Can Boost assert that a method call instantiation would not compile? - c++11

The following code works fine, I am happy with my robust class.
However, asserting that certain method call instantiations do not compile by manually commenting in and out when compiling, is, the least, very tedious. I understand that foreseeing that the compilation will break can only be achieved by actually compiling. This is a catch22 situation. But is there some beautiful way of getting around it without too much code obfuscation?
Does Boost have something to offer?
#include <tchar.h>
#include <type_traits>
template<int SOMEMEANINGFULNUMBER>
class RobustClass {
private:
RobustClass() {}
public:
static RobustClass<SOMEMEANINGFULNUMBER> instance;
template <int I = SOMEMEANINGFULNUMBER>
typename std::enable_if<(I != 2) && (I == SOMEMEANINGFULNUMBER)>::type
doSomething() {
// Do something smart and useful!
}
};
template<int SOMEMEANINGFULNUMBER>
RobustClass<SOMEMEANINGFULNUMBER> RobustClass<SOMEMEANINGFULNUMBER>::instance;
typedef RobustClass<0> RobustClass0;
typedef RobustClass<2> RobustClass2;
int _tmain(int argc, _TCHAR* argv[])
{
RobustClass<0> robustClass0 = RobustClass0::instance;
RobustClass<2> robustClass2 = RobustClass2::instance;
robustClass0.doSomething(); // Compiles and runs fine
// robustClass2.doSomething(); // Beautifully breaks compilation.
// But I want to wrap this call so
// that it does NOT break the compilation.
// May be a catch22 wish, however.
return 0;
}

I believe you want to be able to check that RobustClass<2>::doSomething() cannot be invoked from an instance of type RobustClass<2>.
Currently you check for this by forcing a build break, then commenting it out. This is annoying, because each check requires manually editing code.
We can detect if .doSomething() is valid to do on a type T using SFINAE, then invert the test, as follows:
namespace details {
template<template<class...>class Z, class, class...Ts>
struct can_apply:std::false_type{};
template<template<class...>class Z, class...Ts>
struct can_apply<Z, std::void_t<Z<Ts...>>, Ts...>:std::true_type{};
}
template<template<class...>class Z, class...Ts>
using can_apply = details::can_apply<Z, void, Ts...>;
template<class X>
using do_something_r = decltype( std::declval<X>().doSomething() );
template<class X>
using can_do_something = can_apply<do_something_r, X>;
This detects if X is a valid type to doSomething on it.
You can use the test like this:
static_assert( !can_do_something<RobustClass<2>&>{}, "doSomething should be disabled" );
can_apply is similar, but not identical, to the C++20 proposed is_detected.

Related

C++ Check if generic object has member function matching signature

first post, so hopefully not violating any etiquette. Feel free to give suggestions for making the question better.
I've seen a few posts similar to this one: Check if a class has a member function of a given signature, but none do quite what I want. Sure it "works with polymorphism" in the sense that it can properly check subclass types for the function that comes from a superclass, but what I'd like to do is check the object itself and not the class. Using some (slightly tweaked) code from that post:
// Somewhere in back-end
#include <type_traits>
template<typename, typename T>
struct HasFunction {
static_assert(integral_constant<T, false>::value,
"Second template parameter needs to be of function type."
);
};
template<typename C, typename Ret, typename... Args>
class HasFunction<C, Ret(Args...)> {
template<typename T>
static constexpr auto check(T*) -> typename is_same<
decltype(declval<T>().myfunc(declval<Args>()...)), Ret>::type;
template<typename>
static constexpr false_type check(...);
typedef decltype(check<C>(0)) type;
public:
static constexpr bool value = type::value;
};
struct W {};
struct X : W { int myfunc(double) { return 42; } };
struct Y : X {};
I'd like to have something like the following:
// somewhere else in back-end. Called by client code and doesn't know
// what it's been passed!
template <class T>
void DoSomething(T& obj) {
if (HasFunction<T, int(double)>::value)
cout << "Found it!" << endl;
// Do something with obj.myfunc
else cout << "Nothin to see here" << endl;
}
int main()
{
Y y;
W* w = &y; // same object
DoSomething(y); // Found it!
DoSomething(*w); // Nothin to see here?
}
The problem is that the same object being viewed polymorphically causes different results (because the deduced type is what is being checked and not the object). So for example, if I was iterating over a collection of W*'s and calling DoSomething I would want it to no-op on W's but it should do something for X's and Y's. Is this achievable? I'm still digging into templates so I'm still not quite sure what's possible but it seems like it isn't. Is there a different way of doing it altogether?
Also, slightly less related to that specific problem: Is there a way to make HasFunction more like an interface so I could arbitrarily check for different functions? i.e. not have ".myfunc" concrete within it? (seems like it's only possible with macros?) e.g.
template<typename T>
struct HasFoo<T> : HasFunction<T, int foo(void)> {};
int main() {
Bar b;
if(HasFoo<b>::value) b.foo();
}
Obviously that's invalid syntax but hopefully it gets the point across.
It's just not possible to perform deep inspection on a base class pointer in order to check for possible member functions on the pointed-to type (for derived types that are not known ahead of time). Even if we get reflection.
The C++ standard provides us no way to perform this kind of inspection, because the kind of run time type information that is guaranteed to be available is very limited, basically relegated to the type_info structure.
Your compiler/platform may provide additional run-time type information that you can hook into, although the exact types and machinery used to provide RTTI are generally undocumented and difficult to examine (This article by Quarkslab attempts to inspect MSVC's RTTI hierarchy)

std::vector of type deduced from initializers before C++17 ... any workaround for C++11?

