I'm using the library https://github.com/aritchie/notifications and I can create and schedule notifications properly.
I wish to process them in Android so that depending on the notification - it will navigate to a particular page when the user taps on it.
I've found that the below event is fired when I tap on a notification (in my Android Project)
protected override void OnNewIntent(Intent intent)
{
}
However, I can't find any info in the intent from my notification in order to build up navigation to a particular page.
Any advice would be appreciated.
Cheers!
Edit #1 (Adding additional code for a related issue):
If I fire off a notification, and close the app before the notification is received - I receive an error saying the app has crashed. If I receive the notification and close the app - I can load the app from the notification OK.
I have a dependency service which hits the following methods.
public void Remind(DateTime dateTime, string msgtype, string usermedid)
{
DateTime now = DateTime.Now;
var diffinseconds = (dateTime - now).TotalSeconds;
Intent alarmIntent = new Intent(Forms.Context, typeof(AlarmBroadcastReceiver));
alarmIntent.PutExtra("notificationtype", msgtype);
alarmIntent.PutExtra("id", id);
PendingIntent pendingIntent = PendingIntent.GetBroadcast(Forms.Context, 0, alarmIntent, PendingIntentFlags.UpdateCurrent);
AlarmManager alarmManager = (AlarmManager)Forms.Context.GetSystemService(Context.AlarmService);
//TODO: For demo set after 5 seconds.
alarmManager.Set(AlarmType.ElapsedRealtime, SystemClock.ElapsedRealtime() + diffinseconds * 1000, pendingIntent);
}
[BroadcastReceiver(Enabled = true)]
[IntentFilter(new string[]{"android.intent.action.BOOT_COMPLETED"}, Priority = (int) IntentFilterPriority.LowPriority)]
public class AlarmBroadcastReceiver : BroadcastReceiver
{
public override void OnReceive(Context context, Intent intent)
{
string notificationtype = intent.GetStringExtra("notificationtype");
PowerManager.WakeLock sWakeLock;
var pm = PowerManager.FromContext(context);
sWakeLock = pm.NewWakeLock(WakeLockFlags.Partial, "GCM Broadcast Reciever Tag");
sWakeLock.Acquire();
intent = new Intent(Forms.Context, typeof(MainActivity));
intent.PutExtra("notificationtype", notificationtype);
intent.AddFlags(ActivityFlags.IncludeStoppedPackages);
// Instantiate the builder and set notification elements, including pending intent:
NotificationCompat.Builder builder = new NotificationCompat.Builder(Forms.Context)
.SetDefaults((int)NotificationDefaults.Sound | (int)NotificationDefaults.Vibrate)
.SetAutoCancel(true)
.SetContentIntent(PendingIntent.GetActivity(Forms.Context, 0, intent, 0)).SetContentTitle("Sample Notification")
.SetContentText("Hello World! This is my first action notification!")
.SetTicker("New Notification")
.SetSmallIcon(Resource.Drawable.icon);
// Build the notification:
Android.App.Notification notification = builder.Build();
notification.Flags = NotificationFlags.AutoCancel;
// Get the notification manager:
//NotificationManager notificationManager = Forms.Context.GetSystemService(Context.NotificationService) as NotificationManager;
var manager = NotificationManagerCompat.From(context);
// Publish the notification:
const int notificationId = 0;
manager.Notify(notificationId, notification);
sWakeLock.Release();
}
}
How do I keep my Broadcast Receiver alive when the app is closed?
Ok so it took me some time to figure this one out. OnNewIntent is called when the app is in the background and the notification is clicked on. It is also called each time the app is minimized and the brought back up... so to tell the difference between the 2 events, you need to check the passed in Intent for what extra data is inside it. The extra data would have come from the Intent you made when you first initiated the notification.
Also make sure to set your MainActivity's LaunchMode to LaunchMode.SingleTop so that your app does not get restarted each time the notification is clicked on.
[Activity(LaunchMode = LaunchMode.SingleTop, ....)]
public class MainActivity : FormsApplicationActivity {
....
/// <summary>
/// Called when the app is in the background and a notification is clicked on (also called each time the app is minimized and the brought back up), a new <c>Intent</c> is created
/// and sent out, since we use <c>LaunchMode</c> set to <c>SingleTop</c> this method is called instead of the app being restarted.
