Tasker - "No Named Profiles Exist" - Huh? - tasker

I am trying to have create a basic Task to control a Profile (On/Off).
From the new Task: "+ > Tasker > Profile Status", clicking the search icon returns "No Named Profiles Exist", even though profiles with custom names actually do exist.
I could swear I had this working in recent attempt, but LOST after a factory reset on my Pixel XL phone. I tried from another device (Tablet), but get the same result. Multiple restarts, reboots do not help.
I suspect I may just be using the wrong approach to complete this Task.
Any suggestions to proceed?
Thx!

And then, by no special action from me, it worked. My profiles are appearing in the list.
Gahh... :(

Related

How to generate *.ipa file

First I apologise for my english.
could you help me with small problem :slight_smile:
I want to create *.ipa file from ionic project, but in indentify area xcode told me that I must "Fix Issue".
And if I click on the fix issue, so xcode show me modal window with text An App ID identifier "com.xxxxx.xxxxxx" is not available please enter the different sting, but I need use defined string, concretely defined string in "Bundle indentifier".
What can i do? Could somebody help me width this problem?
I try to change "Bundle indentifier" e.g. com.xxxxx.xxxxxx1. I add only 1 to end and it works but I need use Bundle identfier without 1 number in the end of bundle identifier string.
And one thing under Team item I have text "No provisionig profiles found", but if i add 1 to the end of identifier bundle and click to Fix Issue this text "No provisionig profiles found" disappear.
Thank you for any advice,
best regards Peter
You need to have an apple developer account with enough access to do the following:
Create a development/production certificate
Create provisioning profiles based on the above certificate
In order to be able to build an *.ipa file you need to do the following:
Create the development/production certificate
Add the UDID of all devices on which you want to run the *.ipa install
Based on your choice you need to create a provisioning profile for either Development or Ad Hoc distribution.
Archive your project
Time to create your distribution:
if you chose Development, it's rather straight forward, just follow the steps (disable "Rebuild from bitcode" for faster build) - after this you can e-mail the build, but the build will need to be installed through iTunes on a device whose UDID you've added above
if you chose Ad Hoc, you need to upload your build to a remote HTTPS location, along with the corresponding manifest (*.plist) file (if you need further instructions on this, I can help, don't want to go into too many details if this is not what you want)
The "Fix issue" shows every time when your device UDID has not been added to the provisioning profile of the app bundle ID that's been set within the app.

How to get around Apple app ID insanity

As you all know, Apple changed how Xcode works such that you can't ever create an app with a previously used app ID, even if you're just writing test apps to use locally. Up until now I've just been typing in garbage IDs to get around this stupid antifeature, but today I was greeted with this gem:
So now I'm blocked from creating any more test apps, effectively stopping my development dead in its tracks (I write libraries and frameworks, and need to test them in test apps).
Does anyone know of a way to bypass or disable Apple's restrictions?
It is a kind of limit of free developer accounts, but you could figure out a solution for that:
1- Navigate to the project of any previous application that have been installed on the same device has the problem with .
2- Open Build Settings tab for the app project in Xcode .
3- Search for Bundle ID and copy it .
4- Open up your current app that has the problem and navigate to the same place > Paste and Replace the current Bundle ID with the old one.
5- Run the app.
!!! WALA
Same thing happened to me. I presume it's some kind of a new limit that Apple has put on "non-paying" developers, and that it limits you to 10 apps in 7 days.
Edit - To resolve this, I'll just make a random apple dev ID...
I faced the same situation in my new mackbook with xcode 7.3.1 version.
Even if I tried with old bundle identifier, it didnt worked.
Following below steps helped me to run the app in device.
Got to xcode preference
Click accounts and choose your apple id.
Click the View details
And Click download All.
This will download all the provisioning profile associated with given apple id.
And after that use any identifier that you have used before. You can easily get the old identifier from provisioning profile names.
Just use the bundle ID of any old app that you have already installed like this and change the bundle ID after 7 days. I think apple puts a limit for free developer accounts.
EDIT:
Its important about what #haquangvu mentioned in his answer that, your old app get replaced. So take care of it and thanks #haquangvu for your answer.
Use one of your old Bundle IDs.
It works.
But your old Application will be delete.
DO NOT MAKE ANOTHER ID thats not the solution!!!
To make it work thats what you need to do:
Window > Preferences - Account
Then choose your apple ID and your team, then click on View Detail... Button on the bottom right.
A new window will show up, click on Download all button on the bottom left and all of yours Provisioning Profile will show up.
After that just Left click on those ones you don't have to use anymore and click to move to trash.
after you delete enough profiles, you'll be able to build your project again!
I had this and the other answers here didn't fix the problem. I solved it by opening Window > Devices, finding my device, right-clicking it to "Show Provisioning Profiles", and then deleting a bunch of the profiles there.
Then it worked!
The workaround is to use an id that you previously created. As Xcode does not list the Bundle IDs via Apple ID Details any more, save this into your .bash_profile or ~/.zshrc and call it with list_xcode_provisioning_profile from a terminal
list_xcode_provisioning_profiles() {
while IFS= read -rd '' f; do
2> /dev/null /usr/libexec/PlistBuddy -c 'Print :Entitlements:application-identifier' /dev/stdin \
<<< $(security cms -D -i "$f")
done < <(find "$HOME/Library/MobileDevice/Provisioning Profiles" -name '*.mobileprovision' -print0)
}
To make this answer easier to find I just copied it from hyperknot here: Parsing mobileprovision files in bash?
I have a paid developer account and found this happening in Xcode 9 after creating a bunch of simple test/example apps. In the past, I would have simply selected a "wildcard" App ID. However, Xcode doesn't seem to have a way to do this anymore.
Researching based on the wildcard, I found Technical Q&A QA1713: When should I use a wildcard App ID?. Following these steps seems to have worked for me. (The signing errors are gone, but we'll see what happens in another 7 days or 10 apps, lol.)
Here are the steps, if you have a paid developer account:
Log into your developer account.
In the list on the left, click on Certificates, Profiles & IDs.
In the new list on the left, under Identifiers, click on App IDs.
Click the '+' symbol in the upper right of the page. (You're now at the 'Registering an App ID' page.)
In the box under App ID Description, enter something to describe your App ID. (Note that this description has to be purely alphanumeric; spaces seem to be allowed, but nothing else.)
Under App ID Suffix, select the radio button for Wildcard App ID.
In the box below that, enter the beginning of what you'd like to use as your app's bundle identifier, followed by a dot-asterisk. (For example, maybe your app bundle identifiers in Xcode are something like com.myname.appname. Then, in the box under Wildcard App ID, you'd enter com.myname.*.)
Under App Services, select any available items you think you might use in an app at some point in the near future. (Only a few of the items are available for selecting at this step.)
At the bottom of the page, click the Continue button.
At the resulting 'Confirm your App ID.' page, scan your selections to ensure they're okay; then, at the bottom of the page, click the Register button.
At the resulting 'Registration complete.' page, you can again review the registered options. Then, just scroll to the bottom, and click the Done button.
The new wildcard App ID will now appear in your list of App IDs.
Next, go into Xcode, and create your app, entering an Organization Identifier that matches the wildcard App ID you registered without the dot-asterisk. (For example, if you enter com.myname, Xcode completes what becomes the bundle identifier with a dot and the app name.)
When the project opens at the signing page, Xcode will "Automagically manage signing" correctly ;)
Note: If you have a free developer account, as of the date of this posting, you can't access the 'Certificates, Profiles & IDs' link in your account. ;(
Xcode>General>Identity
Copy Previous Bundle ID
Bundle Identifier : AppleDeveloperName-PreviousProjectName(or whatever)
Paste it in the new project's Bundle ID. It should be fine now.

