How to have state in a an ansible callback plugin - ansible

I want to make a ansible callback plugin, that hides sensitive data in the ansible output. There is a suggestion on how to do it here:
from ansible.plugins.callback.default import CallbackModule as CallbackModule_default
import os, collections
class CallbackModule(CallbackModule_default):
CALLBACK_VERSION = 2.0
CALLBACK_TYPE = 'stdout'
CALLBACK_NAME = 'protect_data'
def __init__(self, display=None):
super(CallbackModule, self).__init__(display)
def hide_password(self, result):
ret = {}
for key, value in result.iteritems():
if isinstance(value, collections.Mapping):
ret[key] = self.hide_password(value)
else:
if "password" in key:
ret[key] = "********"
else:
ret[key] = value
return ret
def _dump_results(self, result, indent=None, sort_keys=True, keep_invocation=False):
return super(CallbackModule, self)._dump_results(self.hide_password(result), indent, sort_keys, keep_invocation)
Now this example hides "password". I now want to make the word, that are hidden configurable at runtime of the playbook.
Can I somehow give the plugin a state (a list of words to hide) and modify it at the runtime of the playbook?

You can set self.words_list inside __init__ to some default value.
Then inside ...on_task_start and ...on_handler_task_start check for some specific variable and modify your self.words_list accordingly.
You can take a look at how persistent properties to collect statistics are used in profile_tasks callback plugin.

Related

PyQt5 GUI calling a function in a module that prints status to console. Want to pipe the status messages to PyQt5 GUI text box, how? [duplicate]

