OfType extension method is missing after the recent Xamarin Studio update - linq

After recent Xamarin Studio (Mac OS) update I'm no longer able to build my PCL with OfType extension method usage. For some reason it starts to complain that method is not there:
Error CS1929: Type object[] does not contain a member OfType and
the best extension method overload
System.Linq.ParallelEnumerable.OfType<namespace.TetsClass>(this
System.Linq.ParallelQuery) requires an instance of type
System.Linq.ParallelQuery (CS1929)
If I create a new test project - it works fine with exactly the same code so the issue in my existing project and/or some referenced projects.
Xamarin Studio information:
Xamarin Studio Enterprise
Version 6.1 (build 5441)
Installation UUID: e6dcef46-0a84-444e-bcfd-8be8b1a3b2b1
Runtime:
Mono 4.6.0 (mono-4.6.0-branch/746756c) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 406000245
NuGet
Version: 3.4.3.0
Xamarin.Profiler
Not Installed
Apple Developer Tools
Xcode 8.0 (11246)
Build 8A218a
Xamarin.iOS
Version: 10.0.0.6 (Xamarin Enterprise)
Hash: 6c3fee4
Branch: xcode8
Build date: 2016-09-09 13:01:32-0400
Xamarin.Android
Version: 7.0.0.18 (Xamarin Enterprise)
Android SDK: /Users/username/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
4.4.87 (API level 20)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
7.0 (API level 24)
SDK Tools Version: 25.2.2
SDK Platform Tools Version: 24.0.3
SDK Build Tools Version: 24.0.2
Java SDK: /usr
java version "1.8.0_101"
Java(TM) SE Runtime Environment (build 1.8.0_101-b13)
Java HotSpot(TM) 64-Bit Server VM (build 25.101-b13, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Xamarin Android Player
Not Installed
Xamarin.Mac
Version: 2.10.0.99 (Xamarin Enterprise)
Build Information
Release ID: 601005441
Git revision: 68292d1ab289911c815ddc715dd7cc29a9752f9f
Build date: 2016-09-09 04:43:23-04
Xamarin addins: ed25d008672663eeb9db55f1ccecb3c24d2fd3b2
Build lane: monodevelop-lion-cycle8

Related

mtouch argument -aot "nimt-trampolines=512" is causing build failure on VS for Mac 17.3.6 (20)

