I am developing a cross-platform app using PCL Xamarin Forms Project. My app will run on ios, android, windows 10 and windows 8.1 desktops.
I want to make a custom renderer for button control in xamarin forms in which I can specify following properties from xaml page and from code behind also-
Border Color
Border Width
Border Radius
Background Color
Text Color
Text font size, color, attribute like bold.
Height and Width of Button
I have tried the normal button control of xamarin forms but in that border radius does not work in android and on hover button color changes in windows 10.
So how can I achieve this?
I using these properties on my app and for me works fine.
I am using these properties with "Styles".
Example:
<Style x:Key="buttonStyle" TargetType="Button">
<Setter Property="BackgroundColor" Value="{DynamicResource Snow}"/>
<Setter Property="TextColor" Value="{DynamicResource LightBlue}" />
<Setter Property="BorderColor" Value="{DynamicResource LightBlue}"/>
<Setter Property="BorderRadius" Value="15"/>
<Setter Property="BorderWidth" Value="1"/>
<Setter Property="FontAttributes" Value="Bold" />
</Style>
My Button:
<Button Text="Login" Command="{Binding LoginCommand}" Style="{DynamicResource buttonStyle}" />
Xamarin Styles
In Android the RadiusProperty stops working only with AppCompat its a known issue
AppCompat
If you want to use a normal button and AppCompat at the same time you will need to inherit from Button and register a CustomRenderer.
[assembly: ExportRenderer(typeof(RoundButton), typeof(RoundButtonRenderer))]
namespace Project.Droid.Renderers
{
public class RoundButtonRenderer : Xamarin.Forms.Platform.Android.AppCompat.ButtonRenderer
{
ButtonDrawable _backgroundDrawable;
Drawable _defaultDrawable;
bool _drawableEnabled;
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (_backgroundDrawable != null)
{
_backgroundDrawable.Dispose();
_backgroundDrawable = null;
}
}
base.Dispose(disposing);
}
protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.Button> e)
{
base.OnElementChanged(e);
if (e.OldElement != null && _drawableEnabled)
{
_drawableEnabled = false;
_backgroundDrawable.Reset();
_backgroundDrawable = null;
}
UpdateDrawable();
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (_drawableEnabled &&
(e.PropertyName == VisualElement.BackgroundColorProperty.PropertyName || e.PropertyName == Xamarin.Forms.Button.BorderColorProperty.PropertyName || e.PropertyName == Xamarin.Forms.Button.BorderRadiusProperty.PropertyName ||
e.PropertyName == Xamarin.Forms.Button.BorderWidthProperty.PropertyName))
{
_backgroundDrawable.Reset();
Control.Invalidate();
}
base.OnElementPropertyChanged(sender, e);
}
private void UpdateDrawable()
{
if (Element.BackgroundColor == Color.Default)
{
if (!_drawableEnabled)
return;
if (_defaultDrawable != null)
Control.SetBackground(_defaultDrawable);
_drawableEnabled = false;
}
else
{
if (_backgroundDrawable == null)
_backgroundDrawable = new ButtonDrawable();
_backgroundDrawable.Button = Element;
if (_drawableEnabled)
return;
if (_defaultDrawable == null)
_defaultDrawable = Control.Background;
Control.SetBackground(_backgroundDrawable.GetDrawable());
_drawableEnabled = true;
}
Control.Invalidate();
}
}
public class ButtonDrawable : IDisposable
{
object _backgroundDrawable;
PropertyInfo ButtonProperty;
public Xamarin.Forms.Button Button
{
get
{
return (Xamarin.Forms.Button)ButtonProperty.GetMethod.Invoke(_backgroundDrawable, null);
}
set
{
ButtonProperty.SetMethod.Invoke(_backgroundDrawable, new object[] { value });
}
}
public ButtonDrawable()
{
_backgroundDrawable = typeof(Xamarin.Forms.Platform.Android.ButtonRenderer).Assembly.CreateInstance("Xamarin.Forms.Platform.Android.ButtonDrawable");
this.ResetMethod = _backgroundDrawable.GetType().GetMethod("Reset", BindingFlags.Instance | BindingFlags.Public);
