Spring Web Application architecture [closed] - spring

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I'm learning Spring Framework. So I want to build the application which architecture will be good enough. For example my application will be some kind of a social network. I'm using Spring Boot container for this web application.
Is this architecture is correct? I mean scalability, future code support, etc. What are advantages and disadvantages? I want to use REST api and microservices. 1 page = 1 controller = 1 service.

1 service, 1 controller, 1 page is not a good thing to limit yourself to. You'll find a page may use a whole bunch of different services. Imagine if your facebook profile was one controller. It would be gigantically large, impossible to maintain. Just break downs things as logically as you can. Sometimes it may make sense to have a page which uses multiple controllers, sometimes you could have a controller which handles multiple pages so you don't have 30 really small controllers. I would say if you have a complex page you'll need multiple controllers, if you have allot of very simple pages one controller may handle many of them.
Can I also suggest you don't break things up when you don't need to. All your micro services your planing can just be components in your application. Otherwise you will find you have a massive overhead of maintaining code which just forwards and receives HTTP requests. This could also cost you an extremely valuable tool: Transactions! You will lose transactions, and this could lead to inconsistencies in maintaining data. Keep in mind your just one person. I have been trying to finish a webapp I have been working on which is 95% done and I'm spending 8 hours a day after work, working on it till 2am. Do your self a favor and don't create more work for yourself.

I agree with most points of Snickers3192's answer. Microservices is not something you should plan up front, your application should exist first, a monolith is fine for the beginning. Martin Fowler has written a good piece about the Microservices yes or no question. Once your app grows and you see the need for either parts of your application being scaled separately or teams needing to be able to develop independently, then you've got a business case for Microservices (and as you'll see from Fowler's article, you must also be ready to support such an architecture). Right now it's overengineering.
That said: If you start with a monolith and plan to evolve to Microservices later, then you need to pay attention to your dependency tree. Different parts of your application will need to access each other, and that's fine, but make sure you don't introduce circular dependencies, otherwise extracting Microservices later will be a nightmare. Ideally, you can identify service interfaces that you will use, and you implement them locally now, but may later implement them by calling a Rest API.
The pattern you suggest (1 service for 1 controller) maps to the Backends for Frontends pattern, which can be a good idea, depending on how complex your web site is. If you have many UI components that are shared between controllers, then you'll probably want to embrace another approach, e.g. Big Pipe. But it does make sense to have one controller that bundles everything a given page needs to know and delegates it to the upstream services, independent of whether all of this is on the same machine or in a Microservice architecture.
Lastly: if you do go with Microservices, pay attention to resilience. Use a circuit breaker like Hystrix or an event-driven architecture, otherwise one dying service can take down the entire architecture.

Related

Spring HATEOAS: Practicable for a microservice architecture?

I know this question was already asked but I could not find a satisfying answer.
I started to dive deeper in building a real restful api and I like it's contraint of using links for decoupling. So I built my first service ( with java / spring ) and it works well ( although I struggled a bit with finding the right format but that's another question ). After this first step I thought about my real world use case. Micorservices. Highly decoupled individual services. So I made a my previous scenario and I came to some problems or doubts.
SCENARIO:
My setup consists of a reverse proxy ( Traefik which works as service discovery and api gateway) and 2 Microservices. In addition, there is an openid connect security layer. My services are a Player service and a Team service.
So after auth I have an access token with the userId and I am able to call player/userId to get the player information and teams?playerId=userId to get all the teams of the player.
In my opinion, I would in both responses link the opposite service. The player/userId would link to the teams?playerId=userId and vice versa.
QUESTION:
I haven't found a solution besides linking via a hardcoded url. But this comes with so many downfalls as I can't imagine that this a solution used in real world applications. I mean just imagine your api is a bit more advanced and you have to link to 10 resources. If something changes, you have refactor and redeploy them all.
Besides the synchonization problem, how do you handle state in such a case. I mean, REST is all about state transfer. So I won't offer the link of the player to teams service if the player is in no team. Of course I can add the team ids as attribute to the player to decide whether to include the link or not. But this again increases coupling between the services.
The more I dive in the more obstacles I find and I'm about to just stay with my spring rest docs and neglect the core of Rest which I is a pity to me.
Practicable for a microservice architecture?
Fielding, 2000
The REST interface is designed to be efficient for large-grain hypermedia data transfer, optimizing for the common case of the Web, but resulting in an interface that is not optimal for other forms of architectural interaction.
Fielding 2008
REST is intended for long-lived network-based applications that span multiple organizations.
It is not immediately clear to me that "microservices" are going to fall into the sweet spot of "the web". We're not, as a rule, tring to communicate with a microservice that is controlled by another company, we often don't get a lot of benefit out of caching, or code on demand, or the other rest architectural constraints. How important is it to us that we can use general purpose components to exchange information between different microservices within our solution? and so on.
If something changes, you have refactor and redeploy them all.
Yes; and if that's going to be a problem for us, then we need to invest more work up front to define a stable interface between the two. (The fact that we are using "links" isn't special in that regard - if these two things are going to talk to each other, then they are going to need to speak a common language; if that common language needs to evolve over time (likely) then you need to build those capabilities into it).
If you want change over time, then you have to plan for it.
If you want backwards/forwards compatibility, then you have to plan for it.
Your identifiers don't need to be static - there are lots of possible ways of deferring the definition of an identifier; the most obvious being that you can use another identifier to look up the identifier you want, or the formula for calculating it, or whetever.
Think about how Google works - the links they use change all the time, but it doesn't matter because the protocol (refresh your bookmarked search form, enter your text in "the" one field, click the button) hasn't changed in 20 years. The interface is stable (even though the underlying spellings of the identifiers is not) and that's enough.