I am currently working on a GUI using qt designer. I am wondering how I should go about printing strings on the GUI that acts like a logger window. I am using pyqt5.
Adapted from Todd Vanyo's example for PyQt5:
import sys
from PyQt5 import QtWidgets
import logging
# Uncomment below for terminal log messages
# logging.basicConfig(level=logging.DEBUG, format=' %(asctime)s - %(name)s - %(levelname)s - %(message)s')
class QTextEditLogger(logging.Handler):
def __init__(self, parent):
super().__init__()
self.widget = QtWidgets.QPlainTextEdit(parent)
self.widget.setReadOnly(True)
def emit(self, record):
msg = self.format(record)
self.widget.appendPlainText(msg)
class MyDialog(QtWidgets.QDialog, QtWidgets.QPlainTextEdit):
def __init__(self, parent=None):
super().__init__(parent)
logTextBox = QTextEditLogger(self)
# You can format what is printed to text box
logTextBox.setFormatter(logging.Formatter('%(asctime)s - %(levelname)s - %(message)s'))
logging.getLogger().addHandler(logTextBox)
# You can control the logging level
logging.getLogger().setLevel(logging.DEBUG)
self._button = QtWidgets.QPushButton(self)
self._button.setText('Test Me')
layout = QtWidgets.QVBoxLayout()
# Add the new logging box widget to the layout
layout.addWidget(logTextBox.widget)
layout.addWidget(self._button)
self.setLayout(layout)
# Connect signal to slot
self._button.clicked.connect(self.test)
def test(self):
logging.debug('damn, a bug')
logging.info('something to remember')
logging.warning('that\'s not right')
logging.error('foobar')
app = QtWidgets.QApplication(sys.argv)
dlg = MyDialog()
dlg.show()
dlg.raise_()
sys.exit(app.exec_())
Threading issues
Note: as of late 2022, this is still the highest ranked answer. The OP doesn't seem to be active anymore, so I took the liberty of editing it because the lack of explanation of the implications of its usage is a common cause of closely related questions.
Be aware that the above code will only work for single threaded programs. If you are sure that your program doesn't use threading, then it's fine. Be aware, though: you have to be completely sure about that, also considering external modules. Qt included.
Don't underestimate this aspect: even some Qt classes that are thread safe are actually not single threaded; for instance, QFileSystemModel is a thread safe object, but it does use threading for file system crawling. If it faces a problem for any reason (ie. access permissions), it will output some debug messages from those threads, and you'll probably still get issues.
Possible results of underestimated threading issues while accessing UI elements include:
unexpected behavior;
drawing artifacts;
lots of "unrelated" debug messages;
possible fatal crash of the program;
So, as a rule of thumb, the above has to be considered as unsafe and should not be used, since it attempts to access the QPlainTextEdit widget even from external threads: widgets are not thread-safe, and can only be accessed from the main thread.
Since there is no immediate way to know if the logging source is in the same thread or not without pointlessly affecting performance, it's better to always use a thread safe solution in any case (see the other answers that consider this aspect).
If you are using the Python logging module to can easily create a custom logging handler that passes the log messages through to a QPlainTextEdit instance (as described by Christopher).
To do this you first subclass logging.Handler. In this __init__ we create the QPlainTextEdit that will contain the logs. The key bit here is that the handle will be receiving messages via the emit() function. So we overload this function and pass the message text into the QPlainTextEdit.
import logging
class QPlainTextEditLogger(logging.Handler):
def __init__(self, parent):
super(QPlainTextEditLogger, self).__init__()
self.widget = QPlainTextEdit(parent)
self.widget.setReadOnly(True)
def emit(self, record):
msg = self.format(record)
self.widget.appendPlainText(msg)
def write(self, m):
pass
Create an object from this class, passing it the parent for the QPlainTextEdit (e.g. the main window, or a layout). You can then add this handler for the current logger.
# Set up logging to use your widget as a handler
log_handler = QPlainTextEditLogger(<parent widget>)
logging.getLogger().addHandler(log_handler)
Here's a complete working example based on mfitzp's answer:
import sys
from PyQt4 import QtCore, QtGui
import logging
# Uncomment below for terminal log messages
# logging.basicConfig(level=logging.DEBUG, format=' %(asctime)s - %(name)s - %(levelname)s - %(message)s')
class QPlainTextEditLogger(logging.Handler):
