Pretty simple code to launch SaveFileDialog and then save data.
Opens prompt, I can select where I save, it saves file and then whole tab/app freezes. Obviously works fine on Windows/IE. Any suggestions?
private void SavePDFFile()
{
var saveFileDialog = new SaveFileDialog
{
DefaultExt = "pdf",
Filter = string.Format("Document(.{0})|*.{0}", "pdf"),
FilterIndex = 1,
DefaultFileName = DateTime.Now.ToString("HHmmMMddyyyy")
};
var saveClicked = saveFileDialog.ShowDialog();
if (!saveClicked.HasValue || !saveClicked.Value) return;
var fileStream = saveFileDialog.OpenFile();
try
{
this.IsBusy = true;
fileStream.Write(this.PDFData, 0, this.PDFData.Length);
fileStream.Close();
}
catch (Exception ex)
{
this.DisplayErrorMessage("Error saving PDF file", ex);
}
finally
{
this.IsBusy = false;
}
}
Answering my own question. This is nothing to do with code itself. It is security issue. In order to allow this code to execute on Mac (and it seems new versions of IE as well) you need to give it more permissions.
On IE you need to add website to list of Trusted sites.
On Mac - you need to set Silverlight to run in "Unsafe" mode. This is in Preferences/Security/Silverlight and need to select website, hold "Option" key and then open dropdown to see that option. Took a while to find it..
#katit I also faced this issue while working on a Silverlight OOB application.. my app was working fine in Windows but in Mac it got freezed and I have to force quit to use it again.
I was actually reading a PDF (stored in field type - 'varbinary') from server and storing it to user's local machine.
The solution worked for me is to download file chunks in parts (I used buffer size - 1 MB).
Not sure what file size you are using when your application gets freeze.. but I think, writing 'PDFData' to filestream in small parts may help you.
Also, add filestream.Flush(); (see highlighted in below code) in your code and see if this helps:
private void SavePDFFile()
{
var saveFileDialog = new SaveFileDialog
{
DefaultExt = "pdf",
Filter = string.Format("Document(.{0})|*.{0}", "pdf"),
FilterIndex = 1,
DefaultFileName = DateTime.Now.ToString("HHmmMMddyyyy")
};
var saveClicked = saveFileDialog.ShowDialog();
if (!saveClicked.HasValue || !saveClicked.Value) return;
var fileStream = saveFileDialog.OpenFile();
try
{
this.IsBusy = true;
fileStream.Write(this.PDFData, 0, this.PDFData.Length);
**filestream.Flush();**
fileStream.Close();
}
catch (Exception ex)
{
this.DisplayErrorMessage("Error saving PDF file", ex);
}
finally
{
this.IsBusy = false;
}
}
Related
When I try to do a "File.WriteBytes" or something similar (to save a byte file to user device) an error of permission to access the path always blows up. I tried everything, permissions on Manifest, using the plugin Permissions, changing the path to save it...funny how with Download Manager I can download a file in the same folder without errors. Any idea what's happening?
private async void OnDownloadStart(object sender, Android.Webkit.DownloadEventArgs e)
{
try
{
var url = e.Url;
var url_formatted = url.Split(",");
var base64EncodedBytes = System.Convert.FromBase64String(url_formatted[1]);
var decoded = System.Text.Encoding.UTF8.GetString(base64EncodedBytes);
var directory = Android.App.Application.Context.GetExternalFilesDir("").AbsolutePath;
FileStream fs = new FileStream(directory,
FileMode.Create,
FileAccess.ReadWrite,
FileShare.ReadWrite,
4096,
FileOptions.Asynchronous);
fs.Write(base64EncodedBytes, 0, base64EncodedBytes.Length);
fs.Close();
}
catch (System.Exception ex)
{
var message = ex.Message;
throw;
}
}
I'm working on a solution to localize legacy applications. I've written a Visual studio add-in using EnvDte that automates the process of setting the "Localizable" flag for every form in the solution to true, which is a critical step for extracting resources on form designers. I am now trying to deal with any text that is set programmatically, text that trigger the Globalization (CA13##) warnings.
designer.Visible = true;
var host = (IDesignerHost)designer.Object;
var provider = TypeDescriptor.GetProvider(host.RootComponent);
var typeDescriptor = provider.GetExtendedTypeDescriptor(host.RootComponent);
if (typeDescriptor == null)
continue;
var propCollection = typeDescriptor.GetProperties();
var propDesc = propCollection["Localizable"];
if (propDesc != null && host.RootComponent != null &&
(bool?)propDesc.GetValue(host.RootComponent) != true)
{
try
{
propDesc.SetValue(host.RootComponent, true);
}
catch (Exception ex)
{
// log the error
}
// save changes
}
I've been able to run it manually from the menu using: Analyze -> Run Code Analysis -> On Solution to get a list of issues, but I would like to automate this step with another add-in that runs and extracts the results.
Are there any resources that point to accessing the build warnings or the results of the code analysis?
