I've written this code using mithril.js + CKEditor
<body>
<script>
var frm = {};
frm.vm = (function () {
var vm = {};
vm.afterLoad = function () {
CKEDITOR.replace( 'editor1' );
};
vm.btnClick = function () {
console.log(document.getElementById('editor1').value);
};
return vm;
})();
frm.controller = function () {
};
frm.view = function (controller) {
return m("div", {config: frm.vm.afterLoad}, [
m("textarea", {id: "editor1"}),
m("button", {onclick: frm.vm.btnClick}, "Click here to see the text you've typed")
])
;
};
m.mount(document.body, frm);
</script>
</body>
but when I click the button, I see this error:
Uncaught The editor instance "editor1" is already attached to the provided element.
and console.log() prints a blank line.
What am I doing wrong?
I found the problem. To get the value of the CKEditor, one needs to use
CKEditor.instance.nameoftextarea.getData()
I use simpleuploads plugin.
When images are uploaded i need add to parent of them a class.
This is HTML code wich is pasted after image upload process
<div><img src="link/to/image"><img src="link/to/image2"></div>
Now i need to add class to the 'div' element but i don't know how.
To remove height and width attributes of < img > elements i use this code:
<script>
CKEDITOR.on('instanceReady', function(e) {
e.editor.on( 'simpleuploads.finishedUpload' , function(ev)
{
var element = ev.data.element;
if (element.getName() == 'img')
{
var img = element.$;
img.removeAttribute('width');
img.removeAttribute('height');
ev.stop(); // Stop the event in case the listener is inserted twice
}
});
});
</script>
so will be great if someone can help me to add class using it.
This is the right code:
<script>
CKEDITOR.on('instanceReady', function(e) {
e.editor.on( 'simpleuploads.finishedUpload' , function(ev)
{
var element = ev.data.element;
if (element.getName() == 'img')
{
var img = element.$;
img.removeAttribute('width');
img.removeAttribute('height');
img.parentNode.setAttribute('class','classname');
ev.stop(); // Stop the event in case the listener is inserted twice
}
});
});
</script>
I'm using Bootstrap Typeahead to suggest som search results. The results are returned from a ajax ressource, and since this resource creates a delay, I'm experiencing a unfortunate effect.
Example:
If typing a 4 letter word, the suggestions will appear after 2 letters, I can then go through the results with the keys up/down, but suddenly the suggestions will reload because the last request has finished.
Is there any way to "cancel" any remaining, if user is currently using the keys up/down to go through the suggestions?
('#query').typeahead({
items: 4,
source: function (query,process) {
map = {};
$.getJSON('/app_dev.php/ajax/autosuggest/'+query, function (data) {
vehicles = [];
$.each(data, function(i,vehicle){
map[vehicle.full] = vehicle;
vehicles.push(vehicle.full);
});
process(vehicles);
});
},
updater: function (item) {
// do something here when item is selected
},
highlighter: function (item) {
return item;
},
matcher: function (item) {
return true;
}
});
I think the following will satisfy your needs (its hard to reproduce exactly) :
There is no easy way to abort a delayed response, but you could extend typeahead as I figured out here (without modifying bootstrap.js)
The concept is to catch keydown, detect if the event is KEY_UP or KEY_DOWN, set a flag is_browsing, and then abort process if is_browsing is true (that is, if the user has hitted KEY_UP or KEY_DOWN and no other keys afterwards).
