When opening a new dialog, while its loading, you click couple of times on parent shell, apparently the new dialog does not display correctly.
Please see the example below:
Examples
https://i.stack.imgur.com/ZovxE.png (eclipse IDE example)
https://i.stack.imgur.com/5zVar.png
https://i.stack.imgur.com/u86b9.png
https://i.stack.imgur.com/FGaAr.png
Initially I encountered the problem in december 2014, and back then also reported by vaious in house devlopers which were using different development systems and then same problem has been reported by our several customers.
This behavior can be reproduced using following environment:
Windows Version: 7 Pro 64 Bit - 6.1.7601
Java Version: RE 1.8.0_121_b13
SWT Versions
3.8.2
4.6.2
4.7M6
I20170319-2000
I could only reproduce the problem on Windows 7 with the windows basic theme/design/style (not with classic or aero).
On windows 10 its not reproducible.
reproduce
code to reproduce
package test;
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.SelectionAdapter;
import org.eclipse.swt.events.SelectionEvent;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.GridData;
import org.eclipse.swt.layout.GridLayout;
import org.eclipse.swt.layout.RowLayout;
import org.eclipse.swt.widgets.Button;
import org.eclipse.swt.widgets.Dialog;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Label;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Text;
public class Main {
public static void main(String[] args) {
Display display = new Display();
final Shell shell = createShell(display);
createButton(shell);
shell.open();
eventLoop(display, shell);
display.dispose();
}
private static Shell createShell(Display display) {
final Shell shell = new Shell(display);
shell.setLayout(new RowLayout());
shell.setSize(500, 200);
return shell;
}
private static void createButton(final Shell shell) {
final Button openDialog = new Button(shell, SWT.PUSH);
openDialog.setText("Click here to open Dialog ...");
openDialog.addSelectionListener(new SelectionAdapter() {
public void widgetSelected(SelectionEvent e) {
TestDialog inputDialog = new TestDialog(shell);
inputDialog.open();
}
});
}
private static void eventLoop(Display display, final Shell shell) {
while (!shell.isDisposed()) {
if (!display.readAndDispatch()) {
display.sleep();
}
}
}
}
class TestDialog extends Dialog {
public TestDialog(Shell parent) {
super(parent, SWT.DIALOG_TRIM | SWT.APPLICATION_MODAL | SWT.MIN | SWT.MAX | SWT.RESIZE);
setText("Dialog");
}
public void open() {
Shell shell = new Shell(getParent(), getStyle());
shell.setText(getText());
createContents(shell);
shell.pack();
initializeBounds(shell);
shell.open();
eventLoop(shell);
}
private void createContents(final Shell shell) {
shell.setLayout(new GridLayout(2, true));
Label label = new Label(shell, SWT.NONE);
label.setText("Some Label text ...");
final Text text = new Text(shell, SWT.BORDER);
GridData data = new GridData(GridData.FILL_HORIZONTAL);
text.setLayoutData(data);
createCloseButton(shell);
/* time for the user to create the misbehavior */
try {
Thread.sleep(15000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private void createCloseButton(final Shell shell) {
Button closeButton = new Button(shell, SWT.PUSH);
closeButton.setText("Close");
GridData data = new GridData(GridData.FILL_HORIZONTAL);
closeButton.setLayoutData(data);
closeButton.addSelectionListener(new SelectionAdapter() {
public void widgetSelected(SelectionEvent event) {
shell.close();
}
});
shell.setDefaultButton(closeButton);
}
private void initializeBounds(Shell shell) {
Rectangle bounds = shell.getBounds();
Rectangle parentBounds = getParent().getBounds();
bounds.x = parentBounds.x;
bounds.y = parentBounds.y;
shell.setBounds(bounds);
}
private void eventLoop(Shell shell) {
Display display = getParent().getDisplay();
while (!shell.isDisposed()) {
if (!display.readAndDispatch()) {
display.sleep();
}
}
}
}
steps to reproduce
Start the application
it should look like: https://i.stack.imgur.com/dMJ9e.png
Click on the button.
Keep continuously clicking on right bottom corner of the parent shell (avoid hitting the new opening dialog), till mouse cursor changes to wait icon and parent shell changes its color.
it should look as following: https://i.stack.imgur.com/c1Ikp.png
Wait until the new dialog appears.
it looks likes as following: https://i.stack.imgur.com/kTDgQ.png (incorrectly displayed)
instead: https://i.stack.imgur.com/cHVjn.png (correctly displayed)
steps to reproduce done in video
https://youtu.be/7ukhloCPf0k
When you mouse hover some of the UI elements (the originally not correctly drawn), you can notice some of them to be get painted (e.g. table rows).
https://i.stack.imgur.com/kkMKn.png (before opening the dialog)
https://i.stack.imgur.com/ZXIKc.png (after opening the dialog)
https://i.stack.imgur.com/25M7S.jpg (after mouse over)
Even calling Shell.update() or Shell.redraw() after the Dialog opened does not fix it.
