Haskell recursive sort function - sorting

I would like to implement a sort function in Haskell with these two functions:
smallest :: (Ord a) => [a] -> a
smallest [] = error "empty list"
smallest [x] = x
smallest (x:xs)
| x < smallest xs = x
| otherwise = smallest xs
insert :: Int -> [Int] -> [Int]
insert x [] = [x]
insert x (y:ys)
| x <= y = x:y:ys
| otherwise = y:insert x ys
My idea is to insert the smallest value at the right position with a recursion but as I am new to Haskell I got some problems on how to implement that.

smallest (x:xs)
| x < smallest xs = x
| otherwise = smallest xs
duplicates the number of smallest queries at each point in the list, blowing up exponentially. Instead:
smallest (x:xs) = min x (smallest xs)
, or even just smallest = minimum. Here are a few sorts I can see with your functions or similar ones:
insertionSort [] = []
insertionSort (x:xs) = insert x (insertionSort xs)
This one will need smallest to give back the remaining list as well:
selectSmallest :: [Int] -> (Int, [Int])
selectSmallest (x:xs) = let (y, ys) = smallest xs in if x < y
then (x, xs)
else (y, x:ys)
selectionSorta [] = []
selectionSorta xs = let (y, ys) = smallest xs in
y : selectionSorta ys

Related

How do I sort a merged list into ascending order?

merge :: [a] -> [a] -> [a]
merge xs [] = xs
merge [] ys = ys
merge (x:xs) (y:ys) = x : y : merge xs ys
I have got this working but now I need to sort them in ascending order.
You just need to compare x and y and decide which to add to the result first. Note that you only add one at a time; the next element after x might still come before y.
Note you need the Ord constraint to ensure that <= is defined for a.
merge :: Ord a => [a] -> [a] -> [a]
merge xs [] = xs
merge [] ys = ys
merge xs#(x:xs') ys#(y:ys') | x <= y = x : merge xs' ys
| otherwise = y : merge xs ys'

Balanced Partition in Haskell

In haskell, how can I generate a balanced partition of a set?
Assuming I have a set {1,3,4,6,9}, a balanced partition of that set would be s1{9,3} and s2{6,4,1}, seeing as s1-s2 is 1.
Well, for brute force, we can generate all partitions recursively by generating partitions for the tail and then putting the head on the left list or the right:
partitions :: [a] -> [([a], [a])]
partitions [] = [([], [])]
partitions (x : xs) = let ps = partitions xs in
[(x : ys, zs) | (ys, zs) <- ps] ++ [(ys, x : zs) | (ys, zs) <- ps]
have a way to compute the unbalance:
unbalance :: Num a => ([a], [a]) -> a
unbalance (ys, zs) = abs (sum ys - sum zs)
and then put it all together:
balancedPartition :: (Num a, Ord a) => [a] -> ([a], [a])
balancedPartition = minimumBy (comparing unbalance) . partitions
Here's the complete module:
module Balance where
import Data.List(minimumBy)
import Data.Ord(comparing)
partitions :: [a] -> [([a], [a])]
partitions [] = [([], [])]
partitions (x : xs) = let ps = partitions xs in
[(x : ys, zs) | (ys, zs) <- ps] ++ [(ys, x : zs) | (ys, zs) <- ps]
unbalance :: Num a => ([a], [a]) -> a
unbalance (ys, zs) = abs (sum ys - sum zs)
balancedPartition :: (Num a, Ord a) => [a] -> ([a], [a])
balancedPartition = minimumBy (comparing unbalance) . partitions
Here's a solution that does a little better:
balancedPartition :: (Num a, Ord a) => [a] -> ([a], [a])
balancedPartition = snd . head . partitionsByBadness . sort
where
-- recursively builds a list of possible partitionings and their badness
-- sorted by their (increasing) badness
partitionsByBadness [] = [(0, ([], []))]
partitionsByBadness (x:xs) = let res = partitionsByBadness xs
withX = map ( (+x) *** first (x:)) res
sansX = map (subtract x *** second (x:)) res
in merge withX $ normalize sansX
-- When items are added to the second list, the difference between the sums
-- decreases - and might become negative
-- We take those cases and swap the lists, so that the first list has always
-- a greater sum and the difference is always positive
-- So that we can sort the list again (with linear complexity)
normalize xs = let (neg, pos) = span ((<0) . fst) xs
in merge pos $ reverse $ map (negate *** swap) neg
-- merge two sorted lists (as known from mergesort, but
-- omits "duplicates" with same badness)
merge :: Ord k => [(k, v)] -> [(k, v)] -> [(k, v)]
merge [] zss = zss
merge yss [] = yss
merge yss#(y:ys) zss#(z:zs) = case comparing fst y z of
LT -> y : merge ys zss
EQ -> merge ys zss
GT -> z : merge yss zs
Bin packing works pretty well:
% stack ghci --package Binpack
λ: import Data.BinPack
λ: let bins numberOfBins items = let totalSize = sum items; binSize = succ (totalSize `div` (max 1 numberOfBins)) in binpack WorstFit Decreasing id (replicate numberOfBins (emptyBin binSize)) items
λ: bins 2 [1,3,4,6,9]
([(0,[3,9]),(1,[1,4,6])],[])
If you know your input will fit into the bins you can extract out the partitions:
λ: map snd . fst . bins 2 $ [1,3,4,6,9]
[[3,9],[1,4,6]]

