Install nuget package to different folder for one project within solution - visual-studio

I have a VS solution with multiple projects, and I'm using Nuget to obtain external references. However, it's important that the package files for one project Not be in the same folder as the packages for the rest of the solution. As such I would like to put them into their own, seperate folder.
It would also be acceptable if all of the packages went into one folder, and then only the ones used by other projects were copied into the folder that they need them to be in. But I don't know of any way to achieve this behavior either.
If it helps, the specific scenario is a Unity project referencing a standard .NET class library project. The solution contains the .csproj file for the library DLL and also the ones generate by Unity. Because unity regenerates those project files every time the Unity project is changed, any packages to be used by those projects need to be inside the Unity project's Assets/ folder, or else the references won't be added to the generated .csproj files.
However, ALL dlls contained anywhere in the Assets/ folder are added to the generated projects, unless manually marked as not to include on a per-file basis. Which is why I don't want the packages referenced by the Library project to end up in that folder, as manually going through and marking every single .dll in every single package not to be used by the Unity project will become very tedious very fast. Especially since some packages download numerous dlls for many different versions of .net.

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How do I reference instead of copy js files from a Nuget package at build time in TeamCity?

I've got a packages.config file checked into source control. This specifies the exact version of the Nuget dependency I want. We have our own NuGet repository. We are creating these NuGet packages ourselves.
<packages>
<package id="Dome" version="1.0.0.19" targetFramework="net45" />
<package id="Dome.Dojo" version="1.0.0.19" targetFramework="net45" />
</packages>
These packages have some JavaScript files which when you add the Nuget package as a reference in Visual Studio are copied to the Scripts folder in the project.
I don't want to check these JS files in to source control, I just want to check in the packages.config file.
When my project builds in Team City (or when I build in Visual Studio after a fresh checkout) it doesn't copy the JS files from the NuGet package. There's a question here explaining a similar problem:
NuGet package files not being copied to project content during build
But, the solution in the answer to that question doesn't work for me; that solution uses ReInstall, which is problematic because it can automatically upgrade the version in the packages.config file (say if a dependency is specified as a >=).
The whole point of this is that I want to be able to checkout a revision from my source control, and build that version with the right dependencies AND I want to use the nice packaging features of NuGet. So, I don't want any "automatically update to the latest version during the build."
There's an issue against NuGet (http://nuget.codeplex.com/workitem/2094) about NuGet files not restoring content files. And it's Marked as Closed By Design.
Thinking about how this works a little more, it appears to me (but I'm not 100% sure) that for assemblies NuGet has a different behaviour - it doesn't copy them into the project, instead it references them from the location in the packages folder. It strikes me that js files in the NuGet package should be referenced analogous to how dlls are referenced.
Is there a way to construct a NuGet package so that it references the JS as links in the project (in a similar way to how you can add an existing File as a Link in VS)? And would this solve my problem?
If not then I'll take the advice given by Jeff Handley when closing ticked Nuget Issue 2094 mentioned above:
The option you'd have is to create a new console executable that
references NuGet.Core, and you could build a supplemental package
restore for your own use that copies package contents into the
project.
Writing my own command line tool to copy the contents does seem like I'm pushing water uphill here - am I doing something fundamentally wrong?
The underlying problem here is Visual Studio's relatively poor support of JavaScript projects and JavaScript's lack of built-in module loader.
For C#, when you install a package it adds a reference in your .csproj file to the assembly on disk. When you build, MSBuild knows to copy the thing referenced to the bin directory. Since you aren't checking in your bin directory, this all works great.
Unfortunately for JavaScript, the build system isn't nearly as matured and there aren't well defined guidelines for NuGet to follow. Ideally (IMO), Visual Studio would not run web sites directly from your source directory. Instead, when you built it would copy the JavaScript files, CSS and HTML files to a bin directory from which they would be executed. When debugging, it would map those back to the original JavaScript or TypeScript files (so if you make a change it isn't to a transient file). If that were to happen then there is now a well-defined build step and presumably a well-defined tag for JavaScript files (rather than just "content"). This means that NuGet would be able to leverage that well-defined MSBuild tag and package authors could leverage the NuGet feature to do the right thing.
Unfortunately, none of the above is true. JavaScript files are run in-place, If you did copy them to bin on build Visual Studio would do the wrong thing and editing from a debugger would edit the transient files (not the originals). NuGet therefore has no well-defined place to put files so it leaves the decision up to the package author. Package authors know that the average user is just going to be running directly from source (no build-step) so they dump files into the source folder where they must be checked in to version control.
The entire system is very archaic if you are coming from a modern ecosystem like C# where someone took time to think these things through a bit.
What you could do is create an MSBuild task that, before build, would go through all of your packages, look for content, and copy that content to the desired location. This wouldn't be terribly difficult, though would take a bit of work.
Also, package authors could include a build-task that does this in their package so that before-build all of their content was copied local. Unfortunately, if only some package authors do this then you end up with weird fragmentation where some packages need to be committed to version control and others do not.
When a package is installed into a project, NuGet in fact performs these operations,
Download the package file from source;
Install the package into the so called packages folder, which is $(SolutionDir)\packages by default;
Install the package into the project, which consists of adding references to DLLs, copying content files into the project directory etc.
When a package is restored, only the first two steps are executed. Projects will not be touched by nuget package restore. Which is why the js files in your project will not be "restored".
The only solution for now is to check in the js files in your project.
If you are the owner of the package then you could use the nuget package i've created to be able to have a folder called "Linked" in the package and have a simple Install.ps1 and Uninstall.ps1 (one liners) to add every file in the nuget package's linked folder as existing to the project.
https://github.com/baseclass/Contrib.Nuget#baseclasscontribnugetlinked
I didn't try out how publication treats linked files, the problem is debugging the Project, as the JavaScript files will be missing in the directories.
If you are using git as source control you could try my nuget package which ignores all the nuget content files and automatically restores them before building.
Step by step example in my blog: http://www.baseclass.ch/blog/Lists/Beitraege/Post.aspx?ID=9&mobile=0