In Windows Performance Options -> Visual Effects -> disable "Use visual styles on windows and buttons" is the only option I found which provides a workaround,
which seems to be the same as changing the design/theme/style to classic.
https://www.sevenforums.com/tutorials/1908-visual-effects-settings-change.html (How to Change Windows Visual Effects)
In the end, I have following questions:
Is it a SWT or Windows problem?
Is there any related topic in bug entries for Windows or in Eclipse Bugzilla?
Is there someone else who experienced the same problem? please share the experience.
Is there any settings in SWT or Windows which could affect its look n feel and fix the problem?
In the end, I have following questions: Is it a SWT or Windows problem?
Neither. As others have mentioned, you certainly should not tie up the UI thread with any long-running task. That work belongs in a background thread.
In regards to using a background thread, there are several ways you could go about this depending on how you want your Dialog to behave.
One option would be to kick off the background thread and then open the dialog when the task is done. I personally don't care for this because while the task is running, a user may think that nothing is happening.
Another option would be to open the dialog but display a "Loading" message, or something to that effect to give meaningful feedback and let a user know that the application isn't frozen (like how it looks/responds in your example).
The strategy would be to:
Create the dialog
Start the long task on a background thread and register a callback
Open the dialog with a "Loading" message
When the task is complete, the dialog will be updated from the callback
If you search around a bit on using Executors, you should find some far better examples and detail on how to use them.
Here's a brief example to illustrate what that might look like:
(Note: There are definitely a few issues with this code, but for the sake of brevity and illustrating the point I opted for a slightly naive solution. Also there are Java 8-esque ways that would be a bit shorter, but again, this illustrates the idea behind using a background thread; the same concepts apply)
Given a Callable (or Runnable if you don't need a return value),
public class LongTask implements Callable<String> {
#Override
public String call() throws Exception {
Thread.sleep(15000);
return "Hello, World!";
}
}
You can use the Executors class to create a thread pool, and then an ExecutorService to submit the Callable for execution. Then, using Futures.addCallback(), you can register a callback which will execute one of two methods depending on whether the task was successful or failed.
final ExecutorService threadPool = Executors.newFixedThreadPool(1);
final ListeningExecutorService executorService = MoreExecutors.listeningDecorator(threadPool);
final ListenableFuture<String> future = executorService.submit(new LongTask());
Futures.addCallback(future, new FutureCallback(){...});
In this case I used the Google Guava implementation ListeningExecutorService which makes things a bit cleaner and simpler, in my opinion. But again, you may not even need this if you opt for a more "Java 8" approach.
As for the callback, when the task is successful, we update the Dialog with the results. If it fails, we can update it with something to indicate failure:
public static class DialogCallback implements FutureCallback<String> {
private final MyDialog dialog;
public DialogCallback(final MyDialog dialog) {
this.dialog = dialog;
}
#Override
public void onSuccess(final String result) {
dialog.getShell().getDisplay().asyncExec(new Runnable() {
#SuppressWarnings("synthetic-access")
#Override
public void run() {
dialog.setStatus(result);
}
});
}
#Override
public void onFailure(final Throwable t) {
dialog.getShell().getDisplay().asyncExec(new Runnable() {
#SuppressWarnings("synthetic-access")
#Override
public void run() {
dialog.setStatus("Failure");
}
});
}
}
In this case I opted for the Callable to return a String, thus the FutureCallback should be parameterized with String. You may want to use some other class that you created, which will work just as well.
Notice that we use the Display.asyncExec() method to ensure that the code which updates the UI runs on the UI thread, because the callback may execute on the background thread.
Like I said, there are still a few issues here, including what happens when you click the cancel button before the task completes, etc. But hopefully this helps illustrate an approach for handling long-running background tasks without blocking the UI thread.
