I am new here to ask my first question.
I wanted to run fiddler2 on my Mac and I have downloaded the install package from the official website, which contains ".exe" files in it. And the installation guide tells me that I should install Mono Framework first.So I follow the guide and installed the Mono.But when I type in
mozroots --import --sync
in the terminal.It told me "command:mozroots not found".
Then I type
man mozroots
it showed me the description of mozroots. It looks like command mozroots exists in my Mac.
I searched many sites but there is no answer for it.
Could anyone tell me how to figure out this?
My mac is rmbp 2016 , macOS 10.12.4
After installing Mono, try to open new terminal session. $PATH probably is not updated.
$ which mozroots
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mozroots
$ echo $PATH
.../Library/Frameworks/Mono.framework/Versions/Current/Commands ...
Related
I'm trying to literally download and run the ElectronNet demo (found here). I install the CLI tool, which appears to be accomplished successfully, but when I try to use the tool, terminal does not recognize it. Shown below:
% dotnet tool install electronnet.cli -g
Tool 'electronnet.cli' is already installed.
%electronize start
zsh: command not found: electronize
What could be going on here?
I guess it's something with your path&zsh,
if you try:
~/.dotnet/tools/electronize start
is that work for you?
If so, you can fix your path by editing ~/.zshrc, add this:
export PATH="/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/share/dotnet/bin"
and source the file by running: ". ~/.zshrc"
I am installing .net core on a mac and hoping to play around with it a bit on vs code. I am following the steps from
https://www.microsoft.com/net/core#macosx.
However, when I run
dotnet new
I get command not found on bash.
I have followed these previous steps
brew update
brew install openssl
brew link --force openssl
I have also downloaded the core package (installed successfully). I do not see any other steps. Wondering if I am missing a step or how to identify what is missing?
Sometimes I am not sure why the installer doesn't add the PATH to your environment.
Run below in terminal and reopen the terminal:
echo 'export PATH="$PATH:/usr/local/share/dotnet"' >> ~/.bashrc
(Note: If you are using zsh or other shells, please change the above ~/.bashrc to the initialize script of your shell, e.g. ~/.zshrc)
I ran into this same problem earlier today. The fix for me was to close out all Terminal windows, open a new one, then re-run the command.
I have problems with my macport after update to OS X 10.9.
I try to follow this manual https://trac.macports.org/wiki/Migration to fix them.
But when I install Command Line Tools:
xcode-select --install
I get message
Can't install the software because it is not currently available from
the Software Update server.
Meanwhile I successfully updated my other machine to OS X 10.9. and installed command-line tools with no problems, so they must be available.
What is the problem here?
You can download the command line tools for OS X Mavericks manually from here:
https://developer.apple.com/downloads/index.action?name=for%20Xcode
For OSX 10.11 or more you can download from here https://developer.apple.com/download/more/.
(The link in the accepted answer doesn't display command line tools for El Capitan (OSX 10.11))
If you are trying this on a latest Mac OS X Mavericks, command line tools come with the Xcode 5.x
So make sure you have installed & updated Xcode to latest
after which make sure Xcode command line tools is pointed correctly using this command
xcode-select -p
Which might show some path like
/Applications/Xcode.app/Contents/Developer
Change the path to correct path using the switch command:
sudo xcode-select --switch /Library/Developer/CommandLineTools/
this should help you set it to correct path, after which you can use the same above command -p to check if it is set correctly
I faced same problem of Can't install the software because it is currently not available from the Software Update Server. You may try following steps instead to make the Software Update initiate update for the Command Line Tools.
Check if Command Line Tools Update is mentioned in your list of softwares to be updated by using following command: softwareupdate -l
If Command Line Tools Update is not mentioned in that list, then manually make it part of the list using following command which will create a temporary file: sudo touch /tmp/.com.apple.dt.CommandLineTools.installondemand.in-progress
Verify that the list now has the Command Line Tools mentioned by running softwareupdate -l again.
Now, press Cmd+Space to initiate Mac's Spotlight Search. Search for Software Update. Start the Software Update.