After upgrading Visual Studio to version 17.3.6 (build 20), the Xamarin.iOS project is failing to build with the following error:
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(4,4): Error MSB4028: The "ParseBundlerArguments" task's outputs could not be retrieved from the "Aot" parameter. Parameter "includeEscaped" cannot have zero length. (MSB4028)
The problem lies in the project file itself:
<MtouchExtraArgs>-i18n=west -aot "nimt-trampolines=512" --registrar:static</MtouchExtraArgs>
It's complaning about -aot parameter and it's value. If I replace it with as following (space replaced with equal sign) then all is compiling fine:
<MtouchExtraArgs>-i18n=west -aot="nimt-trampolines=512" --registrar:static</MtouchExtraArgs>
Does anyone can help to confirm that this is a new correct way for specifying the -aot parameter?
My VS details:
Visual Studio Community 2022 for Mac
Version 17.3.6 (build 20)
Installation UUID: 2895cffa-b375-4042-bae5-5ad18ed7c073
Runtime
.NET 6.0.5 (64-bit)
Architecture: X64
Roslyn (Language Service)
4.3.0-3.22312.2+52adfb8b2dc71ed4278debcf13960f2116868608
NuGet
Version: 6.2.1.2
.NET SDK (x64)
SDK: /usr/local/share/dotnet/sdk/6.0.401/Sdks
SDK Versions:
6.0.401
3.1.423
MSBuild SDKs: /Applications/Visual Studio.app/Contents/MonoBundle/MSBuild/Current/bin/Sdks
.NET Runtime (x64)
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
6.0.9
5.0.17
3.1.29
Xamarin.Profiler
Version: 1.8.0.19
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Updater
Version: 11
Xamarin Designer
Version: 17.3.0.208
Hash: 0de472ea0
Branch: remotes/origin/d17-3
Build date: 2022-09-22 15:23:48 UTC
Apple Developer Tools
Xcode 14.0.1 (21336)
Build 14A400
Xamarin.Mac
Xamarin.Mac not installed. Can't find /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/Version.
Xamarin.Android
Version: 13.0.0.0 (Visual Studio Community)
Commit: xamarin-android/d17-3/030cd63
Android SDK: /Users/danielklokov/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
12.1 (API level 32)
12.0 (API level 31)
11.0 (API level 30)
13.0 (API level 33)
SDK Command-line Tools Version: 7.0
SDK Platform Tools Version: 33.0.2
SDK Build Tools Version: 32.0.0
Build Information:
Mono: dffa5ab
Java.Interop: xamarin/java.interop/d17-3#7716ae53
SQLite: xamarin/sqlite/3.38.5#df4deab
Xamarin.Android Tools: xamarin/xamarin-android-tools/main#14076a6
Microsoft Build of OpenJDK
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk
11.0.12
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Eclipse Temurin JDK
Java SDK: /Library/Java/JavaVirtualMachines/temurin-8.jdk
1.8.0.302
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Android SDK Manager
Version: 17.3.0.23
Hash: 965bf40
Branch: remotes/origin/d17-3
Build date: 2022-09-22 15:23:52 UTC
Android Device Manager
Version: 0.0.0.1169
Hash: fafb1d5
Branch: fafb1d5
Build date: 2022-09-22 15:23:52 UTC
Xamarin.iOS
Version: 16.0.0.72 (Visual Studio Community)
Hash: 6756a1146
Branch: release/6.0.4xx-xcode14
Build date: 2022-09-21 08:51:06-0400
Build Information
Release ID: 1703060020
Git revision: f7a6334599543f127e737d6de1f362bbe36cebca
Build date: 2022-09-22 15:21:08+00
Build branch: release-17.3
Build lane: release-17.3
Operating System
Mac OS X 12.6.0
Darwin 21.6.0 Darwin Kernel Version 21.6.0
Mon Aug 22 20:17:10 PDT 2022
root:xnu-8020.140.49~2/RELEASE_X86_64 x86_64
You should specify the -aot parameter like below:
--aot=ARGUMENT
Add ARGUMENT as an argument to the static compiler.