this.DisposeMethod = _backgroundDrawable.GetType().GetMethod("Dispose", BindingFlags.Instance | BindingFlags.Public);
this.ButtonProperty = _backgroundDrawable.GetType().GetProperty("Button", BindingFlags.Instance | BindingFlags.Public);
}
MethodInfo ResetMethod;
public void Reset()
{
ResetMethod.Invoke(_backgroundDrawable, null);
}
MethodInfo DisposeMethod;
public void Dispose()
{
DisposeMethod.Invoke(_backgroundDrawable, null);
}
public Android.Graphics.Drawables.Drawable GetDrawable()
{
return _backgroundDrawable as Android.Graphics.Drawables.Drawable;
}
}
}
Without AppCompat
if you want to remove AppCompat you must do two things
Your MainActivity must inherit now from global::Xamarin.Forms.Platform.Android.FormsApplicationActivity
and your style usually in resources/values/styles.xml must inherit from a non-AppCompat style like android:Theme.Material
<resources>
<!-- inherit from the material theme -->
<style name="AppTheme" parent="android:Theme.Material">
<!-- Main theme colors -->
<!-- your app branding color for the app bar -->
<item name="android:colorPrimary">#color/primary</item>
<!-- darker variant for the status bar and contextual app bars -->
<item name="android:colorPrimaryDark">#color/primary_dark</item>
<!-- theme UI controls like checkboxes and text fields -->
<item name="android:colorAccent">#color/accent</item>
</style>
</resources>
Create a style in Content Page resource and and add this style in button.
CornerRadius is must be half of HeightRequest and WidthRequest.
This is for Xamarin.Forms >= 3.4. Now BorderRadius convert into CornerRadius.
<ContentPage.Resources>
<ResourceDictionary>
<Style x:Key="myRoundbutton" TargetType="Button">
<Setter Property="BackgroundColor" Value="Green"/>
<Setter Property="TextColor" Value="White" />
<Setter Property="BorderColor" Value="Blue"/>
<Setter Property="CornerRadius" Value="35"/>
<Setter Property="HeightRequest" Value="70" />
<Setter Property="WidthRequest" Value="70"/>
<Setter Property="BorderWidth" Value="2"/>
<Setter Property="FontAttributes" Value="Bold" />
</Style>
</ResourceDictionary>
</ContentPage.Resources>
<ContentPage.Content>
<StackLayout HorizontalOptions="Fill"
VerticalOptions="Fill">
<Button Image="myBtn3.png"
Command="{Binding LoginCommand}"
Style="{DynamicResource myRoundbutton}" />
</StackLayout>
</ContentPage.Content>
Related
I'm struggling to remove/clear the padding/margin of DataGrid cells.
Appreciate if anyone can help how to remove the padding/margin. I'm using DataGridTextColumn because I need the TextBox for editing the value. I have manage to remove the padding/margin for the TextBox by setting the style for EditingElementStyle, that is;
<Style x:Key="tbEntry" TargetType="TextBox">
<Setter Property="Padding" Value="5" />
<Setter Property="Margin" Value="0" />
<Setter Property="Width" Value="45" />
</Style>
However, I cannot change the styles padding/margin for the cells after the TextBox unfocus. I have try setting on CellStyle or ElementStye of DataGridTextColumn with no luck.
What about this example?
xmlns:toolkit="using:Microsoft.Toolkit.Uwp.UI.Controls"
...
<toolkit:DataGridTemplateColumn Header="Lng" Tag="Lng">
<toolkit:DataGridTemplateColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Lng, Mode=OneWay}" Margin="1,1,1,1" Padding="1,1,1,1">
</TextBlock>
</DataTemplate>
</toolkit:DataGridTemplateColumn.CellTemplate>
</toolkit:DataGridTemplateColumn>
Riza, you can control the margin used in non-editing mode by using a custom text column instead of the DataGridTextColumn. Use this one:
public class MyDataGridTextColumn : DataGridTextColumn
{
public MyDataGridTextColumn()
{
}
protected override FrameworkElement GenerateElement(DataGridCell cell, object dataItem)
{
TextBlock textBlock = base.GenerateElement(cell, dataItem) as TextBlock;
textBlock.Margin = new Thickness(2, 0, 2, 0);
return textBlock;
}
}
...and adjust the margin as you wish. Thanks.