That will show you following kind of dialog for installing the Command Line Tools. Install away the update and be merry. :)
Remove the temporary file created in Step 2: sudo rm /tmp/.com.apple.dt.CommandLineTools.installondemand.in-progress.
I deleted the command tools directory given by xcode-select -p due to npm gyp error.
xcode-select failed to install the files with the not available error.
I ran the Xcode application and the command tools installed as part of the startup.
npm worked.
However this didn't fully fix the tools. I had to use xcode-select to switch the path to the Developer directory within the Xcode application directory.
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
MacOS catalina.
I just got the same error after I upgraded to 10.14 Mojave and had to reinstall command line tools (I don't use the full Xcode IDE and wanted command line tools a la carte).
My xcode-select -p path was right, per Basav's answer, so that wasn't the issue.
I also ran sudo softwareupdate --clear-catalog per Lambda W's answer and that reset to Apple Production, but did not make a difference.
What worked was User 92's answer to visit https://developer.apple.com/download/more/.
From there I was able to download a .dmg file that had a GUI installer wizard for command line tools :)
I installed that, then I restarted terminal and everything was back to normal.
I know this is an old post but I also ran into this problem today. I found out that when I executed sudo softwareupdate -l the Command Line Tools were listed as an update, so I installed them using sudo softwareupdate -i -a.
This error can occur if you are using a software update server which doesn't host the required package.
You can check this by running
defaults read /Library/Preferences/com.apple.SoftwareUpdate
and seeing if you have an entry called CatalogURL or AppleCatalogURL
You can point back at the Apple software update server by either removing this entry or using the command
sudo softwareupdate --clear-catalog
And then run the command line tools install again.
I got the same issue on MacOS Catalina.
I think I identified the root cause: I have switched the default Apple ID account and the new one was not activated as a Developer account. When I ran the xcode-select --install command, I got the same error as stated in the issue description.
After reading this post on stackoverflow, I went on https://developer.apple.com/downloads and I was asked to accept Developers terms. I think it enabled my account as a developer one. Then, I tried to run xcode-select --install again and it worked.
The command
xcode-select --install
proposes 3 options: Get Xcode; Not Now; Install.
When I choose to get full Xcode the command finished successfully. It took a while, but this way I was able to complete all macports migration instructions.
Once you get the command line tools loaded as described by Nikos M in his excellent answer above you will need to agree to the gcc license and if you are using ruby gems you may need to link llvm-gcc as gcc-4.2.
If you do not do these the gem install will report "You have to install development tools first." after you have already installed them.
The steps are:
sudo gcc
sudo ln -s /usr/bin/llvm-gcc /usr/bin/gcc-4.2
The gcc must be run once under sudo so Apple can update their license info, you don't need an input file, it will update the license before it checks its arguments. The link is needed so that ruby 1.9 can find the compiler when building certain gems, such as the debugger. This may be fixed in ruby 2.x, but I'll cross that bridge when I get there.
I had to run Xcode.app and agree to the License Agreement
Setup: Brand new MacBook with Mavericks, then brew install and other c/l type things 'just work'.
I solved this by going to the App Store and installing Xcode.
It was a pretty large 11GB install, so this is probably overkill. But, as a last resort, it seems to have solve my issues. In the middle of the installation (well around 10GB), Mac OS told me there was an update to Command Line Tools for Xcode. Performing this installation won't fix anything until Xcode is fully installed.
Once the install is done, it should start working (after you accept the license agreement).
Command + Space
Search for Xcode
Open it and accept license
Then run again from terminal xcode-select --install
Had the same issue and was getting the same error. When i ran xcode-select -p, it gave output as /Library/Developer/CommandLineTools. So that means xcode was already installed in my system. Then i ran steps as given on this answer. After which any command which required xcode ran successfully.
The Version of Gedit on the gnome.org site does not seem to run on OSX Mavericks. Is there any way to fix this?
When I tried it, the problem was the version of libxml2 packaged with gedit.
Use the command "brew install libxml2"
then cp /usr/local/Cellar/libxml2/2.9.1/lib/libxml2.2.dylib /Applications/gedit.app/Contents/Resources/lib/.