Find at least one element that exists in all three lists in OCaml

We have three lists which contain people's names.
All three lists have been sorted alphabetically.
Now we need to find at least one name which appear in all three lists.
The algorithm I am thinking is like this:
I get three heads out of three lists.
if the three heads are not equal to each other, then I keep the max
one and get two new heads from the lists from which I just dropped the
heads.
Continue above procedure until I find such an element as described in
the beginning.
Is this algorithm correct?
The problem is that I am not sure how to use ocaml to write the function.
Here is an OCaml function that does the intersection of two sorted list using your algorithm (which is indeed the good way to solve this problem).
let rec intersect l1 l2 = match l1, l2 with
| [], _ | _, [] -> []
| h1 :: t1, h2 :: t2 ->
if h1 < h2 then intersect t1 l2
else if h1 = h2 then h1 :: (intersect t1 t2)
else intersect l1 t2
Thomash's algorithm will do the job with two calls of intersect and creating intermediate lists so it isn't very efficient.
Your algorithm is essentially correct. An extra bit is that sometimes you have two heads are equal to max and you should drop only the remaining head.
Here is the revised algorithm written in OCaml:
let rec intersect xs ys zs =
match xs, ys, zs with
| [], _, _ | _, [], _ | _, _, [] -> None
| x::xs', y::ys', z::zs' ->
if x = y && y = z then Some x
else
let m = max x (max y z) in
if x = m && y = m then intersect xs ys zs'
else if x = m && z = m then intersect xs ys' zs
else if y = m && z = m then intersect xs' ys zs
else if x = m then intersect xs ys' zs'
else if y = m then intersect xs' ys zs'
else intersect xs' ys' zs

Simplifying selectionsort and mergesort

I have managed to implement insertionsort and quicksort in a couple of lines, but selectionsort and mergesort still give me headaches ;)
selectionsort [] = []
selectionsort (x:xs) =
let (minimum, greater) = extractMinimum x [] xs
in minimum : selectionsort greater
extractMinimum minimumSoFar greater [] = (minimumSoFar, greater)
extractMinimum minimumSoFar greater (x:xs)
| x < minimumSoFar = extractMinimum x (minimumSoFar:greater) xs
| otherwise = extractMinimum minimumSoFar (x:greater) xs
Is something like the extractMinimum function available in the standard library? I tried hoogling for (a -> a -> Bool/Ordering) -> [a] -> (a, [a]) without any luck.
mergesort [ ] = [ ]
mergesort [x] = [x]
mergesort xs =
let (left, right) = splitAt (length xs `div` 2) xs
in merge (mergesort left) (mergesort right)
merge xs [] = xs
merge [] ys = ys
merge xxs#(x:xs) yys#(y:ys)
| x < y = x : merge xs yys
| otherwise = y : merge xxs ys
Again, do I have to write merge myself, or can I reuse existing components? Hoogle gave me no useful results for (a -> a -> Bool/Ordering) -> [a] -> [a] -> [a].
There's nothing in the standard libraries, but at least merge is provided by a package on hackage, although I'm not sure it's worth pulling in a dependency for such a simple function.
However,
merge xxs#(x:xs) yys#(y:ys)
| x < y = x : merge xs yys
| otherwise = y : merge xxs ys
produces a non-stable sort, to get a stable sort, the condition to place x should be x <= y.
For extractMinimum, I haven't found anything either, but I can offer an alternative definition,
extractMinimum :: Ord a => a -> [a] -> (a,[a])
extractMinimum x = foldl' select (x, [])
where
select (mini, greater) y
| y < mini = (y, mini:greater)
| otherwise = (mini, y:greater)
A nice definition of selectionSort would be
import Data.List -- for unfoldr
selectionSort :: Ord a => [a] -> [a]
selectionSort = unfoldr getMin
where
getMin [] = Nothing
getMin (x:xs) = Just $ extractMinimum x xs
My suggestion for selection sort:
import Data.List
selectionsort xs = unfoldr f xs where
f [] = Nothing
f xs = Just $ extractMinimum xs
extractMinimum (x:xs) = foldl' f (x,[]) xs where
f (minimum, greater) x | x < minimum = (x, minimum : greater)
| otherwise = (minimum, x : greater)

Merge sorted inputs in Haskell?