Are there any solutions that already do this using EnvDte or Roslyn?
Ok, I've managed to glean enough information to put together the add-in. Put simply, you use _dte.ExecuteCommand()
Initialize the command:
// nothing to see here...
_package = package ?? throw new ArgumentNullException(nameof(package));
var commandService = ServiceProvider.GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
if (commandService == null)
return;
_dte = (DTE2)ServiceProvider.GetService(typeof(DTE));
var menuCommandId = new CommandID(CommandSet, CommandId);
var menuItem = new MenuCommand(MenuItemCallback, menuCommandId);
commandService.AddCommand(menuItem);
_events = _dte.Events.BuildEvents;
// since static code analysis is a sort of build you need to hook into OnBuildDone
_events.OnBuildDone += OnBuildDone;
Trigger the analysis
private void MenuItemCallback(object sender, EventArgs e)
{
_dte.ExecuteCommand("Build.RunCodeAnalysisonSolution");
}
Extract errors in the OnBuildDone event
private void OnBuildDone(vsBuildScope scope, vsBuildAction action)
{
Dispatcher.CurrentDispatcher.InvokeAsync(new Action(() =>
{
_dte.ExecuteCommand("View.ErrorList", " ");
var errors = _dte.ToolWindows.ErrorList.ErrorItems;
for (int i = 1; i <= errors.Count; i++)
{
ErrorItem error = errors.Item(i);
var code = error.Collection.Item(1);
var item = new
{
error.Column,
error.Description,
error.ErrorLevel,
error.FileName,
error.Line,
error.Project
};
error.Navigate(); // you can navigate to the error if you wanted to.
}
});
}
I hope someone can help me with this weird problem.
I'm in Xamarin Forms, in a renderer. I'm passing a Xamarin.Forms.ImageSource into a ImageLoaderSourceHandler.
var_imageLoader = new ImageLoaderSourceHandler();
However, when I await the LoadImageAsync method it always returns null, rather than UIimage.
if (_view.Icon?.Source != null)
{
_iconImageView.Image =
await _imageLoader.LoadImageAsync(_view.Icon.Source);
}
My images are in the Resource directory and are BundleResourceas build action.
The file naming is correct (menu.png, menu#2x.png, menu#3x.png) and I've run out if ideas.
Anyone got a clue or two ?
Thanks
ImageLoaderSourceHandler is used if you want to download images from a Url.
Since your files are local you need to use FileImageSourceHandler
You can use this help method to get you the right type.
private static IImageSourceHandler GetHandler(ImageSource source)
{
IImageSourceHandler returnValue = null;
if (source is UriImageSource)
{
returnValue = new ImageLoaderSourceHandler();
}
else if (source is FileImageSource)
{
returnValue = new FileImageSourceHandler();
}
else if (source is StreamImageSource)
{
returnValue = new StreamImagesourceHandler();
}
return returnValue;
}
I am developing an application on windows phone with version 7.1 set as my target build. The problem i am having is that one of the listviews in on of my pages refus to display.
I have debugged to ensure the list gets parsed with contents inside of it . Also the application runs fine when i use a windows 8 emulator. But the same technique used in populating other listviews in other pages of the application work fine on all emulators aprt from this single page that does not display.
I even tried to set the colour of the binding stack panel to see if it will show up and it does but without any content.
I am really confused and my code is very perfect. I wonder if any one has seem this issue before with windows phone emulators?
private void countdownClient_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e)
{
HtmlDocument doc = new HtmlDocument();
if (e.Error != null)
{
//MessageBox.Show(e.Error.InnerException.Message + "\n Ensure You Have A Working Internet Connection");
return;
}
doc.LoadHtml(e.Result);
String noCountdown = "<div><span>Sorry no buses are expected within 30 minutes of this stop. Please try again later or go to www.tfl.gov.uk</span></div>";
if (e.Result.Contains(noCountdown))
{
//No Buses Expected;
return;
}
else
{
HtmlNode stopCountdownNode;
try
{
stopCountdownNode = doc.DocumentNode.SelectSingleNode("//*[contains(#id, 'stopBoard')]").SelectSingleNode("tbody");
}
catch (Exception)
{
MessageBox.Show("Error Responce From Server");
return;
}
if (stopCountdownNode != null)
{
HtmlNodeCollection countdownNodeList = stopCountdownNode.SelectNodes("tr");
CountDownListBox.ItemsSource = GetCountdownList(countdownNodeList);
}
}
}
private ObservableCollection<BusCountdown> GetCountdownList(HtmlNodeCollection countdownNodeList)
{
ObservableCollection<BusCountdown> countdownList = new ObservableCollection<BusCountdown>();
foreach (HtmlNode countDown in countdownNodeList)
{
String busName = HttpUtility.HtmlDecode(countDown.SelectSingleNode("*[contains(#class, 'resRoute')]").InnerHtml);
String busDestination = HttpUtility.HtmlDecode(countDown.SelectSingleNode("*[contains(#class, 'resDir')]").InnerHtml);
String countDownTime = HttpUtility.HtmlDecode(countDown.SelectSingleNode("*[contains(#class, 'resDue')]").InnerHtml);
countdownList.Add(new BusCountdown(busName, busDestination, countDownTime));
}
return countdownList;
}
public string GetRandomSlash()
{
Random r = new Random();
String slash = "";
int rand = r.Next(1, 20);
for (int i = 0; i < rand; i++)
{
slash += "/";
}
return slash;
}
Try setting your class access specifier which you use to bind to public and give it a try. Let me know if it works.