In the current version of brew, the directory has changed to 2.9.2 so:
then cp /usr/local/Cellar/libxml2/2.9.2/lib/libxml2.2.dylib /Applications/gedit.app/Contents/Resources/lib/.
Having MacPorts installed and comments from above I was able to simply rm /Applications/gedit.app/Contents/Resources/lib/libxml2.2* and it used the system/macports library instead of the bundled one without error.
Just to Revise:
Having macports installed correctly. (If you just updated from e.g. OSX Lion you need to migrate macports to your new Maverics OSX System, https://trac.macports.org/wiki/Migration)
Downloading gedit-3.2.6-3
sudo port install libxml2
and rm /Applications/gedit.app/Contents/Resources/lib/libxml2.2*
Open gedit and start Coding!
For my 13-inch, Early 2011 Macbook pro it worked just fine.
--
If you want to use gedit from Terminal:
add
alias gedit="open -a gedit"
to
~/.bash_profile
Gedit 2.30.2 works.
But your own plugin won't work on Gedit 2.30.2.
I dont know what your goal is, but i found a easier way with another program. If installing all of this starts to get tiersome (that's what i figured out at least, since xcode needed downloading and tampering), i found sublime text 2 to work very nicely.
I found that the version of "libxml2.2.dylib", distributed with Gedit 3.2.6 is outdated.
Install "Xcode" from the App Store (if you have not already done so), then:
$ cp -p /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/lib/libxml2.2.dylib /Applications/gedit.app/Contents/Resources/lib/libxml2.2.dylib
One solution (I'm still interested in others) is the following:
The latest version of Gedit (3.2.6-3)for OSX on the Gnome.org website crashes.
The older Gedit 2.30.2 still runs.
try version 2.26.3 of Gedit – it’s working for me on MOJAVE !
http://ftp.gnome.org/pub/GNOME/binaries/mac/gedit/2.26/
Darek
If I am guessing correctly, your aim is a GUI Text editor for convenience.
open /path/to/file
performs the same action as of double clicking on the file from Finder
Also if you want to use it with a specific application like sublime text
open -a 'Sublime Text' /path/to/file
I have done multiple searches for installing SASS through my terminal on my Mac, when I write the command gem install sass, it tells me
-bash: $: command not found"
so I tried the alternative sudo install process. My result is
-bash: $: command not found".
Am I missing something here?
Sorry for the dumb question. I'm just a web designer/developer trying to learn SASS, I did get a response once telling me this "WARNING: Improper use of the sudo command could lead to data loss or the deletion of important system files. Please double-check your typing when using sudo. Type "man sudo" for more information. To proceed, enter your password, or type Ctrl-C to abort. Password:"(My typing was correct) so I type my PW. it then tells me it's the wrong PW. - I have one PW on this machine. What am I doing wrong?
I did get this error message after a third try " You don't have write permissions into the /Library/Ruby/Gems/1.8 directory.
Jasons-MacBook-Pro:~ JHess$ "
Do I not have the right permissions set up to perform the SASS install? I found a similar question on Stack regarding this issue - and it told me to install RVM. What exactly is RVM? Is it some type of bundled package?
Any help would be GREATLY appreciated. I just attended a web conference in VA, "ConvergeRVA" and just recently graduated college, I'm not a seasoned vet like most peeps on here. But I would love to start learning SASS.
Note: I am running Mac OS X Lion 10.7.5
In order to use Sass you need Ruby installed. The error messages shows you have an old version 1.8.7
Update to a current version using RVM.
RVM is a command-line tool which allows you to easily install, manage, and work with multiple ruby environments
Copy and paste this into your terminal.
\curl -sSL https://get.rvm.io | bash -s stable --ruby
look at http://screencasts.org/episodes/how-to-use-rvm to learn how to use it.
After this is done try gem install sass again
You haven't installed Mac OS X Command Line Tools. It can be found at:
Xcode > Preferences > Downloads > Command Line Tool
Download & Install it, and restart the Terminal.