angular2 disable browser caching - caching

I am using angular2 for web development, and Jenkins for continuous integration, when i release code at the end of every sprint, it gets deployed on CI Server.
But, when users load the UI, they do not get the new UI changes by default, they have to clear the cache ( I do not want users to clear the cache or disable there cache just for this UI)
How can I handle programatically for the browser to not cache old files and reload the new changes by default (atleast in development)
Note:
I presently set:
import { enableProdMode } from '#angular/core';
enableProdMode();
None of the documentation states this to be the reason and removing it does not help either.

Two popular ways of accomplishing this "cache busting" are:
Using a query string on the end of your file request that gives a version number. For example, when you create a javascript file you would name it "my-file.js". Then in your HTML you would request it as:
<script type="text/javascript" src="my-file.js?v=1.0.0"></script>
When you make some changes to your file you update your request to:
<script type="text/javascript" src="my-file.js?v=1.0.1"></script>
You can use whatever query string you want as long as you change it. The browser sees it as a different file, but it should have no effect on what file your server sends as a response.
If you are using a bundler like webpack or systemJS they can automatically include a hash as part of the file name. This hash can change based on the file contents so that when the contents change the file name changes and thus the file is no longer cached. The caveat with this is that you need to update the file name you are requesting in your HTML. Again, most tools have a way to automatically do this for you.
A webpack example config to accomplish this is:
output: {
path: 'dist',
publicPath: '/',
filename: 'js/[name].[chunkhash].js'
},
and then use the HtmlWebpackPlugin to auto-generate your index.html with the correct file names injected (with inject: true):
plugins: [
new HtmlWebpackPlugin({
filename: '../index.html',
template: './index.html',
inject: true
}), ...
More info on webpack file naming:
https://github.com/webpack/docs/wiki/Configuration#output
More info on html webpack plugin:
https://github.com/ampedandwired/html-webpack-plugin#basic-usage

I fixed it using a special .htaccess file. Just uncomment the "BROWSER CACHING" part:
https://gist.github.com/julianpoemp/bcf277cb56d2420cc53ec630a04a3566

Related

Use recaptcha in sapper

I am trying to use recaptcha with sapper, actually I dinamically load the recaptcha CDN in the onMount event of svelte, upto here everything is working well:
but I need to load the reCAPTCHA site key from the server side, something like a .env file, but I cannot find the way to do this from the official documentation, there is an official way to load information into the components from the server side in sapper?
You're not loading the key from the server side, because it's running in the client. The key needs to be present in the client-side JavaScript bundle. The easiest way to include it is by configuring the replace plugin (if you're using Rollup) or the DefinePlugin (in webpack).
In Rollup, update this block in the config:
replace({
'process.browser': true,
'process.env.NODE_ENV': JSON.stringify(mode),
'process.env.RECAPTCHA_KEY': my_recaptcha_key
})
In webpack, update this block:
new webpack.DefinePlugin({
'process.browser': true,
'process.env.NODE_ENV': JSON.stringify(mode),
'process.env.RECAPTCHA_KEY': JSON.stringify(my_recaptcha_key)
})
Then, you can refer to that value in your code:
script.src = `https://www.google.com/recaptcha/api.js?render=${process.env.RECAPTCHA_KEY}`;
In future, please avoid using screenshots to provide code samples — use markdown instead. It makes pages more searchable, more accessible to people using assistive technology, and means that people can copy and paste the code instead of having to retype it.

How can I prerender a subset of my laravel+vue application?

I have a laravel application with my front-end written in Vuejs. I want to prerender the public pages only. What is the correct configuration for the prerender-spa-plugin to do this?
Most tutorials on the web show how to do it for the whole website, but I need only few pages pre-rendered. I must be missing something but I get only a blank page and my javascript is not loaded during the prerendering. I am not using vue router.
const path = require('path')
const PrerenderSPAPlugin = require('prerender-spa-plugin')
// In the mix webpack config -
plugins: [
...
new PrerenderSPAPlugin({
// Required - The path to the webpack-outputted app to prerender.
staticDir: path.join(__dirname, 'static'),
// Required - Routes to render.
routes: [ '/' ],
})
]
Error message: Unable to prerender all routes!
The javascript/vue files etc for the static part should all be in the static directory. It won't work if they are in the folder you normally use for organizing the rest of your application.
You need to use HTMLwebpackPlugin to copy over the html to the output directory (say, in public). Mix's copy happens too late. Chunks will help get only the js files you want.

