Interrupt a kernel module when a user process terminates/receives a signal? - linux-kernel

I am working on a kernel module where I need to be "aware" that a given process has crashed.
Right now my approach is to set up a periodic timer interrupt in the kernel module; on every timer interrupt, I check the task_struct.state and task_struct.exitstate values for that process.
I am wondering if there's a way to set up an interrupt in the kernel module that would go off when the process terminates, or, when the process receives a given signal (e.g., SIGINT or SIGHUP).
Thanks!
EDIT: A catch here is that I can't modify the user application. Or at least, it would be a much tougher sell to the customer if I place additional requirements/constraints on s/w from another vendor...

You could have your module create a character device node and then open that node from your userspace process. It's only about a dozen lines of boilerplate to register a simple cdev in your module. Your cdev's open method will get called when the process opens the device node and the release method will be called when the device node is closed. If a process exits, either intentionally or because of a signal, all open file descriptors are closed by the kernel. So you can be certain that release will be called. This avoids any need to poll the process status and you can avoid modifying any kernel code outside of your module.
You could also setup a watchdog style system, where your process must write one byte to the device every so often. Have the write method of the cdev reset a timer. If too much time passes without a write and the timer expires, it is assumed the process has somehow failed, even if it hasn't crashed and terminated. For instance a programming bug that allowed for a mutex deadlock or placed the process into an infinite loop.
There is a point in the kernel code where signals are delivered to user processes. You could patch that, check the process name, and signal a condition variable if it matches. This would just catch signals, not intentional process exits. IMHO, this is much uglier and you'll need to deal with maintaining a kernel patch. But it's not that hard, there's a single point, I don't recall what function, sorry, where one can insert the necessary code and it will catch all signals.

Related

What is channel event system?

I am working on some project Where I have to deal with uc ATxmega128A1 , But being a beginner to a ucontrollers I want to know what is this channel event system regarding ucs.
I have referred a link http://www.atmel.com/Images/doc8071.pdf but not getting it.
The traditional way to do things the channel system can do is to use interrupts.
In the interrupt model, the CPU runs the code starting with main(), and continues usually with some loop. When an particular event occurs, such as a button being pressed, the CPU is "interrupted". The current processing is stopped, some registers are saved, and the execution jumps to some code pointed to by an interrupt vector called an interrupt handler. This code usually has instructions to save register values, and this is added automatically by the compiler.
When the interrupting code is finished, the CPU restores the values that the registers previously had and execution jumps back to the point in the main code where it was interrupted.
But this approach takes valuable CPU cycles. And some interrupt handlers don't do very much expect trigger some peripheral to take an action. Wouldn't it be great it these kinds of interrupt handlers could be avoided and have the mC have the peripherals talk directly to each other without pausing the CPU?
This is what the event channel system does. It allows peripherals to trigger each other directly without involving the CPU. The CPU continues to execute instructions while the channel system operates in parallel. This doesn't mean you can replace all interrupt handlers, though. If complicated processing is involved, you still need a handler to act. But the channel system does allow you to avoid using very simple interrupt handlers.
The paper you reference describes this in a little more detail (but assumes a lot of knowledge on the reader's part). You have to read the actual datasheet of your mC to find the exact details.

use of spin variants in network processing

I have written a Kernel module that is interacting with net-filter hooks.
The net-filter hooks operate in Softirq context.
I am accessing a global data structure
"Hash Table" from the softirq context as well as from Process context. The process context access is due to a sysctl file being used to modify the contents of the Hash-table.
I am using spinlock_irq_save.
Is this choice of spin_lock api correct ?? In terms of performance and locking standards.
what would happen if an interrupt is scheduled on another processor? while on the current processor lock is already hold by a process context code?
Firstly:
So, with all the above details I concluded that my softirqs can run concurrently on both cores.
Yes, this is correct. Your softirq handler may be executed "simultaneously on more than one CPU".
Your conclusion to use spinlocks sounds correct to me. However, this assumes that the critical section (ie., that which is executed with the spinlock held) has the following properties:
It must not sleep (for example, acquire a blocking mutex)
It should be as short as possible
Generally, if you're just updating your hash table, you should be fine here.
If an IRQ handler tries to acquire a spinlock that is held by a process context, that's fine. As long as your process context does not sleep with that lock held, the lock should be released within a short amount of time, allowing the IRQ handler to make forward progress.
I think the solution is appropriate . Softirqs anyways runs with preemption disabled . To share a data with a process, the process must also disable both preemption and interrupts. In case of timer, which only reduces the time stamp of an entry can do it atomically i.e. the time stamp variable must be atomic. If in another core softirqs run and wants to acquire the spinlock, when it is already held in the other core,it must wait.

