Getting chef-client 11.14.6 for later MacOSX versions - macos

I have inherited a cheffed OSX machine running chef-client 11.14.6. I am trying to lay my hands on the installer for 11.14.6, but it seems that Chef have pulled it from the downloads site ( https://downloads.chef.io/chef-client/mac/ ).
Does anyone know anything about this, or know where I can get "archived" version?
Much appreciated.

I don't see any copies in any repos so it's probably lost to the mists of time by now. You should be able to build a new one using this commit from omnibus-chef https://github.com/chef/omnibus-chef/tree/6d5001c588edacc98f6045e22c70195200111660

Yes. From my research, and the research of others. It seems as if it has been removed.
However, we (I can't take the credit - it was one of my colleagues :) ) managed to get it working. We had another machine with the correct version on it, so we grabbed it from there and zipped it up (using root as the base, and grabbing /opt/chef).
Once tarball (e.g. opt.chef-11.14.6.tar.gz) is transferred to new machine, these were the steps used:
install chef-client v11.10.4 using:
(echo "version=11.10.4"; curl -L https://www.opscode.com/chef/install.sh) | sudo bash
verify your chef-client version is currently reported as 11.10.4 with "chef-client -v"
extract the tarball as root into the root filesystem using:
cd / && tar xvfz /tmp/opt.chef-11.14.6.tar.gz
verify your chef-client version is now reported as 11.16.4 with "chef-client -v"
run your knife bootstrap command like normal, but don't include the --bootstrap-version parameter, it'll detect chef-client is already installed and use the one you have installed manually.
I did not try rebuilding it.

Related

how can i install heroku in my kali linux operating system?

I cant install heroku in my kali linux operating system. how can i resolve this issue?
isn't it not possible to run heroku in kali linux?
when I have try to install, it show snap command not found.
Heroku no longer supports Snap installs:
Snap installs are no longer supported. Please use another install method below.
Since Kali is derived from Debian, you should be able to use the Debian / Ubuntu method (which doesn't auto-update) or the standalone tarball method (which does). You can also use the NPM / Yarn package if you prefer, though Heroku recommends against it.
All of these options require some amount of trust in Heroku. The first two pull a script down from the Internet and pipe it into sh, which always makes me a bit uneasy. I suspect they both request elevated privileges during the install process. Instead of piping the file directly in to sh as Heroku recommends, I suggest you download it and at least give it a quick read through the first time.
In any case, here is the command that Heroku recommends to install the standalone version:
curl https://cli-assets.heroku.com/install.sh | sh

Why /user/local/go isn't recognized as a Go SDK in GoLand

I'm trying to setup GoLand to use WSL 2 as in this guide: https://www.jetbrains.com/help/go/how-to-use-wsl-development-environment-in-product.html
I've installed Go in the Ubuntu distro following the linux instructions on the GoLang website, and go version prints outs the version I downloaded, so it appears that Go is working inside WSL.
So now I tried to create a new project in GoLand, and I'm getting errors, which appear to come from the fact that the SDK isn't loaded in GoLand. The guide doesn't offer much guidance on this, so I just tried to add a local SDK.
When I select /usr/local/go I get an error that it's not a valid SDK.
So I created the ~/go directory, and then updated my .zshrc file to export the GOPATH and GOROOT environment variables, even though they already showed up when I ran go env, doing this got them to show up on a simple env call.
But I'm still getting the invalid SDK error like above.
Is there a configuration step I'm missing that isn't spelled out in the guide? I came across this old post about creating symlinks to fake the expected directory structure. I haven't done this because it's a really old post, has comments that say this has been fixed, and seems like a really odd solution.
Support for Go SDK in WSL2 will be available in the next 2021.3 release, please see GO-10618.
October 2021 update.
2021.3 reaches Early Access Program at the moment. GoLand suggests selecting Go SDK on WSL2 mount if the location of the project is on WSL2 as well.
I experienced this on my Debian machine and I wasn't using WSL2. I found that the actual cause of the issue is that Goland is unable to read the directory /usr/local/go/bin due to inadequate permission.
A possible solution is to run the goland.sh script as root. The script can be found in the bin/goland.sh directory of the Goland IDE folder. Here is a simple command to do run Goland as the root
export HISTIGNORE='*sudo -S*' && echo "sudo-password-here" | sudo -S /absolute-path-to-goland.sh
export HISTIGNORE='*sudo -S*' tells bash history to ignore caching any command matching sudo -S* to bash history. This way, your sudo-password isn't saved into the bash-history file.
echo "sudo-password-here" | pipes your sudo password as input to the next command.
sudo -S tells bash to read input for password prompt from stdin, which has been provided through the echo command.
Alternatively, you can just install the latest version of Goland. Hopefully, it doesn't come with this bug

