how can i use orm for javafxport?
target app is desktop, android, ios.
which orm suggest for this?
Thankful.
Related
I am creating a mobile application using MVVMCross and xamarin for both android and ios devices.
In my application I want to create 3 tabs on a screen where each of the tabs are editable.
Can anyone please help me with some example where MVVMCross is used targeting both xamarin.andriod and xamarin.ios applications.
Many Thanks,
Santosh
https://github.com/klzig/CycleTrip
Is a really good, starting project to give you a basic understanding, be aware that it's written using 5.7 though.
https://github.com/MvvmCross/MvvmCross
Also has a mix of different projects with the Playground and TestProjects folders.
And finally
https://mvvmcross.wordpress.com/
https://github.com/MvvmCross/NPlus1DaysOfMvvmCross
I download and installed some great app from App Store. And I like to see the view hierarchy of the app just for studying.
Is it possible?
How about using a jailbreak iPhone?
It's not possible with Xcode.
But with a jailbroken iPhone you might be able to use Reveal. But I haven't tested it.
Is there a way to support only iphone5 and above in your app?
Is it an xcode settings thing? When I submitted our app it says you need screenshots for iphone 4 since your binary supports it.
I am using spritekit and building with ios 8.1 . Any help or suggestions would be appreciated.
thanks
you cannot remove support for a device that Apple still supports on the App Store. You need to build your app to be compatible with all iPhones that Apple wants to support on the App Store.
Hey guys
I was wondering if there is a way to get the youtube app into the iOS Simulator? I am almost done with my project and I need to test some iPhone URL Schemes that I have installed into my project (i.e. launching Facebook, YouTube, AppStore) all those kind of apps that I need to test that aren't in the iOS Simulator, hope someone knows, thanks
no there is no way to install apps on ios simulator.
Is there any way to create an app for the Mac App Store in much the same way as you do for the iPhone/iPad app store? Using Interface Builder or some similar program for creating views that will connect to the code with IBOutlets and IBActions?
If not, can anybody outline what is needed to create Mac Apps as opposed to iOS apps and perhaps point to a good tutorial, sample source code, or documentation resource?
Thanks for your help!
The technology is much the same for both Mac OS and iOS. You use Xcode and Interface Builder. iOS uses CocoaTouch whereas Mac OS X uses Cocoa (from which CocoaTouch was derived).
It's basically the same, but instead of UIViewControllers you use NSViewControllers. NSView is slightly different from UIView but the subview-mechanism is identical.