Full example code:
public class DialogTaskExample {
private final Display display;
private final Shell shell;
private final ListeningExecutorService executorService;
public DialogTaskExample() {
display = new Display();
shell = new Shell(display);
shell.setLayout(new GridLayout());
executorService = MoreExecutors.listeningDecorator(Executors.newFixedThreadPool(1));
final Button button = new Button(shell, SWT.PUSH);
button.setLayoutData(new GridData(SWT.FILL, SWT.FILL, true, false));
button.setText("Start");
button.addSelectionListener(new SelectionAdapter() {
#SuppressWarnings("synthetic-access")
#Override
public void widgetSelected(final SelectionEvent e) {
final MyDialog dialog = new MyDialog(shell);
dialog.setBlockOnOpen(false);
dialog.open();
dialog.setStatus("Doing stuff...");
final ListenableFuture<String> future = executorService.submit(new LongTask());
Futures.addCallback(future, new DialogCallback(dialog));
}
});
}
public void run() {
shell.setSize(200, 200);
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch()) {
display.sleep();
}
}
executorService.shutdown();
display.dispose();
}
public static void main(final String... args) {
new DialogTaskExample().run();
}
public static class DialogCallback implements FutureCallback<String> {
private final MyDialog dialog;
public DialogCallback(final MyDialog dialog) {
this.dialog = dialog;
}
#Override
public void onSuccess(final String result) {
dialog.getShell().getDisplay().asyncExec(new Runnable() {
#SuppressWarnings("synthetic-access")
#Override
public void run() {
dialog.setStatus(result);
}
});
}
#Override
public void onFailure(final Throwable t) {
dialog.getShell().getDisplay().asyncExec(new Runnable() {
#SuppressWarnings("synthetic-access")
#Override
public void run() {
dialog.setStatus("Failure");
}
});
}
}
public static class LongTask implements Callable<String> {
/**
* {#inheritDoc}
*/
#Override
public String call() throws Exception {
Thread.sleep(15000);
return "Hello, World!";
}
}
public static class MyDialog extends Dialog {
private Composite baseComposite;
private Label label;
/**
* #param parentShell
*/
protected MyDialog(final Shell parentShell) {
super(parentShell);
}
/**
* {#inheritDoc}
*/
#Override
protected Control createDialogArea(final Composite parent) {
baseComposite = (Composite) super.createDialogArea(parent);
label = new Label(baseComposite, SWT.NONE);
return baseComposite;
}
public void setStatus(final String text) {
label.setText(text);
baseComposite.layout();
}
}
}
The code seems to be straight forward, only that you are making the main Thread sleep for 15secs hence the delay. If not required remove the sleep or reduce the time for sleep to 5secs or so.
Related
I have a simple Java SWT app in Java so far but the weird thing is when I try to launch a messagebox/alert box upon listening to an event fired by one of my own classes, I get an error saying "Invalid thread access".
My class event is fired and heard by the main class but it is when it has to show the MessageBox that the "Invalid thread access" error appear. I am trying to show the MessageBox in a function that consist of all the other codes that will create the SWT GUIs. This is how the function looks like:
public void createContents() {
Shell shell = new Shell();
//.....all the SWT GUI codes....
MessageBox msg = new MessageBox(shell, SWT.OK);
myClass.addEventListener(new MyClassEventClassListener() {
#Override
public void myClassEventHandler(MyClassEvent e) {
msg.setText("Hello");
msg.setMessage("Event fired!");
int result = msg.open();
}
});
}
These are the auxiliary functions together in the class.
<!-- language: lang-java -->
protected static Shell shell;
public static void main(String[] args) {
MyClass new myClass = new MyClass();
try {
SWTApp window = new SWTApp();
window.open();
} catch (Exception e) {
}
public void open() {
Display display = Display.getDefault();
createContents();
shell.open();
shell.layout();
while (!shell.isDisposed()) {
if (!display.readAndDispatch()) {
display.sleep();
}
}
}
The error stack trace is as follows:
Exception in thread "AWT-EventQueue-0" org.eclipse.swt.SWTException: Invalid thread access
at org.eclipse.swt.SWT.error(SWT.java:4083)
at org.eclipse.swt.SWT.error(SWT.java:3998)
at org.eclipse.swt.SWT.error(SWT.java:3969)
at org.eclipse.swt.widgets.Display.error(Display.java:1249)
at org.eclipse.swt.widgets.Display.checkDevice(Display.java:755)
at org.eclipse.swt.widgets.Display.getShells(Display.java:2171)
at org.eclipse.swt.widgets.Display.setModalDialog(Display.java:4463)
at org.eclipse.swt.widgets.MessageBox.open(MessageBox.java:200)
Any help will be great.
Thanks!
It is thrown because your listener code is called from outside the SWT Display thread. You run code on the display thread like this:
Display.getDefault().syncExec(new Runnable() {
public void run() {
// ...
}
});
or, asynchronously:
Display.getDefault().asyncExec(new Runnable() {
public void run() {
// ...