In what order does a context switch to the kernel occur

Out of these three steps, is this the right order, or do I need to switch any?
1) Save current state data
2) Turn on kernel mode
3) Determine cause of interrupt
So, let me try to help you figuring out the correct order.
Only the kernel can switch a context as only the kernel has access to the necessary data and can for example change the page tables for the other process' address space.
To determine whether to do a context switch or not, the kernel needs to analyse some "inputs". A context switch might be done for example because the timer interrupt fired and the time slice of a process is over or because the process started doing some IO.
Only the kernel can save the state of a user process because a user process would change its state when it would try storing it. The kernel however knows that if its running, the user process is currently interrupted (eg because of an interrupt or because the user space process voluntarily entered the kernel eg for a system call)
The current context of a process is first saved partly by the hardware(processor) and rest by the software(kernel).
Then the control is transferred from the user process to the kernel by loading the new eip, esp and other saved context of kernel is loaded by hardware from Task State Segment(TSS).
Then based on the interrupt or trap no. the request is dispatched to the appropriate handler.

How does Kernel handle the lock in process context when an interrupt comes?

First of all sorry for a little bit ambiguity in Question... What I want to understand is the below scenario
Suppose porcess is running, it holds one lock, Now after acquiring the lock HW interrupt is generated, So How kernel will handle this situation, will it wait for lock ? if yes, what if the interrupt handler need to access that lock or the shared data protected by that lock in process ?
The Linux kernel has a few functions for acquiring spinlocks, to deal with issues like the one you're raising here. In particular, there is spin_lock_irq(), which disables interrupts (on the CPU the process is running on) and acquires the spinlock. This can be used when the code knows interrupts are enabled before the spinlock is acquired; in case the function might be called in different contexts, there is also spin_lock_irqsave(), which stashes away the current state of interrupts before disabling them, so that they can be reenabled by spin_unlock_irqrestore().
In any case, if a lock is used in both process and interrupt context (which is a good and very common design if there is data that needs to be shared between the contexts), then process context must disable interrupts (locally on the CPU it's running on) when acquiring the spinlock to avoid deadlocks. In fact, lockdep ("CONFIG_PROVE_LOCKING") will verify this and warn if a spinlock is used in a way that is susceptible to the "interrupt while process context holds a lock" deadlock.
Let me explain some basic properties of interrupt handler or bottom half.
A handler can’t transfer data to or from user space, because it doesn’t execute in the context of a process.
Handlers also cannot do anything that would sleep, such as calling wait_event, allocating memory with anything other than GFP_ATOMIC, or locking a semaphore
handlers cannot call schedule.
What i am trying to say is that Interrupt handler runs in atomic context. They can not sleep as they cannot be rescheduled. interrupts do not have a backing process context
The above is by design. You can do whatever you want in code, just be prepared for the consequences
Let us assume that you acquire a lock in interrupt handler(bad design).
When an interrupt occur the process saves its register on stack and start ISR. now after acquiring a lock you would be in a deadlock as their is no way ISR know what the process was doing.
The process will not be able to resume execution until it is done it with ISR
In a preemptive kernel the ISR and the process can be preempt but for a non-preemptive kernel you are dead.

Why kernel code/thread executing in interrupt context cannot sleep?

