Eventual Consistency in microservice-based architecture temporarily limits functionality - microservices

I'll illustrate my question with Twitter. For example, Twitter has microservice-based architecture which means that different processes are in different servers and have different databases.
A new tweet appears, server A stored in its own database some data, generated new events and fired them. Server B and C didn't get these events at this point and didn't store anything in their databases nor processed anything.
The user that created the tweet wants to edit that tweet. To achieve that, all three services A, B, C should have processed all events and stored to db all required data, but service B and C aren't consistent yet. That means that we are not able to provide edit functionality at the moment.
As I can see, a possible workaround could be in switching to immediate consistency, but that will take away all microservice-based architecture benefits and probably could cause problems with tight coupling.
Another workaround is to restrict user's actions for some time till data aren't consistent across all necessary services. Probably a solution, depends on customer and his business requirements.
And another workaround is to add additional logic or probably service D that will store edits as user's actions and apply them to data only when they will be consistent. Drawback is very increased complexity of the system.
And there are two-phase commits, but that's 1) not really reliable 2) slow.
I think slowness is a huge drawback in case of such loads as Twitter has. But probably it could be solved, whereas lack of reliability cannot, again, without increased complexity of a solution.
So, the questions are:
Are there any nice solutions to the illustrated situation or only things that I mentioned as workarounds? Maybe some programming platforms or databases?
Do I misunderstood something and some of workarounds aren't correct?
Is there any other approach except Eventual Consistency that will guarantee that all data will be stored and all necessary actions will be executed by other services?
Why Eventual Consistency has been picked for this use case? As I can see, right now it is the only way to guarantee that some data will be stored or some action will be performed if we are talking about event-driven approach when some of services will start their work when some event is fired, and following my example, that event would be “tweet is created”. So, in case if services B and C go down, I need to be able to perform action successfully when they will be up again.
Things I would like to achieve are: reliability, ability to bear high loads, adequate complexity of solution. Any links on any related subjects will be very much appreciated.
If there are natural limitations of this approach and what I want cannot be achieved using this paradigm, it is okay too. I just need to know that this problem really isn't solved yet.

It is all about tradeoffs. With eventual consistency in your example it may mean that the user cannot edit for maybe a few seconds since most of the eventual consistent technologies would not take too long to replicate the data across nodes. So in this use case it is absolutely acceptable since users are pretty slow in their actions.
For example :
MongoDB is consistent by default: reads and writes are issued to the
primary member of a replica set. Applications can optionally read from
secondary replicas, where data is eventually consistent by default.
from official MongoDB FAQ
Another alternative that is getting more popular is to use a streaming platform such as Apache Kafka where it is up to your architecture design how fast the stream consumer will process the data (for eventual consistency). Since the stream platform is very fast it is mostly only up to the speed of your stream processor to make the data available at the right place. So we are talking about milliseconds and not even seconds in most cases.

The key thing in these sorts of architectures is to have each service be autonomous when it comes to writes: it can take the write even if none of the other application-level services are up.
So in the example of a twitter like service, you would model it as
Service A manages the content of a post
So when a user makes a post, a write happens in Service A's DB and from that instant the post can be edited because editing is just a request to A.
If there's some other service that consumes the "post content" change events from A and after a "new post" event exposes some functionality, that functionality isn't going to be exposed until that service sees the event (yay tautologies). But that's just physics: the sun could have gone supernova five minutes ago and we can't take any action (not that we could have) until we "see the light".

Related

Eventually consistent DB : How to deal with relational data?

So let's say we have microservices that uses an event broker to communicate each other.
To secure sovereignty of data, each microservices has denormalized documents.
So whenever the data is changed, from the service changed the data, 'DataAHasChanged' event gets fired. Next, all the microservices that have subscribed this event will change document they have to maintain consistency of data A. (A here is not foreign key, but it's actual data, since it's denormalized)
This seems really not good to me if services have multiple documents that have data A. And if data A is changing often. I would just send API call to other services using data A's ID as a foreign key.
Real world use case would be:
User creates 'contract requests' and it has multiple vendor information.
Vendors information will be changed often.
So if there are 2000 contract requests. It means whenever vendor changes their information. We should go through every contract requests and change the denormalized document.
Is eventual consistency still the best practice in this case? or should I just use synchronous call to just read data from vendor service?
Thank you.
I would revisit the microservices decoupling and would ask a question - who is the source of truth for each type of data? You'll probably arrive to one service owning documents and that service will be responsible for updating those documents as well.
Even with a dedicated service owning documents, you still have to answer what are the consistency guarantees you need. Usually you start with SLA's - how available your service should be? How the data is stored? Often the underlaying data storage will dictate those.
Also, I would like to note that even with synchronous calls your system will be eventually consistent - since it takes time to execute all those calls, it will be a period when the system as a whole might see non-latest data.
If you really need true strong consistency, you may will have to pick right storage for that. I would go with a strongly consistent option assuming my performance and availability goals are met. And the reason for strong consistency - it is much easier to reason about; hence the system gets simpler.

