I have some merge module projects created using advanced installer. I need to integrate them with visual studio. I have done same for MSI projects and they work fine. but I don't know how to achieve continuous integration for MSM using Visual Studio.
Advanced Installer extension for Microsoft Visual Studio allows to create Advanced Installer Projects for Visual Studio. Each such project is a container that can include a single .AIP file.
The Visual Studio Solution can include one or more Advanced Installer Project for Visual Studio, in accordance with your needs.
Note that you need to remove the default project that is created when adding a new Installer Project to the .sln and add the existing project, the project that builds the .msm package.
edit
Indeed, you are right. It was a misunderstanding on our end.
On my machine I have several extensions installed side by side. One of these extensions also supports the build of a merge module project type.
We do not officially support this yet. The option to build other project types (e.g. Merge Module Project, Updates Configuration Project) with our VS extension will be available in a future version of Advanced Installer. I will let you know when we will add support for this.
Until then, you can use a build event as a workaround to build the Merge Module Project within the Visual Studio project.
To build the .msm project you can use a command line as described below:
http://www.advancedinstaller.com/user-guide/command-line.html#build-project
The command line can be something as below:
AdvancedInstaller.com" /build "$(SolutionDir)Merge module sample.aip"
Related
Developers use the Visual Studio (VS) GUI to develop their solutions and get their projects all building using a solution file (.SLN). The build teams using vNext then have to automate those builds using MSBuild instead of devenv.exe (the Visual Studio executable file). This is a serious and chronic problem because not only is MSBuild incapable of building several project types, but the build order is defined in a completely different, and complex, way.
Some Microsoft advice (https://learn.microsoft.com/en-us/archive/blogs/msbuild/incorrect-solution-build-ordering-when-using-msbuild-exe) is to switch to explicit dependencies in each .*proj file and remove all dependency specifications in the .SLN file. This sounds like a person who has never worked in a relatively powerless build team trying to get development teams to:
do a lot of what they perceive as time-wasting extra work and to
change how they do things
What build teams need is a way to automate whatever VS allows dev teams to build. If VS is given a SLN to build, then a vNext build needs to be able to use that same SLN in the same way. Instead vNext currently only offers MSBuild as the build tool. MSBuild has many more options than devenv, so that would be great, IF it could be made to use the SLN to govern dependencies in the same way as VS, and would be upgraded to build all the same project types.
There have been prospective efforts, referenced by PatrickLu-MSFT at Build project using devenv.exe in TFS 15RC1 Build Server, to enhance a vNext build step to allow devenv to be used instead of MSBuild, but those efforts seem to have been dropped.
Maybe someone has developed a custom vNext build step to build using devenv?
Here is an existing extension you can reference, which provides a build task in your TFS/VSTS instance that will allow you to build your projects using DevEnv.com (Visual Studio):
https://marketplace.visualstudio.com/items?itemName=mmajcica.devenv-build
If you want to automatically use TFS/DevOps build whatever solution files our development teams get working using Visual Studio, you could set CI trigger in build pipeline, when the solution build successfully on local, you can check in/commit the changes, and trigger TFS/DevOps builds.
For example, I use Visual Studio to create a mono game project in the solution, and I add another wix project that
when I hit "build solution", the mono game project being build, and wix project build a installer directly afterward.
In this way, I don't need to separate my project everywhere, because I just want some more additional options with One-Click installer.
If I can use Wix, I can customize the installer, but how?
After search for some time, I found this
http://wixtoolset.org/documentation/manual/v3/votive/votive_project_references.html
But, I would like to put two projects in a same solution folder, rather than two separate solution folder. This way, if I change the path, will the link just broke up?
Yes, you can. Simply add a reference to the project from your WIX project.
Note that with project references, you can use variables in your wxs files. For example if your game project were DavidWong.MyGame:
<File Id="MyGame.exe"
Name="$(var.DavidWong.MyGame.TargetFileName)"
Source="$(var.DavidWong.MyGame.TargetPath)" KeyPath="yes" />
See the documentation for more info.
Yes, it can be done ( project reference and $(var.ProjectName.TargetDir) and so on ) but in my experience there are a few reasons not to:
1) When a new version of Visual Studio comes out you might be stuck if a new version of WiX is not yet released to support that version of Visual Studio. I've seen this several times and currently you'd have to run a beta build of WiX v3.10 if you wanted to support Visual Studio 2015.