}
});
Maybe this will help you:
FAQ Why do I get an invalid thread access exception?
https://wiki.eclipse.org/FAQ_Why_do_I_get_an_invalid_thread_access_exception%3F
I am using jmeter with Java Request samplers. These call java classes I have written which returns a SampleResult object which contains the timing metrics for the use case. SampleResult is a tree and can have child SampleResult objects (SampleResult.addSubResult method). I cant seem to find a good way in jmeter to track the sub results so I can only easily get the results for the parent SampleResult.
Is there a listener in jmeter that allows me to see statistics / graphs for sub results (for instance see the average time across all sub results with the same name).
I have just succeeded in doing this, and wanted to share it. If you follow the instructions I provide here, it will work for you as well. I did this for the summary table listener. And, I did it on Windows. And, I used Eclipse
Steps:
Go to JMeter's web site and download the source code. You can find that here, for version 3.0.
http://jmeter.apache.org/download_jmeter.cgi
One there, I clicked the option to download the Zip file for the Source.
Then, on that same page, download the binary for version 3.0, if you have not already done so. Then, extract that zip file onto your hard drive.
Once you've extracted the zip file to your hard drive, grab the file "SummaryReport.java". It can be found here: "\apache-jmeter-3.0\src\components\org\apache\jmeter\visualizers\SummaryReport.java"
Create a new class in Eclipse, then Copy/Paste all of that code into your new class. Then, rename your class from what it is, "SummaryReport" to a different name. And everywhere in the code, replace "SummaryReport" with the new name of your class.
I am using Java 8. So, there is one line of code that won't compile for me. It's the line below.
private final Map tableRows = new ConcurrentHashMap<>();
You need to remove the <> on that line, as Java 1.8 doesn't support it. Then, it will compile
There was one more line that gave a compile error. It was the one below.
CSVSaveService.saveCSVStats(StatGraphVisualizer.getAllTableData(model, FORMATS),writer,`
saveHeaders.isSelected() ? StatGraphVisualizer.getLabels(COLUMNS) : null);
Firstly, it wasn't finding the source for class StatGraphVisualizer. So, I imported it, as below.
import org.apache.jmeter.visualizers.StatGraphVisualizer;
Secondly, it wasn't finding the method "getLabels" in "StatGraphVisualizer.getLabels." So, here is what this line of code looked like after I fixed it. It is seen below.
CSVSaveService.saveCSVStats(StatGraphVisualizer.getAllTableData(model, FORMATS),writer);
That compiles. That method doesn't need the second argument.
Now, everything should compile.
Find this method below. This is where you will begin adding your customizations.
#Override
public void add(final SampleResult res) {
You need to create an array of all of your sub results, as I did, as seen below. The line in Bold is the new code. (All new code is seen in Bold).
public void add(final SampleResult res) {
final String sampleLabel = res.getSampleLabel(); // useGroupName.isSelected());
**final SampleResult[] theSubResults = res.getSubResults();**
Then, create a String for each label for your sub results objects, as seen below.
**final String writesampleLabel = theSubResults[0].getSampleLabel(); // (useGroupName.isSelected());
final String readsampleLabel = theSubResults[1].getSampleLabel(); // (useGroupName.isSelected());**
Next, go to the method below.
JMeterUtils.runSafe(false, new Runnable() {
#Override
public void run() {
The new code added is below, in Bold.
JMeterUtils.runSafe(false, new Runnable() {
#Override
public void run() {
Calculator row = null;
**Calculator row1 = null;
Calculator row2 = null;**
synchronized (lock) {
row = tableRows.get(sampleLabel);
**row1 = tableRows.get(writesampleLabel);
row2 = tableRows.get(readsampleLabel);**
if (row == null) {
row = new Calculator(sampleLabel);
tableRows.put(row.getLabel(), row);
model.insertRow(row, model.getRowCount() - 1);
}
**if (row1 == null) {
row1 = new Calculator(writesampleLabel);
tableRows.put(row1.getLabel(), row1);
model.insertRow(row1, model.getRowCount() - 1);
}
if (row2 == null) {
row2 = new Calculator(readsampleLabel);
tableRows.put(row2.getLabel(), row2);
model.insertRow(row2, model.getRowCount() - 1);
}**
} // close lock
/*
* Synch is needed because multiple threads can update the counts.
*/
synchronized(row) {
row.addSample(res);
}
**synchronized(row1) {
row1.addSample(theSubResults[0]);
}**
**synchronized(row2) {
row2.addSample(theSubResults[1]);
}**
That is all that needs to be customized.
In Eclipse, export your new class into a Jar file. Then place it inside of the lib/ext folder of your binary of Jmeter that you extracted, from Step 1 above.