Is there a "best practice" in microservice development for versioning a database table?

A system is being implemented using microservices. In order to decrease interactions between microservices implemented "at the same level" in an architecture, some microservices will locally cache copies of tables managed by other services. The assumption is that the locally cached table (a) is frequently accessed in a "read mode" by the microservice, and (b) has relatively static content (i.e., more of a "lookup table" vice a transactional content).
The local caches will maintain synch using inter-service messaging. As the content should be fairly static, this should not be a significant issue/workload. However, on startup of a microservice, there is a possibility that the local cache has gone stale.
I'd like to implement some sort of rolling revision number on the source table, so that microservices with local caches can check this revision number to potentially avoid a re-synch event.
Is there a "best practice" to this approach? Or, a "better alternative", given that each microservice is backed by it's own database (i.e., no shared database)?
In my opinion you shouldn't be loading the data at start up. It might be bit complicated to maintain version.
Cache-Aside Pattern
Generally in microservices architecture you consider "cache-aside pattern". You don't build the cache at front but on demand. When you get a request you check the cache , if it's not there you update the cache with latest value and return response, from there it's always returned from cache. The benefit is you don't need to load everything at front. Say you have 200 records, while services are only using 50 of them frequently , you are maintaining the extra cache that may not be required.
Let the requests build the cache , it's the one time DB hit . You can set the expiry on cache and incoming request build it again.
If you have data which is totally static (never ever change) then this pattern may not be worth a discussion , but if you have a lookup table that can change even once a week, month, then you should be using this pattern with longer cache expiration time. Maintaining the version could be costly. But really upto you how you may want to implement.
https://learn.microsoft.com/en-us/azure/architecture/patterns/cache-aside
We ran into this same issue and have temporarily solved it by using a LastUpdated timestamp comparison (same concept as your VersionNumber). Every night (when our application tends to be slow) each service publishes a ServiceXLastUpdated message that includes the most recent timestamp when the data it owns was added/edited. Any other service that subscribes to this data processes the message and if there's a mismatch it requests all rows "touched" since it's last local update so that it can get back in sync.
For us, for now, this is okay as new services don't tend to come online and be in use same day. But, our plan going forward is that any time a service starts up, it can publish a message for each subscribed service indicating it's most recent cache update timestamp. If a "source" service sees the timestamp is not current, it can send updates to re-sync the data. This has the advantage of only sending the needed updates to the specific service(s) that need it even though (at least for us) all services subscribed have access to the messages.
We started with using persistent Queues so if all instances of a Microservice were down, the messages would just build up in it's queue. There are 2 issues with this that led us to build something better:
1) It obviously doesn't solve the "first startup" scenario as there is no queue for messages to build up in
2) If ANYTHING goes wrong either in storing queued messages or processing them, you end up out of sync. If that happens, you still need a proactive mechanism like we have now to bring things back in sync. So, it seemed worth going this route
I wouldn't say our method is a "best practice" and if there is one I'm not aware of it. But, the way we're doing it (including planned future work) has so far proven simple to build, easy to understand and monitor, and robust in that it's extremely rare we get an event caused by out-of-sync local data.

How get a data without polling?