Hot to make visitors of my page automatically see the updated version (prevent caching) [duplicate]

Is there a way I can put some code on my page so when someone visits a site, it clears the browser cache, so they can view the changes?
Languages used: ASP.NET, VB.NET, and of course HTML, CSS, and jQuery.
If this is about .css and .js changes, then one way is "cache busting" by appending something like "_versionNo" to the file name for each release. For example:
script_1.0.css // This is the URL for release 1.0
script_1.1.css // This is the URL for release 1.1
script_1.2.css // etc.
or after the file name:
script.css?v=1.0 // This is the URL for release 1.0
script.css?v=1.1 // This is the URL for release 1.1
script.css?v=1.2 // etc.
You can check this link to see how it could work.
Look into the cache-control and the expires META Tag.
<META HTTP-EQUIV="CACHE-CONTROL" CONTENT="NO-CACHE">
<META HTTP-EQUIV="EXPIRES" CONTENT="Mon, 22 Jul 2002 11:12:01 GMT">
Another common practices is to append constantly-changing strings to the end of the requested files. For instance:
<script type="text/javascript" src="main.js?v=12392823"></script>
Update 2012
This is an old question but I think it needs a more up to date answer because now there is a way to have more control of website caching.
In Offline Web Applications (which is really any HTML5 website) applicationCache.swapCache() can be used to update the cached version of your website without the need for manually reloading the page.
This is a code example from the Beginner's Guide to Using the Application Cache on HTML5 Rocks explaining how to update users to the newest version of your site:
// Check if a new cache is available on page load.
window.addEventListener('load', function(e) {
window.applicationCache.addEventListener('updateready', function(e) {
if (window.applicationCache.status == window.applicationCache.UPDATEREADY) {
// Browser downloaded a new app cache.
// Swap it in and reload the page to get the new hotness.
window.applicationCache.swapCache();
if (confirm('A new version of this site is available. Load it?')) {
window.location.reload();
}
} else {
// Manifest didn't changed. Nothing new to server.
}
}, false);
}, false);
See also Using the application cache on Mozilla Developer Network for more info.
Update 2016
Things change quickly on the Web.
This question was asked in 2009 and in 2012 I posted an update about a new way to handle the problem described in the question. Another 4 years passed and now it seems that it is already deprecated. Thanks to cgaldiolo for pointing it out in the comments.
Currently, as of July 2016, the HTML Standard, Section 7.9, Offline Web applications includes a deprecation warning:
This feature is in the process of being removed from the Web platform.
(This is a long process that takes many years.) Using any of the
offline Web application features at this time is highly discouraged.
Use service workers instead.
So does Using the application cache on Mozilla Developer Network that I referenced in 2012:
Deprecated This feature has been removed from the Web standards.
Though some browsers may still support it, it is in the process of
being dropped. Do not use it in old or new projects. Pages or Web apps
using it may break at any time.
See also Bug 1204581 - Add a deprecation notice for AppCache if service worker fetch interception is enabled.
Not as such. One method is to send the appropriate headers when delivering content to force the browser to reload:
Making sure a web page is not cached, across all browsers.
If your search for "cache header" or something similar here on SO, you'll find ASP.NET specific examples.
Another, less clean but sometimes only way if you can't control the headers on server side, is adding a random GET parameter to the resource that is being called:
myimage.gif?random=1923849839
I had similiar problem and this is how I solved it:
In index.html file I've added manifest:
<html manifest="cache.manifest">
In <head> section included script updating the cache:
<script type="text/javascript" src="update_cache.js"></script>
In <body> section I've inserted onload function:
<body onload="checkForUpdate()">
In cache.manifest I've put all files I want to cache. It is important now that it works in my case (Apache) just by updating each time the "version" comment. It is also an option to name files with "?ver=001" or something at the end of name but it's not needed. Changing just # version 1.01 triggers cache update event.
CACHE MANIFEST
# version 1.01
style.css
imgs/logo.png
#all other files
It's important to include 1., 2. and 3. points only in index.html. Otherwise
GET http://foo.bar/resource.ext net::ERR_FAILED
occurs because every "child" file tries to cache the page while the page is already cached.
In update_cache.js file I've put this code:
function checkForUpdate()
{
if (window.applicationCache != undefined && window.applicationCache != null)
{
window.applicationCache.addEventListener('updateready', updateApplication);
}
}
function updateApplication(event)
{
if (window.applicationCache.status != 4) return;
window.applicationCache.removeEventListener('updateready', updateApplication);
window.applicationCache.swapCache();
window.location.reload();
}
Now you just change files and in manifest you have to update version comment. Now visiting index.html page will update the cache.
The parts of solution aren't mine but I've found them through internet and put together so that it works.
For static resources right caching would be to use query parameters with value of each deployment or file version. This will have effect of clearing cache after each deployment.
/Content/css/Site.css?version={FileVersionNumber}
Here is ASP.NET MVC example.
<link href="#Url.Content("~/Content/Css/Reset.css")?version=#this.GetType().Assembly.GetName().Version" rel="stylesheet" type="text/css" />