I have this code:
<StackLayout x:Name="OuterSL" >
<StackLayout.Resources>
<Style TargetType="Label">
<Setter Property="TextColor" Value="Red" />
<Setter Property="Style" Value="{StaticResource HelpDetail}" />
</Style>
</StackLayout.Resources>
<Label Text="Overview" />
<Grid >
<Grid.Resources>
<Style TargetType="Label">
<Setter Property="TextColor" Value="Red" />
<Setter Property="Style" Value="{StaticResource HelpDetail}" />
</Style>
</Grid.Resources>
Can someone tell me how I can do the setting of the TextColor and the Style in the backend C#. In particular I would like to do this for all the children here. So I would need to find all of the Grid's that are part of the StackLayout and set the Text and Style for them also. Note that this for example I just gave a snippet of the code. In the real code I have many Grids inside the StackLayout and I am setting the Resources in them all. Also I don't want to set at the page content level. Just everything inside the StackLayout named OuterSL.
Each Layout control (Grid/Stacklayout/...) has a Children property (a list of Views) and those children can be also be layout containers (or not), so if you recursively descend the view hierarchy you can assign the styles and colors for all the view elements as needed...
This should help you get started.
void SetStyles(IList<View> children, Style style)
{
foreach (var child in children)
{
switch (child)
{
case StackLayout s:
child.Style = style;
if (s.Children.Count > 0)
SetStyles(s.Children, style);
break;
case Grid g:
if (g.Children.Count > 0)
SetStyles(g.Children, style);
break;
case Entry e:
e.TextColor = Color.Red;
break;
case Label l:
l.TextColor = Color.Green;
break;
~~~
}
}
Just call it like:
if (Application.Current.Resources.TryGetValue("SomeStackLayoutStyle", out object style))
{
SetStyles(someStackLayout.Children, Style(style));
}
Apologies if this would be a messy one. I'm pretty new to Xamarin. Currently I'm trying to convert this resource dictionary code to a XAML:
Current.Resources = new ResourceDictionary {
{ FontResources.DefaultButtonFontAttribute, FontAttributes.Bold },
{ FontResources.DefaultLabelFontSize,
Xamarin.Forms.Device.GetNamedSize(NamedSize.Small, typeof(Label)) },
{ StyleResources.DefaultLabelStyle, LABEL_STYLE }
}
(FontResources and StyleResources is a RESX file that contains the key name) Having
public static Style LABEL_STYLE = new Style(typeof(Label))
{
Setters = {
new Setter { Property = Label.FontSizeProperty, Value = new DynamicResource( FontResources.DefaultLabelFontSize )},
new Setter { Property = Label.FontAttributesProperty, Value = new DynamicResource( FontResources.DefaultLabelFontAttribute )},
}
};
The way I'm trying to do this is like this:
<?xml version="1.0" encoding="utf-8" ?>
<Application xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" x:Class="Styles.App">
<Application.Resources>
<ResourceDictionary>
<FontAttributes x:Key="DefaultLabelFontAttribute"></FontAttributes>
<FontSize x:Key="DefaultLabelFontSize"></FontSize>
<Style x:Key="DefaultLabelStyle" TargetType="Label">
<Setter Property="FontAttributes" Value="{DynamicResource DefaultLabelFontAttribute}"></Setter>
<Setter Property="FontSize" Value="{DynamicResource DefaultLabelFontSize}"></Setter>
</Style>
</ResourceDictionary>
</Application.Resources>
</Application>
But it seems that I'm not doing it the right way as there's no FontSize property similar to the FontAttribute. All I can see is FontSizeConverter. Also is there a way to call this code: Xamarin.Forms.Device.GetNamedSize(NamedSize.Small, typeof(Label)) to the Xaml?
Also is there a way to call this code: Xamarin.Forms.Device.GetNamedSize(NamedSize.Small, typeof(Label)) to the Xaml?