Start up Jmeter, as you normally would.
In your Java sampler, add a new Listener. You will now see two "Summary Table" listeners. One of these will be the new one that you have just created. Once you have brought that new one into your Java Sampler, rename it to something unique. Then run your test and look at your new "Summary Table" listener. You will see summary results/stats for all of your sample results.
My next step is to perform these same steps for all of the other Listeners that I would like to customize.
I hope that this post helps.
Here is some of my plugin code which you can use as a starting point in writing your own plugin. I cant really post everything as there are really dozens of classes. Few things to know are:
my plugin like all visualizer plugins extends the jmeter class
AbstractVisualizer
you need the following jars in eclipse to complile:
jfxrt.jar,ApacheJMeter_core.jar
you need java 1.8 for javafx (the jar file comes in the sdk)
if you compile a plugin you need to put that in jmeter/lib/ext.
You also need to put the jars from bullet 2 in jmeter/lib
there is a method called "add(SampleResult)" in my class. This
will get called by the jmeter framework every time a java sample
completes and will pass the SampleResult as a parameter. Assuming you
have your own Java Sample classes that extend
AbstractJavaSamplerClient your class will have a method called
runTest which returns a sampleresult. That same return object will be
passed into your plugins add method.
my plugin puts all the sample results into a buffer and only
updates the screen every 5 results.
Here is the code:
import java.awt.BorderLayout;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.embed.swing.JFXPanel;
import javax.swing.border.Border;
import javax.swing.border.EmptyBorder;
import org.apache.jmeter.samplers.SampleResult;
import org.apache.jmeter.testelement.TestStateListener;
import org.apache.jmeter.visualizers.gui.AbstractVisualizer;
public class FxVisualizer extends AbstractVisualizer implements TestStateListener {
int currentId = 0;
/**
*
*/
private static final long serialVersionUID = 1L;
private static final int BUFFER_SIZE = 5;
#Override
public String getName()
{
return super.getName();//"George's sub result viewer.";
}
#Override
public String getStaticLabel()
{
return "Georges FX Visualizer";
}
#Override
public String getComment()
{
return "George wrote this plugin. There are many plugins like it but this one is mine.";
}
static Long initCount = new Long(0);
public FxVisualizer()
{
init();
}
private void init()
{
//LoggingUtil.debug("in FxVisualizer init()");
try
{
FxTestListener.setListener(this);
this.setLayout(new BorderLayout());
Border margin = new EmptyBorder(10, 10, 5, 10);
this.setBorder(margin);
//this.add(makeTitlePanel(), BorderLayout.NORTH);
final JFXPanel fxPanel = new JFXPanel();
add(fxPanel);
//fxPanel.setScene(getScene());
Platform.runLater(new Runnable() {
#Override
public void run() {
initFX(fxPanel);
}
});
}
catch(Exception e)
{
e.printStackTrace();
}
}
static FxVisualizerScene fxScene;
private static void initFX(JFXPanel fxPanel) {
// This method is invoked on the JavaFX thread
fxScene = new FxVisualizerScene();
fxPanel.setScene(fxScene.getScene());
}
final List <Event> bufferedEvents = new ArrayList<Event>();
#Override
public void add(SampleResult result)
{
final List <Event> events = ...;//here you need to take the result.getSubResults() parameter and get all the children events.
final List<Event> eventsToAdd = new ArrayList<Event>();
synchronized(bufferedEvents)
{
for (Event evt : events)
{
bufferedEvents.add(evt);
}
if (bufferedEvents.size() >= BUFFER_SIZE)
{
eventsToAdd.addAll(bufferedEvents);
bufferedEvents.clear();
}
}
if (eventsToAdd.size() > 0)
{
Platform.runLater(new Runnable() {
#Override
public void run() {
updatePanel(eventsToAdd);
}
});
}
}
public void updatePanel(List <Event> events )
{
for (Event evt: events)
{
fxScene.addEvent(evt);
}
}
#Override
public void clearData()
{
synchronized(bufferedEvents)
{
Platform.runLater(new Runnable() {
#Override
public void run() {
bufferedEvents.clear();
fxScene.clearData();
}
});
}
}
#Override
public String getLabelResource() {
return "Georges Java Sub FX Sample Listener";
}
Boolean isRunning = false;
#Override
public void testEnded()
{
final List<Event> eventsToAdd = new ArrayList<Event>();
synchronized(bufferedEvents)
{
eventsToAdd.addAll(bufferedEvents);
bufferedEvents.clear();
}
if (eventsToAdd.size() > 0)
{
Platform.runLater(new Runnable() {
#Override
public void run() {
updatePanel(eventsToAdd);
fxScene.testStopped();
}
});
}
}
Long testCount = new Long(0);
#Override
public void testStarted() {
synchronized(bufferedEvents)
{
Platform.runLater(new Runnable() {
#Override
public void run() {
updatePanel(bufferedEvents);
bufferedEvents.clear();
fxScene.testStarted();
}
});
}
}
#Override
public void testEnded(String arg0)
{
//LoggingUtil.debug("testEnded 2:" + arg0);
testEnded();
}
int registeredCount = 0;
#Override
public void testStarted(String arg0) {
//LoggingUtil.debug("testStarted 2:" + arg0);
testStarted();
}
}
OK so I just decided to write my own jmeter plugin and it is dead simple. Ill share the code for posterity when it is complete. Just write a class that extends AbstractVisualizer, compile it into a jar, then throw it into the jmeter lib/ext directory. That plugin will show up in the listeners section of jmeter when you go to add visualizers.