2) All developers now have to install WiX or get error messages that some projects couldn't be loaded.
3) Some developers will complain that they don't want "setup" code in their .NET solution. I think this is a thin complaint but I kinda get it.
What I like to do is have an application solution and an installer solution. I use postbuild copy commands and MSBuild publish profiles to stage content in a "deploy" folder that models the deployed system and then use that reference that structure in my wix code.
I am working with Microsoft Visual Studio and have a problem when opening a solution file. The solution file consists of a core project and multiple plugin projects. During development, there may be instances where every plugin project is not extracted with the core.
When opening this solution file during development, Visual Studio will complain about missing plugin projects and will have a separate pop-up window for each missing project. Is there some setting in Visual Studio to turn off this warning? Ideally, I do not want to have multiple instances of the solution file or create a script to modify the solution file every time a new project is extracted from our repository. I looked through all of the settings and could not find a flag or warning to turn off.
You might have build the project in the previous version (i.e 2008) and trying to open in the newer version (i.e 2010).
Any idea why Visual Studio wants to add the packages folder to source control despite having disableSourceControlIntegration set to True in .nuget\NuGet.Config?
It was working properly. Then I added a new project and to that project added a reference to Entity Framework via NuGet, making two projects in the solution that use EF. This seems to have confused Visual Studio and now the packages folder shows up in the changelist whenever I check in changes.
I'm a solo developer running Visual Studio 2008 and looking into MSBuild to improve my build process.
Almost all of the tutorials I've found so far have plenty of information about writing a build file. However I'm having a lot of trouble finding out how to integrate MSBuild into Visual Studio. Maybe MSBuild is only used with something like CruiseControl but that's overkill for me as a single developer.
Where should the build file live in a Visual Studio project and how can I run it from within the IDE?
Visual Studio executes MSBuild automatically for projects it supports.
If you right click on a project and unload it, you can then edit it in Visual Studio. Reload (right click on project again), force a (re)build to test your changes. An alternative is to edit the project file in an external editor and Visual Studio will detect saves and offer to reload the project for you.
Sounds like you're on the right track, and if you are considering writing Targets or custom MSBuild Tasks, take the time to separate them from your current project so that you can re-use them. Don't re-invent the wheel though, the two main complementary MSBuild projects are MSBuild Community Tasks and MSBuild Extension Pack.
Update: Judging from your comment on Mitch's answer, you might also want to consider adding a new Configuration element or custom properties to a project. A new MSBuild Configuration (something other than the default Debug/Release) could run unit tests, build documentation, or whatever you want automated. A custom MSBuild property would allow you to use normal Debug/Release Configuration and extend it to automate more of your build process, just depends on what you want. Either approach could also be driven from the command line.
As others have noted, MSBuild is already available when you install Visual Studio.
If you want to integrate into VS2008: Running MSBuild from Visual Studio
MSBuild is the build engine used by Visual Studio to process the files included in a project.The Visual Studio project files themselves (**.csproj* for C#, and .vbproj for VB, for example) are in fact MSBuild scripts that are run every time you build a project.
Your .csproj file is a MSBuild file. So you are actually using it already.
You may of course wish to create a separate build file to have more control, especially within a continuous integration or nightly build say.
If you simply wish to edit your project build file then you can use the IDE to edit some settings such as pre and post build actions or edit the Xml itself by unloading project and right click and editing.
You can use your current .vcproj files to build your project with MSBuild. However, as MSBuild is not directly supported (at least for vc++) vcbuild is used instead (internally).
In VS2010 all project files are MSBuild based...
This is an older article about some simple extension points from the msbuild team
How To: Insert Custom Process at Specific Points During Build
Also, don't forget you can use the MSBuild SideKick for developing and debugging your (local) msbuilds, available for free at http://www.attrice.info/msbuild/
I'd suggest you call msbuild as a post build step. Then you can put your build script somewhere in your solution and call it.
<windowsdir>\Microsoft.NET\Framework\v3.5\MSBuild.exe c:\temp\MyProject\mybuildfile.proj
The easiest way is probably to invoke your custom build script using a post-build step. Right click project, choose "Build Events" and call msbuild with your custom msbuild file from there.
I use the msbuild template to intergrate with visual studio
http://msbuildtemplate.codeplex.com/