I am reading following article by Robert Love
http://www.linuxjournal.com/article/6916
that says
"...Let's discuss the fact that work queues run in process context. This is in contrast to the other bottom-half mechanisms, which all run in interrupt context. Code running in interrupt context is unable to sleep, or block, because interrupt context does not have a backing process with which to reschedule. Therefore, because interrupt handlers are not associated with a process, there is nothing for the scheduler to put to sleep and, more importantly, nothing for the scheduler to wake up..."
I don't get it. AFAIK, scheduler in the kernel is O(1), that is implemented through the bitmap. So what stops the scehduler from putting interrupt context to sleep and taking next schedulable process and passing it the control?
So what stops the scehduler from putting interrupt context to sleep and taking next schedulable process and passing it the control?
The problem is that the interrupt context is not a process, and therefore cannot be put to sleep.
When an interrupt occurs, the processor saves the registers onto the stack and jumps to the start of the interrupt service routine. This means that when the interrupt handler is running, it is running in the context of the process that was executing when the interrupt occurred. The interrupt is executing on that process's stack, and when the interrupt handler completes, that process will resume executing.
If you tried to sleep or block inside an interrupt handler, you would wind up not only stopping the interrupt handler, but also the process it interrupted. This could be dangerous, as the interrupt handler has no way of knowing what the interrupted process was doing, or even if it is safe for that process to be suspended.
A simple scenario where things could go wrong would be a deadlock between the interrupt handler and the process it interrupts.
Process1 enters kernel mode.
Process1 acquires LockA.
Interrupt occurs.
ISR starts executing using Process1's stack.
ISR tries to acquire LockA.
ISR calls sleep to wait for LockA to be released.
At this point, you have a deadlock. Process1 can't resume execution until the ISR is done with its stack. But the ISR is blocked waiting for Process1 to release LockA.
I think it's a design idea.
Sure, you can design a system that you can sleep in interrupt, but except to make to the system hard to comprehend and complicated(many many situation you have to take into account), that's does not help anything. So from a design view, declare interrupt handler as can not sleep is very clear and easy to implement.
From Robert Love (a kernel hacker):
http://permalink.gmane.org/gmane.linux.kernel.kernelnewbies/1791
You cannot sleep in an interrupt handler because interrupts do not have
a backing process context, and thus there is nothing to reschedule back
into. In other words, interrupt handlers are not associated with a task,
so there is nothing to "put to sleep" and (more importantly) "nothing to
wake up". They must run atomically.
This is not unlike other operating systems. In most operating systems,
interrupts are not threaded. Bottom halves often are, however.
The reason the page fault handler can sleep is that it is invoked only
by code that is running in process context. Because the kernel's own
memory is not pagable, only user-space memory accesses can result in a
page fault. Thus, only a few certain places (such as calls to
copy_{to,from}_user()) can cause a page fault within the kernel. Those
places must all be made by code that can sleep (i.e., process context,
no locks, et cetera).
Because the thread switching infrastructure is unusable at that point. When servicing an interrupt, only stuff of higher priority can execute - See the Intel Software Developer's Manual on interrupt, task and processor priority. If you did allow another thread to execute (which you imply in your question that it would be easy to do), you wouldn't be able to let it do anything - if it caused a page fault, you'd have to use services in the kernel that are unusable while the interrupt is being serviced (see below for why).
Typically, your only goal in an interrupt routine is to get the device to stop interrupting and queue something at a lower interrupt level (in unix this is typically a non-interrupt level, but for Windows, it's dispatch, apc or passive level) to do the heavy lifting where you have access to more features of the kernel/os. See - Implementing a handler.
It's a property of how O/S's have to work, not something inherent in Linux. An interrupt routine can execute at any point so the state of what you interrupted is inconsistent. If you interrupted the thread scheduling code, its state is inconsistent so you can't be sure you can "sleep" and switch threads. Even if you protect the thread switching code from being interrupted, thread switching is a very high level feature of the O/S and if you protected everything it relies on, an interrupt becomes more of a suggestion than the imperative implied by its name.
So what stops the scehduler from putting interrupt context to sleep and taking next schedulable process and passing it the control?
Scheduling happens on timer interrupts. The basic rule is that only one interrupt can be open at a time, so if you go to sleep in the "got data from device X" interrupt, the timer interrupt cannot run to schedule it out.
