Appcelerator Studio is very slow when scroll - appcelerator

Appcelerator Studio, build: 4.7.1.201609100950
macOS Sierra 10.12
iMac (Retina 4K, 21.5-inch, Late 2015)
Java 8
Node.js 4.4.7
npm 2.15.8
Titanium CLI 5.0.9
I've tried (many times) to reinstall the editor, but without solving the problem. The editor is really really slow when scroll (after macOS Sierra update). It's impossible to use it without going crazy. I use Appcelerator Studio for many years and i have never had these problems.
There are other external components that could upgrade / reinstall? (Java.. etc etc)
Thanks
Update
In addition to the slowdown, the editor does not properly recognize the file format.

I had this slow down issue with appcelerator Studio as well (some of my colleagues swear by using Atom editor)... this happens with Appcelerator when you have one .js file that is huge (thousands of lines).
Ideally, split your js file into seperate commonJS files and coll them into the original js file with require('filejs')

I also had this problem for almost 1 month and I went completely crazy one day due to Studio slow-ness.
I tried complete fresh installation of Appc & all of its components 2-3 times, but no luck.
Then on one day, it was not working even like previous day, so I decided to completely format my MacintoshHD and re-install the macOS Sierra because I noticed that some other normal apps like Skype & Email were also started working slowly. So I got the idea that it's related to macOS Sierra update.
Very Important Note (take system backup first)
Before installing OS, I took backup in external hard-drive and then I ran the First Aid (Disk Utility Tool) on MacintoshHD and found that there were some corruptions in it, so I fixed them but then something really crazy & out of this world happened with my system - Kernel Panic and my system did not start-up for 3 hours of hectic try.
So the last solution was to format the Macintosh HD & install the OS again. The best way to do this is to make a bootable pen-drive having macOS Sierra in it and then install using it.
Another way (if you have very good speed LAN) is to connect your system to Apple server and let it install latest OS from online. But it will download the whole OS & other required files (of at least 5GB size).
There are many online tutorials on how to install macOS Sierra again after such creepy issues.
FYI: I did re-installation of macOS Sierra last week & now everything is working like it is supposed to work on a Mac machine (just buttery smooth.).

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Xcode requires latest macOS, you have no choice, you need to upgrade the macOS version on your Hackintosh. Or better: Reinstall macOS in a recommended way on your PC, if you're doing Hackintosh... :)
The guide you linked is very poor... Never use premade install images, because these have been modified in an uncertain way, and you don't want to install a premade undocumented mess to your computer. It might be packed with threats, malwares, spy tools and so on.. It's the worst thing I can imagine in security aspect to install an OS image from uncertain source.
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The only way to create a stable fully functional Hackintosh is to know your hardware and create an installer flash drive for that specific PC. First you have to download the latest macOS Sierra from AppStore, this is the only source that you can trust, because it's downloading from Apple's servers. Then install a small program, called Clover bootloader to the flash drive to make it bootable.
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Do I need to us using a Mac to be programming for iOS? I am currently using Windows 10.
Simply, yes, you need to have a Mac, or some other macOS running computer to run Xcode. But...
There is a way to run Xcode on Windows, however it's a bit of work. You can follow a tutorial on the internet like this one to get Xcode working on Windows.
Let it be known that even though Xcode will run on Windows using this, it is definitely not good in quality compared to on a Mac, as there will be lag and unnecessary difficulties that wouldn't be there on Mac.

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I followed a tip on deleting project.xcworkspace to improve performance. Which seamed to help, but only for a short period of time.
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https://devforums.apple.com/thread/167765?tstart=0
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verify the destination of the dock icon (must point to the ML Xcode.app)
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I found your question before I discovered a partial solution.
As of today, I find XCode 4.6.1 GUI dog slow for my taste, specially considering that I run on a one year old mac, SSD, compile to a 2GB RAM disk and still have 6GB RAM left. Even Eclipse runs lightning fast compared to XCode
4.5.1 did improve something, but after a long time using XCode I do not have any hope for some of its problems being solved ever.
That being said, I have noticed that "Live issues", the main tool bar and all the panels slow down tab switching to same degree. The biggest offender so far are the navigator panels.
Once I got used to a minimalistic Xcode window, layout some specific task tabs, keep a separate window for xibs and learned the shortcuts to enable/disable the panels, I no longer suffer so much with XCode responsiveness, but there is still some lag that can be clearly felt.
Check that there is not heavy coding on ViewWillDisappear.
Also if you have NSURLConnection or any other having delegate methods should not get called while switching tabs.

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