JavaFx is supposed to be easily integrated in an SWT application (see here: http://docs.oracle.com/javafx/2/swt_interoperability/jfxpub-swt_interoperability.htm) and both toolkits use the same threading model.
However things get strange, when I open a dialog containing an FxCanvas which contains a JavaFx ComboBox. If I open the combo box popup menu and then close the dialog, the popup menu stays open. If I now move the mouse onto the popup a null pointer exception is thrown within javafx. When doing this within a larger application all JavaFx GUIs remain broken until the application is restarted.
Any ways to work around this?
Example code below: Close the dialog with 'Ok' or the window close button. Exit the application with 'Cancel'
package test;
import javafx.embed.swt.FXCanvas;
import javafx.geometry.Insets;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.ComboBox;
import javafx.scene.layout.StackPane;
import org.eclipse.jface.dialogs.Dialog;
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Control;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class TestFx {
static class MyDialog extends Dialog {
Parent w;
public MyDialog(Shell parent,Parent n) {
super(parent);
this.w = n;
setShellStyle(SWT.RESIZE| SWT.BORDER | SWT.TITLE |SWT.CLOSE );
}
#Override
public void cancelPressed() {
System.exit(0);
}
#Override
protected Control createDialogArea(Composite parent) {
Composite container = (Composite) super.createDialogArea(parent);
container.setLayout(new FillLayout());
FXCanvas fxCanvas = new FXCanvas(container, SWT.NONE);
Scene scene = new Scene(w);
fxCanvas.setScene(scene);
return container;
}
}
private static Parent createScene() {
StackPane pane = new StackPane();
pane.setPadding(new Insets(10));
ComboBox<String> c = new ComboBox<String>();
c.getItems().addAll("Test1","Test2");
pane.getChildren().add(c);
return pane;
}
public static void main(String[] args) {
Display display = new Display();
Shell shell = new Shell(display);
while (true) {
MyDialog d = new MyDialog(shell,createScene());
d.open();
}
}
}
Exception:
java.lang.NullPointerException
at com.sun.javafx.tk.quantum.GlassScene.sceneChanged(GlassScene.java:290)
at com.sun.javafx.tk.quantum.ViewScene.sceneChanged(ViewScene.java:156)
at com.sun.javafx.tk.quantum.PopupScene.sceneChanged(PopupScene.java:30)
at com.sun.javafx.tk.quantum.GlassScene.markDirty(GlassScene.java:157)
at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2214)
at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:363)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:460)
at com.sun.javafx.tk.quantum.QuantumToolkit$9.run(QuantumToolkit.java:329)
at org.eclipse.swt.internal.win32.OS.DispatchMessageW(Native Method)
at org.eclipse.swt.internal.win32.OS.DispatchMessage(OS.java:2546)
at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3756)
at org.eclipse.jface.window.Window.runEventLoop(Window.java:825)
at org.eclipse.jface.window.Window.open(Window.java:801)
at test.TestFx.main(TestFx.java:55)
At work we're developing some applications using JavaFX, on top of and old Swing platform and we also have found this issue.
Apparently it is caused by some issues on JFXPanel which is not correctly propagating some window events (focus, iconifying, etc) to the FX framework. The issue affects not only the ComboBox component, but every component that uses a PopupWindow (Menu, Tooltip, etc), specially when using Swing's JInternalFrame.
So, when a Popup is displaying and the window is minimized or closed, the Popup does not hide, causing the FX thread to crash if you try subsequently to interact with it.