/// </summary>
/// <param name="intent">The <c>Intent</c> that was set when the call was made. If started from a notification click, extra <c>string</c> values can be extracted.</param>
protected override void OnNewIntent(Intent intent) {
if(intent.HasExtra("Some special key you made up")) { //Here is where you check for special notification intent extras
//Do something brilliant now that you know a notification was clicked on
}
base.OnNewIntent(intent);
}
To see how you can add data to the Intent you can check out the Xamarin Sport App, but do not get too bogged down in all the other stuff they are doing like I always tend to do. Just focus on the PutExtra part.
Edit #1:
If your app is completely closed, you need to pull the data from the Intent passed into OnCreate and pass it into your App class or do something else with it:
protected override async void OnCreate(Android.OS.Bundle bundle) {
base.OnCreate(bundle);
Forms.Init(this, bundle);
string parameterValue = Intent.GetStringExtra("Some special key you made up"); //This would come in from the Push Notification being clicked on
Console.WriteLine("\nIn MainActivity.OnCreate() - Param Intent Extras: {0}\n", parameterValue);
//MessagingCenter.Send("nothing", ConstantKeys.NewNotification); //Do something special with the notification data
LoadApplication(parameterValue != null ? new App(parameterValue) : new App()); //Do something special with the notification data
}
Edit #2:
Some changes I would recommend to your OnReceive method based on my current code (some may not be necessary, but it is just what I am doing):
Label your Broadcast Receiver
Add stupid Xamarin constructors
Used constant property instead of string for IntentFilter
Remove IntentFilter Priority
Check for null Intent (might not be necessary)
Use Application.Context instead of Forms.Context (I use Forms.Context in other parts of my app so not sure about this one, but
can't hurt)
Do not overwrite the passed in Intent
Create startup intent instead of regular
Add IncludeStoppedPackages flag before pulling out extras
Check for boot completed event
Use Notification.Builder instead of NotificationCompat.Builder (though you might need to change this back)
Add following flags to pendingintent: PendingIntentFlags.UpdateCurrent | PendingIntentFlags.OneShot
-- Use NotificationManager (unless you have a specific reason you commented it out)
[assembly: UsesPermission(Android.Manifest.Permission.Vibrate)]
[assembly: UsesPermission(Android.Manifest.Permission.WakeLock)] //Optional, keeps the processor from sleeping when a message is received
[assembly: UsesPermission(Android.Manifest.Permission.ReceiveBootCompleted)] //Allows our app to be opened and to process notifications even when the app is closed
namespace Your.App.Namespace {
[BroadcastReceiver(Enabled = true, Label = "GCM Alarm Notifications Broadcast Receiver")]
[IntentFilter(new []{ Intent.ActionBootCompleted })]
public class AlarmBroadcastReceiver : BroadcastReceiver {
#region Constructors
// ReSharper disable UnusedMember.Global
public AlarmBroadcastReceiver() { }
public AlarmBroadcastReceiver(IntPtr handle, JniHandleOwnership transfer) : base(handle, transfer) { }
// ReSharper restore UnusedMember.Global
#endregion
public void Remind(DateTime dateTime, string msgtype, string usermedid) {
DateTime now = DateTime.Now;
var diffinseconds = (dateTime - now).TotalSeconds;
Intent alarmIntent = new Intent(Application.Context, typeof(AlarmBroadcastReceiver));
alarmIntent.PutExtra("notificationtype", msgtype);
alarmIntent.PutExtra("id", id);
PendingIntent pendingIntent = PendingIntent.GetBroadcast(Application.Context, 0, alarmIntent, PendingIntentFlags.UpdateCurrent);
AlarmManager alarmManager = (AlarmManager)Application.Context.GetSystemService(Context.AlarmService);
//TODO: For demo set after 5 seconds.