I learned that from C++17, with the deduction guides, template arguments of std::vector can be deduced e.g. from the initialization:
std::vector vec = { function_that_calculate_and_return_a_specifically_templated_type() }
However I do not have the luxury of C++17 in the machine where I want to compile and run the code now.
Is there any possible workaround for C++11? If more solutions exist, the best would be the one that keep the readability of the code.
At the moment the only idea that I have is to track the various cases along the code (luckily they should not be too many) and make some explicit typedef/using.
Any suggestion is very welcome
The usual way to use type deduction for class template when CTAD is not available is providing a make_* function template, e.g. for your case (trailing return type is necessary for C++11):
#include <vector>
#include <type_traits>
#include <tuple>
template <class ...Args>
auto make_vec(Args&&... args) ->
std::vector<typename std::decay<typename std::tuple_element<0, std::tuple<Args...>>::type>::type>
{
using First = typename std::decay<typename std::tuple_element<0, std::tuple<Args...>>::type>::type;
return std::vector<First>{std::forward<Args>(args)...};
}
You can invoke the above with
const auto v = make_vec(1, 2, 3);
which gets at least kind of close to CTAD in the sense that you don't have to explicitly specify the vector instantiation.
While the answer by lubgr is a correct way, the following template is simpler and seems to work as well:
#include <vector>
#include <string>
template <typename T>
std::vector<T> make_vec(const std::initializer_list<T> &list)
{
return std::vector<T>(list);
}
int main()
{
auto v = make_vec({1,2,3});
auto v2 = make_vec({std::string("s")});
std::string s("t");
auto v3 = make_vec({s});
return v.size() + v2.size() + v3.size();
}
One advantage of using the initializer_list template directly are more clear error messages if you pass mixed types like in make_vec({1,2,"x"});, because the construction of the invalid initializer list now happens in non-templated code.

When initializing an atomic class member it requires a 'deleted' function, but adding it would make it no longer trivially copyable

When initializing an atomic class member it requires a 'deleted' function, but adding it would make it no longer trivially copyable which is a requirement for an object/struct to be atomic. Am I just not understanding how to do this correctly, or is this a problem in the c++ standard?
Take the example below:
#include <atomic>
#include <cstdint>
template<typename T>
struct A
{
T * data;
std::atomic<uintptr_t> next;
};
template<typename T>
class B
{
std::atomic<A<T>> myA;
public:
B ( A<T> & a ) noexcept
{
myA.store(a, std::memory_order_relaxed );
}
};
int main ()
{
A<int> a;
B<int> b(a);
return 0;
}
Trying to compile this with g++ gives error: use of deleted function 'A<int>::A(const A<int>&)' myA.store(a, std::memory_order_relaxed);. My understanding of this error is that the atomic::store method is looking for that constructor in my struct A but not finding it.
Now here is what happens when I add that constructor:
#include <atomic>
#include <cstdint>
template<typename T>
struct A
{
T * data;
std::atomic<uintptr_t> next;
A(const A<T>& obj) { }
A( ) { }
};
template<typename T>
class B
{
std::atomic<A<T>> myA;
public:
B ( A<T> & a ) noexcept
{
myA.store(a, std::memory_order_relaxed );
}
};
int main ()
{
A<int> a;
B<int> b(a);
return 0;
}
I no longer receive the above compiler error but a new one coming from the requirements of the atomic class required from 'class B<int>' .... error: static assertion failed: std::atomic requires a trivially copyable type ... In other words by adding the used-defined constructors I have made my struct A a non-trivially copyable object which cannot be initialized in class B. However, without the user-defined constructors I cannot use the store method in myA.store(a, std::memory_order_relaxed).
This seems like a flaw in the design of the std::atomic class. Now maybe I am just doing something wrong because I don't have a lot of experience using C++11 and up (I'm old school). Since 11 there have been a lot of changes and the requirements seem to be a lot stricter. I'm hoping someone can tell me how to achieve what I want to achieve.
Also I cannot change std::atomic<A<T>> myA; to std::atomic<A<T>> * myA; (changed to pointer) or std::atomic<A<T>*> myA;. I realize this will compile but it will destroy the fundamental design of a class I am trying to build.
The problem here resides in the fact that std::atomic requires a trivially copiable type. This because trivially copyable types are the only sure types in C++ which can be directly copied by copying their memory contents directly (eg. through std::memcpy). Also non-formerly trivially copyable types could be safe to raw copy but no assumption can be made on this.
This is indeed important for std::atomic since copy on temporary values is made through std::memcpy, see some implementation details for Clang for example.
Now at the same time std::atomic is not copy constructible, and this is for reasonable reasons, check this answer for example, so it's implicitly not trivially copyable (nor any type which contains them).
If, absurdly, you would allow a std::atomic to contain another std::atomic, and the implementation of std::atomic contains a lock, how would you manage copying it atomically? How should it work?