The workaround mentioned above works, but only for ComboBox, as Menu and Tooltip does not inherit from the Node class, so didn't work for us :(
I developed another workaround which resolved the problem for all components that display popups, which basically forces all popups to close whenever a JFXPanel loses focus:
private static void initFX(final JFXPanel jfxPanel) {
final TestFxPanel parent = new TestFxPanel();
final Scene scene = new Scene(parent);
jfxPanel.setScene(scene);
jfxPanel.addFocusListener(new FocusAdapter() {
#Override
public void focusLost(final FocusEvent e) {
System.out.println(jfxPanel.getName() + ": FocusLost");
runFocusPatch(scene);
}
});
}
static void runFocusPatch(final Scene scene) {
Platform.runLater(new Runnable() {
#Override
public void run() {
System.out.println("Running patch");
final Iterator<Window> winIter = scene.getWindow().impl_getWindows();
while (winIter.hasNext()) {
final Window t = winIter.next();
if (t instanceof PopupWindow) {
System.out.println("Got a popup");
Platform.runLater(new Runnable() {
#Override
public void run() {
((PopupWindow) t).hide();
}
});
}
}
}
});
}
I confirm that the issue is NOT present in 8.0. Sadly we are not allowed to java 8 in production software as its still in beta stage.
best regards.
I found a workaround when using Java7: Override the close method in Dialog to hide the combo box popups:
#Override
public boolean close() {
Set<Node> nodes = w.lookupAll("#");
for (Node n : nodes)
if (n instanceof ComboBox)
((ComboBox)n).hide();
return super.close();
}
The trouble is discussed here : javafx-jira.kenai.com/browse/RT-30991
Developer has said, that the issue is fixed in JavaFX-8
I have a super class which is in a library. This library take care of initializing some basic layout components and other stuff. My problem is that it takes 1.x seconds to load the layout, and shows the default layout for a while, before setting the child-specified layout.
This is the method of my super class:
public void InitializeWindow(Activity act, int layoutResourceId, String windowTitle,
Object menuAdapter, int slideMenuMode) {
super.setContentView(layoutResourceId);
super.setBehindContentView(R.layout.menu_frame);
this.menuAdapter = menuAdapter;
this.slideMenuMode = slideMenuMode;
setWindowTitle(windowTitle);
initializeSlidingMenu();
}
This is called this way:
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
super.InitializeWindow(this, R.layout.activity_home, "\t\tHome",
new MenuAdapter(this, R.menu.slide_menu), SlidingMenu.TOUCHMODE_FULLSCREEN);
}
The application works like a charm, but it takes, as I said around 1.x seconds to load the layout passed from the child-class. Why does this happen?
By request, this is my initializeSlideMenu() method:
public void initializeSlidingMenu() {
this.setSlidingActionBarEnabled(true);
getSlidingMenu().setBehindOffsetRes(R.dimen.actionbar_home_width);
getSlidingMenu().setShadowWidthRes(R.dimen.shadow_width);
getSlidingMenu().setShadowDrawable(R.drawable.shadow);
getSlidingMenu().setTouchModeAbove(slideMenuMode);
getSlidingMenu().setBehindScrollScale(0.25f);
ListView v = new ListView(this);
v.setBackgroundColor(Color.parseColor("#000000"));
v.setAdapter((ListAdapter) menuAdapter);
getSlidingMenu().setMenu(v);
}
To avoid such problems there are three ways in general.
Let your onCreate() finish after setContentView() call as early as possible. You can use postDelayed runnable to delay few initialization which may not be needed at early stages.
Do some task when the view is ready, it causes the Runnable to be added to the message queue of that view.
Snippet
view.post(new Runnable() {
#Override
public void run() {
}
});
If none of the above helps consider "Optimize with stubs" link : http://android-developers.blogspot.in/2009/03/android-layout-tricks-3-optimize-with.html
Hope it helps.
I suspect that the trouble spot for you is with:
v.setAdapter((ListAdapter) menuAdapter);
You should do this as part of an AsyncTask. It will often be very slow to execute the loading by the adapter.
