Making SSRS reports equal size - visual-studio

I have a report showing one graph, and another separate report showing another graph. I then have a "master" report which combines these two reports as subreports, side by side.
However, I don't seem to be able to easily make them the same size. This means that the master report looks a bit odd, as one subreport will be just a bit smaller than the other.
I can make them roughly the same size just by repeatedly adjusting the heights of the individual subreports until it looks "alright", but this method is never going to make things exact and is also very tedious.
Surely there's a way to make two reports exactly the same size so that they display fine when includes in the master report?

While subreports aren't aware of each other during the render process, if you're dealing with fixed size elements like charts there's a simple way to accomplish this.
First, make sure you have the properties pane enabled.
Then when you click on a chart you can set its height and weight numerically and be exact:

Set the same size of subreports, but instead of using graphical designer, use properties on the right side. In master report you can mainly just set location of subreports, but size of subreport component does not count.

Hard code the dimensions of your reports/graphs/charts in the properties pane. Make sure your background (parent) level is large enough to contain the other elements.

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Fast layout algorithms for UI

I have a number of UI elements like panels, edit fields, buttons, labels etc. so panels contain other panels which contain input fields, editors and so on. Most of the elements are editable and/or resizable which means whenever I change anything, a lot of adjacent UI elements should change their width, height and x/y position on the pane. It works fine with a small number of elements but incredibly slow when the number of elements is thousands.
Is there a fast layout algorithm which can be used in this case? Note that I cannot use any existing layout managers and should come up with my own implementation.
I'd suggest taking a leaf out of the Android playbook and have a larger 'grid' and keep everything sized in modular multiples - this avoids you needing to solve the knapsack problem everytime!
For example, instead of having a button with an width of 80 and a height of 40 you store this as metadata as {2:1} (assuming your layout grid is 40^40 squares).
This way if you have a work panel with space of, say, {2:12} this could be filled with two objects of size {2:6} or maybe 3 of size {2:4}.
It's pretty simple to fit-to-max too as any available space can just be scaled up (say you delete a {1:1} item you can just expand the one next to it to take the space etc - you can of course create your own rules around whether objects can scale in single directions etc.
The other advantage of this approach is that you can easily manage different screen sizes and resolutions too while still keeping the same framework and look and feel.

Report rdlc - Shrink rectangle inside tablix in group

I have a .rdlc report with grouping (4 levels).
In the last level, I have a pretty complex design of textboxes/images that can't be done with rows/cols. For example, they overlap on some points.
So what I have to do is to put a Rectangle on the cell and then, inside the Rectangle, put all the components.
The problem I have now is that some of these components can be hidden depending on the data, and because of that, sometimes there is a lot of white space inside the report that I don't want.
Is there any way to shrink the Rectangle if it doesn't have any visible data?
Unfortunately, by design Rows and Columns will not shrink below its definition height/width, therefore, a Rectangle can only be as small as its Cell.
However, you could try to make it as small as possible, and rely on the CanGrow property of Textboxes ("Property" window, under "General" tab), as suggested in the link given above.

Xamarin Forms Absolute Layout instead of Relative Layout

Since Jason Smith didn't recommend Relative layout and said that we should use Absolute layout I have a question how can we deal with RelativeToView concept?
Absolute Layout sets proportional coordinates and sizes of the elements within itself relative to itself not to each other as RelativeLayout. What to do if I need some elements to be relative to each other? Creating additional Grids and StackLayouts? I would rather use RelativeLayout then or I am missing something.
Decided to add a simplest example and consider we are talking ONLY about Relative and Absolute layouts, no Stack, no Grid. I have 2 buttons and I want to place them as shown in the picture
With absolute layout I could define the position of the top button and say it's height 10% of the screen. Now I could shift the bottom button by saying it starts at 11% of the screen. BUT this will change my top button height. If I want my top button to be it's natural "auto" size I cannot do that. So, how can I put my bottom button under top one if I have no idea how much top button occupies on screen? I know how to do it with Relative but how I can do it with Absolute Layout?
It looks like the solution is nest bunch of layouts https://developer.xamarin.com/guides/xamarin-forms/user-interface/layouts/absolute-layout/
Is that the only way? Is that performance still better than Relative layout?
By its nature RelativeLayout is powerful and offers layouting options that no other Layout on its own does. But that power comes at a cost in performance. Resolving the constraint dependencies consistently and obtaining a final layout doesn't come cheaply.
The point is not necessarily that RelativeLayout should never be used, rather that often times other Layouts can do the job, and yes, even 2-3 nested Layouts can be more performant than a single equivalent RelativePanel.
Grid in particular is a powerful option with which similar effects can be achieved by astute use of Auto, Star, and/or absolute-sized rows and columns as appropriate, plus RowSpan and ColumnSpan, plus element margins, etc.
To consider your specific example, I don't know of a way to achieve what you want with an AbsoluteLayout, at least without the added complication of attached properties. But it seems like a natural fit for a Grid with RowSpan="Auto" on the first row. From a diagram alone I can't tell exactly what other constraints you're going for.