def __init__(self, parent):
super().__init__()
self.widget = QtGui.QPlainTextEdit(parent)
self.widget.setReadOnly(True)
def emit(self, record):
msg = self.format(record)
self.widget.appendPlainText(msg)
class MyDialog(QtGui.QDialog, QPlainTextEditLogger):
def __init__(self, parent=None):
super().__init__(parent)
logTextBox = QPlainTextEditLogger(self)
# You can format what is printed to text box
logTextBox.setFormatter(logging.Formatter('%(asctime)s - %(levelname)s - %(message)s'))
logging.getLogger().addHandler(logTextBox)
# You can control the logging level
logging.getLogger().setLevel(logging.DEBUG)
self._button = QtGui.QPushButton(self)
self._button.setText('Test Me')
layout = QtGui.QVBoxLayout()
# Add the new logging box widget to the layout
layout.addWidget(logTextBox.widget)
layout.addWidget(self._button)
self.setLayout(layout)
# Connect signal to slot
self._button.clicked.connect(self.test)
def test(self):
logging.debug('damn, a bug')
logging.info('something to remember')
logging.warning('that\'s not right')
logging.error('foobar')
if (__name__ == '__main__'):
app = None
if (not QtGui.QApplication.instance()):
app = QtGui.QApplication([])
dlg = MyDialog()
dlg.show()
dlg.raise_()
if (app):
app.exec_()
Thread-safe version
class QTextEditLogger(logging.Handler, QtCore.QObject):
appendPlainText = QtCore.pyqtSignal(str)
def __init__(self, parent):
super().__init__()
QtCore.QObject.__init__(self)
self.widget = QtWidgets.QPlainTextEdit(parent)
self.widget.setReadOnly(True)
self.appendPlainText.connect(self.widget.appendPlainText)
def emit(self, record):
msg = self.format(record)
self.appendPlainText.emit(msg)
Usage
logTextBox = QTextEditLogger(self)
# log to text box
logTextBox.setFormatter(
logging.Formatter(
'%(asctime)s %(levelname)s %(module)s %(funcName)s %(message)s'))
logging.getLogger().addHandler(logTextBox)
logging.getLogger().setLevel(logging.DEBUG)
# log to file
fh = logging.FileHandler('my-log.log')
fh.setLevel(logging.DEBUG)
fh.setFormatter(
logging.Formatter(
'%(asctime)s %(levelname)s %(module)s %(funcName)s %(message)s'))
logging.getLogger().addHandler(fh)
Alex's answer should be ok in a single thread scenario, but if you are logging in another thread (QThread) you may get the following warning:
QObject::connect: Cannot queue arguments of type 'QTextCursor'
(Make sure 'QTextCursor' is registered using qRegisterMetaType().)
This is because you are modifying the GUI (self.widget.appendPlainText(msg)) from a thread other than the main thread without using the Qt Signal/Slot mechanism.
Here is my solution:
# my_logger.py
import logging
from PyQt5.QtCore import pyqtSignal, QObject
class Handler(QObject, logging.Handler):
new_record = pyqtSignal(object)
def __init__(self, parent):
super().__init__(parent)
super(logging.Handler).__init__()
formatter = Formatter('%(asctime)s|%(levelname)s|%(message)s|', '%d/%m/%Y %H:%M:%S')
self.setFormatter(formatter)
def emit(self, record):
msg = self.format(record)
self.new_record.emit(msg) # <---- emit signal here
class Formatter(logging.Formatter):
def formatException(self, ei):
result = super(Formatter, self).formatException(ei)
return result
def format(self, record):
s = super(Formatter, self).format(record)
if record.exc_text:
s = s.replace('\n', '')
return s
# gui.py
... # GUI code
...
def setup_logger(self)
handler = Handler(self)
log_text_box = QPlainTextEdit(self)
self.main_layout.addWidget(log_text_box)
logging.getLogger().addHandler(handler)
logging.getLogger().setLevel(logging.INFO)
handler.new_record.connect(log_text_box.appendPlainText) # <---- connect QPlainTextEdit.appendPlainText slot
...
Sounds like you'll want to use a QPlainTextEdit widget set to read-only.
Consider changing the background color to gray to give the user a hint that it is not editable. It is also up to you if you want it to be scrollable or the text selectable.
This answer can get you started subclassing QPlainTextEdit to scroll with output, save to a file, whatever.
Sifferman’s answer appears to be the most elegant to me. Regardless, I've tried all in this post. They all work, but notice that if you try, e.g., to write a test and create a log entry on it you might get a nasty error like
RuntimeError: wrapped C/C++ object of type QPlainTextEdit has been deleted
After loosing my mind for a couple hours, I noticed that it's quite important to delete the handler manually when closing the window,
def closeEvent(self, event):
...
root_logger = logging.getLogger()
root_logger.removeHandler(self.logger)
...
super().closeEvent(event)