Don't forget to update assembly version.
I had a case where I would take photos of clients online and would need to update the div if a photo is changed. Browser was still showing the old photo. So I used the hack of calling a random GET variable, which would be unique every time. Here it is if it could help anybody
<img src="/photos/userid_73.jpg?random=<?php echo rand() ?>" ...
EDIT
As pointed out by others, following is much more efficient solution since it will reload images only when they are changed, identifying this change by the file size:
<img src="/photos/userid_73.jpg?modified=<? filemtime("/photos/userid_73.jpg")?>"
A lot of answers are missing the point - most developers are well aware that turning off the cache is inefficient. However, there are many common circumstances where efficiency is unimportant and default cache behavior is badly broken.
These include nested, iterative script testing (the big one!) and broken third party software workarounds. None of the solutions given here are adequate to address such common scenarios. Most web browsers are far too aggressive caching and provide no sensible means to avoid these problems.
Updating the URL to the following works for me:
/custom.js?id=1
By adding a unique number after ?id= and incrementing it for new changes, users do not have to press CTRL + F5 to refresh the cache. Alternatively, you can append hash or string version of the current time or Epoch after ?id=
Something like ?id=1520606295
<meta http-equiv="pragma" content="no-cache" />
Also see https://stackoverflow.com/questions/126772/how-to-force-a-web-browser-not-to-cache-images
Here is the MDSN page on setting caching in ASP.NET.
Response.Cache.SetExpires(DateTime.Now.AddSeconds(60))
Response.Cache.SetCacheability(HttpCacheability.Public)
Response.Cache.SetValidUntilExpires(False)
Response.Cache.VaryByParams("Category") = True
If Response.Cache.VaryByParams("Category") Then
'...
End If
Not sure if that might really help you but that's how caching should work on any browser. When the browser request a file, it should always send a request to the server unless there is a "offline" mode. The server will read some parameters like date modified or etags.
The server will return a 304 error response for NOT MODIFIED and the browser will have to use its cache. If the etag doesn't validate on server side or the modified date is below the current modified date, the server should return the new content with the new modified date or etags or both.
If there is no caching data sent to the browser, I guess the behavior is undetermined, the browser may or may not cache file that don't tell how they are cached. If you set caching parameters in the response it will cache your files correctly and the server then may choose to return a 304 error, or the new content.
This is how it should be done. Using random params or version number in urls is more like a hack than anything.
http://www.checkupdown.com/status/E304.html
http://en.wikipedia.org/wiki/HTTP_ETag
http://www.xpertdeveloper.com/2011/03/last-modified-header-vs-expire-header-vs-etag/
After reading I saw that there is also a expire date. If you have problem, it might be that you have a expire date set up. In other words, when the browser will cache your file, since it has a expiry date, it shouldn't have to request it again before that date. In other words, it will never ask the file to the server and will never receive a 304 not modified. It will simply use the cache until the expiry date is reached or cache is cleared.
So that is my guess, you have some sort of expiry date and you should use last-modified etags or a mix of it all and make sure that there is no expire date.
If people tends to refresh a lot and the file doesn't get changed a lot, then it might be wise to set a big expiry date.
My 2 cents!
I implemented this simple solution that works for me (not yet on production environment):
function verificarNovaVersio() {
var sVersio = localStorage['gcf_versio'+ location.pathname] || 'v00.0.0000';
$.ajax({
url: "./versio.txt"
, dataType: 'text'
, cache: false
, contentType: false
, processData: false
, type: 'post'
}).done(function(sVersioFitxer) {
console.log('Versió App: '+ sVersioFitxer +', Versió Caché: '+ sVersio);
if (sVersio < (sVersioFitxer || 'v00.0.0000')) {
localStorage['gcf_versio'+ location.pathname] = sVersioFitxer;
location.reload(true);
}
});
}
I've a little file located where the html are:
"versio.txt":
v00.5.0014
This function is called in all of my pages, so when loading it checks if the localStorage's version value is lower than the current version and does a
location.reload(true);
...to force reload from server instead from cache.
(obviously, instead of localStorage you can use cookies or other persistent client storage)
I opted for this solution for its simplicity, because only mantaining a single file "versio.txt" will force the full site to reload.
The queryString method is hard to implement and is also cached (if you change from v1.1 to a previous version will load from cache, then it means that the cache is not flushed, keeping all previous versions at cache).
I'm a little newbie and I'd apreciate your professional check & review to ensure my method is a good approach.
Hope it helps.
In addition to setting Cache-control: no-cache, you should also set the Expires header to -1 if you would like the local copy to be refreshed each time (some versions of IE seem to require this).
See HTTP Cache - check with the server, always sending If-Modified-Since
There is one trick that can be used.The trick is to append a parameter/string to the file name in the script tag and change it when you file changes.
<script src="myfile.js?version=1.0.0"></script>