alarmManager.Set(AlarmType.ElapsedRealtime, SystemClock.ElapsedRealtime() + diffinseconds * 1000, pendingIntent);
}
public override void OnReceive(Context context, Intent intent) {
#region Null Check
if(intent == null) {
Console.WriteLine("\nIn AlarmBroadcastReceiver.OnReceive() - Intent is null\n");
return;
}
#endregion
intent.AddFlags(ActivityFlags.IncludeStoppedPackages);
string action = intent.Action;
Console.WriteLine("\nIn AlarmBroadcastReceiver.OnReceive() - Action: {0}\n", action);
#region Boot Completed Check
if(action.Equals("android.intent.action.BOOT_COMPLETED")) {
PowerManager pm = PowerManager.FromContext(context);
PowerManager.WakeLock sWakeLock = pm.NewWakeLock(WakeLockFlags.Partial, "GCM Broadcast Receiver Tag");
sWakeLock.Acquire();
Console.WriteLine("\nIn AlarmBroadcastReceiver.OnReceive() - Process Shared Preferences Notifications\n");
#region Process Saved Scheduled Notifications
//Get list of saved scheduled notifications that did not fire off before the device was turned off (I store them in SharedPreferences and delete them after they are fired off)
//Go through the list and reschedule them
#endregion
sWakeLock.Release();
return;
}
#endregion
string notificationtype = intent.GetStringExtra("notificationtype");
Intent startupIntent = Application.Context.PackageManager.GetLaunchIntentForPackage(Application.Context.PackageName);
startupIntent.PutExtra("notificationtype", notificationtype);
// Instantiate the builder and set notification elements, including pending intent:
Notification.Builder builder = new Notification.Builder(Application.Context)
.SetDefaults((int)NotificationDefaults.Sound | (int)NotificationDefaults.Vibrate)
.SetAutoCancel(true)
.SetContentIntent(PendingIntent.GetActivity(Application.Context, 0, intent, PendingIntentFlags.UpdateCurrent | PendingIntentFlags.OneShot))
.SetContentTitle("Sample Notification")
.SetContentText("Hello World! This is my first action notification!")
.SetTicker("New Notification")
.SetSmallIcon(Resource.Drawable.icon);
// Build the notification:
Android.App.Notification notification = builder.Build();
// Get the notification manager:
NotificationManager notificationManager = Application.Context.GetSystemService(Context.NotificationService) as NotificationManager;
// Publish the notification:
int notificationId = ??;//This should be a real unique number, otherwise it can cause problems if there are ever multiple scheduled notifications
notificationManager.Notify(notificationId, notification);
}
}
}
Related
I am using Xamarin.forms and implemented Local push notification for iOS. It is working successfully when I am debugging the app through visual studio even when the app is minimized, the app can able to receive the notification. But while running the app directly without debugging through visual studio, the app is not able to display the notification. Kindly guide me on this.
Then I also tried by releasing the app to the app store but experienced the same, the app is not able to receive the notification it not even in foreground mode.
I already have selected the "Background fetch" property under Background Modes in Info.plist.
I have also added below the line in my FinishedLaunching method
UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum);
Entire Implementation of code is as below
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
try
{
UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum);
try
{
if (UIDevice.CurrentDevice.CheckSystemVersion(10, 0))
{
UNUserNotificationCenter.Current.RequestAuthorization(UNAuthorizationOptions.Alert |
UNAuthorizationOptions.Sound |
UNAuthorizationOptions.Sound,
(granted, error) =>
{
if (granted)
{
InvokeOnMainThread(UIApplication.SharedApplication.RegisterForRemoteNotifications);
}
});
}
else if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0))
{
var pushSettings = UIUserNotificationSettings.GetSettingsForTypes(
UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound,
new NSSet());
UIApplication.SharedApplication.RegisterUserNotificationSettings(pushSettings);
UIApplication.SharedApplication.RegisterForRemoteNotifications();
}
else
{
UIRemoteNotificationType notificationTypes = UIRemoteNotificationType.Alert | UIRemoteNotificationType.Badge | UIRemoteNotificationType.Sound;
UIApplication.SharedApplication.RegisterForRemoteNotificationTypes(notificationTypes);
}
bool IsRegistered = UIApplication.SharedApplication.IsRegisteredForRemoteNotifications;
}
catch (Exception ex)
{
UIAlertView avAlert = new UIAlertView("FinishedLaunching Push Notification Exception", ex.Message, null, "OK", null);
avAlert.Show();
}
UNUserNotificationCenter.Current.Delegate = new UserNotificationCenterDelegate();
LoadApplication(new MessengerClient.App());
}
catch (Exception ex)
{
NativeHelper.SendUnhandledException(ex, NativeHelper.iOS + ": FinishedLaunching");
}
return base.FinishedLaunching(app, options);
}
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
/// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
/// Cancel/clear all Local notifications fronm the tray.
UIApplication.SharedApplication.CancelLocalNotification(notification);
/// Cancel/clear all notifications fronm the tray.
UIApplication.SharedApplication.CancelAllLocalNotifications();
}
code for displaying the notification is as below.