Here is a snippet from a sample AsyncTask implementation:
//before starting the load, I pop up some indicators that I'm doing some loading
progressBar.setVisibility(View.VISIBLE);
loadingText.setVisibility(View.INVISIBLE);
AsyncTask<Void, Void, Void> loadingTask = new AsyncTask<Void, Void, Void>() {
private ArrayList<Thing> thingArray;
#Override
protected Void doInBackground(Void... params) {
//this is a slow sql fetch and calculate for me
thingArray = MyUtility.fetchThings(inputValue);
return null;
}
#Override
public void onPostExecute(Void arg0) {
EfficientAdapter myAdapter = new EfficientAdapter(MyActivity.this, thingArray);
listView.setAdapter(myAdapter);
//after setting up my adapter, I turn off my loading indicators
progressBar.setVisibility(View.INVISIBLE);
loadingText.setVisibility(View.INVISIBLE);
RelativeLayout layout = (RelativeLayout)MyActivity.this.findViewById(R.id.spacey);
if (layout != null) {
LayoutInflater inflater = LayoutInflater.from(MyActivity.this);
View view = inflater.inflate(R.layout.name_tabled_sub, layout);
NamedTableView tableView = new NamedTableView(MyActivity.this, view);
}
progressBar.setVisibility(View.INVISIBLE);
loadingText.setVisibility(View.INVISIBLE);
}
};
loadingTask.execute();
You can also do "PreExecute" items with the Async task, as well as update.
In the viewpoint of running code in the UI thread, is there any difference between:
MainActivity.this.runOnUiThread(new Runnable() {
public void run() {
Log.d("UI thread", "I am the UI thread");
}
});
or
MainActivity.this.myView.post(new Runnable() {
public void run() {
Log.d("UI thread", "I am the UI thread");
}
});
and
private class BackgroundTask extends AsyncTask<String, Void, Bitmap> {
protected void onPostExecute(Bitmap result) {
Log.d("UI thread", "I am the UI thread");
}
}
None of those are precisely the same, though they will all have the same net effect.
The difference between the first and the second is that if you happen to be on the main application thread when executing the code, the first one (runOnUiThread()) will execute the Runnable immediately. The second one (post()) always puts the Runnable at the end of the event queue, even if you are already on the main application thread.
The third one, assuming you create and execute an instance of BackgroundTask, will waste a lot of time grabbing a thread out of the thread pool, to execute a default no-op doInBackground(), before eventually doing what amounts to a post(). This is by far the least efficient of the three. Use AsyncTask if you actually have work to do in a background thread, not just for the use of onPostExecute().
I like the one from HPP comment, it can be used anywhere without any parameter:
new Handler(Looper.getMainLooper()).post(new Runnable() {
#Override
public void run() {
Log.d("UI thread", "I am the UI thread");
}
});
There is a fourth way using Handler
new Handler().post(new Runnable() {
#Override
public void run() {
// Code here will run in UI thread
}
});
The answer by Pomber is acceptable, however I'm not a big fan of creating new objects repeatedly. The best solutions are always the ones that try to mitigate memory hog. Yes, there is auto garbage collection but memory conservation in a mobile device falls within the confines of best practice.
The code below updates a TextView in a service.
TextViewUpdater textViewUpdater = new TextViewUpdater();
Handler textViewUpdaterHandler = new Handler(Looper.getMainLooper());
private class TextViewUpdater implements Runnable{
private String txt;
#Override
public void run() {
searchResultTextView.setText(txt);
}
public void setText(String txt){
this.txt = txt;
}
}
It can be used from anywhere like this:
textViewUpdater.setText("Hello");
textViewUpdaterHandler.post(textViewUpdater);
As of Android P you can use getMainExecutor():
getMainExecutor().execute(new Runnable() {
#Override public void run() {
// Code will run on the main thread
}
});
From the Android developer docs:
Return an Executor that will run enqueued tasks on the main thread associated with this context. This is the thread used to dispatch calls to application components (activities, services, etc).
From the CommonsBlog:
You can call getMainExecutor() on Context to get an Executor that will execute its jobs on the main application thread. There are other ways of accomplishing this, using Looper and a custom Executor implementation, but this is simpler.
If you need to use in Fragment you should use
private Context context;
#Override
public void onAttach(Context context) {
super.onAttach(context);
this.context = context;
}
((MainActivity)context).runOnUiThread(new Runnable() {
public void run() {
Log.d("UI thread", "I am the UI thread");
}
});
instead of
getActivity().runOnUiThread(new Runnable() {
public void run() {
Log.d("UI thread", "I am the UI thread");
}
});
Because There will be null pointer exception in some situation like pager fragment
use Handler
new Handler(Looper.getMainLooper()).post(new Runnable() {
#Override
public void run() {
// Code here will run in UI thread
}
});
Kotlin version:
Handler(Looper.getMainLooper()).post {
Toast.makeText(context, "Running on UI(Main) thread.", Toast.LENGTH_LONG).show()
}
Or if you are using Kotlin coroutines:
inside coroutine scope add this:
withContext(Dispatchers.Main) {
Toast.makeText(context, "Running on UI(Main) thread.", Toast.LENGTH_LONG).show()
}