Xamarin.Forms app locks up for no apparent reason

I really hope someone here can help me out.
With a Xamarin.Forms application for one of our clients I currently have a major issue with the App freezing on iOS. This started as a random issue last year without a pattern behind it, different iOS models and different iOS versions were showing this issue.
The problem for me at the time was that no diagnostics event was triggered in Visual Studio App Center, so I did not have any error messages or crash logs in order to follow up on the issue. Now since upgrading to iOS 16 I have the problem on my phone as well now and strangely enough, we thought it would always trigger on Sundays, but this is not the case, it is random, and the only way to resolve the issue is to uninstall the app and then it will work for a while.
I basically ruled out all the probable causes from our application code, updated all the Nuget packages and even tried an older XCode version. Still, all of my attempts have gathered no results. From what I was able to glean while debugging, the App halts somewhere in Native Code where the Mono Debugger can not follow, so the iOS Device Log is my only hope to figure this out.
Current behaviour
App launches
All data is correctly pulled from Servers
Start page is properly updated
App remains unresponsive to touch inputs, no errors given
Visual Studio for Mac Information
Visual Studio Community 2022 for Mac
Version 17.3.6 (build 20)
Installation UUID: 88c2a03b-e426-4318-bd27-fe2b69128c38
Runtime
.NET 6.0.5 (64-bit)
Architecture: Arm64
Xamarin Designer
Version: 17.3.0.208
Hash: 0de472ea0
Branch: remotes/origin/d17-3
Build date: 2022-09-22 15:21:44 UTC
Roslyn (Language Service)
4.3.0-3.22312.2+52adfb8b2dc71ed4278debcf13960f2116868608
NuGet
Version: 6.2.1.2
.NET SDK (Arm64)
SDK: /usr/local/share/dotnet/sdk/6.0.401/Sdks
SDK Versions:
6.0.401
6.0.400
6.0.302
MSBuild SDKs: /Applications/Visual Studio.app/Contents/MonoBundle/MSBuild/Current/bin/Sdks
.NET SDK (x64)
SDK Versions:
3.1.423
3.1.422
3.1.421
.NET Runtime (Arm64)
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
6.0.9
6.0.8
6.0.7
.NET Runtime (x64)
Runtime: /usr/local/share/dotnet/x64/dotnet
Runtime Versions:
3.1.29
3.1.28
3.1.27
Xamarin.Profiler
Version: 1.8.0.19
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Updater
Version: 11
Xamarin.Android
Version: 13.0.0.0 (Visual Studio Community)
Commit: xamarin-android/d17-3/030cd63
Android SDK: /Users/ban/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
12.1 (API level 32)
12.0 (API level 31)
11.0 (API level 30)
9.0 (API level 28)
13.0 (API level 33)
SDK Command-line Tools Version: 7.0
SDK Platform Tools Version: 33.0.3
SDK Build Tools Version: 33.0.0
Build Information:
Mono: dffa5ab
Java.Interop: xamarin/java.interop/d17-3#7716ae53
SQLite: xamarin/sqlite/3.38.5#df4deab
Xamarin.Android Tools: xamarin/xamarin-android-tools/main#14076a6
Microsoft Build of OpenJDK
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk
11.0.12
Android Designer EPL code is available here:
https://github.com/xamarin/AndroidDesigner.EPL
Eclipse Temurin JDK
Java SDK: /Library/Java/JavaVirtualMachines/temurin-8.jdk
1.8.0.302
Android Designer EPL code is available here:
https://github.com/xamarin/AndroidDesigner.EPL
Android SDK Manager
Version: 17.3.0.23
Hash: 965bf40
Branch: remotes/origin/d17-3
Build date: 2022-09-22 15:21:49 UTC
Android Device Manager
Version: 0.0.0.1169
Hash: fafb1d5
Branch: fafb1d5
Build date: 2022-09-22 15:21:49 UTC
Apple Developer Tools
Xcode 14.0.1 (21336)
Build 14A400
Xamarin.Mac
Version: 8.12.0.2 (Visual Studio Community)
Hash: 87f98a75e
Branch: d17-3
Build date: 2022-07-25 20:18:54-0400
Xamarin.iOS
Version: 16.0.0.72 (Visual Studio Community)
Hash: 6756a1146
Branch: release/6.0.4xx-xcode14
Build date: 2022-09-21 08:51:06-0400
Build Information
Release ID: 1703060020
Git revision: f7a6334599543f127e737d6de1f362bbe36cebca
Build date: 2022-09-22 15:19:46+00
Build branch: release-17.3
Build lane: release-17.3
Operating System
Mac OS X 12.6.0
Darwin 21.6.0 Darwin Kernel Version 21.6.0
Mon Aug 22 20:19:52 PDT 2022
root:xnu-8020.140.49~2/RELEASE_ARM64_T6000 arm64
Below is a iPhone Console Log from the application starting, running and also crashing after tapping around on screen for a few seconds. All messages that are obvious to me I already checked via Google, but no real helpful information came out.
iOS Device Log
Due to the length, I published it as a Gist: iOS Device Log
I hope someone can point me in the right direction since we are approaching a major update for the App and we would like to ensure that the App works as intended.
Thank you very much in advance for all the support.

Why can't Visual Studio find my assemblies?