How to store functional objects with different signatures in modern C++

I would like to know if there is a way to store functional objects (functions, callbacks, ...) with different signatures in a standard container (std::map) with modern C++ only. The library that manages the container does not know which signatures will be used by its "clients".
My need is the same as exposed here : How to store functional objects with different signatures in a container?, and this solution https://stackoverflow.com/a/8304873/4042960 is about perfect for me: I would just like to do the same thing without boost. As far as I know, there is no std::any. The best solution for me would be to store std::function without specialized them, but I do not know how to do it, if it is possible.
Edit:
With the answers you give to me I wrote this example :
#include <map>
#include <memory>
#include <functional>
#include <string>
#include <iostream>
#include <stdexcept>
class FunctionMap
{
struct Base {
virtual ~Base() {}
};
template<class R, class... Args>
struct Func : Base
{
std::function<R(Args...)> f;
};
std::map<std::string, std::shared_ptr<Base> > _map;
public:
template<class R, class... Args>
void store(const std::string &key, const std::function<R(Args...)> &f) {
auto pfunc = std::make_shared<Func<R, Args...> >();
pfunc->f = f;
_map.insert(std::make_pair(key, pfunc));
}
template<class R, class... Args>
std::function<R(Args...)> get(const std::string &key) {
auto pfunc = std::dynamic_pointer_cast<Func<R, Args...> >(_map[key]);
if (pfunc)
return pfunc->f;
else
throw std::runtime_error("Bad type for function's parameters");
}
};
// test
int plus(int a, int b) { return a+b; }
double multiplies(double x, double y) { return x*y; }
int main()
{
FunctionMap fm;
fm.store("plus", std::function<int(int, int)>(&plus));
fm.store("multiplies", std::function<double(double, double)>(&multiplies));
// fm.store("square", std::bind(&multiplies, std::placeholders::_1, std::placeholders::_1));
std::cout << "5 + 3 = " << fm.get<int, int, int>("plus")(5, 3) << std::endl;
std::cout << "5 * 3 = " << fm.get<double, double, double>("multiplies")(5.0, 3.0) << std::endl;
return 0;
}
This works well, but I would like to improve it a bit:
1) I would like to be able to use std::bind : fm.store("square", std::bind(&multiplies, std::placeholders::_1, std::placeholders::_1)); but currently that does not compile ;
2) I would like to use fm.get<int (int, int)>("plus") instead of fm.get<int, int, int>("plus") but I do not know how to do it.
Many thanks for your help !
You can write your own any. Without all the compiler workarounds and stuff, boost::any can be written in about 30 lines of code.
Function objects are in no way different from any other kind of objects, so anything applicable to objects in general is applicable to function objects.
So you want to store different kinds of (function) objects in a map. This is normally done by storing (smart) pointers to a base class, where each derived class holds its own kind of objects you want to store.
struct Base {
virtual ~Base(){}
};
template <typename A>
struct Object : Base {
A value;
};
That's your basic caveman's boost::any. Your clients do something like this:
Base* b = mymap["foo"];
dynamic_cast<Object<void(*)(int)>*>(b)->val(123);
But with appropriate checks of course.

Can we use parameter packs as std::vector initializers?

I'm experimenting with C++11 (I've used old C++ so far) and I wrote the following code:
#include <iostream>
#include <vector>
#include <type_traits>
using namespace std;
constexpr bool all_true(){
return true;
}
template <typename Head, typename... Tail>
constexpr bool all_true(Head head, Tail... tail){
static_assert( is_convertible<bool, Head>::value, "all_true arguments must be convertible to bool!");
return static_cast<bool>(head) && all_true(tail...);
}
template<typename T, typename... Args>
void print_as(Args... args){
static_assert( all_true(is_convertible<T,Args>::value...), "all arguments must be convertible to the specified type!");
vector<T> v {static_cast<T>(args)...};
for(T i : v) cout << i << endl;
}
int main(){
print_as<bool>(1, 2, 0, 4.1);
}
The code compiles and runs as expected (I used gcc 4.6). I would like to aks the following questions:
I initialized a std::vector with an expanded parameter pack ( vector v {static_cast(args)...}; ). Is this correct C++11? I haven't found this feature explained anywhere.
I don't like too much the declaration of all_true because I know the type but I use templates. Is it possible to use something similar to the following?
constexpr bool all_true(bool head, bool... tail){...} // This code doesn't compile
Thanks!
Yes, it is possible to use pack expansions inside initialiser lists. C++11 [temp.variadic]ยง4 allows this:
... Pack expansions can occur in the following contexts:
...
In an initializer-list (8.5); the pattern is an initializer-clause.
No, there's no way to make a non-template typesafe variadic function. What you have is OK. There was a question about this recently.

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