App name has -temp-caseinsensitive-rename attached to it

I have been having an issue when trying to rename my app. Basically I have clicked on my app's name under 'Project' and changed the name under 'Identity and Type' to the desired name. The issue is that when I run my app, the name under the icon appears as this:
testName-temp-caseinsensitive-rename
I gave my app the name 'testName' while I was checking whether it would work, but now it seems I am stuck with this and the weird temp-caseinsensitive-rename bit.
I have done a quick search but the results were no help to me so I was wondering if anyone had any suggestions?
Figured it out. I used the search function in Xcode and found the remaining places with 'testName-temp-caseinsensitive-rename' as the name. Product Name and Product Module Name still had that name set so I renamed them and it fixed the issue.

Getting NSContactsUsageDescription to work in 10.8.2

I have an app with a crash reporter that autofills in the user email address by getting it from ABAddressBook. I'm trying to get an informative message of intent in the dialog that 10.8 displays asking the user for permission. Following the advice at http://www.red-sweater.com/blog/2672/can-i-get-your-address , I've added the following to the app's Info.plist:
<key>NSContactsUsageDescription</key>
<string>blah blah blah</string>
Unfortunately, this is not working. The dialog still asks, but it does not display my description text. I've tried:
Putting this in the crash reporter framework's Info.plist instead of the app's.
Signing the app with my Developer ID cert.
But, alas, no luck. Anyone gotten this to work that can give me a tip as to what I'm doing wrong?
[UPDATE] I found the real reason why restarting helps. It kills the tccd process, which looks like the culprit in charge of displaying the message on that dialog.
So, just open Activity Monitor and kill the tccd process and your new message should just show up next time the dialog shows.
[Old Answer]
I was running into the same problem and wasn't really sure why (I was doing exactly what the documentation said to do). I finally got it working after:
Deleting the container my app was living in (~/Library/Containers/com.company-name.app-name)
Cleaning the build (In Xcode: Product -> Clean)
Restarting my machine (seems a little cargo-cultish, but I think this is what fixed the problem)
Building and running my app
The next time my app tried to access the Address Book API I was presented with the dialog that included my message.
I think Apple must be caching that message somewhere (either the message you want, or an empty string if you ran your code before you had a message to show), and the only way to clear it out is to restart. I tried the first 2 steps many times with no change in the message, even after I got the message working and then tried to change it.
Solution is to run this command in the Terminal:
tccutil reset AddressBook
Source: https://developer.apple.com/library/archive/qa/qa1906/_index.html

Unable to process application Info.plist validation at this time due to a general / IO error [duplicate]

I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)

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