Vagrant dev build throwing errors

So I am having some issues with vagrant. I had initially tried to report this as an issue on the vagrant github issue boards, but they kept closing the issues without responding to them. I guess they decided I wasn't worth their time, or they were just behaving unprofessionally. Anyway, Here is the problem: I use vagrant with virtualbox, and a new version of virtualbox was recently released that is, unfortunately, not compatible with the latest vagrant installation.
However, the people at hashicorp have already updated the source code so that it is compatible with the new version of virtualbox, but you have to build the vagrant executable from the source repo (instructions here). So I followed the instructions and vagrant is working just like it used to.....when the only command I need to run is vagrant up. I should also mention ahead of time that, in order to run the vagrant dev build, the current working directory needs to be the root of the source code repo and the dev build can only be run using the following command with ruby:
bundle exec vagrant
With that being said, I needed to update one of my custom boxes, so I built a vm in the updated version of virtualbox and ran the below command
bundle exec vagrant package --base go --vagrantfile ../../vagrant/vagrantfile
After an extended period of time, vagrant spat back out the following error
The executable 'bsdtar' Vagrant is trying to run was not found in the %PATH% variable. This is an `error. Please verify this software is installed and on the path.`
I should also note that I use a windows machine and that this error never occurred when using the installed version of vagrant. At this point, I had posted the issue on github to get some input from the devs, but they (very unprofessionally) decided to ignore my requests for help and close the issues without providing any response. I used the GNUwin32 project to make numerous unix commands available to my Windows environment and added the folder to my PATH environment variable. I then run the same command again to create my new box and it works!! So then I upload it to the vagrant cloud and attempt to update the vagrant box that is stored on my system by running the following command:
bundle exec vagrant box update
Then, after waiting for a while, vagrant then spat this error out at me:
The box failed to unpackage properly. Please verify that the box
file you're trying to add is not corrupted and that enough disk space
is available and then try again.
The output from attempting to unpackage (if any):
C:\gnuwin32\bin/bsdtar.EXE: invalid option -- s
Usage:
List: bsdtar.EXE -tf <archive-filename>
Extract: bsdtar.EXE -xf <archive-filename>
Create: bsdtar.EXE -cf <archive-filename> [filenames...]
Help: bsdtar.EXE --help
Another error, and still involving this bsdtar tool. It does not appear that anyone else is reporting the issue I am running into because I think they are just waiting for hashicorp to release the new official installation, but, just to give you a look into their priorities, the version of virtualbox that was released which no longer worked with vagrant was released back on December 10. It has been over a month since and there is still no updated release.
So, I am hoping that someone out there might be able to find out why I keep running into these errors when trying to use vagrant's dev build and provide a solution. If not, then maybe if someone else is able to reproduce the issue and report it to hashicorp, maybe they will listen to someone else.
If you are on Ubuntu 20.04 then bsdtar was removed. Try to install libarchive-tools package.
$ sudo apt-get install libarchive-tools
I figured it out. My original hypothesis was correct: since vagrant is a tool that was built primarily to be run on linux machines, then vagrant runs in windows, the installation includes a mingw environment with all of the dependencies vagrant needs to function and which the installed vagrant executable imports into the console session when run. This why the dev build kept failing: because it was not importing this mingw environment. So, in order to fix the issue, I first cloned the vagrant source code repo from github and followed the instructions I linked to above to build the executable from the source repo. I then copied all of the files in the source repo into the following folder:
<hashicorp install folder root>\Vagrant\embedded\gems\2.2.6\gems\vagrant-<version num>
So, for me, the destination directory is C:\HashiCorp\Vagrant\embedded\gems\2.2.6\gems\vagrant-2.2.6
This directory is identical to the source code repo, and copying the source code repo to the above folder replaces the installation version of vagrant with the dev build. After I did this, running the vagrant commands which had failed previously normally (as in, without using ruby or bundle) worked. I hope this helps someone else out there who Hashicorp has decided is not worth their time.