What is the main idea of creating click heatmap?

in one of my projects, I would like to create heatmap of user clicks. I was searching a while and found this library - http://www.patrick-wied.at/static/heatmapjs/examples.html . That is basically exactly what I would like to make. I would like to create heatmap in SVG, if possible, that is only difference.
I would like to create my own heatmap and I'm just wondering how to do that. I have XY clicks position. Each click has mostly different XY position, but there can be exceptions time to time, a few clicks can have the came XY position.
I found a few solutions based on grid on website, where you have to check which clicks belong into the same column in this grid and according to these informations you are able to fill the most clicked columns with red or orange and so on. But it seems a little bit complicated to me and maybe slower for bigger grids.
So I'm wondering if there is another solution how to "calculate" heatmap colors or I would like to know the main idea used in library above.
Many thanks
To make this kind of heat map, you need some kind of writable array (or, as you put it, a "grid"). User clicks are added onto this array in a cumulative fashion, by adding a small "filter" sub-array (aligned around each click) to the writable array.
Unfortunately, this "grid" method seems to be the easiest, simplest way to get that kind of smooth, blobby appearance. Fortunately, this kind of operation is well-supported by software and hardware, under the name "computer graphics".
When considered as a computer graphics operation, the writable array is called an "accumulation buffer". The filter is what gives you the nice blobby appearance, even with a relatively small number of clicks -- you can tweak the size of the filter according to the needs of your application.
After accumulating the user clicks, you will need to convert from the raw accumulated values to some kind of visible color scale. This may involve looking through the entire accumulation buffer to find the largest value, and mapping your chosen color scale accordingly. Alternately, you could adjust your scale according to the number of mouse clicks, or (as in the demo you linked to) just choose a fixed scale regardless of the content of the buffer.
Finally, I should mention that SVG is not well-adapted to representing this kind of graphic. It should probably be saved as some kind of image file (.jpg or .png) instead.

Relative percentage UI control

I need the user to set a number of percentage values which should always add up to 100%. What are standard ways to archieve this? I came up with the following:
1) have a standard slider control for each value you need to set. Moving one slider will automatically adjust all the others so the sum will always come out as 100%. You can fix inidividual sliders with a checkbox displayed next to it. Only the remaining, "free", sliders will be adjustable.
Pro: consists entirely of standard widgets users already know
Con: lots of widgets, lots of screen real estate used, looks ugly when you have lots of sliders and thus low percentage values, normalization to 100% isn't immediately obvious.
2) have a slider control with several sliding knobs.
Pro: normalization is implicit and obvious because the length of the slider is fixed, relative weight is easy to see at a glance
Con: non-standard, knobs can easily overlap each other, knobs aren't easy to fix, no obvious place to put a text/number representation for each interval/percentage
3) display a standard pie chart.
Pro: normalization is implicit and obvious, relative weight is easy to see
Con: non-standard for interactive use, hard to make intuitive slice resizing work, no place to put a text/number representation for each slice
4) ... ?
I'm not happy with either of these hence my question here. Any better ideas? I'm dealing with 3-10 individual percentage values on a rich windows client (i.e. not web).
cheers,
Sören
What about vertical sliders? Like a sound mixer. I think it looks a lot better than a list of 10 horizontal sliders.
Or fixed width bar with several sliders on them, a bit like the gradient control of Photoshop if you know it.
Similar to the timeline idea, how about a slider like the partitioning interface in GParted or similar disk partitioning tools?
You could display the percentage values and actual numbers above the dynamically resizing bars to allow the user to edit them numerically instead of using the sliders if they want to configure it manually.
How about a time line view; (gantt chart) kind of like in Microsoft Expression Blend or in flash where you have multiple layers for each action and each action can be within a range on the scale from 0 to 100.

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