How can I retrieve the "Description" field of inspect.exe in my pywinauto based automation script?

I have the following SysTreeView32 element from which I would like to retrieve the "Description" field:
In my pywinauto script (based on win32 backend), I can retrieve pretty easily the TreeViewWrapper element by looking for the class type and eventually looking at the items text, but some information that I need is only available in the Description field of this element.
I was not able to find a way to retrieve this information.
I tried in UIA mode as well:
But in this case, it does not even appear in the information.
So I tried using the TreeItemWrapper element with the UIA backend in pywinauto, but I could not find the appropriate description not even in the UIAElementInfo. Although something looked pretty similar in the following line:
impl = uia_defs.get_elem_interface(elem, "LegacyIAccessible").
When I call the legacy_properties of the uia_controls.TreeItemWrapper, I get:
{'ChildId': 0,
'DefaultAction': '',
'Description': '',
'Help': '',
'KeyboardShortcut': '',
'Name': 'Execute multiple tasks(MultiTask_ImportSysD)',
'Role': 36,
'State': 3145730,
'Value': ''}
And in there, the Description is empty.
I'm guessing that property comes from IAccessible::get_accDescription.
MSDN says that property is deprecated but if you still want to use it, call AccessibleObjectFromWindow to get a IAccessible for a window.
Finally, I could not find this possibility through the pywinauto exposed API.
Although pywniauto does expose the Description property through the legacy_properties of the uia_controls.TreeItemWrapper instance, but it returns an empty string. This correlates with the note in teh Windows SDK documentation that states:
Note The Description property is often used incorrectly and is not supported by Microsoft UI Automation. Microsoft Active Accessibility server developers should not use this property. If more information is needed for accessibility and automation scenarios, use the properties supported by UI Automation elements and control patterns.
In the end, I finally developed a small piece of code to search for the element that I need the description of and I could retrieve the Description from there. Here is the code:
# for OleAcc access
import ctypes
import comtypes, comtypes.automation, comtypes.client
comtypes.client.GetModule('oleacc.dll')
def accDescription(iaccessible, cid):
objChildId = comtypes.automation.VARIANT()
objChildId.vt = comtypes.automation.VT_I4
objChildId.value = cid
objDescription = comtypes.automation.BSTR()
iaccessible._IAccessible__com__get_accDescription(objChildId, ctypes.byref(objDescription))
return objDescription.value
def accRole(iaccessible, cid):
objChildId = comtypes.automation.VARIANT()
objChildId.vt = comtypes.automation.VT_I4
objChildId.value = cid
objRole = comtypes.automation.VARIANT()
objRole.vt = comtypes.automation.VT_BSTR
iaccessible._IAccessible__com__get_accRole(objChildId, objRole)
return AccRoleNameMap[objRole.value]
def accState(iaccessible, cid):
'''Get Element State'''
objChildId = comtypes.automation.VARIANT()
objChildId.vt = comtypes.automation.VT_I4
objChildId.value = cid
objState = comtypes.automation.VARIANT()
iaccessible._IAccessible__com__get_accState(objChildId, ctypes.byref(objState))
return objState.value
def accName(iaccessible, cid):
'''Get Element Name'''
objChildId = comtypes.automation.VARIANT()
objChildId.vt = comtypes.automation.VT_I4
objChildId.value = cid
objName = comtypes.automation.BSTR()
iaccessible._IAccessible__com__get_accName(objChildId, ctypes.byref(objName))
return objName.value
def accDescendants(iaccessible):
"""Iterate all desencendants of an object iaccessible, including the current one.
Arguments:
iaccessible -- the IAccessible element to start from
Yields:
(IAcessible instance, Child id)
"""
yield (iaccessible, 0)
objAccChildArray = (comtypes.automation.VARIANT * iaccessible.accChildCount)()
objAccChildCount = ctypes.c_long()
ctypes.oledll.oleacc.AccessibleChildren(iaccessible, 0, iaccessible.accChildCount, objAccChildArray, ctypes.byref(objAccChildCount))
for i in range(objAccChildCount.value):
objAccChild = objAccChildArray[i]
if objAccChild.vt == comtypes.automation.VT_DISPATCH:
# query the sub element accessible interface
newiaccessible = objAccChild.value.QueryInterface(comtypes.gen.Accessibility.IAccessible)
# then loop over its descendants
for (__i, __c) in accDescendants(newiaccessible):
yield (__i, __c)
else: #if objAccChild.vt == comtypes.automation.VT_I4:
yield (iaccessible, objAccChild.value)
def findObjIAccessible(handle, text):
"""Find the IAccessible based on the name, starting from a specific window handle
Arguments:
handle -- the window handle from which to search for the element
text -- text that should be contained in the name of the IAccessible instance
Return:
(None, 0) if not found
(IAccessible instance, child id) of the first element whose name contains the text
"""
iacc = ctypes.POINTER(comtypes.gen.Accessibility.IAccessible)()
ctypes.oledll.oleacc.AccessibleObjectFromWindow(handle, 0, ctypes.byref(comtypes.gen.Accessibility.IAccessible._iid_), ctypes.byref(iacc))
for (ia, ch) in accDescendants(iacc):
n = accName(ia, ch)
if n != None and text in n:
return (ia, ch)
else:
return (None, 0)

How to reuse aiohttp ClientSession pool?