specify dll locations in VS

I have about 15 projects in a solution, and all of them have some broken third-party dll references. How do I configure VS to look for dlls in one specific directory? I am trying to compile and link my project, but it doesn't work because projects have broken references to existing third-party dlls. My solution consists of C# class library projects and an ASP.NET web site.
If they are project references (and they probably should be), you should not need to (unles you have moved the projects)
Otherwise, create a third-party Lib folder (under source control) at the solution root folder, place your third-party DLLs in it and reference from there.
If you need to fix up references, download and install VSCommands 2010 which has a very useful copy and paste references feature (among others). [Fix up for one project, and then simply copy and paste to other projects. Failing that, you would need to manually edit the .proj files, using Powershell for instance.]
You go from one project to the other and update the references to point to the new location.
If this is a third party DLL, you can record a macro the first time you do this and replay it for each project.

Where should i put dll file(that i use in my project)

Im setting up a svn repository and wondering where i should put the dll files.
What Ive currently done is put them in the /bin/debug folder and then link them in my project file in visual studio.
is this the way to do it?
I presume you are asking about third party dll files, because the output (exe/dll) files generated by the project are better left unmanaged by SVN, because they are regenerated on each and every build.
What I usualy do is create a Lib folder, that is on the top level of my source tree, and put all needed references there, usually in additional folder divided by tool or by functionality (logging, emailing, apis, etc, etc...)
You should not put anything from the bin/Debug or bin/Release in your source control. If you do that, you will lose them when you clean your solution or your projects.
What you have to do is create a folder, within the solution folder for example, and reference the dlls in your projects. Any third-party dll that is in the references of a project will be copied to the bin/Debug or bin/Release folder when the project is compiled.
We typically have a seperate folder called dlls or something where we keep all 3rd party dlls/assemblies
Dlls are only needed at runtime. For a quick fix, you may copy your dlls in the Debug folder where your .exe file is. This Debug folder is at the same level as the solution .sln file in Visual Studio. Which thing you will have to do each time you start a new project... Debug folder
A better solution would be to copy all third party dlls, plus all the corresponding .h and .lib files, in 2 folders, say C:\dev\include and C:\dev\lib, and then add these 2 folders to your path environment variable once for all. This way, you'll be able to access them from all your projects, without having to copy them over and over.
Now, if you want someone to be able to run your project on another computer, you'll need to copy all needed .h, .lib and .dll files in your project in a separate folders that you create, say include and lib again, in your project directory where your own program files are, as mentioned in the previous posts. Project folder
PS. Sorry, it would not let me upload the 2 screenshots, so click on links.
I typically put it in a Lib folder within my Visual Studio project solution folder. I would also create sub folders all the way to indicate whether the dll is for a 32 bit or 64 bit build and also which version of Visual Studio was used to build it. So something like this: Lib\WIN32\VC2015\ . Then in the Project Properties of the project, under the Debugging Configuration Property, I set Environment to
PATH=$(SolutionDir)Lib\WIN32\VC2015;%PATH%
By doing this, I can have separate dll folders for different project configurations if I want to and also the dll files are in a good place to check into source control as well.