This is more of a theorical question.
Well, imagine that I have two programas that work simultaneously, the main one only do something when he receives a flag marked with true from a secondary program. So, this main program has a function that will keep asking to the secondary for the value of the flag, and when it gets true, it will do something.
What I learned at college is that the polling is the simplest way of doing that. But when I started working as an developer, coworkers told me that this method generate some overhead or it's waste of computation, by asking every certain amount of time for a value.
I tried to come up with some ideas for doing this in a different way, searched on the internet for something like this, but didn't found a useful way about how to do this.
I read about interruptions and passive ways that can cause the main program to get that data only if was informed by the secondary program. But how this happen? The main program will need a function to check for interruption right? So it will not end the same way as before?
What could I do differently?
There is no magic...
no program will guess when it has new information to be read, what you can do is decide between two approaches,
A -> asks -> B
A <- is informed <- B
whenever use each? it depends in many other factors like:
1- how fast you need the data be delivered from the moment it is generated? as far as possible? or keep a while and acumulate
2- how fast the data is generated?
3- how many simoultaneuos clients are requesting data at same server
4- what type of data you deal with? persistent? fast-changing?
If you are building something like a stocks analyzer where you need to ask the price of stocks everysecond (and it will change also everysecond) the approach you mentioned may be the best
if you are writing a chat based app like whatsapp where you need to check if there is some new message to the client and most of time wont... publish subscribe may be the best
but all of this is a very superficial look into a high impact architecture decision, it is not possible to get the best by just looking one factor
what i want to show is that
coworkers told me that this method generate some overhead or it's
waste of computation
it is not a right statement, it may be in some particular scenario but overhead will always exist in distributed systems
The typical way to prevent polling is by using the Publish/Subscribe pattern.
Your client program will subscribe to the server program and when an event occurs, the server program will publish to all its subscribers for them to handle however they need to.
If you flip the order of the requests you end up with something more similar to a standard web API. Your main program (left in your example) would be a server listening for requests. The secondary program would be a client hitting an endpoint on the server to trigger an event.
There's many ways to accomplish this in every language and it doesn't have to be tied to tcp/ip requests.
I'll add a few links for you shortly.
Well, in most of languages you won't implement such a low level. But theorically speaking, there are different waiting strategies, you are talking about active waiting. Doing this you can easily eat all your memory.
Most of languages implements libraries to allow you to start a process as a service which is at passive waiting and it is triggered when a request comes.

Microservices: model sharing between bounded contexts

I am currently building a microservices-based application developed with the mean stack and am running into several situations where I need to share models between bounded contexts.
As an example, I have a User service that handles the registration process as well as login(generate jwt), logout, etc. I also have an File service which handles the uploading of profile pics and other images the user happens to upload. Additionally, I have an Friends service that keeps track of the associations between members.
Currently, I am adding the guid of the user from the user table used by the User service as well as the first, middle and last name fields to the File table and the Friend table. This way I can query for these fields whenever I need them in the other services(Friend and File) without needing to make any rest calls to get the information every time it is queried.
Here is the caveat:
The downside seems to be that I have to, I chose seneca with rabbitmq, notify the File and Friend tables whenever a user updates their information from the User table.
1) Should I be worried about the services getting too chatty?
2) Could this lead to any performance issues, if alot of updates take place over an hour, let's say?
3) in trying to isolate boundaries, I just am not seeing another way of pulling this off. What is the recommended approach to solving this issue and am I on the right track?
It's a trade off. I would personally not store the user details alongside the user identifier in the dependent services. But neither would I query the users service to get this information. What you probably need is some kind of read-model for the system as a whole, which can store this data in a way which is optimized for your particular needs (reporting, displaying together on a webpage etc).
The read-model is a pattern which is popular in the event-driven architecture space. There is a really good article that talks about these kinds of questions (in two parts):
https://www.infoq.com/articles/microservices-aggregates-events-cqrs-part-1-richardson
https://www.infoq.com/articles/microservices-aggregates-events-cqrs-part-2-richardson
Many common questions about microservices seem to be largely around the decomposition of a domain model, and how to overcome situations where requirements such as querying resist that decomposition. This article spells the options out clearly. Definitely worth the time to read.
In your specific case, it would mean that the File and Friends services would only need to store the primary key for the user. However, all services should publish state changes which can then be aggregated into a read-model.
If you are worry about a high volume of messages and high TPS for example 100,000 TPS for producing and consuming events I suggest that Instead of using RabbitMQ use apache Kafka or NATS (Go version because NATS has Rubby version also) in order to support a high volume of messages per second.
Also Regarding Database design you should design each micro-service base business capabilities and bounded-context according to domain driven design (DDD). so because unlike SOA it is suggested that each micro-service should has its own database then you should not be worried about normalization because you may have to repeat many structures, fields, tables and features for each microservice in order to keep them Decoupled from each other and letting them work independently to raise Availability and having scalability.
Also you can use Event sourcing + CQRS technique or Transaction Log Tailing to circumvent 2PC (2 Phase Commitment) - which is not recommended when implementing microservices - in order to exchange events between your microservices and manipulating states to have Eventual Consistency according to CAP theorem.

