display images from api on image show sliders - xcode

I downloaded this library and my goal is to get images links from web service as Json then show them.
here is how to do it by a random link from the Internet
let alamofireSource = [AlamofireSource(urlString:
"https://images.unsplash.com/photo-1432679963831-2dab49187847?w=1080")!,
AlamofireSource(urlString: "https://images.unsplash.com/photo-1447746249824-
4be4e1b76d66?w=1080")!,
AlamofireSource(urlString:
"https://images.unsplash.com/photo-1463595373836-6e0b0a8ee322?w=1080")!]
What I thought I should do is :
1- do a call request to my api
2- save images URLs in an array
3- loop through the array and have the variable in [AlamofireSource(urlString:
"variable from the array")!
Is this the right way or is there any better way even without using this library ?
Update
var Pics = [JSON]()
open override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return .portrait
}
#IBOutlet var slideshow: ImageSlideshow!
override func viewWillAppear(_ animated: Bool) {
let url = "http://localhost:8000/api/hello"
Alamofire.request(url).responseJSON { response in
if let value: AnyObject = response.result.value as AnyObject? {
//Handle the results as JSON
let json = JSON(value)
for (key, subJson) in json["pic"] {
self.Pics.append(subJson) as? String
}
print(self.Pics)
}
}
}
let kingfisherSource = [KingfisherSource(urlString: Pics)!] // error
override func viewDidLoad() {
super.viewDidLoad()
slideshow.backgroundColor = UIColor.white
slideshow.slideshowInterval = 5.0
slideshow.pageControlPosition = PageControlPosition.underScrollView
slideshow.pageControl.currentPageIndicatorTintColor = UIColor.lightGray
slideshow.pageControl.pageIndicatorTintColor = UIColor.black
slideshow.contentScaleMode = UIViewContentMode.scaleAspectFill
slideshow.currentPageChanged = { page in
print("current page:", page)
}
Note:
this is the format of the json data
[
"http://localhost:8000/images/1490104055.jpg",
"http://localhost:8000/images/1490104055.jpg",
"http://localhost:8000/images/1490104055.jpg",
"http://localhost:8000/images/1490104055.jpg",
"http://localhost:8000/images/1490104055.jpg",
null,
null
]
Thanks

Related

Failed to load image from Firebase database swift3

I'm trying to load data from the firebase. I successfully load the data like usename and email, but somehow it fails to load the image. I'm attaching my code which I have used to load the data from firebase. Please help. thank you.
code :
import UIKit
import FirebaseDatabase
import Firebase
class ProfileVC: UIViewController {
#IBOutlet weak var currentphoto: UIImageView!
#IBOutlet weak var usernameLabel: UILabel!
#IBOutlet weak var BioOrEmailLabel: UILabel!
var databasereff : DatabaseReference!
override func viewDidLoad() {
super.viewDidLoad()
databasereff = Database.database().reference()
if let userid = Auth.auth().currentUser?.uid
{
databasereff.child("users").child(userid).observeSingleEvent(of: .value, with: { (snapshot) in
let dict = snapshot.value as? [String:Any]
let username = dict?["username"] as? String
let email = dict?["email"] as? String
if let photourl = dict?["profileimageUrl"] as? String
{
let url = URL(string: photourl)
URLSession.shared.dataTask(with: url!, completionHandler: { (data, response, error) in
if error != nil{
print(error?.localizedDescription)
return
}
OperationQueue.main.addOperation {
self.currentphoto.image = UIImage(data: data!)
}
}).resume()
}
self.usernameLabel.text = username
self.BioOrEmailLabel.text = email
})
{
(error) in
print(error.localizedDescription)
}
}
// Do any additional setup after loading the view.
}
}
You need to create FIRStorage reference to retrieve files from Firebase Data Base.
First:
import FirebaseStorage
Second take a storage reference:
var storage: FIRStorage!
Then Initialize it
storage = FIRStorage.storage()
Now:
let dbRef = database.reference().child("myFiles")
dbRef.observeEventType(.ChildAdded, withBlock: { (snapshot) in
// Get download URL from snapshot
let downloadURL = snapshot.value() as! String
// Create a storage reference from the URL
let storageRef = storage.referenceFromURL(downloadURL)
// Download the data, assuming a max size of 1MB (you can change this as necessary)
storageRef.dataWithMaxSize(1 * 1024 * 1024) { (data, error) -> Void in
// Create a UIImage, add it to the array
let pic = UIImage(data: data)
picArray.append(pic)
})
})
In your case path is different so just change the path and Cheers!
Reference: from here