Adding a Visual Studio reference to a product under source control

As an example, I'm trying to add a reference to WatiN in Visual Studio 2008. I download WatiN and I have a folder on my desktop containing 5 files:
WatiN.Core.dll
WatiN.Core.xml
Interop.SHDocVw.dll
Microsoft.mshtml.dll
WatiN.Core.UnitTests.dll
WatiN.Core.UnitTests.dll.config
I can add my reference to WatiN.Core.dll and start coding in Visual Studio. But I have some questions:
Can I now delete the folder on my desktop? Were the files copied to the project bin?
What happens when I check my project into source code and another developer checks it out? Does he/she have to have the same folder on their desktop.
My thought was to create a lib folder in the project and reference the files in the lib folder. This folder will get added to source control so that everything should work for the next developer. But I have some questions about this solution:
Do I need all 6 of those files?
I believe the .config files have something to do with intellisense, but the project will build and run without them right?
How do I know what files to include apart from the WatiN.Core.dll. The project builds and runs with only WatiN.Core.dll and Interop.SHDocVw.dll. How am I meant to know what the dependencies are?
Any insight is much appreciated.
Adding a reference does just that. It adds a reference, so if the reference is to your desktop folder other developers will not be able to see the files. Also, if you delete the files you will have dangling references in your project. In general, don't reference files on your desktop.
Making a lib folder in the same source control tree as the project as you have suggested is a much better solution. Visual Studio will store the references as relative paths enabling other developers to compile the project.
You will have to study the documentation for the WatiN library to know which files are required by your application. You should not delete the .config file as it is not related to intellisense.
I would create a developement tree with all source files, library files, tools, docs, resources so that any developer can get a working project straight from source control without having to search for references.
Having referenced DLLs in a lib folder means that projectA is able to use version 1.0 of the DLL and projectB is able to user version 2.0 of the DLL.
When the solution builds it will get the DLLs from where they are referenced. If it cant find them the project wont build.
Have a look at the following articles.
http://www.codeplex.com/treesurgeon
As for which dlls you need to reference, you can go the way of only referencing what you need.
WATiN needs the WATiN.Core.dll and the Interop.SHDocVw.dll in order to run. As others have suggested, it's best to have a lib folder in your source control tree for external libraries so everyone can use relative references.
TreeSurgeon, mentioned above, is a good tool or you can at least use their folder structure as a model.
The Watin.Core.xml file should give you intellisense if you put it in the bin with the dll.
I believe you can only delete the folder if you are referencing the file directly from the bin folder (cut and pasted it there). If you are referencing the file from the folder than I believe you need to keep it there.
You may run into problems deleting the other files if the dll your referencing, references the classes in the other dll's.

VS2008 setup project installing extra dependency files

In VS2008 I have a setup project which installs the Primary Output of one app to the application folder, and the Primary Output of class library project into a subfolder of the application directory.
Both projects reference several third-party assemblies (some DevExpress UI controls).
When I install the application, the subfolder is successfully created and the class library assembly is correctly put there. However, all the third-party assemblies are duplicated to this folder as well (they are in the main application folder and the subfolder).
One other completely bizarre behavior (IMO) is that if I delete the extra assemblies manually from the subfolder, then I run the executable in the app folder, the deleted assemblies get copied to the subfolder again.
I then modified the setup project to only install the class library assembly from its Debug folder (as opposed to the Primary Output). When I install the app the DevExpress DLLs are still going to both folders. (However, if I delete the extra assemblies and run the executable the extra dependencies do not reappear this time.)
What's going on here? All I want is the class libraries I add to the Setup Project to appear in the subfolder, and the executable and all the dependencies to be in the Application folder.
Whats really driving me batty is I migrated this solution from VS2005 and I never had this problem before. Is there a setting in VS2008 at that causes this?

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