An event store could become a single point of failure?

Since a couple of days I've been trying to figure it out how to inform to the rest of the microservices that a new entity was created in a microservice A that store that entity in a MongoDB.
I want to:
Have low coupling between the microservices
Avoid distributed transactions between microservices like Two Phase Commit (2PC)
At first a message broker like RabbitMQ seems to be a good tool for the job but then I see the problem of commit the new document in MongoDB and publish the message in the broker not being atomic.
Why event sourcing? by eventuate.io:
One way of solving this issue implies make the schema of the documents a bit dirtier by adding a mark that says if the document have been published in the broker and having a scheduled background process that search unpublished documents in MongoDB and publishes those to the broker using confirmations, when the confirmation arrives the document will be marked as published (using at-least-once and idempotency semantics). This solutions is proposed in this and this answers.
Reading an Introduction to Microservices by Chris Richardson I ended up in this great presentation of Developing functional domain models with event sourcing where one of the slides asked:
How to atomically update the database and publish events and publish events without 2PC? (dual write problem).
The answer is simple (on the next slide)
Update the database and publish events
This is a different approach to this one that is based on CQRS a la Greg Young.
The domain repository is responsible for publishing the events, this
would normally be inside a single transaction together with storing
the events in the event store.
I think that delegate the responsabilities of storing and publishing the events to the event store is a good thing because avoids the need of 2PC or a background process.
However, in a certain way it's true that:
If you rely on the event store to publish the events you'd have a
tight coupling to the storage mechanism.
But we could say the same if we adopt a message broker for intecommunicate the microservices.
The thing that worries me more is that the Event Store seems to become a Single Point of Failure.
If we look this example from eventuate.io
we can see that if the event store is down, we can't create accounts or money transfers, losing one of the advantages of microservices. (although the system will continue responding querys).
So, it's correct to affirmate that the Event Store as used in the eventuate example is a Single Point of Failure?
What you are facing is an instance of the Two General's Problem. Basically, you want to have two entities on a network agreeing on something but the network is not fail safe. Leslie Lamport proved that this is impossible.
So no matter how much you add new entities to your network, the message queue being one, you will never have 100% certainty that agreement will be reached. In fact, the opposite takes place: the more entities you add to your distributed system, the less you can be certain that an agreement will eventually be reached.
A practical answer to your case is that 2PC is not that bad if you consider adding even more complexity and single points of failures. If you absolutely do not want a single point of failure and wants to assume that the network is reliable (in other words, that the network itself cannot be a single point of failure), you can try a P2P algorithm such as DHT, but for two peers I bet it reduces to simple 2PC.
We handle this with the Outbox approach in NServiceBus:
http://docs.particular.net/nservicebus/outbox/
This approach requires that the initial trigger for the whole operation came in as a message on the queue but works very well.
You could also create a flag for each entry inside of the event store which tells if this event was already published. Another process could poll the event store for those unpublished events and put them into a message queue or topic. The disadvantage of this approach is that consumers of this queue or topic must be designed to de-duplicate incoming messages because this pattern does only guarantee at-least-once delivery. Another disadvantage could be latency because of the polling frequency. But since we have already entered the eventually consistent area here this might not be such a big concern.
How about if we have two event stores, and whenever a Domain Event is created, it is queued onto both of them. And the event handler on the query side, handles events popped from both the event stores.
Ofcourse every event should be idempotent.
But wouldn’t this solve our problem of the event store being a single point of entry?
Not particularly a mongodb solution but have you considered leveraging the Streams feature introduced in Redis 5 to implement a reliable event store. Take a look this intro here
I find that it has rich set of features like message tailing, message acknowledgement as well as the ability to extract unacknowledged messages easily. This surely helps to implement at least once messaging guarantees. It also support load balancing of messages using "consumer group" concept which can help with scaling the processing part.
Regarding your concern about being the single point of failure, as per the documentation, streams and consumer information can be replicated across nodes and persisted to disk (using regular Redis mechanisms I believe). This helps address the single point of failure issue. I'm currently considering using this for one of my microservices projects.

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