Is Microservice design pattern or architecture? [closed]

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After doing rigorous research and analysis I finally arrived to a point which is confusing me "Is Microservice a design pattern or architecture".
Some say it's a pattern evolved as a solution to monolithic applications and hence design pattern
And some confirms no doubt it's an architecture which speaks about their development, management, scalability, autonomous & full stack.
Any thoughts or suggestions I welcome to get myself clarified.
Microservices can be best described as an architectural style. Beside architectural decisions the style also includes organizational and process relevant considerations.
The architectural elements include:
Componentizing by business concern.
Strict decoupling in terms of persistence.
Well defined interfacing and communication.
Aim for smaller service sizes.
The organizational elements include:
Team organization around components (Conway's Law).
Team size limitations (two-pizza team).
The process relevant elements include:
Less centralized governance.
Smaller, more frequent releases.
Higher degree of freedom for technology decisions.
Product oriented development (agile, MVP, lean, etc).
For more details I recommend reading the articles from Martin Fowler.
I would describe it as a software architectural style that require functional decomposition of an application.
Usually, it involves a monolithic application is broken down into multiple smaller services, each deployed in its own archive, and then composed as a single application using standard lightweight communication, such as REST over HTTP or some async communication (of course, at some point micro services are written from scratch).
The term “micro” in microservices is no indication of the line of code in the service, it only indicates the scope is limited to a single functionality.
Each service is fully autonomous and full-stack. Thus changing a service implementation has no impact to other services as they communicate using well-defined interfaces. There are several advantages of such an application, but its not a free lunch and requires a significant effort in NoOps.
It's important to focus on that that each service must have the properties of:
Single purpose — each service should focus on one single purpose and do it well.
Loose coupling — services know little about each other. A change to one service should not require changing the others. Communication between services should happen only through public service interfaces.
High cohesion — each service encapsulates all related behaviors and data together. If we need to build a new feature, all the changes should be localized to just one single service.