The docs say to reuse the ClientSession:
Don’t create a session per request. Most likely you need a session per
application which performs all requests altogether.
A session contains a connection pool inside, connection reusage and
keep-alives (both are on by default) may speed up total performance.1
But there doesn't seem to be any explanation in the docs about how to do this? There is one example that's maybe relevant, but it does not show how to reuse the pool elsewhere: http://aiohttp.readthedocs.io/en/stable/client.html#keep-alive-connection-pooling-and-cookie-sharing
Would something like this be the correct way to do it?
#app.listener('before_server_start')
async def before_server_start(app, loop):
app.pg_pool = await asyncpg.create_pool(**DB_CONFIG, loop=loop, max_size=100)
app.http_session_pool = aiohttp.ClientSession()
#app.listener('after_server_stop')
async def after_server_stop(app, loop):
app.http_session_pool.close()
app.pg_pool.close()
#app.post("/api/register")
async def register(request):
# json validation
async with app.pg_pool.acquire() as pg:
await pg.execute() # create unactivated user in db
async with app.http_session_pool as session:
# TODO send activation email using SES API
async with session.post('http://httpbin.org/post', data=b'data') as resp:
print(resp.status)
print(await resp.text())
return HTTPResponse(status=204)
There're few things I think can be improved:
1)
Instance of ClientSession is one session object. This on session contains pool of connections, but it's not "session_pool" itself. I would suggest rename http_session_pool to http_session or may be client_session.
2)
Session's close() method is a corountine. Your should await it:
await app.client_session.close()
Or even better (IMHO), instead of thinking about how to properly open/close session use standard async context manager with awaiting of __aenter__ / __aexit__:
#app.listener('before_server_start')
async def before_server_start(app, loop):
# ...
app.client_session = await aiohttp.ClientSession().__aenter__()
#app.listener('after_server_stop')
async def after_server_stop(app, loop):
await app.client_session.__aexit__(None, None, None)
# ...
3)
Pay attention to this info:
However, if the event loop is stopped before the underlying connection
is closed, an ResourceWarning: unclosed transport warning is emitted
(when warnings are enabled).
To avoid this situation, a small delay must be added before closing
the event loop to allow any open underlying connections to close.
I'm not sure it's mandatory in your case but there's nothing bad in adding await asyncio.sleep(0) inside after_server_stop as documentation advices:
#app.listener('after_server_stop')
async def after_server_stop(app, loop):
# ...
await asyncio.sleep(0) # http://aiohttp.readthedocs.io/en/stable/client.html#graceful-shutdown
Upd:
Class that implements __aenter__ / __aexit__ can be used as async context manager (can be used in async with statement). It allows to do some actions before executing internal block and after it. This is very similar to regular context managers, but asyncio related. Same as regular context manager async one can be used directly (without async with) manually awaiting __aenter__ / __aexit__.
Why do I think it's better to create/free session using __aenter__ / __aexit__ manually instead of using close(), for example? Because we shouldn't worry what actually happens inside __aenter__ / __aexit__. Imagine in future versions of aiohttp creating of session will be changed with the need to await open() for example. If you'll use __aenter__ / __aexit__ you wouldn't need to somehow change your code.
seems no session pool in aiohttp.
// just post some official docs.
persistent session
here is persistent-session usage demo in official site
https://docs.aiohttp.org/en/latest/client_advanced.html#persistent-session
app.cleanup_ctx.append(persistent_session)
async def persistent_session(app):
app['PERSISTENT_SESSION'] = session = aiohttp.ClientSession()
yield
await session.close()
async def my_request_handler(request):
session = request.app['PERSISTENT_SESSION']
async with session.get("http://python.org") as resp:
print(resp.status)
//TODO: a full runnable demo code
connection pool
and it has a connection pool:
https://docs.aiohttp.org/en/latest/client_advanced.html#connectors
conn = aiohttp.TCPConnector()
#conn = aiohttp.TCPConnector(limit=30)
#conn = aiohttp.TCPConnector(limit=0) # nolimit, default is 100.