The browser interprets the whole string as the file path even though what comes after the "?" are parameters. So wat happens now is that next time when you update your file just change the number in the script tag on your website (Example <script src="myfile.js?version=1.0.1"></script>) and each users browser will see the file has changed and grab a new copy.
Force browsers to clear cache or reload correct data? I have tried most of the solutions described in stackoverflow, some work, but after a little while, it does cache eventually and display the previous loaded script or file. Is there another way that would clear the cache (css, js, etc) and actually work on all browsers?
I found so far that specific resources can be reloaded individually if you change the date and time on your files on the server. "Clearing cache" is not as easy as it should be. Instead of clearing cache on my browsers, I realized that "touching" the server files cached will actually change the date and time of the source file cached on the server (Tested on Edge, Chrome and Firefox) and most browsers will automatically download the most current fresh copy of whats on your server (code, graphics any multimedia too). I suggest you just copy the most current scripts on the server and "do the touch thing" solution before your program runs, so it will change the date of all your problem files to a most current date and time, then it downloads a fresh copy to your browser:
<?php
touch('/www/sample/file1.css');
touch('/www/sample/file2.js');
?>
then ... the rest of your program...
It took me some time to resolve this issue (as many browsers act differently to different commands, but they all check time of files and compare to your downloaded copy in your browser, if different date and time, will do the refresh), If you can't go the supposed right way, there is always another usable and better solution to it. Best Regards and happy camping. By the way touch(); or alternatives work in many programming languages inclusive in javascript bash sh php and you can include or call them in html.
For webpack users:-
I added time with chunkhash in my webpack config. This solved my problem of invalidating cache on each deployment. Also we need to take care that index.html/ asset.manifest is not cached both in your CDN or browser. Config of chunk name in webpack config will look like this:-
fileName: [chunkhash]-${Date.now()}.js
or If you are using contenthash then
fileName: [contenthash]-${Date.now()}.js
This is the simple solution I used to solve in one of my applications using PHP.
All JS and CSS files are placed in a folder with version name. Example : "1.0.01"
root\1.0.01\JS
root\1.0.01\CSS
Created a Helper and Defined the version Number there
<?php
function system_version()
{
return '1.0.07';
}
And Linked JS and SCC Files like below
<script src="<?= base_url(); ?>/<?= system_version();?>/js/generators.js" type="text/javascript"></script>
<link rel="stylesheet" type="text/css" href="<?= base_url(); ?>/<?= system_version(); ?>/css/view-checklist.css" />
Whenever I make changes to any JS or CSS file, I change the System Verson in Helper and rename the folder and deploy it.
I had the same problem, all i did was change the file names which are linked to my index.html file and then went into the index.html file and updated their names, not the best practice but if it works it works. The browser sees them as new files so they get redownloaded on to the users device.
example:
I want to update a css file, its named styles.css, change it to styless.css
Go into index.html and update , and change it to
in case interested I've found my solution to get browsers refreshing .css and .js in the context of .NET MVC (.net fw 4.8) and the use of bundles.
I wanted to make browsers refresh cached files only after a new assembly is deployed.
Buinding on Paulius Zaliaduonis response, my solution is as follows:
store your application base url in the web config app settings (the HttpContext is not yet available at runtime during the RegisterBundle...), then make this parameter changing according to the configuration (debug, staging, release...) by the xml transform
In BundleConfig RegisterBundles get the assembly version by the means of reflection, and...
...change the default tag format of both styles and scripts so that the bundling system generates link and script tags appending a query string parameter on them.
Here is the code
public static void RegisterBundles(BundleCollection bundles)
{
string baseUrl = system.Configuration.ConfigurationManager.AppSettings["by.app.base.url"].ToString();
string assemblyVersion = Assembly.GetExecutingAssembly().GetName().Version.ToString();
Styles.DefaultTagFormat = $"<link href='{baseUrl}{{0}}?v={assemblyVersion}' rel='stylesheet'/>";
Scripts.DefaultTagFormat = $"<script src='{baseUrl}{{0}}?v={assemblyVersion}'></script>";
}
You'll get tags like
<script src="https://example.org/myscriptfilepath/script.js?v={myassemblyversion}"></script>
you just need to remember to to build a new version before deploying.
Ciao
2023 onward
At the time of writing, many web browsers support the Clear-Site-Data HTTP header [MDN reference]. To instruct the client web browser to clear the cache for the website domain and subdomains, set the following header in the HTTP response from the server:
Clear-Site-Data: "cache"
Alternatively, the following header may be better supported across browsers, but it clears other website data, such as localStorage and cookies, in addition to the cache.
Clear-Site-Data: "*"
However note that intermediate caches (e.g. a CDN) may not understand or respect this header, so intermediate caches may still respond with previously cached data.
Do you want to clear the cache, or just make sure your current (changed?) page is not cached?
If the latter, it should be as simple as
<META HTTP-EQUIV="Pragma" CONTENT="no-cache">