Best Practices when Migrating to Microservices

To anyone with real world experience breaking a monolith into separate modules and services.
I am asking this question having already read the MonolithFirst blog entry by Martin Fowler. When taking a monolith and breaking it into microservices the "size" element of the equation is the one that I ponder over the most. Specifically, how to approach breaking a monolith application (we're talking 2001: A Space Oddessy; as in it is that old and that large) into micro services without getting overly fine grained or staying too monolithic. The end goal is creating separate modules that can be upgraded indepenently and scaled independently.
What are some recommended best practices based on personal experience of breaking a monolith into microservices?
The rule of thumb is breaking the monolith based on bounded context . The most common way of defining the bounded context is using BU ( Business Unit) . For example the module which does actual payment is mostly a separate BU .
The second thing to consider is the overhead micro-services bring. You should analyse the hardware , monitoring , infra pieces before completely breaking the service. What I have seen is people taking smaller microservices out of monolith instead of going and writing say 10 new service and depreciating the monolith.
My advice will be have an incremental approach . Take the first BU which is being worked upon out of monolith. This will also give a goos learning curve for the whole team.
You should clearly distinguish sub-domain areas (bounded contexts) from you domain.
Usually (if everything is fine with your architecture) you already have some separate components in your monolith application which responsible for each sub-domain. These components interact with each other in one process
(in monolith application) and you should to think about how to put them into separate processes. Of course you need to produce a lot of refactoring when moving one by one parts of the monolith to microservices.
Always remember that every microservice is responsible for some sub-domain.
I strongly recommend you to learn Domain Driven Design.
Domain-Driven Design: Tackling Complexity in the Heart of Software by Eric Evans
Implementing Domain-Driven Design by Vaughn Vernon
Also learn CQRS pattern
At the beginning you also should decide how your micservices will interact with each other.
There are several options:
Direct calls from one service to another
Send messages through some dispatcher service
which abstracts the client service from the knowledge where the called (destination) services are located.
This approach is similar to how proxy server like NGINX works.
Interact through some messaging bus (middleware), like RabbitMQ
You can combine these options, for example Query requests can be processed through Dispatcher Service, Commands and Events through message bus.
From my experience the biggest problem will be to go away from a single database,
which monolith applications is usually used.
In addition some good practices:
Put each microservice in own repository - this isolates from the ability to directly use the code of one micro service in another.
You also get faster checkouts and builds of each microservice on CI.
Interactions with any service should occur only through its public contracts.
It is necessary to aspire that each microservice has its own database
Example of the sub-domains (bounded contexts) for some Tourism Industry application.
Each bounded context can be serviced by a microservice.
We also started our journey some time back and i started writing a blog series for exactly the same thing: https://dzone.com/articles/how-i-started-my-journey-in-micro-services-and-how
Basically what i understood is to break my problem in diff. microservices, i need a design framework which Domain Driven Design gives(Domain Driven Design Distilled Book by Vaugh Vernon).
Then to implement the design (using CQRS and Event Sourcing and ...) i need a framework which provides all the above support.
I found Lagom good for this.(Eventuate , Spring Microservices are some other choices).
Sample Microservices Domain analysis using Domain Driven Design by Microsoft: https://learn.microsoft.com/en-us/azure/architecture/microservices/domain-analysis
One more analysis is: http://cqrs.nu/tutorial/cs/01-design
After reading on Domain Driven Design i think lagom and above links will help you to build a end to end application. If still any doubts , please raise :)

Microservices vs Monolithic Architecture [closed]