#conn = aiohttp.TCPConnector(limit_per_host=30) # default is 0
session = aiohttp.ClientSession(connector=conn)
I found this question after searching on Google on how to reuse an aiohttp ClientSession instance after my code was triggering this warning message: UserWarning: Creating a client session outside of coroutine is a very dangerous idea
This code may not solve the above problem though it is related. I am new to asyncio and aiohttp, so this may not be best practice. It's the best I could come up with after reading a lot of seemingly conflicting information.
I created a class ResourceManager taken from the Python docs that opens a context.
The ResourceManager instance handles the opening and closing of the aiohttp ClientSession instance via the magic methods __aenter__ and __aexit__ with BaseScraper.set_session and BaseScraper.close_session wrapper methods.
I was able to reuse a ClientSession instance with the following code.
The BaseScraper class also has methods for authentication. It depends on the lxml third-party package.
import asyncio
from time import time
from contextlib import contextmanager, AbstractContextManager, ExitStack
import aiohttp
import lxml.html
class ResourceManager(AbstractContextManager):
# Code taken from Python docs: 29.6.2.4. of https://docs.python.org/3.6/library/contextlib.html
def __init__(self, scraper, check_resource_ok=None):
self.acquire_resource = scraper.acquire_resource
self.release_resource = scraper.release_resource
if check_resource_ok is None:
def check_resource_ok(resource):
return True
self.check_resource_ok = check_resource_ok
#contextmanager
def _cleanup_on_error(self):
with ExitStack() as stack:
stack.push(self)
yield
# The validation check passed and didn't raise an exception
# Accordingly, we want to keep the resource, and pass it
# back to our caller
stack.pop_all()
def __enter__(self):
resource = self.acquire_resource()
with self._cleanup_on_error():
if not self.check_resource_ok(resource):
msg = "Failed validation for {!r}"
raise RuntimeError(msg.format(resource))
return resource
def __exit__(self, *exc_details):
# We don't need to duplicate any of our resource release logic
self.release_resource()
class BaseScraper:
login_url = ""
login_data = dict() # dict of key, value pairs to fill the login form
loop = asyncio.get_event_loop()
def __init__(self, urls):
self.urls = urls
self.acquire_resource = self.set_session
self.release_resource = self.close_session
async def _set_session(self):
self.session = await aiohttp.ClientSession().__aenter__()
def set_session(self):
set_session_attr = self.loop.create_task(self._set_session())
self.loop.run_until_complete(set_session_attr)
return self # variable after "as" becomes instance of BaseScraper
async def _close_session(self):
await self.session.__aexit__(None, None, None)
def close_session(self):
close_session = self.loop.create_task(self._close_session())
self.loop.run_until_complete(close_session)
def __call__(self):
fetch_urls = self.loop.create_task(self._fetch())
return self.loop.run_until_complete(fetch_urls)
async def _get(self, url):
async with self.session.get(url) as response:
result = await response.read()
return url, result
async def _fetch(self):
tasks = (self.loop.create_task(self._get(url)) for url in self.urls)
start = time()
results = await asyncio.gather(*tasks)
print(
"time elapsed: {} seconds \nurls count: {}".format(
time() - start, len(urls)
)
)
return results
#property
def form(self):
"""Create and return form for authentication."""
form = aiohttp.FormData(self.login_data)
get_login_page = self.loop.create_task(self._get(self.login_url))
url, login_page = self.loop.run_until_complete(get_login_page)
login_html = lxml.html.fromstring(login_page)
hidden_inputs = login_html.xpath(r'//form//input[#type="hidden"]')
login_form = {x.attrib["name"]: x.attrib["value"] for x in hidden_inputs}
for key, value in login_form.items():
form.add_field(key, value)
return form
async def _login(self, form):
async with self.session.post(self.login_url, data=form) as response:
if response.status != 200:
response.raise_for_status()
print("logged into {}".format(url))
await response.release()
def login(self):
post_login_form = self.loop.create_task(self._login(self.form))
self.loop.run_until_complete(post_login_form)
if __name__ == "__main__":
urls = ("http://example.com",) * 10
base_scraper = BaseScraper(urls)
with ResourceManager(base_scraper) as scraper:
for url, html in scraper():
print(url, len(html))