In Grails, disable name hashing but keep expires header for hashandchange resources plugin?

I am using grails resources plugin. On client I am using require.js to fetch js.
my require.js config -
baseUrl: '/js/lib',
With resources plugin enabled -
browser would make request for /js/lib/abc.js wasting ~300ms
On reaching server it will be redirected to /static/2432yi4h32kh4232h4k2h34ll.js
Browser will find this file in its cache and serve it.
So I disabled cached-resources plugin using -
grails.resources.mappers.hashandcache.excludes = ['**/*.js']
and new require.js config -
baseUrl: '/static/js/lib',
urlArgs: "bust=" + application_version,
Removing cached-resources solved redirect issue but also removed the expires header which was being set for js files causing browsers to not cache js files at all.
How can I only disable the name hashing in cached-resources and keep the expires headers it sets.
Otherwise, are there any plugins for Grails I can use to set these headers and they work well with Resources plugin.
I am using Tomcat and Haproxy to serve content.
I think best solution is to put the hashed js file name in require definition, not the original clear name.
You can echo the hashed name using the resource external tag
<r:external uri="js/custom.js"/>
<script type="text/javascript">
var urlOfCSSToLoadInJSCode = '${r.external(uri:"css/custom.css").encodeAsJavaScript()}';
</script>
<r:external uri="icons/favicon.ico"/>

Loading a JSON file in Firefox Addon Page Script, everything locally within the package

I have been developing a Firefox extension using the Addon SDK and need to load some data that is stored in the same package, as a separate file: "data.json". It needs to be loaded from a page script, i.e. "loader.js" which is included in the "panel.html" using the script src tags.
The structure is like this:
+data
panel.html
panel.js
loader.js
data.json
...
+lib
main.js
...
panel.html has:
<script type="text/javascript" src="loader.js"></script>
Initially we stored the data simply into a js file as "data.js" and included from the "panel.html" using script src tags and it worked without any problems. However when we submitted the add-on to the Mozilla Addon site, this was addressed as one of the issues to fix, saying that we need to use a non-executable format, such as a JSON file to make it more safe.
Now the problem seems like "loader.js" is not allowed to make a AJAX request to "data.json". (Using the JQuery $.ajax() call returns with no success, giving the error code 0) So the solution I have been thinking of is to load "data.json" from "main.js" using the SDK's request() function and somehow pass it to the "loader.js", the page script. But that seems to be complicated since, as far as I understand, the data needs to be first sent to a content script, and then from there to the page script. And this needs to be happen when the page script is loading! I am confused about this since I am not sure if I am missing a much more practical solution, or is it really something complicated what I am trying to do, simply loading local JSON data in the package into a local page script?
Here's an example on the Add-on Builder that explores and approach to this.
First off, you can load the json file from data and parse it using self.data.load:
let data = require('self').data;
let taps_data = JSON.parse(data.load('taps.json'));
This loads synchronously, so it isn't something you want to do often, in the example it would only happen when the add-on firsst becomes active in a browsing session.
Next, you would use content scripts and message passing to pass the data in to the panel.
In the main.js script:
panel.on('show', function() {
if (!loaded)
panel.port.emit('taps-data', taps_data);
});
In the content script:
self.port.on('taps-data', function(data) {
$('#list').html('');
data.forEach(function(item) {
$('#list').append('<div>'+ item.name +'</div>');
});
self.port.emit('taps-loaded');
});
I do a bit of extra work to make sure I'm only emitting the data once. The data, FYI, is saved from the live beer keg data api from my local pub.

Resources