I'm new to Visual Studio, but not to programming. I tried to open a project which someone else sent me, and there are lots of errors (they are all the same). Please see the image below:
When I tried to check the runtimes installed, I see this:
I know that Newtonsoft.Json is installed, because I can see it in the packages folder.
So far I have looked at:
Getting "type or namespace name could not be found" but everything seems ok?
But I can't figure out how to fix the problem, as I'm using VS after several years. What should I do ?
I am using Visual Studio for Mac Community edition, version 8.2.3 (build 16)
EDIT: More Information from about Visual Studio:
=== Visual Studio Community 2019 for Mac ===
Version 8.2.3 (build 16) Installation UUID:
024bbaaf-47dd-4755-982d-29b842a90ef4 GTK+ 2.24.23 (Raleigh theme)
Xamarin.Mac 5.14.0.85 (d16-2-fix-mac-updates / 86973979)
Package version: 600000319
=== Mono Framework MDK ===
Runtime: Mono 6.0.0.319 (2019-02/52203786470) (64-bit) Package
version: 600000319
=== NuGet ===
Version: 5.1.0.6013
=== .NET Core ===
Runtime: /usr/local/share/dotnet/dotnet Runtime Versions:
2.1.12
2.1.2 SDK: /usr/local/share/dotnet/sdk/2.1.701/Sdks SDK Versions:
2.1.701
2.1.302 MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/6.0.0/lib/mono/msbuild/Current/bin/Sdks
=== Xamarin.Profiler ===
Version: 1.6.11 Location: /Applications/Xamarin
Profiler.app/Contents/MacOS/Xamarin Profiler
=== Updater ===
Version: 11
=== Xamarin.Android ===
Version: 9.4.1.0 (Visual Studio Community) Commit:
xamarin-android/d16-2/ebd65c9 Android SDK:
/Users/morgoth/Library/Android/sdk Supported Android versions:
4.4 (API level 19)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
7.0 (API level 24)
7.1 (API level 25)
8.0 (API level 26)
8.1 (API level 27)
SDK Tools Version: 26.1.1 SDK Platform Tools Version: 29.0.1 SDK Build
Tools Version: 28.0.3
Build Information: Mono: mono/mono/2019-02#e6f5369c2d2 Java.Interop:
xamarin/java.interop/d16-2#d64ada5 LibZipSharp:
grendello/LibZipSharp/d16-2#caa0c74 LibZip:
nih-at/libzip/rel-1-5-1#b95cf3f ProGuard:
xamarin/proguard/master#905836d SQLite: xamarin/sqlite/3.27.1#8212a2d
Xamarin.Android Tools: xamarin/xamarin-android-tools/d16-2#6f6c969
=== Microsoft Mobile OpenJDK ===
Java SDK:
/Users/morgoth/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_1.8.0.25
1.8.0-25 Android Designer EPL code available here: https://github.com/xamarin/AndroidDesigner.EPL
=== Android Device Manager ===
Version: 1.2.0.60 Hash: 686c817 Branch: remotes/origin/d16-2 Build
date: 2019-08-07 15:49:58 UTC
=== Apple Developer Tools ===
Xcode 10.3 (14492.2) Build 10G8
=== Xamarin.Mac ===
Version: 5.14.0.114 (Visual Studio Community) Hash: c6691164 Branch:
d16-2 Build date: 2019-07-29 15:54:06-0400
=== Xamarin.iOS ===
Version: 12.14.0.114 (Visual Studio Community) Hash: c6691164 Branch:
d16-2 Build date: 2019-07-29 15:54:05-0400
=== Xamarin Designer ===
Version: 16.2.0.379 Hash: 3f0652957 Branch: remotes/origin/d16-2 Build
date: 2019-08-01 17:32:50 UTC
=== Xamarin Inspector ===
Version: 1.4.3 Hash: db27525 Branch: 1.4-release Build date: Mon, 09
Jul 2018 21:20:18 GMT Client compatibility: 1
=== Build Information ===
Release ID: 802030016 Git revision:
f438e4b3ac81dbc614da2f2d9ac3c70ea2e5c350 Build date: 2019-08-09
09:07:01+00 Build branch: release-8.2 Xamarin extensions:
67f026710e882e318fb0c90077b429be3dc0e688
=== Operating System ===
Mac OS X 10.14.5 Darwin 18.6.0 Darwin Kernel Version 18.6.0
Thu Apr 25 23:16:27 PDT 2019
root:xnu-4903.261.4~2/RELEASE_X86_64 x86_64
I opened the project in VS 2017 on Windows 10. I uninstalled Newtonsoft.json, and reinstalled it. Everything seems to work (on Windows). I guess VS for Mac isn't pulling its weight.