Extending typeahead :
// save the original function object
var _superTypeahead = $.fn.typeahead;
// add is_browsing as a new flag
$.extend( _superTypeahead.defaults, {
is_browsing: false
});
// create a new constructor
var Typeahead = function(element, options) {
_superTypeahead.Constructor.apply( this, arguments )
}
// extend prototype and add a _super function
Typeahead.prototype = $.extend({}, _superTypeahead.Constructor.prototype, {
constructor: Typeahead
, _super: function() {
var args = $.makeArray(arguments)
// call bootstrap core
_superTypeahead.Constructor.prototype[args.shift()].apply(this, args)
}
//override typeahead original keydown
, keydown: function (e) {
this._super('keydown', e)
this.options.is_browsing = ($.inArray(e.keyCode, [40,38])>-1)
}
//override process, abort if user is browsing
, process: function (items) {
if (this.options.is_browsing) return
this._super('process', items)
}
});
// override the old initialization with the new constructor
$.fn.typeahead = $.extend(function(option) {
var args = $.makeArray(arguments),
option = args.shift()
// this is executed everytime element.modal() is called
return this.each(function() {
var $this = $(this)
var data = $this.data('typeahead'),
options = $.extend({}, _superTypeahead.defaults, $this.data(), typeof option == 'object' && option)
if (!data) {
$this.data('typeahead', (data = new Typeahead(this, options)))
}
if (typeof option == 'string') {
data[option].apply( data, args )
}
});
}, $.fn.typeahead);
This typeahead-extension could be placed anywhere, eg in a <script type="text/javascript"> -section
Testing the extension :
<input type="text" id="test" name="test" placeholder="type some text" data-provide="typeahead">
<script type="text/javascript">
$(document).ready(function() {
var url='typeahead.php';
$("#test").typeahead({
items : 10,
source: function (query, process) {
return $.get(url, { query: query }, function (data) {
return process(data.options);
});
}
});
});
</script>
A "serverside" PHP script that returns a lot of randomized options with forced delay, typeahead.php :
<?
header('Content-type: application/json');
$JSON='';
sleep(3); //delay execution in 3 secs
for ($count=0;$count<30000;$count++) {
if ($JSON!='') $JSON.=',';
//create random strings
$s=str_shuffle("abcdefghijklmnopq");
$JSON.='"'.$s.'"';
}
$JSON='{ "options": ['.$JSON.'] }';
echo $JSON;
?>
It really seems to work for me. But I cannot be sure that it will work in your case. Let me now if you have success or not.
ok so im having a hard time hiding some layout sections (divs in my layout page and im using mvc3).
I have this js fragment which is basically the main logic:
$('.contentExpand').bind('click', function () {
$.cookie('right_container_visible', "false");
});
//Cookies Functions========================================================
//Cookie for showing the right container
if ($.cookie('right_container_visible') === 'false') {
if ($('#RightContainer:visible')) {
$('#RightContainer').hide();
}
$.cookie('right_container_visible', null);
} else {
if ($('#RightContainer:hidden')) {
$('#RightContainer').show();
}
}
as you can see, im hidding the container whenever i click into some links that have a specific css. This seems to work fine for simple tests. But when i start testing it like
.contentExpand click --> detail button click --> .contentExpand click --> [here unexpected issue: the line $.cookie('right_container_visible', null); is read but it doesnt set the vaule to null as if its ignoring it]
Im trying to understand whats the right logic to implement this. Anyone knows how i can solve this?
The simpliest solution is to create variable outside delegate of bind.
For example:
var rightContVisibility = $.cookie('right_container_visible');
$('.contentExpand').bind('click', function () {
$.cookie('right_container_visible', "false");
rightContVisibility = "false";
});
if (rightContVisibility === 'false') {
...
}
The best thing that worked for me was to create an event that can catch the resize of an element. I got this from another post but I dont remember which one. Anyway here is the code for the event:
//Event to catch rezising============================================================================
(function () {
var interval;
jQuery.event.special.contentchange = {
setup: function () {
var self = this,
$this = $(this),
$originalContent = $this.text();
interval = setInterval(function () {
if ($originalContent != $this.text()) {
$originalContent = $this.text();
jQuery.event.handle.call(self, { type: 'contentchange' });
}
}, 100);
},
teardown: function () {
clearInterval(interval);
}
};
})();
//=========================================================================================
//Function to resize the right container============================================================
(function ($) {
$.fn.fixRightContainer = function () {
this.each(function () {
var width = $(this).width();
var parentWidth = $(this).offsetParent().width();
var percent = Math.round(100 * width / parentWidth);
if (percent > 62) {
$('#RightContainer').remove();
}
});
};
})(jQuery);
//===================================================================================================
I was following the steps written in this topic: CKEditor, AJAX Save
I tried to fire a custom 'saved.ckeditor' event if anybody press the AjaxSave button. But I did not succeeded.