UILocalNotification notification = new UILocalNotification();
notification.FireDate = NSDate.FromTimeIntervalSinceNow(1);
notification.AlertAction = title;
notification.AlertBody = content;
notification.AlertTitle = title;
notification.SoundName = UILocalNotification.DefaultSoundName;
notification.ApplicationIconBadgeNumber = 1;
UIApplication.SharedApplication.ScheduleLocalNotification(notification);
I know this is the repeat question but, I tried all the workaround but didn't work for me.
You can have a check with this Notifications in Xamarin.iOS .
iOS applications handle remote and local notifications in almost exactly the same fashion. When an application is running, the ReceivedLocalNotification method or the ReceivedRemoteNotification method on the AppDelegate class will be called, and the notification information will be passed as a parameter.
An application can handle a notification in different ways. For instance, the application might just display an alert to remind users about some event. Or the notification might be used to display an alert to the user that a process has finished, such as synching files to a server.
The following code shows how to handle a local notification and display an alert and reset the badge number to zero:
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
// show an alert
UIAlertController okayAlertController = UIAlertController.Create(notification.AlertAction, notification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
Window.RootViewController.PresentViewController(okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
In addition , there is a sample you can download to check . It works no matter in Debug or Release Model in my local site (iOS 13.3).
The effect :
Just add this code in your AppDelegate DidFinishLaunching and notification will start working in the background. BackgroundTask- showNotification may get canceled sometime, for me whenever my dashboard is loaded, I guess as it has multiple API Calls. so add it in your DidEnterBackground Delegate as well with different taskID, to start a new background task. It works fine for me.
nint taskID = yourTaskID;
taskID = application.BeginBackgroundTask("showNotification", expirationHandler: ()=> {
UIApplication.SharedApplication.EndBackgroundTask(taskID);
});
I'm coding a map tracking app on Xamarin forms. I'm using async tasks(with Device.StartTimer) to keep track of the location and another task for counter timer, but when I need to open another app, like a music app or whatever the app can't keep track while it is in the background. All tasks are stopping when I send the app in the background. When I start the app again, the tasks are not continued.
I just need to keep working while app running.
How could this be done?
You should use background task in this case, which is running outside the life cycle of the application. You can find more information here Xamarin background tasks
Due to Background Execution Limits in Android 8.0 or later, Normal service will be killed when in the Background.
In the Android 8.0 or later, I suggest you to achieve a foreground service to achieve that( receive higher priority than a "regular" service and a foreground service must provide a Notification that Android will display as long as the service is running).
You can use dependence service to open a foreground service in xamarin forms.
IService.cs create a interface for android to start service.
public interface IService
{
void Start();
}
Then achieved DependentService to start a Foreground Service.
DependentService.cs
[assembly: Xamarin.Forms.Dependency(typeof(DependentService))]
namespace TabGuesture.Droid
{
[Service]
public class DependentService : Service, IService
{
public void Start()
{
var intent = new Intent(Android.App.Application.Context,
typeof(DependentService));
if (Android.OS.Build.VERSION.SdkInt >= Android.OS.BuildVersionCodes.O)
{
Android.App.Application.Context.StartForegroundService(intent);
}
else
{
Android.App.Application.Context.StartService(intent);
}
}
public override IBinder OnBind(Intent intent)
{
return null;
}
public const int SERVICE_RUNNING_NOTIFICATION_ID = 10000;
public override StartCommandResult OnStartCommand(Intent intent,
StartCommandFlags flags, int startId)
{
// From shared code or in your PCL
CreateNotificationChannel();
string messageBody = "service starting";
var notification = new Notification.Builder(this, "10111")
.SetContentTitle(Resources.GetString(Resource.String.app_name))
.SetContentText(messageBody)
.SetSmallIcon(Resource.Drawable.main)
.SetOngoing(true)
.Build();
StartForeground(SERVICE_RUNNING_NOTIFICATION_ID, notification);
//do you work
return StartCommandResult.Sticky;
}
void CreateNotificationChannel()
{
if (Build.VERSION.SdkInt < BuildVersionCodes.O)
{
// Notification channels are new in API 26 (and not a part of the
// support library). There is no need to create a notification
// channel on older versions of Android.
return;
}
var channelName = Resources.GetString(Resource.String.channel_name);
var channelDescription = GetString(Resource.String.channel_description);
var channel = new NotificationChannel("10111", channelName, NotificationImportance.Default)
{
Description = channelDescription
};
var notificationManager = (NotificationManager)GetSystemService(NotificationService);
notificationManager.CreateNotificationChannel(channel);
}
}
}
Here is a similar thread about your needs.