Swift 3: UICollectionView download video snapshot. UI is freezed while trying to download snapshot

I'm trying to download video preview base on remote video URL. In my project, the server cannot return snapshot image of the videos, that's why I have to do it manually.
In table view, I have code like this in cellForItemAt to get video preview
DataManager.sharedInstance.getCachedImage(url: movie.url!, handler: { (image) in
cell.ivCover.image = image
})
and my getCachedImage function in DataManager:
func getCachedImage(url: String, handler: #escaping(_ result:UIImage) -> Void){
DispatchQueue.global().async {
let userDefaults = UserDefaults.standard
if let imageData = userDefaults.object(forKey: url){
if let finalImg = UIImage(data: imageData as! Data){
DispatchQueue.main.async {
handler(finalImg)
}
print("USING CACHED IMG")
}else{
DispatchQueue.main.async {
handler(#imageLiteral(resourceName: "cover"))
}
print("Cannot parse cached data to image. Use default")
}
}else{
let asset = AVURLAsset(url: URL(string: url)!)
let generate = AVAssetImageGenerator(asset: asset)
generate.appliesPreferredTrackTransform = true
var thumbTime = asset.duration
thumbTime.value = 1
var imgRef:CGImage?
do{
print("Downloading thum from url: \(url)")
imgRef = try generate.copyCGImage(at: thumbTime, actualTime: nil)
}catch let error{
print("Error download thum: \(error.localizedDescription)")
}
var finalImg:UIImage
if let _ = imgRef{
finalImg = UIImage(cgImage: imgRef!)
userDefaults.set(UIImagePNGRepresentation(finalImg), forKey: url)
}else{
finalImg = #imageLiteral(resourceName: "cover")
print("Download thumnail failed. Use default")
}
DispatchQueue.main.async {
handler(finalImg)
}
}
}
}
The problem is that, sometimes I scroll the Collection view, UI is freezed, sometimes it's not. Please note that this video is on REMOTE SERVER, NOT local video.
I've spent days to figure out the issue but still not able to find out what went wrong. Please help!
Or is there any existing library I can use?
import UIKit
import Photos
class ImportViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
#IBAction func myButton(_ sender: Any) {
let videoURL = "https://youerdomin.com/file.mp4"
print("1")
DispatchQueue.global(qos: .background).async {
print("2")
if let url = URL(string: videoURL), let urlData = NSData(contentsOf: url) {
print("3")
let documentsPath =
NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0];
let filePath="\(documentsPath)/tempFile.mp4"
DispatchQueue.main.async {
print("4")
urlData.write(toFile: filePath, atomically: true)
PHPhotoLibrary.shared().performChanges({
print("5")
PHAssetChangeRequest.creationRequestForAssetFromVideo(atFileURL: URL(fileURLWithPath: filePath))
}) { completed, error in
print("6")
if completed {
print("Video is saved!")
}else{
print("7: ",filePath)
}
}
}
}else{
print("8")
}
}
}
}

