The svg rect works well in chrome, but not in firefox. What is the problem? Also, is there any special rules in using svg in firefox?
<!DOCTYPE html>
<meta charset="utf-8">
<html>
<head>
<style>
rect {
width: 300px;
height: 100px;
fill: green
}
</style>
</head>
<body>
<svg width="400px" height="110px">
<rect/>
</svg>
</body>
</html>
Related
My HTML/CSS/Js code is as follows:
let con = document.getElementById("container")
setTimeout(function(){
// while(con.hasChildNodes){
// con.removeChild(con.firstChild)
// }
con.style.display = "none"
},3 * 1000)
#container{
width: 100%;
height: 1080px;
background: #00ff00
}
.item{
width: 100px;
height: 200px;
background: #ff00ff;
animation: move 2s linear infinite;
}
#keyframes move{
0%{
transform: translateX(100px)
}
100%{
transform: translateX(200px)
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>page not refresh</title>
<link rel="stylesheet" href="./css.css">
</head>
<body>
<div id="container">
<div class="item"></div>
<div class="item"></div>
<div class="item"></div>
<div class="item"></div>
<div class="item"></div>
</div>
<script src="js.js"></script>
</body>
</html>
In Chrome or firefox, the UI can be hidden 3 seconds later.
In Cobalt, the UI can't be hidden 3 seconds later.
If we remove the animation from the css file in Cobalt, the UI can be hidden 3 seconds later successfully.
How to hide the UI when there is animation on the page?
Cobalt renders only necessary area. If there is nothing to render, it does not do anything. In your case, there is no specified background color so there is nothing to update after hiding the item.
Setting the background color should fix the problem, as it means there is something to render - which is 'white' color - after hiding the item.
body {
background-color: white;
}
I'm using prebuilt ace-editor from https://github.com/ajaxorg/ace-builds/src
Here's my HTML page (almost the same as example on http://ace.c9.io):
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Editor</title>
<style type="text/css" media="screen">
body {
overflow: hidden;
}
#editor {
margin: 0;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
</style>
</head>
<body>
<pre id="editor"></pre>
<script src="ace/ace.js" type="text/javascript" charset="utf-8"></script>
<script>
var editor = ace.edit("editor");
editor.setTheme("ace/theme/twilight");
editor.session.setMode("ace/mode/groovy");
</script>
</body>
</html>
Running at http://cornplay.com/lab/editor.html
The problem: whenever I press Shift key on Android virtual keyboard, it deletes last symbol instead of switching to uppercase.
Here's the video: https://vimeo.com/165671675
What I'm missing?
Thanks in advance.
I have read this highly useful post which unfortunately did not resolve my question: How may I use code in the HTA to scale down (shrink) the entire contents of the window, text and boxes both, in an HTA file? I'm using IE11 (or, it uses me), and I need to Ctrl-Scroll to downsize the window content every time I open it.
Now, I added meta http-equiv="x-ua-compatible" content="ie=edge" as suggested in comments, but now that breaks the placement of the file at position 1920,0 . Is there a solution which will allow resizing AND allow me to place the window where I need it?
<html><title>A Form </title>
<meta http-equiv="x-ua-compatible" content="ie=edge" />.
<body style="filter:progid:DXImageTransform.Microsoft.Gradient(endColorstr='#C0CFE2', startColorstr='#365ebf', gradientType='0');">
<head>
<script language="JavaScript">window.resizeTo(320,1080);</script>
<style type="text/css">
body {
transform: scale(0.9);
height: 90%;
background-color: #EFEFDC;
font-family: Arial Narrow;
font-size: 12px;
color: #343421;
margin: 2px;
filter: none !important;
}
b {
font-size: 16px;
padding: 1en;
}
</style>
<SCRIPT Language="VBScript">
Sub Window_Onload
window.moveTo 1920, 0
End Sub
</SCRIPT>
I reread your question and your comments and I think I understand your requirements better. To programmatically increase the zoom level of all your controls use something similar to:
<script>
document.body.style.zoom = "200%"
</script>
Feel free to add this code anywhere, I tried it at the end of the script body and it worked for me:
<html>
<head>
<title>A Form</title>
<meta http-equiv="x-ua-compatible" content="IE=edge" />
<style>
html {
height: 100%;
}
body {
-ms-zoom: 0.50;
background-image: linear-gradient(135deg, #C0CFE2, #365ebf);
}
</style>
</head>
<body>
What is your name?<p>
<input id="name" value="Luke"></input><p>
<input type="button" value="CLICK ME" onclick="alert('Obi-Wan says: Use the Force, ' + document.getElementById('name').value + '.')"><p>
</body>
<script>
window.moveTo(100, 300);
window.resizeTo(500, 300);
</script>
<script>
document.body.style.zoom = "200%"
</script>
</html>
I am using JS plumb 1.5.5, the basic case is working fine on chrome, IE 10 and mozilla. But i am getting the ERROR : 'jsPlumb.Endpoints[...]' is null or not an object , when running the same on IE version 8.0.7600.16385. I tried debugging the javascript and found that the error is happening because _jsPlumb.getRenderMode() is undefined. I tried setting the renderMode to VML and SVG but still i get the same error. I have to support this on IE8 as well. The sample code thats throwing the error is shown below:
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=UTF-8"/>
<meta http-equiv="Cache-Control" Content="no-cache">
<!-- library scripts -->
<script type="text/javascript" src="js/jquery-1.8.3.min.js"></script>
<script type="text/javascript" src="js/jquery-ui-1.9.2.custom.min.js"></script>
<script type="text/javascript" src="js/jquery.jsPlumb-1.5.5.js"></script>
<script type="text/javascript" src="js/jquery.contextMenu.js"></script>
<script type="text/javascript" src="js/wfeditor.js"></script>
<style>
.item {
border: 1px solid black;
background-color: #ddddff;
width: 100px;
height: 100px;
}
#state1 {
left: 100px;
top: 100px;
}
#state2 {
left: 250px;
top: 100px;
}
#state3 {
left: 100px;
top: 250px;
}
</style>
</head>
<body>
<div id="state1" class="item"></div>
<div id="state2" class="item"></div>
<div id="state3" class="item"></div>
</body>
<script type="text/javascript">
jsPlumb.ready(function() {
jsPlumb.makeSource($('.item'), {
connector: 'StateMachine'
});
jsPlumb.makeTarget($('.item'), {
anchor: 'Continuous'
});
});
</script>
</html>
I'm not getting rounded corners in IE8 mode within IE11.
I've tried both relative and absolute paths, and neither work.
The PIE.htc file is in the same folder as the html file. I'm running on Jetty and don't have a .htaccess file. The PIE.htc file can be loaded without any problem using http://localhost:8383/various_forms2_less/PIE.htc
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width">
<style>
span.command_link_buttoned {
background-color: #96AFCF;
display: block;
width: 130px;
height:30px;
position:relative;
border-radius: 5px;
behavior: url(PIE.htc);
/*behavior: url(http://localhost:8383/various_forms2_less/PIE.htc);*/
}
</style>
</head>
<body>
<span class="command_link_buttoned">
Button
</span>
</body>
</html>