ResourceDictionary:
<ResourceDictionary>
<Style x:Key="Labelfont" TargetType="Label">
<Setter Property="FontSize" Value="Small" />
</Style>
</ResourceDictionary>
Style Usage:
Label Text="UsingSmallFont" Style="{StaticResource Labelfont}"/>
In a xamarin.forms app, how could I customize named font sizes depending on the screen-size for the default ones don't work for me?
mainScale.LabelFontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)) * 2.5;
I've hardcoded 2.5 because it looks better.
Could you please let me know how I could have these hardcoded ones changed to a dynamic factor in a cross-platform app?
This is a Idea to how to create sizes.
App.xaml.cs
public static double DisplayScreenWidth = 0f;
public static double DisplayScreenHeight = 0f;
public static double Size1 { get; private set; }
public static double Size2 { get; private set; }
public static double Size3 { get; private set; }
if(DisplayScreenHeight > 560)
{
Size1 = Device.GetNamedSize(NamedSize.Large, typeof(Label)) * 1.6;
}
else
{
Size1 = Device.GetNamedSize(NamedSize.Large, typeof(Label)) * 1.2;
}
Activity.cs
App.DisplayScreenWidth = (double)Resources.DisplayMetrics.WidthPixels / (double)Resources.DisplayMetrics.Density;
App.DisplayScreenHeight = (double)Resources.DisplayMetrics.HeightPixels / (double)Resources.DisplayMetrics.Density;
App.xaml
xmlns:local="clr-namespace:Mobile" >
<Style x:Key="baseStyle" TargetType="Label">
<Style.Triggers>
<Trigger TargetType="Label"
Property="FontAttributes"
Value="None">
<Setter Property="FontFamily" Value="OpenSans-Regular.ttf#Regular" />
</Trigger>
<Trigger TargetType="Label"
Property="FontAttributes"
Value="Bold">
<Setter Property="FontFamily" Value="OpenSans-Bold.ttf#Regular-Bold" />
</Trigger>
</Style.Triggers>
</Style>
<!-- TAMANHO DE FONTES -->
<Style x:Key="Size1" TargetType="Label" BasedOn="{StaticResource baseStyle}">
<Setter Property="FontSize" Value="{Binding Source={x:Static local:App.Size1}}"/>
</Style>
<Style x:Key="Size2" TargetType="Label" BasedOn="{StaticResource baseStyle}">
<Setter Property="FontSize" Value="{Binding Source={x:Static local:App.Size2}}"/>
</Style>
Home.xaml
<label Text="Hello from Xamarin Forms" Style="{StaticResource Size1}"/>
I have come across a cross-platform screen resolution solution given by Allan Ritchie GitHub link and the nuget package is Nuget link
In the shared .net standard library, in the respective ContentView, the below code works:
protected override void OnSizeAllocated(double width, double height)
{
// specific font adjustment code goes here
if (CrossDevice.Hardware.ScreenHeight > 600)
{
...
}
...
base.OnSizeAllocated(width, height); //must be called
}
I want to apply a style to a control. This is the style
<Application.Resources>
<ResourceDictionary>
<SolidColorBrush x:Key="BackgroundColor" Color="Yellow" />
<Style TargetType="Button" x:Name="myNewButtonStyle">
<Setter Property="Background" Value="{StaticResource BackgroundColor}" />
</Style>
</ResourceDictionary>
</Application.Resources>
, which can be found in App.xaml (UWP project). And here is the custom renderer:
protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
{
base.OnElementChanged(e);
if (this.Element != null)
{
var style = Windows.UI.Xaml.Application.Current.Resources["myNewButtonStyle"] as Windows.UI.Xaml.Style;
this.Control.Style = style;
}
}
The idea is based on this answer. But the style isn't applied. Setting the background color in code does work:
this.Control.BackgroundColor = new SolidColorBrush(Windows.UI.Colors.Yellow);
How can I apply a style to a control in a custom renderer?
I've filled a bug report. It should be fixed in one of the upcoming releases (> XF 2.3.3.166-pre4).