Best way to load image url swift 2 in UITableView

I want to create A Ui TableView with a list of image link with swift 2:
for example : var images = ["link1","link2",...,linkN"]
I create a custom cell to display the image :
let cell = tableView.dequeueReusableCellWithIdentifier(CurrentFormTableView.CellIdentifiers.ImageCell, forIndexPath: indexPath) as! ImageCell
cell.urlImageView.tag = indexPath.row
cell.displayImage(images[index.row])
cell.selectionStyle = UITableViewCellSelectionStyle.None
return cell
And here I have my custom cell to load my image :
import UIKit
class ImageCell: UITableViewCell {
#IBOutlet weak var urlImageView: UIImageView!
#IBOutlet weak var loadingStatus: UIActivityIndicatorView!
override func awakeFromNib() {
super.awakeFromNib()
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
func loadImageFromUrl(url: String, view: UIImageView){
if view.image == nil {
self.startLoading()
// Create Url from string
let url = NSURL(string: url)!
// Download task:
// - sharedSession = global NSURLCache, NSHTTPCookieStorage and NSURLCredentialStorage objects.
let task = NSURLSession.sharedSession().dataTaskWithURL(url) { (responseData, responseUrl, error) -> Void in
// if responseData is not null...
if let data = responseData{
// execute in UI thread
dispatch_async(dispatch_get_main_queue(), { () -> Void in
self.stopLoading()
view.image = UIImage(data: data)
})
}
}
// Run task
task.resume()
}
}
func displayImage(imageUrl: String){
imageView?.image = nil
if imageUrl != nil && imageUrl != "" {
print(imageUrl)
loadImageFromUrl(imageUrl,view: urlImageView)
} else {
loadingStatus.hidden = true
}
}
func startLoading(){
loadingStatus.hidden = false
loadingStatus.startAnimating()
}
func stopLoading(){
loadingStatus.hidden = true
loadingStatus.stopAnimating()
}
}
The problem is that, she times the images are loading correctly, and sometimes, one image or more "override the other" so I have multiple identical images instead of see all my different images. How it is possible ? Where is my mistake ?
You're not implementing the reuse of the cells, meaning that the imageView's image of one cell will be the same as another that it was reused from, until the new image has loaded.
To prevent this, implement the -prepareForReuse: method:
override func prepareForReuse() {
super.prepareForReuse()
urlImageView.image = nil
// cancel loading
}
Furthermore, you shouldn't be doing any network-related code in the view layer, it should be done in the view controller. This will allow you to implement caching mechanisms if the image has already been downloaded for a specific cell, as well as alter the state of other views.
i.e. In your view controller:
var cachedImages = [String: UIImage]()
func cellForRow...() {
let imageURL = imageURLs[indexPath.row]
if let image = cachedImages[imageURL] {
cell.urlImageView.image = cachedImages[imageURL]
}
else {
downloadImage(indexPath, { image in
if let image = image {
cachedImages[imageURL] = image
cell.urlImageView.image = image
}
})
}
}
func downloadImage(indexPath: NSIndexPath, callback: () -> (UIImage?)) {
let task = NSURLSession.sharedSession().dataTaskWithURL(url) { (responseData, responseUrl, error) -> Void in
// if responseData is not null...
if let data = responseData {
// execute in UI thread
dispatch_async(dispatch_get_main_queue(), {
callback(UIImage(data: data))
})
}
else {
dispatch_async(dispatch_get_main_queue(), {
callback(nil)
})
}
}
// Run task
task.resume()
}

Taking the contents of text file on parse and displaying in a textview in Swift

I am building a recipe directory and I seem to be stuck with this part. I have images, string, files in a class on parse. When the user selects an appetizer (table view controller), a new view controller will appear with the image, name and the recipe (textview) from the file (already placed on parse).
What am I doing wrong?
class MyAppetizerRecipes: UIViewController {
#IBOutlet var imageView: UIImageView!
#IBOutlet var name: UILabel!
#IBOutlet var myTextView: UITextView!
var recipes = [String: PFFile]()
var appetizer = [String]()
var images = [String: UIImage]()
override func viewDidLoad() {
super.viewDidLoad()
let query = PFQuery(className: "Appetizers")
query.orderByAscending("recipe")
query.findObjectsInBackgroundWithBlock { (objects, error) in
guard error == nil, let objects = objects else {
print(error)
return
}
for object in objects {
// *********** ... Appetizer Name ....... ************* //
let appetizerName = object.objectForKey("appetizer") as! String
self.name.text = self.valuePassed
// *********** ... Recipe File on Parse ....... ************* //
let recipeFile = object["recipe"] as! PFFile
recipeFile.getDataInBackgroundWithBlock({ (recipeData, error) -> Void in
if error == nil {
let data = recipeData
self.recipes[appetizerName] = PFFile(data: data!)
} else {
print(error)
}
})
// *********** ... Image ....... ************* //
let imageFile = object["imageFiles"] as!PFFile
imageFile.getDataInBackgroundWithBlock({ (imageData, error) -> Void in
if error == nil {
let data = imageData
} else {
print(error)
}
if let data = imageData {
self.images[appetizerName] = UIImage(data: data)
self.imageView.image = self.images[self.valuePassed]
}
})
}
}
}
I am able to get an image and name of an appetizer, but not able to load text file from parse to UITextView.