How to create service doing work at period time in Xamarin.Forms?
For IOS background Tasks. you can refer to this thread
I have a Xamarin Forms application which raises an Android Notification but I'm having trouble creating a simple page that will interact with the user when they click the Notification.
I understand that in Xamarin.Forms there is only 1 activity and so the pending Intent must be to that mainActivity
I have set the LaunchMode to SingleTop and and Intent Filter to match the Intent name used in the pendingIntent
Now when I click the Notification I do get routed to the OnResume of the MainActivity but I don't understand how to:
1) Recognise that I am in this activity because of the notification click - I tried adding an Extra to the pending Intent but it is not there when I inspect this.Intent.Extras
2) Even if I know that I'm in the activity due to the notification click, how do I launch a specific page from the Activity. I'm new to Xamarin but I can't see how to navigate to a Content Page or access the Navigation Stack.
This must be a really common use case but I can't find anything relevant.
Ensure the you have set LaunchMode.SingleTop on your MainActivity:
LaunchMode.SingleTop
[Activity(~~~, LaunchMode = LaunchMode.SingleTop, ~~~]
public class MainActivity
{
~~~~
In your MainActivity (the FormsAppCompatActivity subclass) add a OnNewIntent override:
OnNewIntent:
protected override void OnNewIntent(Intent intent)
{
base.OnNewIntent(intent);
NotificationClickedOn(intent);
}
Now you can check the intent.Action / intent.HasExtra to determine if it is your notification that was send and thus process it. With Xamarin.Forms the easiest would be to use MessagingCenter to send a message that is subscribed to within your .NetStd/PCL Xamarin.Forms code base.
NotificationClickedOn:
void NotificationClickedOn(Intent intent)
{
if (intent.Action == "ASushiNotification" && intent.HasExtra("MessageFromSushiHangover"))
{
/// Do something now that you know the user clicked on the notification...
var notificationMessage = intent.Extras.GetString("MessageFromSushiHangover");
var winnerToast = Toast.MakeText(this, $"{notificationMessage}.\n\nš£ Please send 2 BitCoins to SushiHangover to process your winning ticket! š£", ToastLength.Long);
winnerToast.SetGravity(Android.Views.GravityFlags.Center, 0, 0);
winnerToast.Show();
}
}
Send notification example:
void SendNotifacation()
{
var title = "Winner, Winner, Chicken Dinner";
var message = "You just won a million StackOverflow reputation points";
var intent = new Intent(BaseContext, typeof(MainActivity));
intent.SetAction("ASushiNotification");
intent.PutExtra("MessageFromSushiHangover", message);
var pending = PendingIntent.GetActivity(BaseContext, 0, intent, PendingIntentFlags.CancelCurrent);
using (var notificationManager = NotificationManager.FromContext(BaseContext))
{
Notification notification;
if (Android.OS.Build.VERSION.SdkInt < Android.OS.BuildVersionCodes.O)
{
#pragma warning disable CS0618 // Type or member is obsolete
notification = new Notification.Builder(BaseContext)
.SetContentTitle(title)
.SetContentText(message)
.SetAutoCancel(true)
.SetSmallIcon(Resource.Drawable.icon)
.SetDefaults(NotificationDefaults.All)
.SetContentIntent(pending)
.Build();
#pragma warning restore CS0618 // Type or member is obsolete
}
else
{
var myUrgentChannel = BaseContext.PackageName;
const string channelName = "Messages from SushiHangover";
NotificationChannel channel;
channel = notificationManager.GetNotificationChannel(myUrgentChannel);
if (channel == null)
{
channel = new NotificationChannel(myUrgentChannel, channelName, NotificationImportance.High);
channel.EnableVibration(true);
channel.EnableLights(true);
channel.SetSound(
RingtoneManager.GetDefaultUri(RingtoneType.Notification),
new AudioAttributes.Builder().SetUsage(AudioUsageKind.Notification).Build()
);
channel.LockscreenVisibility = NotificationVisibility.Public;
notificationManager.CreateNotificationChannel(channel);
}
channel?.Dispose();
notification = new Notification.Builder(BaseContext)
.SetChannelId(myUrgentChannel)
.SetContentTitle(title)
.SetContentText(message)
.SetAutoCancel(true)
.SetSmallIcon(Resource.Drawable.icon)
.SetContentIntent(pending)
.Build();
}
notificationManager.Notify(1331, notification);
notification.Dispose();
}
}
I'm currently working on a Xamarin application working both on iOS and Android, but the problem I'm going to explain only concerns the Android application (this is not yet implemented in the iOS app).