I'm a newbie to Haskell, and I'm trying to write an elegant function to merge an arbitrary number of sorted lists into a single sorted list... Can anyone provide an elegant and efficient reference implementation?
Thanks!
Something like this should work:
merge2 pred xs [] = xs
merge2 pred [] ys = ys
merge2 pred (x:xs) (y:ys) =
case pred x y of
True -> x: merge2 pred xs (y:ys)
False -> y: merge2 pred (x:xs) ys
merge pred [] = []
merge pred (x:[]) = x
merge pred (x:xs) = merge2 pred x (merge pred xs)
Here, the function merge2 merges 2 lists. The function merge merges a list of lists. The pred is predicate you use for sorting.
Example:
merge (<) [[1, 3, 9], [2, 3, 4], [7, 11, 15, 22]]
should return
[1,2,3,3,4,7,9,11,15,22]
Since I like taking advantage of infix operators and higher-order functions where it makes sense to, I would write
infixr 5 ##
(##) :: (Ord a) => [a] -> [a] -> [a]
-- if one side is empty, the merges can only possibly go one way
[] ## ys = ys
xs ## [] = xs
-- otherwise, take the smaller of the two heads out, and continue with the rest
(x:xs) ## (y:ys) = case x `compare` y of
LT -> x : xs ## (y:ys)
EQ -> x : xs ## ys
GT -> y : (x:xs) ## ys
-- a n-way merge can be implemented by a repeated 2-way merge
merge :: (Ord a) => [[a]] -> [a]
merge = foldr1 (##)
Here, xs ## ys merges two lists by their natural ordering (and drops duplicates), while merge [xs, ys, zs..] merges any number of lists.
This leads to the very natural definition of the Hamming numbers:
hamming :: (Num a, Ord a) => [a]
hamming = 1 : map (2*) hamming ## map (3*) hamming ## map (5*) hamming
hamming = 1 : merge [map (n*) hamming | n <- [2, 3, 5]] -- alternative
-- this generates, in order, all numbers of the form 2^i * 3^j * 5^k
-- hamming = [1,2,3,4,5,6,8,9,10,12,15,16,18,20,24,25,27,30,32,36,40,45,48,50,..]
Stealing yairchu's unimplemented idea:
{-# LANGUAGE ViewPatterns #-}
import qualified Data.Map as M
import Data.List (foldl', unfoldr)
import Data.Maybe (mapMaybe)
-- merge any number of ordered lists, dropping duplicate elements
merge :: (Ord a) => [[a]] -> [a]
-- create a map of {n: [tails of lists starting with n]}; then
-- repeatedly take the least n and re-insert the tails
merge = unfoldr ((=<<) step . M.minViewWithKey) . foldl' add M.empty where
add m (x:xs) = M.insertWith' (++) x [xs] m; add m _ = m
step ((x, xss), m) = Just (x, foldl' add m xss)
-- merge any number of ordered lists, preserving duplicate elements
mergeDup :: (Ord a) => [[a]] -> [a]
-- create a map of {(n, i): tail of list number i (which starts with n)}; then
-- repeatedly take the least n and re-insert the tail
-- the index i <- [0..] is used to prevent map from losing duplicates
mergeDup = unfoldr step . M.fromList . mapMaybe swap . zip [0..] where
swap (n, (x:xs)) = Just ((x, n), xs); swap _ = Nothing
step (M.minViewWithKey -> Just (((x, n), xs), m)) =
Just (x, case xs of y:ys -> M.insert (y, n) ys m; _ -> m)
step _ = Nothing
where merge, like my original, eliminates duplicates, while mergeDup preserves them (like Igor's answer).
if efficiency wasn't a concern I'd go with
merge = sort . concat
otherwise:
merge :: Ord a => [[a]] -> [a]
merge [] = []
merge lists =
minVal : merge nextLists
where
heads = map head lists
(minVal, minIdx) = minimum $ zip heads [0..]
(pre, ((_:nextOfMin):post)) = splitAt minIdx lists
nextLists =
if null nextOfMin
then pre ++ post
else pre ++ nextOfMin : post
note however that this implementation always linearly searches for the minimum (while for a large number of list one may wish to maintain a heap etc.)
Unlike the other posts, I would have merge :: [a] -> [a] -> [a]
type SortedList a = [a]
merge :: (Ord a) => SortedList a -> SortedList a -> SortedList a
merge [] ys = ys
merge xs [] = xs
merge (x:xs) (y:ys)
| x < y = x : merge xs (y : ys)
| otherwise = y : merge (x : xs) ys
mergeAll :: (Ord a) => [SortedList a] -> SortedList a
mergeAll = foldr merge []
Just a quick note: if you want to have the optimal log n behavior when merging several lists (such as you'd get with a priority queue), you can do it very easily with a tweak to Igor's beautiful solution above. (I would have put this as a comment on his answer above, but I don't have enough reputation.) In particular, you do:
merge2 pred xs [] = xs
merge2 pred [] ys = ys
merge2 pred (x:xs) (y:ys) =
case pred x y of
True -> x: merge2 pred xs (y:ys)
False -> y: merge2 pred (x:xs) ys
everyother [] = []
everyother e0:[] = e0:[]
everyother (e0:e1:es) = e0:everyother es
merge pred [] = []
merge pred (x:[]) = x
merge pred xs = merge2 pred (merge pred . everyother $ xs)
(merge pred . everyother . tail $ xs)
Note that a real priority queue would be a bit faster/more space efficient, but that this solution is asymptotically just as good and, as I say, has the advantage that it's a very minor tweak to Igor's beautifully clear solution above.
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