically you would need a Builder which constructs your model, that's all.
You always can implement factory that will create certain strategies according to passed parameters. And then you will use those strategies in your code without any if.
If it's just detecting keywords, a finite state machine or similar. If it's doing more, then other pattern matching systems, such as rules engines.
Adding an embedded scripting language to your application might help. The rules would then be expressed in scripts, executed by the applications on processing.
The idea is that scripts are easy to change and contain high level logic that will be executed by your application in details.
There are a lot of scripting languages available to do this : lua, Python, Falcon, squirrel, angelscript, etc.
Have a look at rule engines!
The approach from Lars may also be arguable.

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