Is there a tool in powerpoint 2010 to combine lines into a polygon?
In this answer I found that there was no way to do this (without VBA) in 2009, but is there a tool that can do this in the 2010 version that can do this for lines?
Example figure; I want the area in the middle to be a separate polygon.
In PPT 2013 and onward (and possibly 2010 if you customize the toolbar) there are various merge shape commands, but they only work on closed shapes, not lines. You may have to use the polygon tool to trace the shape you're after.
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I have 3 monitors connected. Two 1080p and one 1440p. If I drag VS to the 1440p, then I get those weir black edges and I cannot find a way to fix it.
Can I ask for some assistance please?
Fixed by turning off "Optimize rendering for screens with different pixel densities"
I am designing a logo for my business and I need to fix the edges of my image. (As you can see they are not straight lines).
I have installed GIMP because I am trying to do this for free and can't seem to fix this problem. I am very new to editing images.
Any way I can fix this image? Or maybe someone could do it easily for me for free?
https://i.stack.imgur.com/8emYc.png
If you do logos the best tool for that is a "vector graphics" editor (for free: inkscape, for Adobe: illustrator). Vector graphics can be scaled up properly (because it seems that your logo has been scaled up...)
If you want to pursue with bitmap graphics, the best way is to erase the lines and redo them properly:
Use guides (the dashed vertical/horizontal lines) to "prepare" the positions and make sure that everything is square and symmetrical
Create paths (the blue-whote lines) using these guides to indicate where lines are going to be
Render the lines by "stroking" the paths in Line mode.
Create a last path for the red bits (that are the corners of a square)
Bucket-fill the red square
Make a rectangle selection (easy using the existing guides) and delete the center (no need to be too accurate since the "inner grid" will hide the excess.
Transfer VH by copy/paste
Note that each element is on its own layer, makes everything a lot easier.
Final result:
Does any one know what it means when in the visual studio data sources Windows all the tables of a dataset show a yellow triangle containing an exclamation mark next to it? I have googled like hell but can't find an answer anywhere
i have cad file with almost 22k points and i need make circles with the same diameter (30mm) around all of of them, but making it manually will took so long.is there some better way? Some autocad addon od macro? Thanks for any help
If the points are standard point entities, it wouldn't be too difficult to create a selection set of all points in the file and then add a sphere/circle/block entity at each point. AutoLisp or .Net would handle this very easily.
I would like to know if there is a process to generate camera calibration patterns.
We can use paint or any other graphic tool and set the precise measurements but then we need to hard-code the point positions or create a txt/xml file.
Is there a software that exports the data to a file that we can upload in our software.
What about 3D targets like boxes and/or cubes. Is there a method to generate the correct data points?
Cheers.
For 2D targets such as checkerboards, I used to do it like user469049 describes. Which was quite time consuming. In the end I gave up and created a web tool that does all of the leg work:
https://calib.io/pages/camera-calibration-pattern-generator
I'm using inkscape:
http://dominoc925.blogspot.co.uk/2012/06/create-camera-calibration-chess-board.html
I usually create a pdf file used to print and save files as LaTeX with PSTricks extensions.
The tex file has paths, so for a square it has a \moveto command to set the starting point and it has \line to command to set the next points.
In the dominoc925 example they define black and white squares but I just define the black squares to avoid repeated points.
I have a simple file loader in my code to get the points, just search for the \moveto and \line commands and workout the points from there.
For the 3D targets I treat each patter as one view because I don't have the tools to build a precise 3D target.
So instead of having different views of one patter like in the Matlab toolbox, I treat each detected pattern as a view.
In other words, if you have a 3D object then the target on each face is treated as a independent view.
There is probably a more professional way to do the job but this is my process :)
I hope this helps.