ckeditor/plugins/ajaxsave/plugin.js:
(function(){
var saveCmd =
{
modes : { wysiwyg:1, source:1 },
exec : function( editor )
{
editor.fire('saved.ckeditor');
$(editor).trigger('saved.ckeditor', editor.getData());
alert(editor.getData());
}
}
var pluginName = 'ajaxsave';
CKEDITOR.plugins.add( pluginName,
{
init : function( editor )
{
var command = editor.addCommand( pluginName, saveCmd );
command.modes = { wysiwyg : !!( editor.element.$.form ) };
editor.ui.addButton( 'AjaxSave',
{
label : editor.lang.save,
command : pluginName,
className : 'cke_button_save'
});
}
});
})();
If I get or set the editor data in the function, the get and set events will automatically be fired. But I could not even fire a 'getData.ckeditor' event manually.
Any tips?
An other thing: how can I disable the button if the editor's content haven't changed since the last save (it is not dirty)?
I have a workaround.
Outside I can listen to the set event:
window.onload = function()
{
var ckparams={width: 500, height: 400, resize_enabled:false, extraPlugins: 'ajaxsave',toolbar:[['AjaxSave','Source','-','Bold','Italic','Underline','-','Undo','Redo','-','Find','Replace','-','SelectAll','-','SpellChecker','Scayt','-','About']]};
//CKEDITOR.replace('editor', ckparams);
var editor = $('textarea.editor').ckeditor(ckparams);
$(editor).bind('setData.ckeditor', function() {
//do what I want
});
};
...and when the button is pressed, set the data with its current value:
var saveCmd =
{
modes : { wysiwyg:1, source:1 },
exec : function( editor )
{
editor.setData(editor.getData());
}
}
This way at least an event is fired...
But I shold be careful when I manually set the content from outside...
try this, you need to finish the exec() function
(function() {
var saveCmd = {
modes:{wysiwyg:1,source:1 },
readOnly: 1,
exec: function( editor ) {
var data = editor.getData();
console.info(data);
}
};
var pluginName = 'ajaxSave';
// Register a plugin named "save".
CKEDITOR.plugins.add( pluginName, {
lang: 'af,ar,bg,bn,bs,ca,cs,cy,da,de,el,en-au,en-ca,en-gb,en,eo,es,et,eu,fa,fi,fo,fr-ca,fr,gl,gu,he,hi,hr,hu,is,it,ja,ka,km,ko,ku,lt,lv,mk,mn,ms,nb,nl,no,pl,pt-br,pt,ro,ru,sk,sl,sq,sr-latn,sr,sv,th,tr,ug,uk,vi,zh-cn,zh', // %REMOVE_LINE_CORE%
icons: 'save', // %REMOVE_LINE_CORE%
init: function( editor ) {
// Save plugin is for replace mode only.
if ( editor.elementMode != CKEDITOR.ELEMENT_MODE_REPLACE ) return;
editor.ui.addButton && editor.ui.addButton( 'Save', {
label: editor.lang.save.toolbar,
command: pluginName,
toolbar: 'document,10'
});
}
});
})();
and don't forget to enable the plugin in config.js
config.extraPlugins = 'ajaxSave';
You can edit the functionality of the regular save button to do what you want:
html:
<textarea id="CKEditor1"></textarea>
javascript:
<script>
// Need to wait for the ckeditor instance to finish initialization
// because CKEDITOR.instances.editor.commands is an empty object
// if you try to use it immediately after CKEDITOR.replace('editor');
CKEDITOR.on('instanceReady', function (ev) {
// Create a new command with the desired exec function
var overridecmd = new CKEDITOR.command(editor, {
exec: function(editor){
// Replace this with your desired save button code
alert(editor.document.getBody().getHtml());
}
});
// Replace the old save's exec function with the new one
ev.editor.commands.save.exec = overridecmd.exec;
});
CKEDITOR.replace('CKEditor1');
</script>