upload collection view images into server using swift

I'm developing an app which has UICollectionView as like #zhangao0086/DKImagePickerController# example in Github. Now i need to upload the displayed UICollectionviewCell images into server. Can any one suggest me the right tuts for uploading. Thanks in advance.
UICollectionView code as follows:
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let asset = self.assets![indexPath.row]
var cell: UICollectionViewCell?
var imageView: UIImageView?
if asset.isVideo {
cell = collectionView.dequeueReusableCellWithReuseIdentifier("CellVideo", forIndexPath: indexPath)
imageView = cell?.contentView.viewWithTag(1) as? UIImageView
} else {
cell = collectionView.dequeueReusableCellWithReuseIdentifier("CellImage", forIndexPath: indexPath)
imageView = cell?.contentView.viewWithTag(1) as? UIImageView
}
if let cell = cell, imageView = imageView {
let layout = collectionView.collectionViewLayout as! UICollectionViewFlowLayout
let tag = indexPath.row + 1
cell.tag = tag
asset.fetchImageWithSize(layout.itemSize.toPixel(), completeBlock: { image, info in
if cell.tag == tag {
imageView.image = image
}
})
}
return cell!
}
uploading the image into server
func barButtonItemClicked(barButtonItem: UIBarButtonItem)
{
let myUrl = NSURL(string: "http://moneymonkey.tokiiyo.com/api/signature");
let typeItem: InsuranceType = InsuranceManager.sharedInstance.TypeArray[0]
let compItem: Companies = InsuranceManager.sharedInstance.CompArray[0]
let request = NSMutableURLRequest(URL:myUrl!);
request.HTTPMethod = "POST";
let param = [
"api_key" : "AiK58j67",
"api_secret" : "a#9rJkmbOea90-",
"phone" : "\(mobile)",
"policy_type" : "\(typeItem.name)",
"company" : "\(compItem.cname)"
]
print("Policy_type: \(typeItem.name)")
let boundary = generateBoundaryString()
request.setValue("multipart/form-data; boundary=\(boundary)", forHTTPHeaderField: "Content-Type")
let imageData = UIImagePNGRepresentation(?) //here what imageView
if(imageData==nil) { return; }
request.HTTPBody = createBodyWithParameters(param, filePathKey: "file", imageDataKey: imageData!, boundary: boundary)
let task = NSURLSession.sharedSession().dataTaskWithRequest(request) {
data, response, error in
if error != nil {
print("error=\(error)")
return
}
// You can print out response object
print("******* response = \(response)")
// Print out reponse body
let responseString = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("****** response data = \(responseString!)")
do{
_ = try NSJSONSerialization.JSONObjectWithData(data!, options: .MutableContainers) as? NSDictionary
dispatch_async(dispatch_get_main_queue(),{
});
}
catch
{
// report error
print("Oops!! Something went wrong\(error)")
}
}
task.resume()
}
func createBodyWithParameters(parameters: [String: String]?, filePathKey: String?, imageDataKey: NSData, boundary: String) -> NSData {
let body = NSMutableData();
if parameters != nil {
for (key, value) in parameters! {
body.appendString("--\(boundary)\r\n")
body.appendString("Content-Disposition: form-data; name=\"\(key)\"\r\n\r\n")
body.appendString("\(value)\r\n")
}
}
let filename = "image.png"
let mimetype = "image/png"
body.appendString("--\(boundary)\r\n")
body.appendString("Content-Disposition: form-data; name=\"\(filePathKey!)\"; filename=\"\(filename)\"\r\n")
body.appendString("Content-Type: \(mimetype)\r\n\r\n")
body.appendData(imageDataKey)
body.appendString("\r\n")
body.appendString("--\(boundary)--\r\n")
return body
}
func generateBoundaryString() -> String {
return "Boundary-\(NSUUID().UUIDString)"
}
J
you can use Alamofire https://github.com/Alamofire/Alamofire
Use like this :
Alamofire.upload(.POST, "YourURl", file: YourFile)
.progress { bytesWritten, totalBytesWritten, totalBytesExpectedToWrite in
print(totalBytesWritten)
// This closure is NOT called on the main queue for performance
// reasons. To update your ui, dispatch to the main queue.
dispatch_async(dispatch_get_main_queue()) {
print("Total bytes written on main queue: \(totalBytesWritten)")
}
}
.responseJSON { response in
debugPrint(response)
}

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