Error "Debuggee returned error code 200" when debugging Xamarin.Forms app

I've suddenly started getting the above error when I create breakpoints in my code.
This appears in a dialog box, and when I OK the dialog box, the app sticks on the breakpoint in question and doesn't proceed. If I delete the breakpoint, the app still sticks on the breakpointed line.
The only thing I've changed is to update my FreshMvvm package (it's a Xamarin.Forms app), which brings in a load of .net standard libraries and uses Rx to create weak event bindings.
This is killing my development - any known cause/solution? I see this thread has previously been posted -but no solution.
This is on Visual Studio for Mac, and the app is on an Android device.
Version information:
=== Visual Studio Community 2017 for Mac ===
Version 7.1.5 (build 2)
Installation UUID: 650b4c91-c7f5-4ee5-ad70-6f178f314906
Runtime:
Mono 5.2.0.224 (d15-3/14f2c81) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 502000224
=== NuGet ===
Version: 4.3.0.2418
=== .NET Core ===
Runtime: Not installed
SDK: Not installed
MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.2.0/lib/mono/msbuild/15.0/bin/Sdks
=== Xamarin.Profiler ===
Version: 1.5.5
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
=== Apple Developer Tools ===
Xcode 8.0 (11246)
Build 8A218a
=== Xamarin.Android ===
Version: 7.4.5.1 (Visual Studio Community)
Android SDK: /Users/jameslavery/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.3 (API level 10)
4.0.3 (API level 15)
4.1 (API level 16)
4.3 (API level 18)
4.4 (API level 19)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
7.0 (API level 24)
7.1 (API level 25)
SDK Tools Version: 26.1.1
SDK Platform Tools Version: 26.0.0
SDK Build Tools Version: 26.0.2
Java SDK: /Library/Java/JavaVirtualMachines/jdk1.8.0_144.jdk/Contents/Home
java version "1.8.0_144"
Java(TM) SE Runtime Environment (build 1.8.0_144-b01)
Java HotSpot(TM) 64-Bit Server VM (build 25.144-b01, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
=== Xamarin.iOS ===
Version: 10.12.3.3 (Visual Studio Community)
Hash: 8a391069
Branch: d15-3
Build date: 2017-08-28 16:51:11-0400
=== Xamarin Inspector ===
Version: 1.3.1
Hash: cbc48dd
Branch: 1.3-release
Build date: Thu, 21 Sep 2017 19:52:53 GMT
Client compatibility: 1
=== Xamarin.Mac ===
Version: 3.6.3.3 (Visual Studio Community)
=== Build Information ===
Release ID: 701050002
Git revision: 7afedcaef8e7542e70e3cf8f9bdb26938b8c0876
Build date: 2017-09-15 08:39:58-04
Xamarin addins: 3262aadf811a18c12eac6742532d052b0139a808
Build lane: monodevelop-lion-d15-3-xcode9
=== Operating System ===
Mac OS X 10.11.6
Darwin 15.6.0 Darwin Kernel Version 15.6.0
Thu Jun 23 18:25:34 PDT 2016
root:xnu-3248.60.10~1/RELEASE_X86_64 x86_64
=== Enabled user installed addins ===
Redth's Addins 1.0.9

