Xamarin Portable keep keyboard open in an Entry - xamarin

In my Xamarin Protable project I have a Entry. What I want is, that after pressing "ok" on the numeric keyboard, the keyboard should not disappear, it should stay open until I press somewhere else on the screen. I used the OnCompleted trigger to set the focus again on the same Entry. It works but there is this little animation of the keyboard where it's disappearing and reopen again. I want that the keyboard should stay open without that animation. Any ideas?

Related

How to restore missed keyboard state after showing popup in AppKit?

I'm writing an AppKit application that within its window may open up a popup menu to resolve ambiguities when certain hot keys are pressed. My problem is that the popup seems to catch all keyboard events so they no longer end up in my main NSView and therefore the main view never seems the key up event. The user presses alt+tab, clicks something in the menu, and my app things alt and tab are still pressed when the popup is gone. Since it's a popup, there is also no event indicating that the window became deactive or otherwise lost focus because it didn't.
Is there:
a way for the view to still receive at least the key up that opened the popup?
a way to read all currently pressed keys (I only know of NSEvent modifierKeys) so I can restore the correct state when I know the popup closes?
Thanks

Log Event Details Window is Not Showing Up in Data Stage Designer (IBM)

I can't see the detailed job log message from IBM Data Stage Designer (client) from a few days ago. I had worked well by double-clicking the log message on the job log panel, but suddenly it has been stopped to show up in the popup windows.
I tried to push the key combination: Shift + Window + Left/Right arrows, but it still does not provide the job log window. Could anyone has an idea how to make it visible again? I would appreciate it.
If you're working with multiple monitors, maybe on a laptop, changing the connected monitors, then maybe the popup window is showing "outside the box". You already tried to fix it with Shift+Win+←→, but this type of modal window will not stick to that.
Instead, try the following procedure:
Press Alt+SPACE while the window has focus. This will bring up the context menu of the window.
Use the arrow keys ↑,↓ to select Move and press ↵Enter. Do not click on it using the mouse.
The window is now in moving state. Press any arrow key ←↑↓→, just one keystroke.
Now, the window will be stuck to the mouse. Move the mouse around (without clicking) to retrieve the window.
Click once to release the window from the mouse.

Disable the Xcode utilities panel auto-display feature

How do I disable the Xcode auto-display feature of the utilities panel (aka the far right pane that holds the identity inspector etc)?
In full screen mode (coding, not just in the storyboard) whenever my mouse curser gets moved all the way to the right of the screen, the utilities panel displays automatically. It is distracting and unwanted. If I need that panel I can click the button in the upper right to display it, or use a keyboard shortcut. It doesn't seem like anything else is autodisplaying, just the right side panel. Once I move the mouse away from it, the panel disappears again. Maddening I tell you.

When does the touch keyboard popup?

I'm working on a non-touch device (regular PC...) with a keyboard. I've written a Windows 8 App, which includes TextBox.
I want to launch the Touch Keyboard, when the user uses a device without a keyboard (=Tablet/Phone). How can I test it?
I.e. when I use the Visual Studio simulator for Windows 8 and choose "taps" as the gesture, the virtual touch keyboard still won't popup. Is there any specific moment where Windows is using the keyboard automatically? I'd actually like to test the Touch Keyboard to check the InputScope (i.e. InputScope="Number") and the 'look of the app', when the keyboard pops up.
If needed, my TextBox looks like this:
<TextBox InputScope="Number"/>
Edit: The keyboard pops up now (I don't know why...). I've started the simulator and used "taps" as gesture and the keyboard didn't pop up. After restarting the simulator ~5 times, it pops up now, but the InputScope is not Number...
Visual Studio 2012 comes with a Simulator that you can run your Windows 8 app in. On the right of that, you may notice buttons near the top, one that's a pointer and another that's a finger. If you use the finger, then all input will be touch input, as if there were no keyboard.

How to exit full-screen mode in Expression Blend

Somehow, Expression Blend has entered full-screen mode (no window chrome), but I can still minimize/maximize/restore/move through the taskbar button. I don't see any menu options for full-screen mode, and the normal keyboard shortcuts don't work (F11, Alt-Enter).
I'm not sure how this happened, but I would sorely love to get my chrome back to make interacting with the window easier.
I've never seen a Full-screen mode in Blend. Maybe you accidentally hit Tab or F4 and did an Auto-hide to all of the panels?
you can press ESC button
in code use:
Application.Current.Host.Content.IsFullScreen = false;
check this
After not even trying to use Blend for my application for a really long time, it turns out it was my own fault to begin with. I had created a custom chrome control that would find its parent Window and remove the frame. I wasn't checking design mode, so whenever my control was instantiated by blend, it would remove all the chrome from the window :).

Resources