For ex:
public class Bindingclass
{
public string Name{get;set;}
}
Try using Expression Blend and also delete your previous solution file and build a new solution.
Also set the build action property properly for all pages.
Update your SDK to 7.8 version. You will get multiple choices for Emulators - Emulator 7.1 (256 MB), Emulator 7.1 (512 MB), Emulator 7.8 (256 MB), Emulator 7.8 (512 MB). Test it on all these versions and check output on each Emulator type.
I hope at least one of these helps you get things get working. Let us know.
I need to be able to read lines of a file with a StreamReader processed by a FileSystemWatcher in a Windows service.
I've read and tried everything that made sense online, but it still doesn't work. When I'm attahced to my Windows service process (local machine using Visual Studio 2010), the whole thing works flawlessly!
When I try to run it (on my local machine) without attaching to it and debugging it, the second file never makes it through and I get the following msg:
"The process cannot access the file 'C:\Projects\Data\VendingStats\20121213_AZM_Journey_MIS.txt' because it is being used by another process." I do not have this file open anywhere else on my machine. It is just sitting in a directory. I then copy it in a directory and the FSW takes over (and the code below).
Can someone please tell me what I need to do to get this to work? I don't know why it works fine when I'm attached to and debugging it, but it doesn't work when I send the files through without being attached and debugging it. I feel it's defeintiely something on my local box that I need to disable, etc --- I don't know.....
I noticed that the error occurs even before it gets into the "using" statement, because the second file is never copied to the temp directory for it to be processed.
I noticed in my StackTrace, I'm getting the following error:
system.io.__error.winioerror(int32 errorcode string maybefullpath)
Here is my code:
protected override void OnStart(string[] args)
{
FileSystemWatcher Watcher = new FileSystemWatcher(#"C:\Projects\Data\VendingStats");
Watcher.EnableRaisingEvents = true;
Watcher.Created += new FileSystemEventHandler(Watcher_Created);
Watcher.Filter = "*.txt";
Watcher.IncludeSubdirectories = false;
}
private void Watcher_Created(object sender, FileSystemEventArgs e)
{
try
{
string targetPath = #"C:\Temp\VendorStats";
// Use Path class to manipulate file and directory paths.
FileInfo fi = new FileInfo(e.FullPath); // full name of path & file in the FSW directory
string destFile = Path.Combine(targetPath, fi.Name);
// To copy a folder's contents to a new location:
// Create a new target folder, if necessary.
if (!Directory.Exists(targetPath))
Directory.CreateDirectory(targetPath);
// To copy a file to another location and
File.Copy(e.FullPath, destFile, true);
// Set attribute to READONLY
if (fi.IsReadOnly == false)
fi.Attributes = FileAttributes.ReadOnly;
GetCruiseLineShipName(destFile, ref cruiseLine, ref shipName);
using (StreamReader sr = new StreamReader(File.Open(destFile, FileMode.Open, FileAccess.Read, FileShare.Read)))
{
filename = e.FullPath;
//How many lines should be loaded?
int NumberOfLines = 39;
//Read the number of lines and put them in the array
for (int i = 1; i < NumberOfLines; i++)
{
ListLines[i] = sr.ReadLine();
switch (i)
{
case 3:
int idx = ListLines[i].IndexOf(":");
string timeLine = ListLines[i].Substring(idx + 1);
dt = GetDate(Convert.ToDateTime(timeLine.Substring(1)));
break;
//more code here of the same
}
}
//InsertData into database }
}
catch (Exception ex)
{
EventLog.WriteEntry("VendorStats", "Error in the Main:" + "\r\n\r\n" + ex.Message + "\r\n\r\n" + ex.InnerException);
return;
}
}
The bottom line to solving this was to put the method (that was spawned by the FileSystemWatcher) to sleep for "X" amount of seconds until Windows completely releases the resources to the previous and present files as well as the folder.
It was the FileSystemWatcher that actaully had a hold on the resources.
Here is some sample code:
private static void Watcher_Created(object sender, FileSystemEventArgs e)
{
try
{
Thread.Sleep(10000);
GetCruiseLineShipName(e.FullPath, ref cruiseLine, ref shipName);
using (StreamReader sr = new StreamReader(File.Open(e.FullPath, FileMode.Open, FileAccess.Read, FileShare.Read)))
{