Actually, when I receive a given push notification, I need to open a specific page in my application. It works very well if the application is open when the push notification is received, but the app crashes if my app is closed or run in background.
Well, when I receive the notification, I end up in the method called "OnShouldOpenCommand" :
private void OnShouldOpenCommand(string commandId)
{
NotifyNewCommand(AppResources.AppName, AppResources.CommandNotificationText, commandId);
Device.BeginInvokeOnMainThread(() =>
{
try
{
App.MasterDetailPage.Detail = new NavigationPage(new CommandAcceptancePage(commandId))
{
BarBackgroundColor = Color.FromHex("1e1d1d")
};
App.MasterDetailPage.NavigationStack.Push(((NavigationPage)(App.MasterDetailPage.Detail)).CurrentPage);
}
catch(Exception e)
{
Log.Debug("PushAsync", "Unable to push CommandAcceptancePage : "+ex.Message);
}
});
}
private void NotifyNewCommand(string Title,string Description, string commandId)
{
var intent = new Intent(this, typeof(MainActivity));
if (!String.IsNullOrEmpty(commandId))
{
intent.PutExtra("CommandId", commandId);
}
intent.AddFlags(ActivityFlags.ClearTop);
var pendingIntent = PendingIntent.GetActivity(this, 0, intent, 0);
var notificationBuilder = new Notification.Builder(this)
.SetSmallIcon(Resource.Drawable.icon)
.SetContentTitle("Kluox")
.SetContentText(Description)
.SetAutoCancel(true)
.SetContentIntent(pendingIntent);
Notification notification = notificationBuilder.Build();
var notificationManager = (NotificationManager)GetSystemService(Context.NotificationService);
notificationManager.Notify(0, notification);
}
And the code
App.MasterDetailPage.Detail = new NavigationPage(new CommandAcceptancePage(commandId))
{
BarBackgroundColor = Color.FromHex("1e1d1d")
};
is generating an exception of type :
Java.Lang.IllegalStateException: Can not perform this action after
onSaveInstanceState
So well, I suppose I can't access "App" and redirect to another page if my application is not running in foreground. Well, this is when I receive the push notification an not when I click on it. But well, I do not intend to reopen my app by doing this.
Because afther that, when I click on the push notification called Kluox (and this is supposed to reopen my app), the app crashes and I really don't know why, I don't know where to put breakpoints to be able to debug because Visual Studio just tells me "An unhandled exception occured.".
Could anyone help me ? If you need any piece of code, you can just ask me, I'll edit my message and give you any information you need !
EDIT 1 : Here is the code of my OnCreate method :
protected override void OnCreate(Bundle bundle)
{
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(bundle);
var info = Intent.Extras?.GetString("CommandId", "");
global::Xamarin.Forms.Forms.Init(this, bundle);
if (String.IsNullOrEmpty(info))
{
LoadApplication(new App());
}
else
{
LoadApplication(new App(info));
}
if (instance == null)
{
instance = this;
RegisterWithGCM();
}
else
{
instance = this;
}
}
After overriding all the methods of MainActivity, I finally found the cause of the crash : the method OnDestroy was called twice, and threw a IllegalStateException because the activity was already destroyed. I found this workaround :
protected override void OnDestroy()
{
try
{
base.OnDestroy();
}
catch (Java.Lang.IllegalStateException ex)
{
Log.Debug("MainActivity.OnDestroy", ex, "The activity was destroyed twice");
}
}
And the exception is simply logged, the application can open and be used without problems.
I'll edit this answer when the redirection works too.