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What are advantages and disadvantages of microservices and monolithic architecture?
When to chose microservice architecture or monolithic architecture?
This is a very important question because a few people get lured by all the buzz around microservices, and there are tradeoffs to consider. So, what are the benefits and challenges of microservices (when compared with the monolithic model)?
Benefits
Deployability: more agility to roll out new versions of a service due to shorter build+test+deploy cycles. Also, flexibility to employ service-specific security, replication, persistence, and monitoring configurations.
Reliability: a microservice fault affects that microservice alone and its consumers, whereas in the monolithic model a service fault may bring down the entire monolith.
Availability: rolling out a new version of a microservice requires little downtime, whereas rolling out a new version of a service in the monolith requires a typically slower restart of the entire monolith.
Scalability: each microservice can be scaled independently using pools, clusters, grids. The deployment characteristics make microservices a great match for the elasticity of the cloud.
Modifiability: more flexibility to use new frameworks, libraries, datasources, and other resources. Also, microservices are loosely-coupled, modular components only accessible via their contracts, and hence less prone to turn into a big ball of mud.
Management: the application development effort is divided across teams that are smaller and work more independently.
Design autonomy: the team has freedom to employ different technologies, frameworks, and patterns to design and implement each microservice, and can change and redeploy each microservice independently
Challenges
Deployability: there are far more deployment units, so there are more complex jobs, scripts, transfer areas, and config files to oversee for deployment. (For that reason, continuous delivery and DevOps are highly desirable for microservice projects.)
Performance: services more likely need to communicate over the network, whereas services within the monolith may benefit from local calls. (For that reason, the design should avoid "chatty" microservices.)
Modifiability: changes to the contract are more likely to impact consumers deployed elsewhere, whereas in the monolithic model consumers are more likely to be within the monolith and will be rolled out in lockstep with the service. Also, mechanisms to improve autonomy, such as eventual consistency and asynchronous calls, add complexity to microservices.
Testability: integration tests are harder to setup and run because they may span different microservices on different runtime environments.
Management: the effort to manage operations increases because there are more runtime components, log files, and point-to-point interactions to oversee.
Memory use: several classes and libraries are often replicated in each microservice bundle and the overall memory footprint increases.
Runtime autonomy: in the monolith the overall business logic is collocated. With microservices the logic is spread across microservices. So, all else being equal, it's more likely that a microservice will interact with other microservices over the network--that interaction decreases autonomy. If the interaction between microservices involves changing data, the need for a transactional boundary further compromises autonomy. The good news is that to avoid runtime autonomy issues, we can employ techniques such as eventual consistency, event-driven architecture, CQRS, cache (data replication), and aligning microservices with DDD bounded contexts. These techniques are not inherent to microservices, but have been suggested by virtually every author I've read.
Once we understand these tradeoffs, there's one more thing we need to know to answer the other question: which is better, microservices or monolith? We need to know the non-functional requirements (quality attribute requirements) of the application. Once you understand how important is performance vs scalability, for example, you can weigh the tradeoffs and make an educated design decision.
While I'm relatively new to the microservices world, I'll try to answer your question as complete as possible.
When you use the microservices architecture, you will have increased decoupling and separation of concerns. Since you are litteraly splitting up your application.
This results into that your codebase will be easier to manage (each application is independent of the other applications to stay up and running). Therefore, if you do this right, it will be easier in the future to add new features to your application. Whereas with a monolithic architecture, it might become a very hard thing to do if your application is big (and you can assume at some point in time it will be).
Also deploying the application is easier, since you are building the independent microservices separately and deploying them on separate servers. This means that you can build and deploy services whenever you like without having to rebuild the rest of your application.
Since the different services are small and deployed separately, it's obvious easier to scale them, with the advantage that you can scale specific services of your application (with a monolithic you scale the complete "thing", even if it's just a specific part within the application that is getting an excessive load).
However, for applications that are not intended to become too big to manage in the future. It is better to keep it at the monolithic architecture. Since the microservices architecture has some serious difficulties involved. I stated that it is easier to deploy microservices, but this is only true in comparison with big monoliths. Using microservices you have the added complexity of distributing the services to different servers at different locations and you need to find a way to manage all of that. Building microservices will help you in the long-run if your application gets big, but for smaller applications, it is just easier to stay monolithic.
#Luxo is spot on. I'd just like to offer a slight variation and bring about the organizational perspective of it. Not only does microservices allow the applications to be decoupled but it may also help on an organizational level. The organization for example would be able to divide into multiple teams where each may develop on a set of microservices that the team may provide.
For example, in larger shops like Amazon, you might have a personalization team, ecommerce team, infrastructure services team, etc. If you'd like to get into microservices, Amazon is a very good example of it. Jeff Bezos made it a mandate for teams to communicate to another team's services if they needed access to a shared functionality. See here for a brief description.
In addition, engineers from Etsy and Netflix also had a small debate back in the day of microservices vs monolith on Twitter. The debate is a little less technical but can offer a few insights as well.

Design strategy for Microservices in .NET [closed]

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What would be a good way for Microservices .NET to communicate with each other? Would a peer to peer communication be better (for performance) using NETMQ (port of ZeroMQ) or would it be better via a Bus (NServiceBus or RhinoBus)?
Also would you break up your data access layer into microservices too?
-Indu
A Service Bus-based design allows your application to leverage the decoupling middleware design pattern. You have explicit control in terms of how each Microservice communicates. You can also throttle traffic. However, it really depends on your requirements. Please refer to this tutorial on building and testing Microservices in .NET (C#).
We are starting down this same path. Like all new hot new methodologies, you must be careful that you are actually achieving the benefits of using a Microservices approach.
We have evaluated Azure Service Fabric as one possibility. As a place to host your applications it seems quite promising. There is also an impressive API if you want your applications to tightly integrate with the environment. This integration could likely answer your questions. The caveat is that the API is still in flux (it's improving) and documentation is scarce. It also feels a bit like "vendor lock".
To keep things simple, we have started out by letting our microservices be simple stateless applications that communicate via REST. The endpoints are well-documented and contain a contract version number as part of the URI. We intend to introduce more sophisticated ways of interaction later as the need arises (ie, performance).
To answer your question about "data access layer", my opinion would be that each microservice should persist state in whatever way is best for that service to do so. The actual storage is private to the microservices and other services may only use that data through its public API.
We've recently open sourced our .NET microservices framework, that covers a couple of the needed patterns for microservices. I recommend at least taking a look to understand what is needed when you go into this kind of architecture.
https://github.com/gigya/microdot

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