Vagrant stalling on boot

I am trying to get a virtual machine working with Vagrant. Everything seems to run fine and it begins to unpack/install all the needed files. But every single time it just stalls when I get to this point.
==> default: Setting up grub-pc (2.02~beta2-36ubuntu3.11) ...
Here is a screen shot of what is going on:
I shut down the virtual machine and booted it back up. I can ssh into it but nothing seems to work. By this I mean there is no psql, no SQLAlchemy. These, among other things, are supposed to be set up in the VM. It seems as if it halts before installing the necessary software.
I've tried vagrant destroy and reinstalling, downloading a new image in case that one was corrupt and I tried reinstalling Vagrant. I am running Vagrant 1.9.5
Looks like you're provisioning with shell commands. I'm guessing that there's some sort of install prompt that's coming up and demanding some sort of user interaction / response. Because vagrant's handling the provisioning behind the scenes, you can't respond to the prompt and the install is not continuing.
You should be able to fix the issue by editing your Vagrantfile. As a guess, it looks like grub-pc is causing the issue (there's actually a grub-pc command prompt in the image you shared). See if you can figure out which package is installing grub-pc. If you're lucky, the problem can be solved by piping in a yes along with the install command (which will automatically answer yes to all install questions). This looks something like yes | sudo apt-get install grub-pc. If grub-pc is being installed as part of another package, you'll need to do some educated guessing to figure out which package is installing it and adding the yes | apt-get pipe to that install line (or just add the pipe before every install line).
This being said, I ran into an issue when I was installing the Java SDK on vagrant, where Oracle was demanding I accept their terms of use before the install would complete and a yes pipe wouldn't solve the issue. I was able to fix it by searching the web for "silent java sdk install via command line". If you can figure out which package is causing the issue, and a yes pipe isn't enough, searching for how to "silently" install that package via command line should help.
UPDATE
As you can see in a comment on this answer
Unfortunately a yes pip didn't do the trick this time but a quick
search on how to "silently" install grub led me to this.
DEBIAN_FRONTEND=noninteractive apt-get -y -o
Dpkg::Options::="--force-confdef" -o Dpkg::Options::="--force-confold"
upgrade . After editing my Vagrant file it worked perfectly

Grunt-contrib-sass or the sass gem is not working when using git push

I'm pretty sure I've tracked the issue down to Node.js not seeing Sass, but I have no clue why...
If I push from my laptop using:
git push lamp somebranch:master, the server remotely checks it out fine, runs npm install without error, and starts processing the gruntfile, but then aborts with "remote: Warning: spawn ENOENT Use --force to continue."
However, (after I push from my laptop like above) I can ssh in, cd into my hooks directory and run ./post-receive and it finishes "Done, without errors." I also tried running grunt in the website's root and it also completed without error.
Any ideas as to what might be going on? I'm completely stumped. Should I set paths to the sass gem in the hook? I scrapped down my gruntfile to use the same target locally as well as on the server to rule out the gruntfile. It compiles fine locally, compiles fine on the server, but fails only when using git push lamp somebranch:master.
Some may wonder why I just didn't compile locally and dump the css into the web root from the devel box... perhaps I should. This time though, I really wanted Push-to-deploy all the way through, compiles and all. For anyone attempting the same thing and running into the same problem, this should help.
First off, it probably wouldn't hurt to scrub the system of any versions of ruby and sass that were installed via the distro's package manager. Then I scrubbed any remnants of previous tinkering with rvm implode and removed traces from .bashrc, etc. Next I ran \curl -sSL https://get.rvm.io | bash -s stable --ruby --auto-dotfiles and pressed ctrl-c to fix any errors first. Once the install script was happy, I let it download and install as normal. I did not have to use rvm install n.n.n,rvm use n.n.n, or rvm use n.n.n --default as 2.2.1 was pulled in like I wanted anyway and seemed fine. After rvm had setup ruby, I then ran gem install sass
Now, the end-all-be-all... using PermitUserEnvironment, like had been mentioned here: How to use sshd-config permituserenvironment option was the way to go. I saw that there were security concerns with that method, but it was the only thing that worked and I won't be trying to run limited shells. It is normal behavior for SSH to not allow the env vars when not using a login shell. I assumed, however, that the git hooks had full access to the user's normal vars (with ruby paths, etc.) and that assumption was incorrect. Add PermitUserEnvironment yes to the server's /etc/ssh/sshd_config or the like and restart the ssh daemon. As the user on the server, I ran env and copied that into .ssh/environment and cleaned up what wasn't needed. After that, I did my git push from the devel box and it found and ran the sass compiler just fine.

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