EDIT : how to redirect to a page
First, we needed to register for the MessagingCenter, in the constructor
public static MyPackage.Model.Command CurrentCommand { get; set; }
public App()
{
InitializeComponent();
MainPage = new ContentPage();
MessagingCenter.Subscribe<object, DataLib.Model.Command>(this, "Command", (sender, arg) => {
try
{
CurrentCommand = arg;
}
catch(Exception ex)
{
CurrentCommand = null;
}
});
}
And send the message when we get the push notification :
private void OnMessage(string serializedCommand)
{
//stuff happens
MessagingCenter.Send<object, MyPackage.Model.Command>(this, "Command", command);
}
Finally, when we get the OnStart() of App.Xaml.cs
if (CurrentCommand != null)
{
App.MasterDetailPage.Detail = new NavigationPage(new CommandAcceptancePage(CurrentCommand, service))
{
BarBackgroundColor = Color.FromHex("1e1d1d")
};
}
For now, it seems to do the trick ! More debugging will follow, but the code seems to work. Thanks a VERY lot to #BraveHeart for their help !
well luckily for you I was there few days ago and lost a lot of hair till I got it working in Android (and still in the strugle for iOS).
When you kill your app and instantiate it again form the icon or from the notification in both cases you will go to the main activity .
If we want to take some information in the main activity from the notification that instantiated it we do it like this in OnCreate():
var info = Intent.Extras?.GetString("info", "");
Now in your case I would add extra information to the notification showing that which View/Page this notification is about, something like the name of it for example)
This extra piece of information you can pass it to the constructor of the App before you load it.
In the constructor of the app you can check if there are extra info or not , if not that means to start the app's mainPage is the default MainPage, otherwise it is a certain page.
I'm implementing a notification system using Xamarin platform, which extends to wearable devices to send the notification. I also want to get the input of user from the wear notification and i have programed it in such away that user can select text or use voice. i followed the following tutorial
http://developer.android.com/training/wearables/notifications/voice-input.html
my code is:
void SendWearNotification (string message, string from)
{
var valuesForActivity = new Bundle();
valuesForActivity.PutString ("message", message);
String groupkey = "group_key_emails";
var intent = new Intent (this, typeof(MyMainActivity));
intent.PutExtras (valuesForActivity);
intent.AddFlags (ActivityFlags.ClearTop);
var pendingIntent = PendingIntent.GetActivity (this, 0, intent, PendingIntentFlags.OneShot);
var builder = new NotificationCompat.Builder (this)
.SetAutoCancel (true)
.SetContentIntent (pendingIntent)
.SetContentTitle (from)
.SetSmallIcon (Resource.Drawable.Iconlogo)
.SetContentText (message) //message is the one recieved from the notification
.SetTicker(from)
.SetGroup (groupkey) //creates groups
.SetPriority((int)NotificationPriority.High);
//
//for viewing the message in second page
var pagestyle= new NotificationCompat.BigTextStyle();
pagestyle.SetBigContentTitle (from)
.BigText (messagefromapp); //message from app is the one rerieved from the wcf app
//second page
var secondpagenotification = new NotificationCompat.Builder (this)
.SetStyle (pagestyle)
.Build ();
//intent for voice input or text selection
var wear_intent = new Intent (Intent.ActionView);
var wear_pending_intent = PendingIntent.GetActivity (this,0,wear_intent,0);
// Create the reply action and add the remote input
setRemoteInput ();
var action = new NotificationCompat.Action.Builder (Resource.Drawable.ic_mes,
GetString (Resource.String.messages), wear_pending_intent)
.AddRemoteInput (remoteinput)
.Build ();
//add it to the notification builder
Notification notification = builder.Extend (new NotificationCompat.WearableExtender ()
.AddPage (secondpagenotification).AddAction(action)).Build ();
//create different notitfication id so that we can as list
if(notification_id<9){
notification_id += 1;
}else{
notification_id=0;
}
var notificationManager = (NotificationManager)GetSystemService(Context.NotificationService);
notificationManager.Notify (notification_id+2, notification);
}
this method is implmented inside GCMListnerService class.
According to the tutorial from the above link, i can retreive the input data user selected or spoke uing the following code:
private void getResponse(Intent intent){
Bundle remoteInput = RemoteInput.GetResultsFromIntent(intent);
if (remoteInput != null) {
Toast.MakeText(this, remoteInput.GetCharSequence(EXTRA_VOICE_REPLY), ToastLength.Short);
}
//return null;
}
My question is when do i call this method, how do i know if user have selected a text en send from the wearable device. if there is any event which i can use.
I got the solution. the method the gets the remote input (the "getresponse" in my case) should be called from the "Oncreate" method of an activity that is used when the notification is created. In my case the actvity i used is "MyMainActivity" when i create the intent of the notification as u can see it in the code. So this means the method will be called twice, when the application runs, and when user reponds from the wear. but ony in the second case will the "remoteinput.getResultfromIntent" will have a value. I hope it will help for someone with same issues.