Python crashes when trying to run tkinter with progressbar

I'm trying to make a function that runs a ttk progressbar until a file is created. It seems that Widget.after is causing the APPCRASH but I don't know why. Please help!
def FilePgBar(title, file):
if root:
root.withdraw()
boxRoot = Toplevel(master=root)
boxRoot.withdraw()
else:
boxRoot = Tk()
boxRoot.withdraw()
boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose )
boxRoot.title(title)
boxRoot.iconname('Dialog')
boxRoot.geometry(rootWindowPosition)
boxRoot.minsize(400, 100)
pgBar = ttk.Progressbar(boxRoot, orient=HORIZONTAL, length=300, mode='indeterminate')
pgBar.grid(row=1, column=0)
pgBar.pack()
pgBar.start()
def checkfile():
if os.path.exists(file):
pgBar.stop()
pgBar.destroy()
boxRoot.deiconify()
boxRoot.mainloop()
boxRoot.destroy()
if root: root.deiconify()
else:
boxRoot.after(100, checkfile)
checkfile()
I want to call this function from others scripts, so I'm not sure about using a class
EDIT: I edited the code. I no longer get an APPCRASH, but nothing happens when I run the program.
Python evaluates the arguments before passing them to a function. So when it encounters
boxRoot.after(100, checkfile(file))
it evaluates checkfile(file) -- calling checkfile -- and replaces checkfile(file) with the value returned by the function before calling boxRoot.after.
Since checkfile(file) has no return statement, None is returned by default. Thus
boxRoot.after(100, None)
gets called. This raises an error since the second argument to boxRoot.after should be a callable.
Instead, pass the function object checkfile itself:
def checkfile():
if os.path.exists(file):
pgBar.stop()
pgBar.destroy()
boxRoot.destroy()
if root: root.deiconify()
else:
# You need to update the progress bar
boxRoot.after(100, checkfile)
This allows the boxRoot.after function to call the function from within boxRoot.after instead of before after is called.
You might do something like this:
import os
import Tkinter as tk
import ttk
class App(object):
def __init__(self, master, *args, **kwargs):
self.master = master
self.button = tk.Button(master, text='Stop', command=self.stop)
self.button.pack()
self.progress = ttk.Progressbar(master, orient="horizontal",
length=200, mode="determinate")
self.progress.pack()
self.progress["value"] = 0
self.progress["maximum"] = 100
self.filename = '/tmp/out'
if os.path.exists(self.filename):
os.unlink(self.filename)
self.checkfile()
def checkfile(self):
self.progress["value"] += 1
if (not os.path.exists(self.filename)
and self.progress["value"] < self.progress["maximum"]):
self.master.after(100, self.checkfile)
def stop(self):
with open(self.filename, 'w') as f: pass
root = tk.Tk()
app = App(root)
root.mainloop()

close pygtk dialog window after it was used

I am currently writing a wrapper for a small console program I wrote.
The c program needs a password string as input and because I intend to use it through dmenu and such, I'd like to use a little gtk entry box to enter that string.
However, I have to fork after I get the input (because I'm also handling clipboard stuff which needs deletion after some time) and the window simply won't close until the child process exits.
from subprocess import Popen, PIPE
from gi.repository import Gtk
import sys
import os
import time
import getpass
HELP_MSG = "foobar [options] <profile>"
class EntryDialog(Gtk.Dialog):
def run(self):
result = super(EntryDialog, self).run()
if result == Gtk.ResponseType.OK:
text = self.entry.get_text()
else:
text = None
return text
def __init__(self):
super(EntryDialog, self).__init__()
entry = Gtk.Entry()
entry.set_visibility(False)
entry.connect("activate",
lambda ent, dlg, resp:
dlg.response(resp),
self,
Gtk.ResponseType.OK)
self.vbox.pack_end(entry, True, True, 0)
self.vbox.show_all()
self.entry = entry
def get_pwd():
if sys.stdin.isatty():
return getpass.getpass()
else:
prompt = EntryDialog()
prompt.connect("destroy", Gtk.main_quit)
passwd = prompt.run()
prompt.destroy()
return passwd
The thought is, that it should close when I hit enter, but I'm pretty sure I'm doing something entirely wrong.
The script basically continues like this:
profile = argv[0]
pwd = get_pwd()
if pwd is None:
print(HELP_MSG)
sys.exit()
out = doStuff()
text_to_clipboard(out)
# now fork and sleep!
if os.fork():
sys.exit()
time.sleep(10)
clear_clipboard()
sys.exit(0)
I dropped the python wrapper and wrote it directly in c. However, for anyone having the same problem, the (untested) solution would be to add a function
def quit():
self.emit("destroy")
where 'self' is the dialog box - and connect that to the "activate" signal,
entry.connect("activate", quit)
so that the dialog widget emits the destroy signal as soon as the user hits Return and thus Gtk.main_quit gets called.
In c the content can be extracted nicely by specifying a GtkEntryBuffer and calling it's
gtk_entry_buffer_get_text()
I didn't find it right now, but there is probably an equivalent for pygtk available.

Resources