Interrupts also happen many times and overlap. If you put the "got data" interrupt to sleep, and then get more data, what happens? It's confusing (and fragile) enough that the catch-all rule is: no sleeping in interrupts. You will do it wrong.
Disallowing an interrupt handler to block is a design choice. When some data is on the device, the interrupt handler intercepts the current process, prepares the transfer of the data and enables the interrupt; before the handler enables the current interrupt, the device has to hang. We want keep our I/O busy and our system responsive, then we had better not block the interrupt handler.
I don't think the "unstable states" are an essential reason. Processes, no matter they are in user-mode or kernel-mode, should be aware that they may be interrupted by interrupts. If some kernel-mode data structure will be accessed by both interrupt handler and the current process, and race condition exists, then the current process should disable local interrupts, and moreover for multi-processor architectures, spinlocks should be used to during the critical sections.
I also don't think if the interrupt handler were blocked, it cannot be waken up. When we say "block", basically it means that the blocked process is waiting for some event/resource, so it links itself into some wait-queue for that event/resource. Whenever the resource is released, the releasing process is responsible for waking up the waiting process(es).
However, the really annoying thing is that the blocked process can do nothing during the blocking time; it did nothing wrong for this punishment, which is unfair. And nobody could surely predict the blocking time, so the innocent process has to wait for unclear reason and for unlimited time.
Even if you could put an ISR to sleep, you wouldn't want to do it. You want your ISRs to be as fast as possible to reduce the risk of missing subsequent interrupts.
The linux kernel has two ways to allocate interrupt stack. One is on the kernel stack of the interrupted process, the other is a dedicated interrupt stack per CPU. If the interrupt context is saved on the dedicated interrupt stack per CPU, then indeed the interrupt context is completely not associated with any process. The "current" macro will produce an invalid pointer to current running process, since the "current" macro with some architecture are computed with the stack pointer. The stack pointer in the interrupt context may point to the dedicated interrupt stack, not the kernel stack of some process.
By nature, the question is whether in interrupt handler you can get a valid "current" (address to the current process task_structure), if yes, it's possible to modify the content there accordingly to make it into "sleep" state, which can be back by scheduler later if the state get changed somehow. The answer may be hardware-dependent.
But in ARM, it's impossible since 'current' is irrelevant to process under interrupt mode. See the code below:
#linux/arch/arm/include/asm/thread_info.h
94 static inline struct thread_info *current_thread_info(void)
95 {
96 register unsigned long sp asm ("sp");
97 return (struct thread_info *)(sp & ~(THREAD_SIZE - 1));
98 }
sp in USER mode and SVC mode are the "same" ("same" here not mean they're equal, instead, user mode's sp point to user space stack, while svc mode's sp r13_svc point to the kernel stack, where the user process's task_structure was updated at previous task switch, When a system call occurs, the process enter kernel space again, when the sp (sp_svc) is still not changed, these 2 sp are associated with each other, in this sense, they're 'same'), So under SVC mode, kernel code can get the valid 'current'. But under other privileged modes, say interrupt mode, sp is 'different', point to dedicated address defined in cpu_init(). The 'current' calculated under these mode will be irrelevant to the interrupted process, accessing it will result in unexpected behaviors. That's why it's always said that system call can sleep but interrupt handler can't, system call works on process context but interrupt not.
High-level interrupt handlers mask the operations of all lower-priority interrupts, including those of the system timer interrupt. Consequently, the interrupt handler must avoid involving itself in an activity that might cause it to sleep. If the handler sleeps, then the system may hang because the timer is masked and incapable of scheduling the sleeping thread.
Does this make sense?
If a higher-level interrupt routine gets to the point where the next thing it must do has to happen after a period of time, then it needs to put a request into the timer queue, asking that another interrupt routine be run (at lower priority level) some time later.
When that interrupt routine runs, it would then raise priority level back to the level of the original interrupt routine, and continue execution. This has the same effect as a sleep.
It is just a design/implementation choices in Linux OS. The advantage of this design is simple, but it may not be good for real time OS requirements.
Other OSes have other designs/implementations.
For example, in Solaris, the interrupts could have different priorities, that allows most of devices interrupts are invoked in interrupt threads. The interrupt threads allows sleep because each of interrupt threads has separate stack in the context of the thread.
The interrupt threads design is good for real time threads which should have higher priorities than interrupts.

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