VS Mac upgrade to 7.2 (build 636) MonoDevelop.CSharp.Project.CSharpProject exception

I just did a stable update of VS Mac Community Edition this morning. The current version shown is 7.2 (build 636). I added the entire About Details below. I'm not sure what specific version I upgraded from, but it was the most recent version before this as I stay up to date.
After doing the upgrade, which worked without displaying an error, I get this message when opening an iOS solution:
Error while trying to load the project '/path/to/project.csproj'. The
type initializer for 'MonoDevelop.CSharp.Project.CSharpProject' threw
an exception.
After dismissing that message, I get another error message with a list of this same error message:
The type initializer for
'MonoDevlop.ide.TypeSystem.MonoDevelopWorkspace' threw an exception.
I did a reboot of the machine, and I still see the error. My next step is to do a complete uninstall/reinstall, but before I do, can someone recommend a less time-consuming approach for diagnosing and fixing this error?
About Details
=== Visual Studio Community 2017 for Mac ===
Version 7.2 (build 636) Installation UUID:
56e643f6-0a84-4995-b464-438c06eb25ee Runtime: Mono 5.4.0.201
(2017-06/71277e78f6e) (64-bit) GTK+ 2.24.23 (Raleigh theme)
Package version: 504000201
=== NuGet ===
Version: 4.3.1.4445
=== .NET Core ===
Runtime: /usr/local/share/dotnet/dotnet Runtime Versions:
2.0.0
1.1.1
1.0.4 SDK: /usr/local/share/dotnet/sdk/2.0.0/Sdks SDK Versions:
2.0.0
1.0.3 MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.4.0/lib/mono/msbuild/15.0/bin/Sdks
=== Xamarin.Profiler ===
Version: 1.5.6 Location: /Applications/Xamarin
Profiler.app/Contents/MacOS/Xamarin Profiler
=== Xamarin.Android ===
Version: 8.0.0.33 (Visual Studio Community) Android SDK:
/Users/danmiser/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
6.0 (API level 23)
SDK Tools Version: 25.2.5 SDK Platform Tools Version: 26.0.0 SDK Build
Tools Version: 25.0.3
Java SDK: /usr java version "1.8.0_101" Java(TM) SE Runtime
Environment (build 1.8.0_101-b13) Java HotSpot(TM) 64-Bit Server VM
(build 25.101-b13, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
=== Xamarin Inspector ===
Version: 1.3.2 Hash: 461f09a Branch: 1.3-release Build date: Tue, 03
Oct 2017 18:26:57 GMT Client compatibility: 1
=== Apple Developer Tools ===
Xcode 9.0 (13247) Build 9A235
=== Xamarin.iOS ===
Version: 11.2.0.11 (Visual Studio Community) Hash: 2f8bbec0 Branch:
d15-4-xi Build date: 2017-10-05 20:56:05-0400
=== Xamarin.Mac ===
Version: 3.8.0.49 (Visual Studio Community)
=== Build Information ===
Release ID: 702000636 Git revision:
b349c8fc0c2e1aab0179917d56eed75eb3a03337 Build date: 2017-10-06
15:20:04-04 Xamarin addins: a8da992c78f7eb65b3cdb3f951c34a30337cab35
Build lane: monodevelop-lion-d15-4
=== Operating System ===
Mac OS X 10.12.6 Darwin 16.7.0 Darwin Kernel Version 16.7.0
Thu Jun 15 17:36:27 PDT 2017
root:xnu-3789.70.16~2/RELEASE_X86_64 x86_64
=== Enabled user installed addins ===
MFractor 3.00.16
Ensure that you have MFractor extension 'Updated' or Uninstalled. That work for me.
Check:
Visual Studio Community Menu (Top) -> Extensions.... -> Upgrades Tab
Open Extension Editor
Check Upgrades (I remove the extension)

Resources